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@naus3a
Created September 18, 2017 07:04
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glewInfo, OSX 10.8.5, MBP mid2012, NVIDIA GeForce GT650M
---------------------------
GLEW Extension Info
---------------------------
GLEW version 2.1.0
Running on a NVIDIA GeForce GT 650M OpenGL Engine from NVIDIA Corporation
OpenGL version 2.1 NVIDIA-8.16.76 310.40.00.20f04 is supported
GL_VERSION_1_1: OK
---------------
GL_VERSION_1_2: OK
---------------
glCopyTexSubImage3D: OK
glDrawRangeElements: OK
glTexImage3D: OK
glTexSubImage3D: OK
GL_VERSION_1_2_1: OK
-----------------
GL_VERSION_1_3: OK
---------------
glActiveTexture: OK
glClientActiveTexture: OK
glCompressedTexImage1D: OK
glCompressedTexImage2D: OK
glCompressedTexImage3D: OK
glCompressedTexSubImage1D: OK
glCompressedTexSubImage2D: OK
glCompressedTexSubImage3D: OK
glGetCompressedTexImage: OK
glLoadTransposeMatrixd: OK
glLoadTransposeMatrixf: OK
glMultTransposeMatrixd: OK
glMultTransposeMatrixf: OK
glMultiTexCoord1d: OK
glMultiTexCoord1dv: OK
glMultiTexCoord1f: OK
glMultiTexCoord1fv: OK
glMultiTexCoord1i: OK
glMultiTexCoord1iv: OK
glMultiTexCoord1s: OK
glMultiTexCoord1sv: OK
glMultiTexCoord2d: OK
glMultiTexCoord2dv: OK
glMultiTexCoord2f: OK
glMultiTexCoord2fv: OK
glMultiTexCoord2i: OK
glMultiTexCoord2iv: OK
glMultiTexCoord2s: OK
glMultiTexCoord2sv: OK
glMultiTexCoord3d: OK
glMultiTexCoord3dv: OK
glMultiTexCoord3f: OK
glMultiTexCoord3fv: OK
glMultiTexCoord3i: OK
glMultiTexCoord3iv: OK
glMultiTexCoord3s: OK
glMultiTexCoord3sv: OK
glMultiTexCoord4d: OK
glMultiTexCoord4dv: OK
glMultiTexCoord4f: OK
glMultiTexCoord4fv: OK
glMultiTexCoord4i: OK
glMultiTexCoord4iv: OK
glMultiTexCoord4s: OK
glMultiTexCoord4sv: OK
glSampleCoverage: OK
GL_VERSION_1_4: OK
---------------
glBlendColor: OK
glBlendEquation: OK
glBlendFuncSeparate: OK
glFogCoordPointer: OK
glFogCoordd: OK
glFogCoorddv: OK
glFogCoordf: OK
glFogCoordfv: OK
glMultiDrawArrays: OK
glMultiDrawElements: OK
glPointParameterf: OK
glPointParameterfv: OK
glPointParameteri: OK
glPointParameteriv: OK
glSecondaryColor3b: OK
glSecondaryColor3bv: OK
glSecondaryColor3d: OK
glSecondaryColor3dv: OK
glSecondaryColor3f: OK
glSecondaryColor3fv: OK
glSecondaryColor3i: OK
glSecondaryColor3iv: OK
glSecondaryColor3s: OK
glSecondaryColor3sv: OK
glSecondaryColor3ub: OK
glSecondaryColor3ubv: OK
glSecondaryColor3ui: OK
glSecondaryColor3uiv: OK
glSecondaryColor3us: OK
glSecondaryColor3usv: OK
glSecondaryColorPointer: OK
glWindowPos2d: OK
glWindowPos2dv: OK
glWindowPos2f: OK
glWindowPos2fv: OK
glWindowPos2i: OK
glWindowPos2iv: OK
glWindowPos2s: OK
glWindowPos2sv: OK
glWindowPos3d: OK
glWindowPos3dv: OK
glWindowPos3f: OK
glWindowPos3fv: OK
glWindowPos3i: OK
glWindowPos3iv: OK
glWindowPos3s: OK
glWindowPos3sv: OK
GL_VERSION_1_5: OK
---------------
glBeginQuery: OK
glBindBuffer: OK
glBufferData: OK
glBufferSubData: OK
glDeleteBuffers: OK
glDeleteQueries: OK
glEndQuery: OK
glGenBuffers: OK
glGenQueries: OK
glGetBufferParameteriv: OK
glGetBufferPointerv: OK
glGetBufferSubData: OK
glGetQueryObjectiv: OK
glGetQueryObjectuiv: OK
glGetQueryiv: OK
glIsBuffer: OK
glIsQuery: OK
glMapBuffer: OK
glUnmapBuffer: OK
GL_VERSION_2_0: OK
---------------
glAttachShader: OK
glBindAttribLocation: OK
glBlendEquationSeparate: OK
glCompileShader: OK
glCreateProgram: OK
glCreateShader: OK
glDeleteProgram: OK
glDeleteShader: OK
glDetachShader: OK
glDisableVertexAttribArray: OK
glDrawBuffers: OK
glEnableVertexAttribArray: OK
glGetActiveAttrib: OK
glGetActiveUniform: OK
glGetAttachedShaders: OK
glGetAttribLocation: OK
glGetProgramInfoLog: OK
glGetProgramiv: OK
glGetShaderInfoLog: OK
glGetShaderSource: OK
glGetShaderiv: OK
glGetUniformLocation: OK
glGetUniformfv: OK
glGetUniformiv: OK
glGetVertexAttribPointerv: OK
glGetVertexAttribdv: OK
glGetVertexAttribfv: OK
glGetVertexAttribiv: OK
glIsProgram: OK
glIsShader: OK
glLinkProgram: OK
glShaderSource: OK
glStencilFuncSeparate: OK
glStencilMaskSeparate: OK
glStencilOpSeparate: OK
glUniform1f: OK
glUniform1fv: OK
glUniform1i: OK
glUniform1iv: OK
glUniform2f: OK
glUniform2fv: OK
glUniform2i: OK
glUniform2iv: OK
glUniform3f: OK
glUniform3fv: OK
glUniform3i: OK
glUniform3iv: OK
glUniform4f: OK
glUniform4fv: OK
glUniform4i: OK
glUniform4iv: OK
glUniformMatrix2fv: OK
glUniformMatrix3fv: OK
glUniformMatrix4fv: OK
glUseProgram: OK
glValidateProgram: OK
glVertexAttrib1d: OK
glVertexAttrib1dv: OK
glVertexAttrib1f: OK
glVertexAttrib1fv: OK
glVertexAttrib1s: OK
glVertexAttrib1sv: OK
glVertexAttrib2d: OK
glVertexAttrib2dv: OK
glVertexAttrib2f: OK
glVertexAttrib2fv: OK
glVertexAttrib2s: OK
glVertexAttrib2sv: OK
glVertexAttrib3d: OK
glVertexAttrib3dv: OK
glVertexAttrib3f: OK
glVertexAttrib3fv: OK
glVertexAttrib3s: OK
glVertexAttrib3sv: OK
glVertexAttrib4Nbv: OK
glVertexAttrib4Niv: OK
glVertexAttrib4Nsv: OK
glVertexAttrib4Nub: OK
glVertexAttrib4Nubv: OK
glVertexAttrib4Nuiv: OK
glVertexAttrib4Nusv: OK
glVertexAttrib4bv: OK
glVertexAttrib4d: OK
glVertexAttrib4dv: OK
glVertexAttrib4f: OK
glVertexAttrib4fv: OK
glVertexAttrib4iv: OK
glVertexAttrib4s: OK
glVertexAttrib4sv: OK
glVertexAttrib4ubv: OK
glVertexAttrib4uiv: OK
glVertexAttrib4usv: OK
glVertexAttribPointer: OK
GL_VERSION_2_1: OK
---------------
glUniformMatrix2x3fv: OK
glUniformMatrix2x4fv: OK
glUniformMatrix3x2fv: OK
glUniformMatrix3x4fv: OK
glUniformMatrix4x2fv: OK
glUniformMatrix4x3fv: OK
GL_VERSION_3_0: OK
---------------
glBeginConditionalRender: OK
glBeginTransformFeedback: OK
glBindFragDataLocation: OK
glClampColor: OK
glClearBufferfi: OK
glClearBufferfv: OK
glClearBufferiv: OK
glClearBufferuiv: OK
glColorMaski: OK
glDisablei: OK
glEnablei: OK
glEndConditionalRender: OK
glEndTransformFeedback: OK
glGetBooleani_v: OK
glGetFragDataLocation: OK
glGetStringi: OK
glGetTexParameterIiv: OK
glGetTexParameterIuiv: OK
glGetTransformFeedbackVarying: OK
glGetUniformuiv: OK
glGetVertexAttribIiv: OK
glGetVertexAttribIuiv: OK
glIsEnabledi: OK
glTexParameterIiv: OK
glTexParameterIuiv: OK
glTransformFeedbackVaryings: OK
glUniform1ui: OK
glUniform1uiv: OK
glUniform2ui: OK
glUniform2uiv: OK
glUniform3ui: OK
glUniform3uiv: OK
glUniform4ui: OK
glUniform4uiv: OK
glVertexAttribI1i: OK
glVertexAttribI1iv: OK
glVertexAttribI1ui: OK
glVertexAttribI1uiv: OK
glVertexAttribI2i: OK
glVertexAttribI2iv: OK
glVertexAttribI2ui: OK
glVertexAttribI2uiv: OK
glVertexAttribI3i: OK
glVertexAttribI3iv: OK
glVertexAttribI3ui: OK
glVertexAttribI3uiv: OK
glVertexAttribI4bv: OK
glVertexAttribI4i: OK
glVertexAttribI4iv: OK
glVertexAttribI4sv: OK
glVertexAttribI4ubv: OK
glVertexAttribI4ui: OK
glVertexAttribI4uiv: OK
glVertexAttribI4usv: OK
glVertexAttribIPointer: OK
GL_VERSION_3_1: OK
---------------
glDrawArraysInstanced: OK
glDrawElementsInstanced: OK
glPrimitiveRestartIndex: OK
glTexBuffer: OK
GL_VERSION_3_2: OK
---------------
glFramebufferTexture: OK
glGetBufferParameteri64v: OK
glGetInteger64i_v: OK
GL_VERSION_3_3: OK
---------------
glVertexAttribDivisor: OK
GL_VERSION_4_0: OK
---------------
glBlendEquationSeparatei: OK
glBlendEquationi: OK
glBlendFuncSeparatei: OK
glBlendFunci: OK
glMinSampleShading: OK
GL_VERSION_4_1: MISSING
---------------
GL_VERSION_4_2: MISSING
---------------
GL_VERSION_4_3: MISSING
---------------
GL_VERSION_4_4: MISSING
---------------
GL_VERSION_4_5: MISSING
---------------
glGetGraphicsResetStatus: MISSING
glGetnCompressedTexImage: MISSING
glGetnTexImage: MISSING
glGetnUniformdv: MISSING
GL_VERSION_4_6: MISSING
---------------
glMultiDrawArraysIndirectCount: MISSING
glMultiDrawElementsIndirectCount: MISSING
glSpecializeShader: MISSING
GL_3DFX_multisample: MISSING
--------------------
GL_3DFX_tbuffer: MISSING
----------------
glTbufferMask3DFX: MISSING
GL_3DFX_texture_compression_FXT1: MISSING
---------------------------------
GL_AMD_blend_minmax_factor: MISSING
---------------------------
GL_AMD_compressed_3DC_texture: MISSING
------------------------------
GL_AMD_compressed_ATC_texture: MISSING
------------------------------
GL_AMD_conservative_depth: MISSING
--------------------------
GL_AMD_debug_output: MISSING
--------------------
glDebugMessageCallbackAMD: MISSING
glDebugMessageEnableAMD: MISSING
glDebugMessageInsertAMD: MISSING
glGetDebugMessageLogAMD: MISSING
GL_AMD_depth_clamp_separate: MISSING
----------------------------
GL_AMD_draw_buffers_blend: MISSING
--------------------------
glBlendEquationIndexedAMD: MISSING
glBlendEquationSeparateIndexedAMD: MISSING
glBlendFuncIndexedAMD: MISSING
glBlendFuncSeparateIndexedAMD: MISSING
GL_AMD_framebuffer_sample_positions: MISSING
------------------------------------
glFramebufferSamplePositionsfvAMD: MISSING
glGetFramebufferParameterfvAMD: MISSING
glGetNamedFramebufferParameterfvAMD: MISSING
glNamedFramebufferSamplePositionsfvAMD: MISSING
GL_AMD_gcn_shader: MISSING
------------------
GL_AMD_gpu_shader_half_float: MISSING
-----------------------------
GL_AMD_gpu_shader_int16: MISSING
------------------------
GL_AMD_gpu_shader_int64: MISSING
------------------------
GL_AMD_interleaved_elements: MISSING
----------------------------
glVertexAttribParameteriAMD: MISSING
GL_AMD_multi_draw_indirect: MISSING
---------------------------
