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@natebass
Created December 13, 2014 23:54
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Multiple properties on multiple balls.
package com.natebass.learn2draw;
import android.animation.Animator;
import android.animation.Keyframe;
import android.animation.PropertyValuesHolder;
import android.app.Activity;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.RadialGradient;
import android.graphics.Shader;
import android.graphics.drawable.Animatable;
import android.graphics.drawable.ShapeDrawable;
import android.graphics.drawable.shapes.OvalShape;
import android.os.Bundle;
import android.view.View;
import android.view.animation.AccelerateInterpolator;
import android.view.animation.BounceInterpolator;
import android.widget.Button;
import android.widget.LinearLayout;
import java.util.ArrayList;
/**
* This application demonstrates the seeking capability of Animator. The SeekBar in the
* UI allows you to set the position of the animation. Pressing the Run button will play from
* the current position of the animation.
*/
public class MultiPropertyAnimation extends Activity {
private static final int DURATION = 1500;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.animation_seeking);
LinearLayout container = (LinearLayout) findViewById(R.id.container);
final MyAnimationView animView = new MyAnimationView(this);
container.addView(animView);
Button starter = (Button) findViewById(R.id.startButton);
starter.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
animView.startAnimation();
}
});
}
public class MyAnimationView extends View implements Animator.AnimatorUpdateListener {
private static final float BALL_SIZE = 100f;
public final ArrayList<ShapeHolder> balls = new ArrayList<ShapeHolder>();
Sequencer animation = null;
Animatable bounceAnim = null;
ShapeHolder ball = null;
public MyAnimationView(Context context) {
super(context);
addBall(50, 0);
addBall(150, 0);
addBall(250, 0);
addBall(350, 0);
}
private void createAnimation() {
if (bounceAnim == null) {
ShapeHolder ball;
ball = balls.get(0);
PropertyAnimator yBouncer = new PropertyAnimator(DURATION, ball, "y",
ball.getY(), getHeight() - BALL_SIZE);
yBouncer.setInterpolator(new BounceInterpolator());
yBouncer.addUpdateListener(this);
ball = balls.get(1);
PropertyValuesHolder pvhY = new PropertyValuesHolder("y", ball.getY(),
getHeight() - BALL_SIZE);
PropertyValuesHolder pvhAlpha = new PropertyValuesHolder("alpha", 1.0f,
0f);
PropertyAnimator yAlphaBouncer = new PropertyAnimator(DURATION/2, ball, pvhY, pvhAlpha);
yAlphaBouncer.setInterpolator(new AccelerateInterpolator());
yAlphaBouncer.setRepeatCount(1);
yAlphaBouncer.setRepeatMode(Animator.REVERSE);
ball = balls.get(2);
PropertyValuesHolder pvhW = new PropertyValuesHolder("width", ball.getWidth(),
ball.getWidth() * 2);
PropertyValuesHolder pvhH = new PropertyValuesHolder("height", ball.getHeight(),
ball.getHeight() * 2);
PropertyValuesHolder pvTX = new PropertyValuesHolder("x", ball.getX(), ball.getX() - BALL_SIZE/2f);
PropertyValuesHolder pvTY = new PropertyValuesHolder("y", 0f, ball.getY(), ball.getY() - BALL_SIZE/2f);
PropertyAnimator whxyBouncer = new PropertyAnimator(DURATION/2, ball, pvhW, pvhH,
pvTX, pvTY);
whxyBouncer.setRepeatCount(1);
whxyBouncer.setRepeatMode(Animator.REVERSE);
ball = balls.get(3);
pvhY = new PropertyValuesHolder("y", ball.getY(),
getHeight() - BALL_SIZE);
float ballX = ball.getX();
Keyframe kf0 = new Keyframe(0f, ballX);
Keyframe kf1 = new Keyframe(.5f, ballX + 100f);
Keyframe kf2 = new Keyframe(1f, ballX + 50f);
PropertyValuesHolder pvhX = new PropertyValuesHolder("x", kf0, kf1, kf2);
PropertyAnimator yxBouncer = new PropertyAnimator(DURATION/2, ball, pvhY, pvhX);
yxBouncer.setRepeatCount(1);
yxBouncer.setRepeatMode(Animator.REVERSE);
bounceAnim = new Sequencer();
((Sequencer)bounceAnim).playTogether(yBouncer, yAlphaBouncer, whxyBouncer, yxBouncer);
}
}
public void startAnimation() {
createAnimation();
bounceAnim.start();
}
private ShapeHolder addBall(float x, float y) {
OvalShape circle = new OvalShape();
circle.resize(BALL_SIZE, BALL_SIZE);
ShapeDrawable drawable = new ShapeDrawable(circle);
ShapeHolder shapeHolder = new ShapeHolder(drawable);
shapeHolder.setX(x);
shapeHolder.setY(y);
int red = (int)(100 + Math.random() * 155);
int green = (int)(100 + Math.random() * 155);
int blue = (int)(100 + Math.random() * 155);
int color = 0xff000000 | red << 16 | green << 8 | blue;
Paint paint = drawable.getPaint();
int darkColor = 0xff000000 | red/4 << 16 | green/4 << 8 | blue/4;
RadialGradient gradient = new RadialGradient(37.5f, 12.5f,
50f, color, darkColor, Shader.TileMode.CLAMP);
paint.setShader(gradient);
shapeHolder.setPaint(paint);
balls.add(shapeHolder);
return shapeHolder;
}
@Override
protected void onDraw(Canvas canvas) {
for (ShapeHolder ball : balls) {
canvas.translate(ball.getX(), ball.getY());
ball.getShape().draw(canvas);
canvas.translate(-ball.getX(), -ball.getY());
}
}
public void onAnimationUpdate(Animator animation) {
invalidate();
}
}
}
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