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Light controller for Pythonista
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# -*- coding: utf-8 -*- | |
from scene import * | |
from phue import Bridge | |
class PictureAutomation (Scene): | |
def setup(self): | |
self.bridge = Bridge() | |
self.lights = self.bridge.get_light_objects('name') | |
self.init_state = self.get_current_state() | |
self.root_layer = Layer(self.bounds) | |
self.image_layers = {} | |
self.button_layers = {} | |
self.image_names = ['000','001','011','111','010','110','100','101'] | |
self.button_visible = 0 | |
self.button_positions = {} | |
self.button_positions['Salon'] = Rect(75,200,60,150) | |
self.button_positions['Piano'] = Rect(680,260,60,100) | |
self.button_positions[u'Entrée'] = Rect(225,290,130,240) | |
for image in self.image_names: | |
self.image_layers[image] = Layer(Rect(0,0,1024,768)) | |
self.image_layers[image].image = load_image_file('lights/{0}.png'.format(image)) | |
self.root_layer.add_layer(self.image_layers[image]) | |
if image == self.init_state: | |
self.image_layers[image].alpha = 1 | |
else: | |
self.image_layers[image].alpha = 0 | |
for light in ['Piano', 'Salon', u'Entrée']: | |
self.button_layers[light] = Layer(self.button_positions[light]) | |
self.button_layers[light].background = (Color(0,0,0,self.button_visible)) | |
self.root_layer.add_layer(self.button_layers[light]) | |
self.previous_layer = self.image_layers[self.init_state] | |
def get_current_state(self): | |
state = '' | |
for light in ['Salon', u'Entrée', 'Piano']: | |
if self.lights[light].on: | |
state += '1' | |
else: | |
state += '0' | |
return state | |
def draw(self): | |
self.root_layer.update(self.dt) | |
self.root_layer.draw() | |
def touch_began(self, touch): | |
print touch.location | |
self.previous_layer = self.image_layers[self.get_current_state()] | |
for button in self.button_layers: | |
if touch.layer == self.button_layers[button]: | |
if self.lights[button].on: | |
self.lights[button].on = False | |
else: | |
self.lights[button].on = True | |
self.update_layers() | |
def update_layers(self): | |
self.image_layers[self.get_current_state()].animate('alpha', 1, 1) | |
self.previous_layer.animate('alpha', 0, 1) | |
def pause(self): | |
self.previous_layer = self.image_layers[self.get_current_state()] | |
def resume(self): | |
self.update_layers() | |
def touch_moved(self, touch): | |
pass | |
def touch_ended(self, touch): | |
pass | |
run(PictureAutomation(), orientation=LANDSCAPE) |
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