glMultiDrawArraysIndirectAMD: MISSING
glMultiDrawElementsIndirectAMD: MISSING
GL_AMD_name_gen_delete: MISSING
-----------------------
glDeleteNamesAMD: MISSING
glGenNamesAMD: MISSING
glIsNameAMD: MISSING
GL_AMD_occlusion_query_event: MISSING
-----------------------------
glQueryObjectParameteruiAMD: MISSING
GL_AMD_performance_monitor: MISSING
---------------------------
glBeginPerfMonitorAMD: MISSING
glDeletePerfMonitorsAMD: MISSING
glEndPerfMonitorAMD: MISSING
glGenPerfMonitorsAMD: MISSING
glGetPerfMonitorCounterDataAMD: MISSING
glGetPerfMonitorCounterInfoAMD: MISSING
glGetPerfMonitorCounterStringAMD: MISSING
glGetPerfMonitorCountersAMD: MISSING
glGetPerfMonitorGroupStringAMD: MISSING
glGetPerfMonitorGroupsAMD: MISSING
glSelectPerfMonitorCountersAMD: MISSING
GL_AMD_pinned_memory: MISSING
---------------------
GL_AMD_program_binary_Z400: MISSING
---------------------------
GL_AMD_query_buffer_object: MISSING
---------------------------
GL_AMD_sample_positions: MISSING
------------------------
glSetMultisamplefvAMD: MISSING
GL_AMD_seamless_cubemap_per_texture: MISSING
------------------------------------
GL_AMD_shader_atomic_counter_ops: MISSING
---------------------------------
GL_AMD_shader_ballot: MISSING
---------------------
GL_AMD_shader_explicit_vertex_parameter: MISSING
----------------------------------------
GL_AMD_shader_stencil_export: MISSING
-----------------------------
GL_AMD_shader_stencil_value_export: MISSING
-----------------------------------
GL_AMD_shader_trinary_minmax: MISSING
-----------------------------
GL_AMD_sparse_texture: MISSING
----------------------
glTexStorageSparseAMD: MISSING
glTextureStorageSparseAMD: MISSING
GL_AMD_stencil_operation_extended: MISSING
----------------------------------
glStencilOpValueAMD: MISSING
GL_AMD_texture_gather_bias_lod: MISSING
-------------------------------
GL_AMD_texture_texture4: MISSING
------------------------
GL_AMD_transform_feedback3_lines_triangles: MISSING
-------------------------------------------
GL_AMD_transform_feedback4: MISSING
---------------------------
GL_AMD_vertex_shader_layer: MISSING
---------------------------
GL_AMD_vertex_shader_tessellator: MISSING
---------------------------------
glTessellationFactorAMD: MISSING
glTessellationModeAMD: MISSING
GL_AMD_vertex_shader_viewport_index: MISSING
------------------------------------
GL_ANDROID_extension_pack_es31a: MISSING
--------------------------------
GL_ANGLE_depth_texture: MISSING
-----------------------
GL_ANGLE_framebuffer_blit: MISSING
--------------------------
glBlitFramebufferANGLE: MISSING
GL_ANGLE_framebuffer_multisample: MISSING
---------------------------------
glRenderbufferStorageMultisampleANGLE: MISSING
GL_ANGLE_instanced_arrays: MISSING
--------------------------
glDrawArraysInstancedANGLE: MISSING
glDrawElementsInstancedANGLE: MISSING
glVertexAttribDivisorANGLE: MISSING
GL_ANGLE_pack_reverse_row_order: MISSING
--------------------------------
GL_ANGLE_program_binary: MISSING
------------------------
GL_ANGLE_texture_compression_dxt1: MISSING
----------------------------------
GL_ANGLE_texture_compression_dxt3: MISSING
----------------------------------
GL_ANGLE_texture_compression_dxt5: MISSING
----------------------------------
GL_ANGLE_texture_usage: MISSING
-----------------------
GL_ANGLE_timer_query: MISSING
---------------------
glBeginQueryANGLE: MISSING
glDeleteQueriesANGLE: MISSING
glEndQueryANGLE: MISSING
glGenQueriesANGLE: MISSING
glGetQueryObjecti64vANGLE: MISSING
glGetQueryObjectivANGLE: MISSING
glGetQueryObjectui64vANGLE: MISSING
glGetQueryObjectuivANGLE: MISSING
glGetQueryivANGLE: MISSING
glIsQueryANGLE: MISSING
glQueryCounterANGLE: MISSING
GL_ANGLE_translated_shader_source: MISSING
----------------------------------
glGetTranslatedShaderSourceANGLE: MISSING
GL_APPLE_aux_depth_stencil: OK
---------------------------
GL_APPLE_client_storage: OK
------------------------
GL_APPLE_clip_distance: MISSING
-----------------------
GL_APPLE_color_buffer_packed_float: MISSING
-----------------------------------
GL_APPLE_copy_texture_levels: MISSING
-----------------------------
glCopyTextureLevelsAPPLE: MISSING
GL_APPLE_element_array: OK
-----------------------
glDrawElementArrayAPPLE: OK
glDrawRangeElementArrayAPPLE: OK
glElementPointerAPPLE: OK
glMultiDrawElementArrayAPPLE: OK
glMultiDrawRangeElementArrayAPPLE: OK
GL_APPLE_fence: OK
---------------
glDeleteFencesAPPLE: OK
glFinishFenceAPPLE: OK
glFinishObjectAPPLE: OK
glGenFencesAPPLE: OK
glIsFenceAPPLE: OK
glSetFenceAPPLE: OK
glTestFenceAPPLE: OK
glTestObjectAPPLE: OK
GL_APPLE_float_pixels: OK
----------------------
GL_APPLE_flush_buffer_range: OK
----------------------------
glBufferParameteriAPPLE: OK
glFlushMappedBufferRangeAPPLE: OK
GL_APPLE_framebuffer_multisample: MISSING
---------------------------------
glRenderbufferStorageMultisampleAPPLE: MISSING
glResolveMultisampleFramebufferAPPLE: MISSING
GL_APPLE_object_purgeable: OK
--------------------------
glGetObjectParameterivAPPLE: OK
glObjectPurgeableAPPLE: OK
glObjectUnpurgeableAPPLE: OK
GL_APPLE_pixel_buffer: OK
----------------------
GL_APPLE_rgb_422: OK
-----------------
GL_APPLE_row_bytes: OK
-------------------
GL_APPLE_specular_vector: OK
-------------------------
GL_APPLE_sync: MISSING
--------------
glClientWaitSyncAPPLE: MISSING
glDeleteSyncAPPLE: MISSING
glFenceSyncAPPLE: MISSING
glGetInteger64vAPPLE: MISSING
glGetSyncivAPPLE: MISSING
glIsSyncAPPLE: MISSING
glWaitSyncAPPLE: MISSING
GL_APPLE_texture_2D_limited_npot: MISSING
---------------------------------
GL_APPLE_texture_format_BGRA8888: MISSING
---------------------------------
GL_APPLE_texture_max_level: MISSING
---------------------------
GL_APPLE_texture_packed_float: MISSING
------------------------------
GL_APPLE_texture_range: OK
-----------------------
glGetTexParameterPointervAPPLE: OK
glTextureRangeAPPLE: OK
GL_APPLE_transform_hint: OK
------------------------
GL_APPLE_vertex_array_object: OK
-----------------------------
glBindVertexArrayAPPLE: OK
glDeleteVertexArraysAPPLE: OK
glGenVertexArraysAPPLE: OK
glIsVertexArrayAPPLE: OK
GL_APPLE_vertex_array_range: OK
----------------------------
glFlushVertexArrayRangeAPPLE: OK
glVertexArrayParameteriAPPLE: OK
glVertexArrayRangeAPPLE: OK
GL_APPLE_vertex_program_evaluators: OK
-----------------------------------
glDisableVertexAttribAPPLE: OK
glEnableVertexAttribAPPLE: OK
glIsVertexAttribEnabledAPPLE: OK
glMapVertexAttrib1dAPPLE: OK
glMapVertexAttrib1fAPPLE: OK
glMapVertexAttrib2dAPPLE: OK
glMapVertexAttrib2fAPPLE: OK
GL_APPLE_ycbcr_422: OK
-------------------
GL_ARB_ES2_compatibility: OK [MISSING]
-------------------------
glClearDepthf: OK
glDepthRangef: OK
glGetShaderPrecisionFormat: OK
glReleaseShaderCompiler: OK
glShaderBinary: OK
GL_ARB_ES3_1_compatibility: MISSING
---------------------------
glMemoryBarrierByRegion: MISSING
GL_ARB_ES3_2_compatibility: MISSING
---------------------------
glPrimitiveBoundingBoxARB: MISSING
GL_ARB_ES3_compatibility: MISSING
-------------------------
GL_ARB_arrays_of_arrays: MISSING
------------------------
GL_ARB_base_instance: MISSING
---------------------
glDrawArraysInstancedBaseInstance: MISSING
glDrawElementsInstancedBaseInstance: MISSING
glDrawElementsInstancedBaseVertexBaseInstance: MISSING
GL_ARB_bindless_texture: MISSING
------------------------
glGetImageHandleARB: MISSING
glGetTextureHandleARB: MISSING
glGetTextureSamplerHandleARB: MISSING
glGetVertexAttribLui64vARB: MISSING
glIsImageHandleResidentARB: MISSING
glIsTextureHandleResidentARB: MISSING
glMakeImageHandleNonResidentARB: MISSING
glMakeImageHandleResidentARB: MISSING
glMakeTextureHandleNonResidentARB: MISSING
glMakeTextureHandleResidentARB: MISSING
glProgramUniformHandleui64ARB: MISSING
glProgramUniformHandleui64vARB: MISSING
glUniformHandleui64ARB: MISSING
glUniformHandleui64vARB: MISSING
glVertexAttribL1ui64ARB: MISSING
glVertexAttribL1ui64vARB: MISSING
GL_ARB_blend_func_extended: OK [MISSING]
---------------------------
glBindFragDataLocationIndexed: OK
glGetFragDataIndex: OK
GL_ARB_buffer_storage: MISSING
----------------------
glBufferStorage: MISSING
GL_ARB_cl_event: MISSING
----------------
glCreateSyncFromCLeventARB: MISSING
GL_ARB_clear_buffer_object: MISSING
---------------------------
glClearBufferData: MISSING
glClearBufferSubData: MISSING
glClearNamedBufferDataEXT: MISSING
glClearNamedBufferSubDataEXT: MISSING
GL_ARB_clear_texture: MISSING
---------------------
glClearTexImage: MISSING
glClearTexSubImage: MISSING
GL_ARB_clip_control: MISSING
--------------------
glClipControl: MISSING
GL_ARB_color_buffer_float: OK
--------------------------
glClampColorARB: OK
GL_ARB_compatibility: MISSING
---------------------
GL_ARB_compressed_texture_pixel_storage: MISSING
----------------------------------------
GL_ARB_compute_shader: MISSING
----------------------
glDispatchCompute: MISSING
glDispatchComputeIndirect: MISSING
GL_ARB_compute_variable_group_size: MISSING
-----------------------------------
glDispatchComputeGroupSizeARB: MISSING
GL_ARB_conditional_render_inverted: MISSING
-----------------------------------
GL_ARB_conservative_depth: MISSING
--------------------------
