Created
August 10, 2018 18:40
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import pygame | |
import sys | |
import time | |
import random | |
error = pygame.init() | |
if error[1] > 0: | |
print error | |
sys.exit(-1) | |
width = 720 | |
height = 460 | |
screen = pygame.display.set_mode((width, height)) | |
pygame.display.set_caption('Snake') | |
dot_color = pygame.Color(255, 0, 0) | |
background_color = pygame.Color(0, 255, 255) | |
clock = pygame.time.Clock() | |
x = 0 | |
y = 0 | |
dx = 0 | |
dy = 0 | |
while True: | |
for event in pygame.event.get(): | |
if event.type == pygame.QUIT: | |
pygame.quit() | |
sys.exit() | |
elif event.type == pygame.KEYDOWN: | |
if event.key == pygame.K_RIGHT: | |
dx = 10 | |
dy = 0 | |
if event.key == pygame.K_LEFT: | |
dx = -10 | |
dy = 0 | |
if event.key == pygame.K_UP: | |
dy = -10 | |
dx = 0 | |
if event.key == pygame.K_DOWN: | |
dy = 10 | |
dx = 0 | |
if event.key == pygame.K_ESCAPE: | |
pygame.event.post(pygame.event.Event(pygame.QUIT)) | |
x = (x + dx + width) % width | |
y = (y + dy + height) % height | |
screen.fill(background_color) | |
pygame.draw.rect(screen, dot_color, pygame.Rect(x, y, 10, 10)) | |
pygame.display.flip() | |
clock.tick(10) |
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