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@natlownes
Forked from josephspurrier/values_pointers.go
Created September 21, 2016 18:23
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Golang - Asterisk and Ampersand Cheatsheet
/*
********************************************************************************
Golang - Asterisk and Ampersand Cheatsheet
********************************************************************************
Also available at: https://play.golang.org/p/lNpnS9j1ma
Allowed:
--------
p := Person{"Steve", 28} stores the value
p := &Person{"Steve", 28} stores the pointer address (reference)
PrintPerson(p) passes either the value or pointer address (reference)
PrintPerson(*p) passes the value
PrintPerson(&p) passes the pointer address (reference)
func PrintPerson(p Person) ONLY receives the value
func PrintPerson(p *Person) ONLY receives the pointer address (reference)
Not Allowed:
--------
p := *Person{"Steve", 28} illegal
func PrintPerson(p &Person) illegal
*/
package main
import (
"fmt"
)
type Person struct {
Name string
Age int
}
// This only works with *Person, does not work with Person
// Only works with Test 2 and Test 3
func (p *Person) String() string {
return fmt.Sprintf("%s is %d", p.Name, p.Age)
}
// This works with both *Person and Person, BUT you can't modiy the value and
// it takes up more space
// Works with Test 1, Test 2, Test 3, and Test 4
/*func (p Person) String() string {
return fmt.Sprintf("%s is %d", p.Name, p.Age)
}*/
// *****************************************************************************
// Test 1 - Pass by Value
// *****************************************************************************
func test1() {
p := Person{"Steve", 28}
printPerson1(p)
updatePerson1(p)
printPerson1(p)
}
func updatePerson1(p Person) {
p.Age = 32
printPerson1(p)
}
func printPerson1(p Person) {
fmt.Printf("String: %v | Name: %v | Age: %d\n",
p,
p.Name,
p.Age)
}
// *****************************************************************************
// Test 2 - Pass by Reference
// *****************************************************************************
func test2() {
p := &Person{"Steve", 28}
printPerson2(p)
updatePerson2(p)
printPerson2(p)
}
func updatePerson2(p *Person) {
p.Age = 32
printPerson2(p)
}
func printPerson2(p *Person) {
fmt.Printf("String: %v | Name: %v | Age: %d\n",
p,
p.Name,
p.Age)
}
// *****************************************************************************
// Test 3 - Pass by Reference (requires more typing)
// *****************************************************************************
func test3() {
p := Person{"Steve", 28}
printPerson3(&p)
updatePerson3(&p)
printPerson3(&p)
}
func updatePerson3(p *Person) {
p.Age = 32
printPerson3(p)
}
func printPerson3(p *Person) {
fmt.Printf("String: %v | Name: %v | Age: %d\n",
p,
p.Name,
p.Age)
}
// *****************************************************************************
// Test 4 - Pass by Value (requires more typing)
// *****************************************************************************
func test4() {
p := &Person{"Steve", 28}
printPerson4(*p)
updatePerson4(*p)
printPerson4(*p)
}
func updatePerson4(p Person) {
p.Age = 32
printPerson4(p)
}
func printPerson4(p Person) {
fmt.Printf("String: %v | Name: %v | Age: %d\n",
p,
p.Name,
p.Age)
}
// *****************************************************************************
// Main
// *****************************************************************************
/*
Outputs:
String: {Steve 28} | Name: Steve | Age: 28
String: {Steve 32} | Name: Steve | Age: 32
String: {Steve 28} | Name: Steve | Age: 28
String: Steve is 28 | Name: Steve | Age: 28
String: Steve is 32 | Name: Steve | Age: 32
String: Steve is 32 | Name: Steve | Age: 32
String: Steve is 28 | Name: Steve | Age: 28
String: Steve is 32 | Name: Steve | Age: 32
String: Steve is 32 | Name: Steve | Age: 32
String: {Steve 28} | Name: Steve | Age: 28
String: {Steve 32} | Name: Steve | Age: 32
String: {Steve 28} | Name: Steve | Age: 28
*/
func main() {
test1()
test2()
test3()
test4()
}
@natlownes
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natlownes commented Sep 29, 2016

* attached to a type (*string) indicates a pointer to the type.

* attached to a variable in an assignment (*v = ...) indicates an indirect assignment. That is, change the value pointed at by the variable.

* attached to a variable or expression (*v) indicates a pointer dereference. That is, take the value the variable is pointing at.

& attached to a variable or expression (&v) indicates a reference. That is, create a pointer to the value of the variable or to the field.

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