GL_ARB_copy_buffer: OK [MISSING]
-------------------
glCopyBufferSubData: OK
GL_ARB_copy_image: MISSING
------------------
glCopyImageSubData: MISSING
GL_ARB_cull_distance: MISSING
---------------------
GL_ARB_debug_output: MISSING
--------------------
glDebugMessageCallbackARB: MISSING
glDebugMessageControlARB: MISSING
glDebugMessageInsertARB: MISSING
glGetDebugMessageLogARB: MISSING
GL_ARB_depth_buffer_float: OK
--------------------------
GL_ARB_depth_clamp: OK
-------------------
GL_ARB_depth_texture: OK
---------------------
GL_ARB_derivative_control: MISSING
--------------------------
GL_ARB_direct_state_access: MISSING
---------------------------
glBindTextureUnit: MISSING
glBlitNamedFramebuffer: MISSING
glCheckNamedFramebufferStatus: MISSING
glClearNamedBufferData: MISSING
glClearNamedBufferSubData: MISSING
glClearNamedFramebufferfi: MISSING
glClearNamedFramebufferfv: MISSING
glClearNamedFramebufferiv: MISSING
glClearNamedFramebufferuiv: MISSING
glCompressedTextureSubImage1D: MISSING
glCompressedTextureSubImage2D: MISSING
glCompressedTextureSubImage3D: MISSING
glCopyNamedBufferSubData: MISSING
glCopyTextureSubImage1D: MISSING
glCopyTextureSubImage2D: MISSING
glCopyTextureSubImage3D: MISSING
glCreateBuffers: MISSING
glCreateFramebuffers: MISSING
glCreateProgramPipelines: MISSING
glCreateQueries: MISSING
glCreateRenderbuffers: MISSING
glCreateSamplers: MISSING
glCreateTextures: MISSING
glCreateTransformFeedbacks: MISSING
glCreateVertexArrays: MISSING
glDisableVertexArrayAttrib: MISSING
glEnableVertexArrayAttrib: MISSING
glFlushMappedNamedBufferRange: MISSING
glGenerateTextureMipmap: MISSING
glGetCompressedTextureImage: MISSING
glGetNamedBufferParameteri64v: MISSING
glGetNamedBufferParameteriv: MISSING
glGetNamedBufferPointerv: MISSING
glGetNamedBufferSubData: MISSING
glGetNamedFramebufferAttachmentParameteriv: MISSING
glGetNamedFramebufferParameteriv: MISSING
glGetNamedRenderbufferParameteriv: MISSING
glGetQueryBufferObjecti64v: MISSING
glGetQueryBufferObjectiv: MISSING
glGetQueryBufferObjectui64v: MISSING
glGetQueryBufferObjectuiv: MISSING
glGetTextureImage: MISSING
glGetTextureLevelParameterfv: MISSING
glGetTextureLevelParameteriv: MISSING
glGetTextureParameterIiv: MISSING
glGetTextureParameterIuiv: MISSING
glGetTextureParameterfv: MISSING
glGetTextureParameteriv: MISSING
glGetTransformFeedbacki64_v: MISSING
glGetTransformFeedbacki_v: MISSING
glGetTransformFeedbackiv: MISSING
glGetVertexArrayIndexed64iv: MISSING
glGetVertexArrayIndexediv: MISSING
glGetVertexArrayiv: MISSING
glInvalidateNamedFramebufferData: MISSING
glInvalidateNamedFramebufferSubData: MISSING
glMapNamedBuffer: MISSING
glMapNamedBufferRange: MISSING
glNamedBufferData: MISSING
glNamedBufferStorage: MISSING
glNamedBufferSubData: MISSING
glNamedFramebufferDrawBuffer: MISSING
glNamedFramebufferDrawBuffers: MISSING
glNamedFramebufferParameteri: MISSING
glNamedFramebufferReadBuffer: MISSING
glNamedFramebufferRenderbuffer: MISSING
glNamedFramebufferTexture: MISSING
glNamedFramebufferTextureLayer: MISSING
glNamedRenderbufferStorage: MISSING
glNamedRenderbufferStorageMultisample: MISSING
glTextureBuffer: MISSING
glTextureBufferRange: MISSING
glTextureParameterIiv: MISSING
glTextureParameterIuiv: MISSING
glTextureParameterf: MISSING
glTextureParameterfv: MISSING
glTextureParameteri: MISSING
glTextureParameteriv: MISSING
glTextureStorage1D: MISSING
glTextureStorage2D: MISSING
glTextureStorage2DMultisample: MISSING
glTextureStorage3D: MISSING
glTextureStorage3DMultisample: MISSING
glTextureSubImage1D: MISSING
glTextureSubImage2D: MISSING
glTextureSubImage3D: MISSING
glTransformFeedbackBufferBase: MISSING
glTransformFeedbackBufferRange: MISSING
glUnmapNamedBuffer: MISSING
glVertexArrayAttribBinding: MISSING
glVertexArrayAttribFormat: MISSING
glVertexArrayAttribIFormat: MISSING
glVertexArrayAttribLFormat: MISSING
glVertexArrayBindingDivisor: MISSING
glVertexArrayElementBuffer: MISSING
glVertexArrayVertexBuffer: MISSING
glVertexArrayVertexBuffers: MISSING
GL_ARB_draw_buffers: OK
--------------------
glDrawBuffersARB: OK
GL_ARB_draw_buffers_blend: OK [MISSING]
--------------------------
glBlendEquationSeparateiARB: OK
glBlendEquationiARB: OK
glBlendFuncSeparateiARB: OK
glBlendFunciARB: OK
GL_ARB_draw_elements_base_vertex: OK
---------------------------------
glDrawElementsBaseVertex: OK
glDrawElementsInstancedBaseVertex: OK
glDrawRangeElementsBaseVertex: OK
glMultiDrawElementsBaseVertex: OK
GL_ARB_draw_indirect: OK [MISSING]
---------------------
glDrawArraysIndirect: OK
glDrawElementsIndirect: OK
GL_ARB_draw_instanced: OK
----------------------
GL_ARB_enhanced_layouts: MISSING
------------------------
GL_ARB_explicit_attrib_location: MISSING
--------------------------------
GL_ARB_explicit_uniform_location: MISSING
---------------------------------
GL_ARB_fragment_coord_conventions: MISSING
----------------------------------
GL_ARB_fragment_layer_viewport: MISSING
-------------------------------
GL_ARB_fragment_program: OK
------------------------
GL_ARB_fragment_program_shadow: OK
-------------------------------
GL_ARB_fragment_shader: OK
-----------------------
GL_ARB_fragment_shader_interlock: MISSING
---------------------------------
GL_ARB_framebuffer_no_attachments: MISSING
----------------------------------
glFramebufferParameteri: MISSING
glGetFramebufferParameteriv: MISSING
glGetNamedFramebufferParameterivEXT: MISSING
glNamedFramebufferParameteriEXT: MISSING
GL_ARB_framebuffer_object: OK
--------------------------
glBindFramebuffer: OK
glBindRenderbuffer: OK
glBlitFramebuffer: OK
glCheckFramebufferStatus: OK
glDeleteFramebuffers: OK
glDeleteRenderbuffers: OK
glFramebufferRenderbuffer: OK
glFramebufferTexture1D: OK
glFramebufferTexture2D: OK
glFramebufferTexture3D: OK
glFramebufferTextureLayer: OK
glGenFramebuffers: OK
glGenRenderbuffers: OK
glGenerateMipmap: OK
glGetFramebufferAttachmentParameteriv: OK
glGetRenderbufferParameteriv: OK
glIsFramebuffer: OK
glIsRenderbuffer: OK
glRenderbufferStorage: OK
glRenderbufferStorageMultisample: OK
GL_ARB_framebuffer_sRGB: OK
------------------------
GL_ARB_geometry_shader4: MISSING
------------------------
glFramebufferTextureARB: MISSING
glFramebufferTextureFaceARB: MISSING
glFramebufferTextureLayerARB: MISSING
glProgramParameteriARB: MISSING
GL_ARB_get_program_binary: OK [MISSING]
--------------------------
glGetProgramBinary: OK
glProgramBinary: OK
glProgramParameteri: OK
GL_ARB_get_texture_sub_image: MISSING
-----------------------------
glGetCompressedTextureSubImage: MISSING
glGetTextureSubImage: MISSING
GL_ARB_gl_spirv: MISSING
----------------
glSpecializeShaderARB: MISSING
GL_ARB_gpu_shader5: MISSING
-------------------
GL_ARB_gpu_shader_fp64: OK [MISSING]
-----------------------
glGetUniformdv: OK
glUniform1d: OK
glUniform1dv: OK
glUniform2d: OK
glUniform2dv: OK
glUniform3d: OK
glUniform3dv: OK
glUniform4d: OK
glUniform4dv: OK
glUniformMatrix2dv: OK
glUniformMatrix2x3dv: OK
glUniformMatrix2x4dv: OK
glUniformMatrix3dv: OK
glUniformMatrix3x2dv: OK
glUniformMatrix3x4dv: OK
glUniformMatrix4dv: OK
glUniformMatrix4x2dv: OK
glUniformMatrix4x3dv: OK
GL_ARB_gpu_shader_int64: MISSING
------------------------
glGetUniformi64vARB: MISSING
glGetUniformui64vARB: MISSING
glGetnUniformi64vARB: MISSING
glGetnUniformui64vARB: MISSING
glProgramUniform1i64ARB: MISSING
glProgramUniform1i64vARB: MISSING
glProgramUniform1ui64ARB: MISSING
glProgramUniform1ui64vARB: MISSING
glProgramUniform2i64ARB: MISSING
glProgramUniform2i64vARB: MISSING
glProgramUniform2ui64ARB: MISSING
glProgramUniform2ui64vARB: MISSING
glProgramUniform3i64ARB: MISSING
glProgramUniform3i64vARB: MISSING
glProgramUniform3ui64ARB: MISSING
glProgramUniform3ui64vARB: MISSING
glProgramUniform4i64ARB: MISSING
glProgramUniform4i64vARB: MISSING
glProgramUniform4ui64ARB: MISSING
glProgramUniform4ui64vARB: MISSING
glUniform1i64ARB: MISSING
glUniform1i64vARB: MISSING
glUniform1ui64ARB: MISSING
glUniform1ui64vARB: MISSING
glUniform2i64ARB: MISSING
glUniform2i64vARB: MISSING
glUniform2ui64ARB: MISSING
glUniform2ui64vARB: MISSING
glUniform3i64ARB: MISSING
glUniform3i64vARB: MISSING
glUniform3ui64ARB: MISSING
glUniform3ui64vARB: MISSING
glUniform4i64ARB: MISSING
glUniform4i64vARB: MISSING
glUniform4ui64ARB: MISSING
glUniform4ui64vARB: MISSING
GL_ARB_half_float_pixel: OK
------------------------
GL_ARB_half_float_vertex: OK
-------------------------
GL_ARB_imaging: OK
---------------
glBlendEquation: OK
glColorSubTable: OK
glColorTable: OK
glColorTableParameterfv: OK
glColorTableParameteriv: OK
glConvolutionFilter1D: OK
glConvolutionFilter2D: OK
glConvolutionParameterf: OK
glConvolutionParameterfv: OK
glConvolutionParameteri: OK
glConvolutionParameteriv: OK
glCopyColorSubTable: OK
glCopyColorTable: OK
glCopyConvolutionFilter1D: OK
glCopyConvolutionFilter2D: OK
glGetColorTable: OK
glGetColorTableParameterfv: OK
glGetColorTableParameteriv: OK
glGetConvolutionFilter: OK
glGetConvolutionParameterfv: OK
glGetConvolutionParameteriv: OK
glGetHistogram: OK
glGetHistogramParameterfv: OK
glGetHistogramParameteriv: OK
glGetMinmax: OK
glGetMinmaxParameterfv: OK
glGetMinmaxParameteriv: OK
glGetSeparableFilter: OK
glHistogram: OK
glMinmax: OK
glResetHistogram: OK
glResetMinmax: OK
glSeparableFilter2D: OK
GL_ARB_indirect_parameters: MISSING
---------------------------
glMultiDrawArraysIndirectCountARB: MISSING
glMultiDrawElementsIndirectCountARB: MISSING
GL_ARB_instanced_arrays: OK
------------------------
glDrawArraysInstancedARB: OK
glDrawElementsInstancedARB: OK
glVertexAttribDivisorARB: OK
GL_ARB_internalformat_query: OK [MISSING]
----------------------------
glGetInternalformativ: OK
GL_ARB_internalformat_query2: MISSING
-----------------------------
glGetInternalformati64v: MISSING
GL_ARB_invalidate_subdata: MISSING
--------------------------
glInvalidateBufferData: MISSING
glInvalidateBufferSubData: MISSING
glInvalidateFramebuffer: MISSING
glInvalidateSubFramebuffer: MISSING
glInvalidateTexImage: MISSING
glInvalidateTexSubImage: MISSING
GL_ARB_map_buffer_alignment: MISSING
----------------------------
GL_ARB_map_buffer_range: OK [MISSING]
------------------------
glFlushMappedBufferRange: OK
glMapBufferRange: OK
GL_ARB_matrix_palette: MISSING
----------------------
glCurrentPaletteMatrixARB: MISSING
glMatrixIndexPointerARB: MISSING
glMatrixIndexubvARB: MISSING
glMatrixIndexuivARB: MISSING
glMatrixIndexusvARB: MISSING
GL_ARB_multi_bind: MISSING
------------------
glBindBuffersBase: MISSING
glBindBuffersRange: MISSING
glBindImageTextures: MISSING
glBindSamplers: MISSING
glBindTextures: MISSING
glBindVertexBuffers: MISSING
GL_ARB_multi_draw_indirect: MISSING
---------------------------
glMultiDrawArraysIndirect: MISSING
glMultiDrawElementsIndirect: MISSING
GL_ARB_multisample: OK
-------------------
glSampleCoverageARB: OK
GL_ARB_multitexture: OK
--------------------
glActiveTextureARB: OK
glClientActiveTextureARB: OK
glMultiTexCoord1dARB: OK
glMultiTexCoord1dvARB: OK
glMultiTexCoord1fARB: OK
glMultiTexCoord1fvARB: OK
glMultiTexCoord1iARB: OK
glMultiTexCoord1ivARB: OK
glMultiTexCoord1sARB: OK
glMultiTexCoord1svARB: OK
glMultiTexCoord2dARB: OK
glMultiTexCoord2dvARB: OK
glMultiTexCoord2fARB: OK
glMultiTexCoord2fvARB: OK
glMultiTexCoord2iARB: OK
glMultiTexCoord2ivARB: OK
glMultiTexCoord2sARB: OK
glMultiTexCoord2svARB: OK
glMultiTexCoord3dARB: OK
glMultiTexCoord3dvARB: OK
glMultiTexCoord3fARB: OK
glMultiTexCoord3fvARB: OK
glMultiTexCoord3iARB: OK
glMultiTexCoord3ivARB: OK
glMultiTexCoord3sARB: OK
glMultiTexCoord3svARB: OK
glMultiTexCoord4dARB: OK
glMultiTexCoord4dvARB: OK
glMultiTexCoord4fARB: OK
glMultiTexCoord4fvARB: OK
glMultiTexCoord4iARB: OK
glMultiTexCoord4ivARB: OK
glMultiTexCoord4sARB: OK
glMultiTexCoord4svARB: OK
GL_ARB_occlusion_query: OK
-----------------------
glBeginQueryARB: OK
glDeleteQueriesARB: OK
glEndQueryARB: OK
glGenQueriesARB: OK
glGetQueryObjectivARB: OK
glGetQueryObjectuivARB: OK
glGetQueryivARB: OK
glIsQueryARB: OK
GL_ARB_occlusion_query2: MISSING
------------------------
GL_ARB_parallel_shader_compile: MISSING
-------------------------------
glMaxShaderCompilerThreadsARB: MISSING
GL_ARB_pipeline_statistics_query: MISSING
---------------------------------
GL_ARB_pixel_buffer_object: OK
---------------------------
GL_ARB_point_parameters: OK
------------------------
glPointParameterfARB: OK
glPointParameterfvARB: OK
GL_ARB_point_sprite: OK
--------------------
GL_ARB_polygon_offset_clamp: MISSING
----------------------------
glPolygonOffsetClamp: MISSING
GL_ARB_post_depth_coverage: MISSING
---------------------------
GL_ARB_program_interface_query: MISSING
-------------------------------
glGetProgramInterfaceiv: MISSING
glGetProgramResourceIndex: MISSING
glGetProgramResourceLocation: MISSING
glGetProgramResourceLocationIndex: MISSING
glGetProgramResourceName: MISSING
glGetProgramResourceiv: MISSING
GL_ARB_provoking_vertex: OK
------------------------
glProvokingVertex: OK
GL_ARB_query_buffer_object: MISSING
---------------------------
GL_ARB_robust_buffer_access_behavior: MISSING
-------------------------------------
GL_ARB_robustness: MISSING
------------------
glGetGraphicsResetStatusARB: MISSING
glGetnColorTableARB: MISSING
glGetnCompressedTexImageARB: MISSING
glGetnConvolutionFilterARB: MISSING
glGetnHistogramARB: MISSING
glGetnMapdvARB: MISSING
glGetnMapfvARB: MISSING
glGetnMapivARB: MISSING
glGetnMinmaxARB: MISSING
glGetnPixelMapfvARB: MISSING
glGetnPixelMapuivARB: MISSING
glGetnPixelMapusvARB: MISSING
glGetnPolygonStippleARB: MISSING
glGetnSeparableFilterARB: MISSING
glGetnTexImageARB: MISSING
glGetnUniformdvARB: MISSING
glGetnUniformfvARB: MISSING
glGetnUniformivARB: MISSING
glGetnUniformuivARB: MISSING
glReadnPixelsARB: MISSING
GL_ARB_robustness_application_isolation: MISSING
----------------------------------------
GL_ARB_robustness_share_group_isolation: MISSING
----------------------------------------
GL_ARB_sample_locations: MISSING
------------------------
glFramebufferSampleLocationsfvARB: MISSING
glNamedFramebufferSampleLocationsfvARB: MISSING
GL_ARB_sample_shading: OK [MISSING]
----------------------
glMinSampleShadingARB: OK
GL_ARB_sampler_objects: OK [MISSING]
-----------------------
glBindSampler: OK
glDeleteSamplers: OK
glGenSamplers: OK
glGetSamplerParameterIiv: OK
glGetSamplerParameterIuiv: OK
glGetSamplerParameterfv: OK
glGetSamplerParameteriv: OK
glIsSampler: OK
glSamplerParameterIiv: OK
glSamplerParameterIuiv: OK
glSamplerParameterf: OK
glSamplerParameterfv: OK
glSamplerParameteri: OK
glSamplerParameteriv: OK
GL_ARB_seamless_cube_map: OK
-------------------------
GL_ARB_seamless_cubemap_per_texture: MISSING
------------------------------------
GL_ARB_separate_shader_objects: OK [MISSING]
-------------------------------
glActiveShaderProgram: OK
glBindProgramPipeline: OK
glCreateShaderProgramv: OK
glDeleteProgramPipelines: OK
glGenProgramPipelines: OK
glGetProgramPipelineInfoLog: OK
glGetProgramPipelineiv: OK
glIsProgramPipeline: OK
glProgramUniform1d: OK
glProgramUniform1dv: OK
glProgramUniform1f: OK
glProgramUniform1fv: OK
glProgramUniform1i: OK
glProgramUniform1iv: OK
glProgramUniform1ui: OK
glProgramUniform1uiv: OK
glProgramUniform2d: OK
glProgramUniform2dv: OK
glProgramUniform2f: OK
glProgramUniform2fv: OK
glProgramUniform2i: OK
glProgramUniform2iv: OK
glProgramUniform2ui: OK
glProgramUniform2uiv: OK
glProgramUniform3d: OK
glProgramUniform3dv: OK
glProgramUniform3f: OK
glProgramUniform3fv: OK
glProgramUniform3i: OK
glProgramUniform3iv: OK
glProgramUniform3ui: OK
glProgramUniform3uiv: OK
glProgramUniform4d: OK
glProgramUniform4dv: OK
glProgramUniform4f: OK
glProgramUniform4fv: OK
glProgramUniform4i: OK
glProgramUniform4iv: OK
glProgramUniform4ui: OK
glProgramUniform4uiv: OK
glProgramUniformMatrix2dv: OK
glProgramUniformMatrix2fv: OK
glProgramUniformMatrix2x3dv: OK
glProgramUniformMatrix2x3fv: OK
glProgramUniformMatrix2x4dv: OK
glProgramUniformMatrix2x4fv: OK
glProgramUniformMatrix3dv: OK
glProgramUniformMatrix3fv: OK
glProgramUniformMatrix3x2dv: OK
glProgramUniformMatrix3x2fv: OK
glProgramUniformMatrix3x4dv: OK
glProgramUniformMatrix3x4fv: OK
glProgramUniformMatrix4dv: OK
glProgramUniformMatrix4fv: OK
glProgramUniformMatrix4x2dv: OK
glProgramUniformMatrix4x2fv: OK
glProgramUniformMatrix4x3dv: OK
glProgramUniformMatrix4x3fv: OK
glUseProgramStages: OK
glValidateProgramPipeline: OK
GL_ARB_shader_atomic_counter_ops: MISSING
---------------------------------
GL_ARB_shader_atomic_counters: MISSING
------------------------------
glGetActiveAtomicCounterBufferiv: MISSING
GL_ARB_shader_ballot: MISSING
---------------------
GL_ARB_shader_bit_encoding: MISSING
---------------------------
GL_ARB_shader_clock: MISSING
--------------------
GL_ARB_shader_draw_parameters: MISSING
------------------------------
GL_ARB_shader_group_vote: MISSING
-------------------------
GL_ARB_shader_image_load_store: MISSING
-------------------------------
glBindImageTexture: MISSING
glMemoryBarrier: MISSING
GL_ARB_shader_image_size: MISSING
-------------------------
GL_ARB_shader_objects: OK
----------------------
glAttachObjectARB: OK
glCompileShaderARB: OK
glCreateProgramObjectARB: OK
glCreateShaderObjectARB: OK
glDeleteObjectARB: OK
glDetachObjectARB: OK
glGetActiveUniformARB: OK
glGetAttachedObjectsARB: OK
glGetHandleARB: OK
glGetInfoLogARB: OK
glGetObjectParameterfvARB: OK
glGetObjectParameterivARB: OK
glGetShaderSourceARB: OK
glGetUniformLocationARB: OK
glGetUniformfvARB: OK
glGetUniformivARB: OK
glLinkProgramARB: OK
glShaderSourceARB: OK
glUniform1fARB: OK
glUniform1fvARB: OK
glUniform1iARB: OK
glUniform1ivARB: OK
glUniform2fARB: OK
glUniform2fvARB: OK
glUniform2iARB: OK
glUniform2ivARB: OK
glUniform3fARB: OK
glUniform3fvARB: OK
glUniform3iARB: OK
glUniform3ivARB: OK
glUniform4fARB: OK
glUniform4fvARB: OK
glUniform4iARB: OK
glUniform4ivARB: OK
glUniformMatrix2fvARB: OK
glUniformMatrix3fvARB: OK
glUniformMatrix4fvARB: OK
glUseProgramObjectARB: OK
glValidateProgramARB: OK
GL_ARB_shader_precision: MISSING
------------------------
GL_ARB_shader_stencil_export: MISSING
-----------------------------
GL_ARB_shader_storage_buffer_object: MISSING
------------------------------------
glShaderStorageBlockBinding: MISSING
GL_ARB_shader_subroutine: OK [MISSING]
-------------------------
glGetActiveSubroutineName: OK
glGetActiveSubroutineUniformName: OK
glGetActiveSubroutineUniformiv: OK
glGetProgramStageiv: OK
glGetSubroutineIndex: OK
glGetSubroutineUniformLocation: OK
glGetUniformSubroutineuiv: OK
glUniformSubroutinesuiv: OK
GL_ARB_shader_texture_image_samples: MISSING
------------------------------------
GL_ARB_shader_texture_lod: OK
--------------------------
GL_ARB_shader_viewport_layer_array: MISSING
-----------------------------------
GL_ARB_shading_language_100: OK
----------------------------
GL_ARB_shading_language_420pack: MISSING
--------------------------------
GL_ARB_shading_language_include: OK [MISSING]
--------------------------------
glCompileShaderIncludeARB: OK
glDeleteNamedStringARB: OK
glGetNamedStringARB: OK
glGetNamedStringivARB: OK
glIsNamedStringARB: OK
glNamedStringARB: OK
GL_ARB_shading_language_packing: MISSING
--------------------------------
GL_ARB_shadow: OK
--------------
GL_ARB_shadow_ambient: MISSING
----------------------
GL_ARB_sparse_buffer: MISSING
---------------------
glBufferPageCommitmentARB: MISSING
GL_ARB_sparse_texture: MISSING
----------------------
glTexPageCommitmentARB: MISSING
GL_ARB_sparse_texture2: MISSING
-----------------------
GL_ARB_sparse_texture_clamp: MISSING
----------------------------
GL_ARB_spirv_extensions: MISSING
------------------------
GL_ARB_stencil_texturing: MISSING
-------------------------
GL_ARB_sync: OK
------------
glClientWaitSync: OK
glDeleteSync: OK
glFenceSync: OK
glGetInteger64v: OK
glGetSynciv: OK
glIsSync: OK
glWaitSync: OK
GL_ARB_tessellation_shader: OK [MISSING]
---------------------------
glPatchParameterfv: OK
glPatchParameteri: OK
GL_ARB_texture_barrier: MISSING
-----------------------
glTextureBarrier: MISSING
GL_ARB_texture_border_clamp: OK
----------------------------
GL_ARB_texture_buffer_object: MISSING
-----------------------------
glTexBufferARB: MISSING
GL_ARB_texture_buffer_object_rgb32: MISSING
-----------------------------------
GL_ARB_texture_buffer_range: MISSING
----------------------------
glTexBufferRange: MISSING
glTextureBufferRangeEXT: MISSING
GL_ARB_texture_compression: OK
---------------------------
glCompressedTexImage1DARB: OK
glCompressedTexImage2DARB: OK
glCompressedTexImage3DARB: OK
glCompressedTexSubImage1DARB: OK
glCompressedTexSubImage2DARB: OK
glCompressedTexSubImage3DARB: OK
glGetCompressedTexImageARB: OK
GL_ARB_texture_compression_bptc: MISSING
--------------------------------
GL_ARB_texture_compression_rgtc: OK
--------------------------------
GL_ARB_texture_cube_map: OK
------------------------
GL_ARB_texture_cube_map_array: MISSING
------------------------------
GL_ARB_texture_env_add: OK
-----------------------
GL_ARB_texture_env_combine: OK
---------------------------
GL_ARB_texture_env_crossbar: OK
----------------------------
GL_ARB_texture_env_dot3: OK
------------------------
GL_ARB_texture_filter_anisotropic: MISSING
----------------------------------
GL_ARB_texture_filter_minmax: MISSING
-----------------------------
GL_ARB_texture_float: OK
---------------------
GL_ARB_texture_gather: MISSING
----------------------
GL_ARB_texture_mirror_clamp_to_edge: MISSING
------------------------------------
GL_ARB_texture_mirrored_repeat: OK
-------------------------------
GL_ARB_texture_multisample: OK [MISSING]
---------------------------
glGetMultisamplefv: OK
glSampleMaski: OK
glTexImage2DMultisample: OK
glTexImage3DMultisample: OK
GL_ARB_texture_non_power_of_two: OK
--------------------------------
GL_ARB_texture_query_levels: MISSING
----------------------------
GL_ARB_texture_query_lod: MISSING
-------------------------
GL_ARB_texture_rectangle: OK
-------------------------
GL_ARB_texture_rg: OK
------------------
GL_ARB_texture_rgb10_a2ui: MISSING
--------------------------
GL_ARB_texture_stencil8: MISSING
------------------------
GL_ARB_texture_storage: OK [MISSING]
-----------------------
glTexStorage1D: OK
glTexStorage2D: OK
glTexStorage3D: OK
GL_ARB_texture_storage_multisample: MISSING
-----------------------------------
glTexStorage2DMultisample: MISSING
glTexStorage3DMultisample: MISSING
glTextureStorage2DMultisampleEXT: MISSING
glTextureStorage3DMultisampleEXT: MISSING
GL_ARB_texture_swizzle: MISSING
-----------------------
GL_ARB_texture_view: MISSING
--------------------
glTextureView: MISSING
GL_ARB_timer_query: OK [MISSING]
-------------------
glGetQueryObjecti64v: OK
glGetQueryObjectui64v: OK
glQueryCounter: OK
GL_ARB_transform_feedback2: OK [MISSING]
---------------------------
glBindTransformFeedback: OK
glDeleteTransformFeedbacks: OK
glDrawTransformFeedback: OK
glGenTransformFeedbacks: OK
glIsTransformFeedback: OK
glPauseTransformFeedback: OK
glResumeTransformFeedback: OK
GL_ARB_transform_feedback3: OK [MISSING]
---------------------------
glBeginQueryIndexed: OK
glDrawTransformFeedbackStream: OK
glEndQueryIndexed: OK
glGetQueryIndexediv: OK
GL_ARB_transform_feedback_instanced: MISSING
------------------------------------
glDrawTransformFeedbackInstanced: MISSING
glDrawTransformFeedbackStreamInstanced: MISSING
GL_ARB_transform_feedback_overflow_query: MISSING
-----------------------------------------
GL_ARB_transpose_matrix: OK
------------------------
glLoadTransposeMatrixdARB: OK
glLoadTransposeMatrixfARB: OK
glMultTransposeMatrixdARB: OK
glMultTransposeMatrixfARB: OK
GL_ARB_uniform_buffer_object: OK [MISSING]
-----------------------------
glBindBufferBase: OK
glBindBufferRange: OK
glGetActiveUniformBlockName: OK
glGetActiveUniformBlockiv: OK
glGetActiveUniformName: OK
glGetActiveUniformsiv: OK
glGetIntegeri_v: OK
glGetUniformBlockIndex: OK
glGetUniformIndices: OK
glUniformBlockBinding: OK
GL_ARB_vertex_array_bgra: OK
-------------------------
GL_ARB_vertex_array_object: OK [MISSING]
---------------------------
glBindVertexArray: OK
glDeleteVertexArrays: OK
glGenVertexArrays: OK
glIsVertexArray: OK
GL_ARB_vertex_attrib_64bit: OK [MISSING]
---------------------------
glGetVertexAttribLdv: OK
glVertexAttribL1d: OK
glVertexAttribL1dv: OK
glVertexAttribL2d: OK
glVertexAttribL2dv: OK
glVertexAttribL3d: OK
glVertexAttribL3dv: OK
glVertexAttribL4d: OK
glVertexAttribL4dv: OK
glVertexAttribLPointer: OK
GL_ARB_vertex_attrib_binding: MISSING
-----------------------------
glBindVertexBuffer: MISSING
glVertexArrayBindVertexBufferEXT: MISSING
glVertexArrayVertexAttribBindingEXT: MISSING
glVertexArrayVertexAttribFormatEXT: MISSING
glVertexArrayVertexAttribIFormatEXT: MISSING
glVertexArrayVertexAttribLFormatEXT: MISSING
glVertexArrayVertexBindingDivisorEXT: MISSING
glVertexAttribBinding: MISSING
glVertexAttribFormat: MISSING
glVertexAttribIFormat: MISSING
glVertexAttribLFormat: MISSING
glVertexBindingDivisor: MISSING
GL_ARB_vertex_blend: OK
--------------------
glVertexBlendARB: OK
glWeightPointerARB: OK
glWeightbvARB: OK
glWeightdvARB: OK
glWeightfvARB: OK
glWeightivARB: OK
glWeightsvARB: OK
glWeightubvARB: OK
glWeightuivARB: OK
glWeightusvARB: OK
GL_ARB_vertex_buffer_object: OK
----------------------------
glBindBufferARB: OK
glBufferDataARB: OK
glBufferSubDataARB: OK
glDeleteBuffersARB: OK
glGenBuffersARB: OK
glGetBufferParameterivARB: OK
glGetBufferPointervARB: OK
glGetBufferSubDataARB: OK
glIsBufferARB: OK
glMapBufferARB: OK
glUnmapBufferARB: OK
GL_ARB_vertex_program: OK
----------------------
glBindProgramARB: OK
glDeleteProgramsARB: OK
glDisableVertexAttribArrayARB: OK
glEnableVertexAttribArrayARB: OK
glGenProgramsARB: OK
glGetProgramEnvParameterdvARB: OK
glGetProgramEnvParameterfvARB: OK
glGetProgramLocalParameterdvARB: OK
glGetProgramLocalParameterfvARB: OK
glGetProgramStringARB: OK
glGetProgramivARB: OK
glGetVertexAttribPointervARB: OK
glGetVertexAttribdvARB: OK
glGetVertexAttribfvARB: OK
glGetVertexAttribivARB: OK
glIsProgramARB: OK
glProgramEnvParameter4dARB: OK
glProgramEnvParameter4dvARB: OK
glProgramEnvParameter4fARB: OK
glProgramEnvParameter4fvARB: OK
glProgramLocalParameter4dARB: OK
glProgramLocalParameter4dvARB: OK
glProgramLocalParameter4fARB: OK
glProgramLocalParameter4fvARB: OK
glProgramStringARB: OK
glVertexAttrib1dARB: OK
glVertexAttrib1dvARB: OK
glVertexAttrib1fARB: OK
glVertexAttrib1fvARB: OK
glVertexAttrib1sARB: OK
glVertexAttrib1svARB: OK
glVertexAttrib2dARB: OK
glVertexAttrib2dvARB: OK
glVertexAttrib2fARB: OK
glVertexAttrib2fvARB: OK
glVertexAttrib2sARB: OK
glVertexAttrib2svARB: OK
glVertexAttrib3dARB: OK
glVertexAttrib3dvARB: OK
glVertexAttrib3fARB: OK
glVertexAttrib3fvARB: OK
glVertexAttrib3sARB: OK
glVertexAttrib3svARB: OK
glVertexAttrib4NbvARB: OK
glVertexAttrib4NivARB: OK
glVertexAttrib4NsvARB: OK
glVertexAttrib4NubARB: OK
glVertexAttrib4NubvARB: OK
glVertexAttrib4NuivARB: OK
glVertexAttrib4NusvARB: OK
glVertexAttrib4bvARB: OK
glVertexAttrib4dARB: OK
glVertexAttrib4dvARB: OK
glVertexAttrib4fARB: OK
glVertexAttrib4fvARB: OK
glVertexAttrib4ivARB: OK
glVertexAttrib4sARB: OK
glVertexAttrib4svARB: OK
glVertexAttrib4ubvARB: OK
glVertexAttrib4uivARB: OK
glVertexAttrib4usvARB: OK
glVertexAttribPointerARB: OK
GL_ARB_vertex_shader: OK
---------------------
glBindAttribLocationARB: OK
glGetActiveAttribARB: OK
glGetAttribLocationARB: OK
GL_ARB_vertex_type_10f_11f_11f_rev: MISSING
-----------------------------------
GL_ARB_vertex_type_2_10_10_10_rev: MISSING
----------------------------------
glColorP3ui: MISSING
glColorP3uiv: MISSING
glColorP4ui: MISSING
glColorP4uiv: MISSING
glMultiTexCoordP1ui: MISSING
glMultiTexCoordP1uiv: MISSING
glMultiTexCoordP2ui: MISSING
glMultiTexCoordP2uiv: MISSING
glMultiTexCoordP3ui: MISSING
glMultiTexCoordP3uiv: MISSING
glMultiTexCoordP4ui: MISSING
glMultiTexCoordP4uiv: MISSING
glNormalP3ui: MISSING
glNormalP3uiv: MISSING
glSecondaryColorP3ui: MISSING
glSecondaryColorP3uiv: MISSING
glTexCoordP1ui: MISSING
glTexCoordP1uiv: MISSING
glTexCoordP2ui: MISSING
glTexCoordP2uiv: MISSING
glTexCoordP3ui: MISSING
glTexCoordP3uiv: MISSING
glTexCoordP4ui: MISSING
glTexCoordP4uiv: MISSING
glVertexAttribP1ui: OK
glVertexAttribP1uiv: OK
glVertexAttribP2ui: OK
glVertexAttribP2uiv: OK
glVertexAttribP3ui: OK
glVertexAttribP3uiv: OK
glVertexAttribP4ui: OK
glVertexAttribP4uiv: OK
glVertexP2ui: MISSING
glVertexP2uiv: MISSING
glVertexP3ui: MISSING
glVertexP3uiv: MISSING
glVertexP4ui: MISSING
glVertexP4uiv: MISSING
GL_ARB_viewport_array: OK [MISSING]
----------------------
glDepthRangeArrayv: OK
glDepthRangeIndexed: OK
glGetDoublei_v: OK
glGetFloati_v: OK
glScissorArrayv: OK
glScissorIndexed: OK
glScissorIndexedv: OK
glViewportArrayv: OK
glViewportIndexedf: OK
glViewportIndexedfv: OK
GL_ARB_window_pos: OK
------------------
glWindowPos2dARB: OK
glWindowPos2dvARB: OK
glWindowPos2fARB: OK
glWindowPos2fvARB: OK
glWindowPos2iARB: OK
glWindowPos2ivARB: OK
glWindowPos2sARB: OK
glWindowPos2svARB: OK
glWindowPos3dARB: OK
glWindowPos3dvARB: OK
glWindowPos3fARB: OK
glWindowPos3fvARB: OK
glWindowPos3iARB: OK
glWindowPos3ivARB: OK
glWindowPos3sARB: OK
glWindowPos3svARB: OK
GL_ARM_mali_program_binary: MISSING
---------------------------
GL_ARM_mali_shader_binary: MISSING
--------------------------
GL_ARM_rgba8: MISSING
-------------
GL_ARM_shader_framebuffer_fetch: MISSING
--------------------------------
GL_ARM_shader_framebuffer_fetch_depth_stencil: MISSING
----------------------------------------------
GL_ATIX_point_sprites: MISSING
----------------------
GL_ATIX_texture_env_combine3: MISSING
-----------------------------
GL_ATIX_texture_env_route: MISSING
--------------------------
GL_ATIX_vertex_shader_output_point_size: MISSING
----------------------------------------
GL_ATI_draw_buffers: MISSING
--------------------
glDrawBuffersATI: MISSING
GL_ATI_element_array: MISSING
---------------------
glDrawElementArrayATI: MISSING
glDrawRangeElementArrayATI: MISSING
glElementPointerATI: MISSING
GL_ATI_envmap_bumpmap: MISSING
----------------------
glGetTexBumpParameterfvATI: MISSING
glGetTexBumpParameterivATI: MISSING
glTexBumpParameterfvATI: MISSING
glTexBumpParameterivATI: MISSING
GL_ATI_fragment_shader: MISSING
-----------------------
glAlphaFragmentOp1ATI: MISSING
glAlphaFragmentOp2ATI: MISSING
glAlphaFragmentOp3ATI: MISSING
glBeginFragmentShaderATI: MISSING
glBindFragmentShaderATI: MISSING
glColorFragmentOp1ATI: MISSING
glColorFragmentOp2ATI: MISSING
glColorFragmentOp3ATI: MISSING
glDeleteFragmentShaderATI: MISSING
glEndFragmentShaderATI: MISSING
glGenFragmentShadersATI: MISSING
glPassTexCoordATI: MISSING
glSampleMapATI: MISSING
glSetFragmentShaderConstantATI: MISSING
GL_ATI_map_object_buffer: MISSING
-------------------------
glMapObjectBufferATI: MISSING
glUnmapObjectBufferATI: MISSING
GL_ATI_meminfo: MISSING
---------------
GL_ATI_pn_triangles: OK [MISSING]
--------------------
glPNTrianglesfATI: OK
glPNTrianglesiATI: OK
GL_ATI_separate_stencil: OK
------------------------
glStencilFuncSeparateATI: OK
glStencilOpSeparateATI: OK
GL_ATI_shader_texture_lod: MISSING
--------------------------
GL_ATI_text_fragment_shader: MISSING
----------------------------
GL_ATI_texture_compression_3dc: MISSING
-------------------------------
GL_ATI_texture_env_combine3: OK
----------------------------
GL_ATI_texture_float: OK
---------------------
GL_ATI_texture_mirror_once: OK
---------------------------
GL_ATI_vertex_array_object: MISSING
---------------------------
glArrayObjectATI: MISSING
glFreeObjectBufferATI: MISSING
glGetArrayObjectfvATI: MISSING
glGetArrayObjectivATI: MISSING
glGetObjectBufferfvATI: MISSING
glGetObjectBufferivATI: MISSING
glGetVariantArrayObjectfvATI: MISSING
glGetVariantArrayObjectivATI: MISSING
glIsObjectBufferATI: MISSING
glNewObjectBufferATI: MISSING
glUpdateObjectBufferATI: MISSING
glVariantArrayObjectATI: MISSING
GL_ATI_vertex_attrib_array_object: MISSING
----------------------------------
glGetVertexAttribArrayObjectfvATI: MISSING
glGetVertexAttribArrayObjectivATI: MISSING
glVertexAttribArrayObjectATI: MISSING
GL_ATI_vertex_streams: MISSING
----------------------
glClientActiveVertexStreamATI: MISSING
glNormalStream3bATI: MISSING
glNormalStream3bvATI: MISSING
glNormalStream3dATI: MISSING
glNormalStream3dvATI: MISSING
glNormalStream3fATI: MISSING
glNormalStream3fvATI: MISSING
glNormalStream3iATI: MISSING
glNormalStream3ivATI: MISSING
glNormalStream3sATI: MISSING
glNormalStream3svATI: MISSING
glVertexBlendEnvfATI: MISSING
glVertexBlendEnviATI: MISSING
glVertexStream1dATI: MISSING
glVertexStream1dvATI: MISSING
glVertexStream1fATI: MISSING
glVertexStream1fvATI: MISSING
glVertexStream1iATI: MISSING
glVertexStream1ivATI: MISSING
glVertexStream1sATI: MISSING
glVertexStream1svATI: MISSING
glVertexStream2dATI: MISSING
glVertexStream2dvATI: MISSING
glVertexStream2fATI: MISSING
glVertexStream2fvATI: MISSING
glVertexStream2iATI: MISSING
glVertexStream2ivATI: MISSING
glVertexStream2sATI: MISSING
glVertexStream2svATI: MISSING
glVertexStream3dATI: MISSING
glVertexStream3dvATI: MISSING
glVertexStream3fATI: MISSING
glVertexStream3fvATI: MISSING
glVertexStream3iATI: MISSING
glVertexStream3ivATI: MISSING
glVertexStream3sATI: MISSING
glVertexStream3svATI: MISSING
glVertexStream4dATI: MISSING
glVertexStream4dvATI: MISSING
glVertexStream4fATI: MISSING
glVertexStream4fvATI: MISSING
glVertexStream4iATI: MISSING
glVertexStream4ivATI: MISSING
glVertexStream4sATI: MISSING
glVertexStream4svATI: MISSING
GL_EGL_KHR_context_flush_control: MISSING
---------------------------------
GL_EGL_NV_robustness_video_memory_purge: MISSING
----------------------------------------
GL_EXT_422_pixels: MISSING
------------------
GL_EXT_Cg_shader: MISSING
-----------------
GL_EXT_EGL_image_array: MISSING
-----------------------
GL_EXT_YUV_target: MISSING
------------------
GL_EXT_abgr: OK
------------
GL_EXT_base_instance: MISSING
---------------------
glDrawArraysInstancedBaseInstanceEXT: MISSING
glDrawElementsInstancedBaseInstanceEXT: MISSING
glDrawElementsInstancedBaseVertexBaseInstanceEXT: MISSING
GL_EXT_bgra: OK
------------
GL_EXT_bindable_uniform: OK
------------------------
glGetUniformBufferSizeEXT: OK
glGetUniformOffsetEXT: OK
glUniformBufferEXT: OK
GL_EXT_blend_color: OK
-------------------
glBlendColorEXT: OK
GL_EXT_blend_equation_separate: OK
-------------------------------
glBlendEquationSeparateEXT: OK
GL_EXT_blend_func_extended: MISSING
---------------------------
glBindFragDataLocationIndexedEXT: MISSING
glGetFragDataIndexEXT: MISSING
glGetProgramResourceLocationIndexEXT: MISSING
GL_EXT_blend_func_separate: OK
---------------------------
glBlendFuncSeparateEXT: OK
GL_EXT_blend_logic_op: MISSING
----------------------
GL_EXT_blend_minmax: OK
--------------------
glBlendEquationEXT: OK
GL_EXT_blend_subtract: OK
----------------------
GL_EXT_buffer_storage: MISSING
----------------------
glBufferStorageEXT: MISSING
glNamedBufferStorageEXT: MISSING
GL_EXT_clear_texture: MISSING
---------------------
glClearTexImageEXT: MISSING
glClearTexSubImageEXT: MISSING
GL_EXT_clip_cull_distance: MISSING
--------------------------
GL_EXT_clip_volume_hint: OK
------------------------
GL_EXT_cmyka: MISSING
-------------
GL_EXT_color_buffer_float: MISSING
--------------------------
GL_EXT_color_buffer_half_float: MISSING
-------------------------------
GL_EXT_color_subtable: MISSING
----------------------
glColorSubTableEXT: OK
glCopyColorSubTableEXT: MISSING
GL_EXT_compiled_vertex_array: OK [MISSING]
-----------------------------
glLockArraysEXT: OK
glUnlockArraysEXT: OK
GL_EXT_compressed_ETC1_RGB8_sub_texture: MISSING
----------------------------------------
GL_EXT_conservative_depth: MISSING
--------------------------
GL_EXT_convolution: MISSING
-------------------
glConvolutionFilter1DEXT: MISSING
glConvolutionFilter2DEXT: MISSING
glConvolutionParameterfEXT: MISSING
glConvolutionParameterfvEXT: MISSING
glConvolutionParameteriEXT: MISSING
glConvolutionParameterivEXT: MISSING
glCopyConvolutionFilter1DEXT: MISSING
glCopyConvolutionFilter2DEXT: MISSING
glGetConvolutionFilterEXT: MISSING
glGetConvolutionParameterfvEXT: MISSING
glGetConvolutionParameterivEXT: MISSING
glGetSeparableFilterEXT: MISSING
glSeparableFilter2DEXT: MISSING
GL_EXT_coordinate_frame: MISSING
------------------------
glBinormalPointerEXT: MISSING
glTangentPointerEXT: MISSING
GL_EXT_copy_image: MISSING
------------------
glCopyImageSubDataEXT: MISSING
GL_EXT_copy_texture: MISSING
--------------------
glCopyTexImage1DEXT: MISSING
glCopyTexImage2DEXT: MISSING
glCopyTexSubImage1DEXT: MISSING
glCopyTexSubImage2DEXT: MISSING
glCopyTexSubImage3DEXT: MISSING
GL_EXT_cull_vertex: MISSING
-------------------
glCullParameterdvEXT: MISSING
glCullParameterfvEXT: MISSING
GL_EXT_debug_label: OK [MISSING]
-------------------
glGetObjectLabelEXT: OK
glLabelObjectEXT: OK
GL_EXT_debug_marker: OK [MISSING]
--------------------
glInsertEventMarkerEXT: OK
glPopGroupMarkerEXT: OK
glPushGroupMarkerEXT: OK
GL_EXT_depth_bounds_test: OK
-------------------------
glDepthBoundsEXT: OK
GL_EXT_direct_state_access: MISSING
---------------------------
glBindMultiTextureEXT: MISSING
glCheckNamedFramebufferStatusEXT: MISSING
glClientAttribDefaultEXT: MISSING
glCompressedMultiTexImage1DEXT: MISSING
glCompressedMultiTexImage2DEXT: MISSING
glCompressedMultiTexImage3DEXT: MISSING
glCompressedMultiTexSubImage1DEXT: MISSING
glCompressedMultiTexSubImage2DEXT: MISSING
glCompressedMultiTexSubImage3DEXT: MISSING
glCompressedTextureImage1DEXT: MISSING
glCompressedTextureImage2DEXT: MISSING
glCompressedTextureImage3DEXT: MISSING
glCompressedTextureSubImage1DEXT: MISSING
glCompressedTextureSubImage2DEXT: MISSING
glCompressedTextureSubImage3DEXT: MISSING
glCopyMultiTexImage1DEXT: MISSING
glCopyMultiTexImage2DEXT: MISSING
glCopyMultiTexSubImage1DEXT: MISSING
glCopyMultiTexSubImage2DEXT: MISSING
glCopyMultiTexSubImage3DEXT: MISSING
glCopyTextureImage1DEXT: MISSING
glCopyTextureImage2DEXT: MISSING
glCopyTextureSubImage1DEXT: MISSING
glCopyTextureSubImage2DEXT: MISSING
glCopyTextureSubImage3DEXT: MISSING
glDisableClientStateIndexedEXT: MISSING
glDisableClientStateiEXT: MISSING
glDisableVertexArrayAttribEXT: MISSING
glDisableVertexArrayEXT: MISSING
glEnableClientStateIndexedEXT: MISSING
glEnableClientStateiEXT: MISSING
glEnableVertexArrayAttribEXT: MISSING
glEnableVertexArrayEXT: MISSING
glFlushMappedNamedBufferRangeEXT: MISSING
glFramebufferDrawBufferEXT: MISSING
glFramebufferDrawBuffersEXT: MISSING
glFramebufferReadBufferEXT: MISSING
glGenerateMultiTexMipmapEXT: MISSING
glGenerateTextureMipmapEXT: MISSING
glGetCompressedMultiTexImageEXT: MISSING
glGetCompressedTextureImageEXT: MISSING
glGetDoubleIndexedvEXT: MISSING
glGetDoublei_vEXT: MISSING
glGetFloatIndexedvEXT: MISSING
glGetFloati_vEXT: MISSING
glGetFramebufferParameterivEXT: MISSING
glGetMultiTexEnvfvEXT: MISSING
glGetMultiTexEnvivEXT: MISSING
glGetMultiTexGendvEXT: MISSING
glGetMultiTexGenfvEXT: MISSING
glGetMultiTexGenivEXT: MISSING
glGetMultiTexImageEXT: MISSING
glGetMultiTexLevelParameterfvEXT: MISSING
glGetMultiTexLevelParameterivEXT: MISSING
glGetMultiTexParameterIivEXT: MISSING
glGetMultiTexParameterIuivEXT: MISSING
glGetMultiTexParameterfvEXT: MISSING
glGetMultiTexParameterivEXT: MISSING
glGetNamedBufferParameterivEXT: MISSING
glGetNamedBufferPointervEXT: MISSING
glGetNamedBufferSubDataEXT: MISSING
glGetNamedFramebufferAttachmentParameterivEXT: MISSING
glGetNamedProgramLocalParameterIivEXT: MISSING
glGetNamedProgramLocalParameterIuivEXT: MISSING
glGetNamedProgramLocalParameterdvEXT: MISSING
glGetNamedProgramLocalParameterfvEXT: MISSING
glGetNamedProgramStringEXT: MISSING
glGetNamedProgramivEXT: MISSING
glGetNamedRenderbufferParameterivEXT: MISSING
glGetPointerIndexedvEXT: MISSING
glGetPointeri_vEXT: MISSING
glGetTextureImageEXT: MISSING
glGetTextureLevelParameterfvEXT: MISSING
glGetTextureLevelParameterivEXT: MISSING
glGetTextureParameterIivEXT: MISSING
glGetTextureParameterIuivEXT: MISSING
glGetTextureParameterfvEXT: MISSING
glGetTextureParameterivEXT: MISSING
glGetVertexArrayIntegeri_vEXT: MISSING
glGetVertexArrayIntegervEXT: MISSING
glGetVertexArrayPointeri_vEXT: MISSING
glGetVertexArrayPointervEXT: MISSING
glMapNamedBufferEXT: MISSING
glMapNamedBufferRangeEXT: MISSING
glMatrixFrustumEXT: MISSING
glMatrixLoadIdentityEXT: MISSING
glMatrixLoadTransposedEXT: MISSING
glMatrixLoadTransposefEXT: MISSING
glMatrixLoaddEXT: MISSING
glMatrixLoadfEXT: MISSING
glMatrixMultTransposedEXT: MISSING
glMatrixMultTransposefEXT: MISSING
glMatrixMultdEXT: MISSING
glMatrixMultfEXT: MISSING
glMatrixOrthoEXT: MISSING
glMatrixPopEXT: MISSING
glMatrixPushEXT: MISSING
glMatrixRotatedEXT: MISSING
glMatrixRotatefEXT: MISSING
glMatrixScaledEXT: MISSING
glMatrixScalefEXT: MISSING
glMatrixTranslatedEXT: MISSING
glMatrixTranslatefEXT: MISSING
glMultiTexBufferEXT: MISSING
glMultiTexCoordPointerEXT: MISSING
glMultiTexEnvfEXT: MISSING
glMultiTexEnvfvEXT: MISSING
glMultiTexEnviEXT: MISSING
glMultiTexEnvivEXT: MISSING
glMultiTexGendEXT: MISSING
glMultiTexGendvEXT: MISSING
glMultiTexGenfEXT: MISSING
glMultiTexGenfvEXT: MISSING
glMultiTexGeniEXT: MISSING
glMultiTexGenivEXT: MISSING
glMultiTexImage1DEXT: MISSING
glMultiTexImage2DEXT: MISSING
glMultiTexImage3DEXT: MISSING
glMultiTexParameterIivEXT: MISSING
glMultiTexParameterIuivEXT: MISSING
glMultiTexParameterfEXT: MISSING
glMultiTexParameterfvEXT: MISSING
glMultiTexParameteriEXT: MISSING
glMultiTexParameterivEXT: MISSING
glMultiTexRenderbufferEXT: MISSING
glMultiTexSubImage1DEXT: MISSING
glMultiTexSubImage2DEXT: MISSING
glMultiTexSubImage3DEXT: MISSING
glNamedBufferDataEXT: MISSING
glNamedBufferSubDataEXT: MISSING
glNamedCopyBufferSubDataEXT: MISSING
glNamedFramebufferRenderbufferEXT: MISSING
glNamedFramebufferTexture1DEXT: MISSING
glNamedFramebufferTexture2DEXT: MISSING
glNamedFramebufferTexture3DEXT: MISSING
glNamedFramebufferTextureEXT: MISSING
glNamedFramebufferTextureFaceEXT: MISSING
glNamedFramebufferTextureLayerEXT: MISSING
glNamedProgramLocalParameter4dEXT: MISSING
glNamedProgramLocalParameter4dvEXT: MISSING
glNamedProgramLocalParameter4fEXT: MISSING
glNamedProgramLocalParameter4fvEXT: MISSING
glNamedProgramLocalParameterI4iEXT: MISSING
glNamedProgramLocalParameterI4ivEXT: MISSING
glNamedProgramLocalParameterI4uiEXT: MISSING
glNamedProgramLocalParameterI4uivEXT: MISSING
glNamedProgramLocalParameters4fvEXT: MISSING
glNamedProgramLocalParametersI4ivEXT: MISSING
glNamedProgramLocalParametersI4uivEXT: MISSING
glNamedProgramStringEXT: MISSING
glNamedRenderbufferStorageEXT: MISSING
glNamedRenderbufferStorageMultisampleCoverageEXT: MISSING
glNamedRenderbufferStorageMultisampleEXT: MISSING
glProgramUniform1fEXT: MISSING
glProgramUniform1fvEXT: MISSING
glProgramUniform1iEXT: MISSING
glProgramUniform1ivEXT: MISSING
glProgramUniform1uiEXT: MISSING
glProgramUniform1uivEXT: MISSING
glProgramUniform2fEXT: MISSING
glProgramUniform2fvEXT: MISSING
glProgramUniform2iEXT: MISSING
glProgramUniform2ivEXT: MISSING
glProgramUniform2uiEXT: MISSING
glProgramUniform2uivEXT: MISSING
glProgramUniform3fEXT: MISSING
glProgramUniform3fvEXT: MISSING
glProgramUniform3iEXT: MISSING
glProgramUniform3ivEXT: MISSING
glProgramUniform3uiEXT: MISSING
glProgramUniform3uivEXT: MISSING
glProgramUniform4fEXT: MISSING
glProgramUniform4fvEXT: MISSING
glProgramUniform4iEXT: MISSING
glProgramUniform4ivEXT: MISSING
glProgramUniform4uiEXT: MISSING
glProgramUniform4uivEXT: MISSING
glProgramUniformMatrix2fvEXT: MISSING
glProgramUniformMatrix2x3fvEXT: MISSING
glProgramUniformMatrix2x4fvEXT: MISSING
glProgramUniformMatrix3fvEXT: MISSING
glProgramUniformMatrix3x2fvEXT: MISSING
glProgramUniformMatrix3x4fvEXT: MISSING
glProgramUniformMatrix4fvEXT: MISSING
glProgramUniformMatrix4x2fvEXT: MISSING
glProgramUniformMatrix4x3fvEXT: MISSING
glPushClientAttribDefaultEXT: MISSING
glTextureBufferEXT: MISSING
glTextureImage1DEXT: MISSING
glTextureImage2DEXT: MISSING
glTextureImage3DEXT: MISSING
glTextureParameterIivEXT: MISSING
glTextureParameterIuivEXT: MISSING
glTextureParameterfEXT: MISSING
glTextureParameterfvEXT: MISSING
glTextureParameteriEXT: MISSING
glTextureParameterivEXT: MISSING
glTextureRenderbufferEXT: MISSING
glTextureSubImage1DEXT: MISSING
glTextureSubImage2DEXT: MISSING
glTextureSubImage3DEXT: MISSING
glUnmapNamedBufferEXT: MISSING
glVertexArrayColorOffsetEXT: MISSING
glVertexArrayEdgeFlagOffsetEXT: MISSING
glVertexArrayFogCoordOffsetEXT: MISSING
glVertexArrayIndexOffsetEXT: MISSING
glVertexArrayMultiTexCoordOffsetEXT: MISSING
glVertexArrayNormalOffsetEXT: MISSING
glVertexArraySecondaryColorOffsetEXT: MISSING
glVertexArrayTexCoordOffsetEXT: MISSING
glVertexArrayVertexAttribDivisorEXT: MISSING
glVertexArrayVertexAttribIOffsetEXT: MISSING
glVertexArrayVertexAttribOffsetEXT: MISSING
glVertexArrayVertexOffsetEXT: MISSING
GL_EXT_discard_framebuffer: MISSING
---------------------------
glDiscardFramebufferEXT: MISSING
GL_EXT_draw_buffers: MISSING
--------------------
glDrawBuffersEXT: MISSING
GL_EXT_draw_buffers2: OK
---------------------
glColorMaskIndexedEXT: OK
glDisableIndexedEXT: OK
glEnableIndexedEXT: OK
glGetBooleanIndexedvEXT: OK
glGetIntegerIndexedvEXT: OK
glIsEnabledIndexedEXT: OK
GL_EXT_draw_buffers_indexed: MISSING
----------------------------
glBlendEquationSeparateiEXT: MISSING
glBlendEquationiEXT: MISSING
glBlendFuncSeparateiEXT: MISSING
glBlendFunciEXT: MISSING
glColorMaskiEXT: MISSING
glDisableiEXT: MISSING
glEnableiEXT: MISSING
glIsEnablediEXT: MISSING
GL_EXT_draw_elements_base_vertex: MISSING
---------------------------------
glDrawElementsBaseVertexEXT: MISSING
glDrawElementsInstancedBaseVertexEXT: MISSING
glDrawRangeElementsBaseVertexEXT: MISSING
glMultiDrawElementsBaseVertexEXT: MISSING
GL_EXT_draw_instanced: MISSING
----------------------
glDrawArraysInstancedEXT: MISSING
glDrawElementsInstancedEXT: MISSING
GL_EXT_draw_range_elements: OK
---------------------------
glDrawRangeElementsEXT: OK
GL_EXT_external_buffer: MISSING
-----------------------
glBufferStorageExternalEXT: MISSING
glNamedBufferStorageExternalEXT: MISSING
GL_EXT_float_blend: MISSING
-------------------
GL_EXT_fog_coord: OK
-----------------
glFogCoordPointerEXT: OK
glFogCoorddEXT: OK
glFogCoorddvEXT: OK
glFogCoordfEXT: OK
glFogCoordfvEXT: OK
GL_EXT_frag_depth: MISSING
------------------
GL_EXT_fragment_lighting: MISSING
-------------------------
glFragmentColorMaterialEXT: MISSING
glFragmentLightModelfEXT: MISSING
glFragmentLightModelfvEXT: MISSING
glFragmentLightModeliEXT: MISSING
glFragmentLightModelivEXT: MISSING
glFragmentLightfEXT: MISSING
glFragmentLightfvEXT: MISSING
glFragmentLightiEXT: MISSING
glFragmentLightivEXT: MISSING
glFragmentMaterialfEXT: MISSING
glFragmentMaterialfvEXT: MISSING
glFragmentMaterialiEXT: MISSING
glFragmentMaterialivEXT: MISSING
glGetFragmentLightfvEXT: MISSING
glGetFragmentLightivEXT: MISSING
glGetFragmentMaterialfvEXT: MISSING
glGetFragmentMaterialivEXT: MISSING
glLightEnviEXT: MISSING
GL_EXT_framebuffer_blit: OK
------------------------
glBlitFramebufferEXT: OK
GL_EXT_framebuffer_multisample: OK
-------------------------------
glRenderbufferStorageMultisampleEXT: OK
GL_EXT_framebuffer_multisample_blit_scaled: OK
-------------------------------------------
GL_EXT_framebuffer_object: OK
--------------------------
glBindFramebufferEXT: OK
glBindRenderbufferEXT: OK
glCheckFramebufferStatusEXT: OK
glDeleteFramebuffersEXT: OK
glDeleteRenderbuffersEXT: OK
glFramebufferRenderbufferEXT: OK
glFramebufferTexture1DEXT: OK
glFramebufferTexture2DEXT: OK
glFramebufferTexture3DEXT: OK
glGenFramebuffersEXT: OK
glGenRenderbuffersEXT: OK
glGenerateMipmapEXT: OK
glGetFramebufferAttachmentParameterivEXT: OK
glGetRenderbufferParameterivEXT: OK
glIsFramebufferEXT: OK
glIsRenderbufferEXT: OK
glRenderbufferStorageEXT: OK
GL_EXT_framebuffer_sRGB: OK
------------------------
GL_EXT_geometry_point_size: MISSING
---------------------------
GL_EXT_geometry_shader: MISSING
-----------------------
GL_EXT_geometry_shader4: OK
------------------------
glFramebufferTextureEXT: OK
glFramebufferTextureFaceEXT: OK
glProgramParameteriEXT: OK
GL_EXT_gpu_program_parameters: OK
------------------------------
glProgramEnvParameters4fvEXT: OK
glProgramLocalParameters4fvEXT: OK
GL_EXT_gpu_shader4: OK
-------------------
glBindFragDataLocationEXT: OK
glGetFragDataLocationEXT: OK
glGetUniformuivEXT: OK
glGetVertexAttribIivEXT: OK
glGetVertexAttribIuivEXT: OK
glUniform1uiEXT: OK
glUniform1uivEXT: OK
glUniform2uiEXT: OK
glUniform2uivEXT: OK
glUniform3uiEXT: OK
glUniform3uivEXT: OK
glUniform4uiEXT: OK
glUniform4uivEXT: OK
glVertexAttribI1iEXT: OK
glVertexAttribI1ivEXT: OK
glVertexAttribI1uiEXT: OK
glVertexAttribI1uivEXT: OK
glVertexAttribI2iEXT: OK
glVertexAttribI2ivEXT: OK
glVertexAttribI2uiEXT: OK
glVertexAttribI2uivEXT: OK
glVertexAttribI3iEXT: OK
glVertexAttribI3ivEXT: OK
glVertexAttribI3uiEXT: OK
glVertexAttribI3uivEXT: OK
glVertexAttribI4bvEXT: OK
glVertexAttribI4iEXT: OK
glVertexAttribI4ivEXT: OK
glVertexAttribI4svEXT: OK
glVertexAttribI4ubvEXT: OK
glVertexAttribI4uiEXT: OK
glVertexAttribI4uivEXT: OK
glVertexAttribI4usvEXT: OK
glVertexAttribIPointerEXT: OK
GL_EXT_gpu_shader5: MISSING
-------------------
GL_EXT_histogram: MISSING
-----------------
glGetHistogramEXT: MISSING
glGetHistogramParameterfvEXT: MISSING
glGetHistogramParameterivEXT: MISSING
glGetMinmaxEXT: MISSING
glGetMinmaxParameterfvEXT: MISSING
glGetMinmaxParameterivEXT: MISSING
glHistogramEXT: MISSING
glMinmaxEXT: MISSING
glResetHistogramEXT: MISSING
glResetMinmaxEXT: MISSING
GL_EXT_index_array_formats: MISSING
---------------------------
GL_EXT_index_func: MISSING
------------------
glIndexFuncEXT: MISSING
GL_EXT_index_material: MISSING
----------------------
glIndexMaterialEXT: MISSING
GL_EXT_index_texture: MISSING
---------------------
GL_EXT_instanced_arrays: MISSING
------------------------
glVertexAttribDivisorEXT: MISSING
GL_EXT_light_texture: MISSING
---------------------
glApplyTextureEXT: MISSING
glTextureLightEXT: MISSING
glTextureMaterialEXT: MISSING
GL_EXT_map_buffer_range: MISSING
------------------------
glFlushMappedBufferRangeEXT: MISSING
glMapBufferRangeEXT: MISSING
GL_EXT_memory_object: MISSING
---------------------
glBufferStorageMemEXT: MISSING
glCreateMemoryObjectsEXT: MISSING
glDeleteMemoryObjectsEXT: MISSING
glGetMemoryObjectParameterivEXT: MISSING
glGetUnsignedBytei_vEXT: MISSING
glGetUnsignedBytevEXT: MISSING
glIsMemoryObjectEXT: MISSING
glMemoryObjectParameterivEXT: MISSING
glNamedBufferStorageMemEXT: MISSING
glTexStorageMem1DEXT: MISSING
glTexStorageMem2DEXT: MISSING
glTexStorageMem2DMultisampleEXT: MISSING
glTexStorageMem3DEXT: MISSING
glTexStorageMem3DMultisampleEXT: MISSING
glTextureStorageMem1DEXT: MISSING
glTextureStorageMem2DEXT: MISSING
glTextureStorageMem2DMultisampleEXT: MISSING
glTextureStorageMem3DEXT: MISSING
glTextureStorageMem3DMultisampleEXT: MISSING
GL_EXT_memory_object_fd: MISSING
------------------------
glImportMemoryFdEXT: MISSING
GL_EXT_memory_object_win32: MISSING
---------------------------
glImportMemoryWin32HandleEXT: MISSING
glImportMemoryWin32NameEXT: MISSING
GL_EXT_misc_attribute: MISSING
----------------------
GL_EXT_multi_draw_arrays: OK
-------------------------
glMultiDrawArraysEXT: OK
glMultiDrawElementsEXT: OK
GL_EXT_multi_draw_indirect: MISSING
---------------------------
glMultiDrawArraysIndirectEXT: MISSING
glMultiDrawElementsIndirectEXT: MISSING
GL_EXT_multiple_textures: MISSING
-------------------------
GL_EXT_multisample: MISSING
-------------------
glSampleMaskEXT: MISSING
glSamplePatternEXT: MISSING
GL_EXT_multisample_compatibility: MISSING
---------------------------------
GL_EXT_multisampled_render_to_texture: MISSING
--------------------------------------
glFramebufferTexture2DMultisampleEXT: MISSING
GL_EXT_multisampled_render_to_texture2: MISSING
---------------------------------------
GL_EXT_multiview_draw_buffers: MISSING
------------------------------
glDrawBuffersIndexedEXT: MISSING
glGetIntegeri_vEXT: MISSING
glReadBufferIndexedEXT: MISSING
GL_EXT_packed_depth_stencil: OK
----------------------------
GL_EXT_packed_float: OK
--------------------
GL_EXT_packed_pixels: MISSING
---------------------
GL_EXT_paletted_texture: OK [MISSING]
------------------------
glColorTableEXT: OK
glGetColorTableEXT: OK
glGetColorTableParameterfvEXT: OK
glGetColorTableParameterivEXT: OK
GL_EXT_pixel_buffer_object: MISSING
---------------------------
GL_EXT_pixel_transform: MISSING
-----------------------
glGetPixelTransformParameterfvEXT: MISSING
glGetPixelTransformParameterivEXT: MISSING
glPixelTransformParameterfEXT: MISSING
glPixelTransformParameterfvEXT: MISSING
glPixelTransformParameteriEXT: MISSING
glPixelTransformParameterivEXT: MISSING
GL_EXT_pixel_transform_color_table: MISSING
-----------------------------------
GL_EXT_point_parameters: MISSING
------------------------
glPointParameterfEXT: MISSING
glPointParameterfvEXT: MISSING
GL_EXT_polygon_offset: MISSING
----------------------
glPolygonOffsetEXT: MISSING
GL_EXT_polygon_offset_clamp: MISSING
----------------------------
glPolygonOffsetClampEXT: MISSING
GL_EXT_post_depth_coverage: MISSING
---------------------------
GL_EXT_provoking_vertex: OK
------------------------
glProvokingVertexEXT: OK
GL_EXT_pvrtc_sRGB: MISSING
------------------
GL_EXT_raster_multisample: MISSING
--------------------------
glCoverageModulationNV: MISSING
glCoverageModulationTableNV: MISSING
glGetCoverageModulationTableNV: MISSING
glRasterSamplesEXT: MISSING
GL_EXT_read_format_bgra: MISSING
------------------------
GL_EXT_render_snorm: MISSING
--------------------
GL_EXT_rescale_normal: OK
----------------------
GL_EXT_sRGB: MISSING
------------
GL_EXT_sRGB_write_control: MISSING
--------------------------
GL_EXT_scene_marker: MISSING
--------------------
glBeginSceneEXT: MISSING
glEndSceneEXT: MISSING
GL_EXT_secondary_color: OK
-----------------------
glSecondaryColor3bEXT: OK
glSecondaryColor3bvEXT: OK
glSecondaryColor3dEXT: OK
glSecondaryColor3dvEXT: OK
glSecondaryColor3fEXT: OK
glSecondaryColor3fvEXT: OK
glSecondaryColor3iEXT: OK
glSecondaryColor3ivEXT: OK
glSecondaryColor3sEXT: OK
glSecondaryColor3svEXT: OK
glSecondaryColor3ubEXT: OK
glSecondaryColor3ubvEXT: OK
glSecondaryColor3uiEXT: OK
glSecondaryColor3uivEXT: OK
glSecondaryColor3usEXT: OK
glSecondaryColor3usvEXT: OK
glSecondaryColorPointerEXT: OK
GL_EXT_semaphore: MISSING
-----------------
glDeleteSemaphoresEXT: MISSING
glGenSemaphoresEXT: MISSING
glGetSemaphoreParameterui64vEXT: MISSING
glIsSemaphoreEXT: MISSING
glSemaphoreParameterui64vEXT: MISSING
glSignalSemaphoreEXT: MISSING
glWaitSemaphoreEXT: MISSING
GL_EXT_semaphore_fd: MISSING
--------------------
glImportSemaphoreFdEXT: MISSING
GL_EXT_semaphore_win32: MISSING
-----------------------
glImportSemaphoreWin32HandleEXT: MISSING
glImportSemaphoreWin32NameEXT: MISSING
GL_EXT_separate_shader_objects: MISSING
-------------------------------
glActiveProgramEXT: MISSING
glCreateShaderProgramEXT: MISSING
glUseShaderProgramEXT: MISSING
GL_EXT_separate_specular_color: OK
-------------------------------
GL_EXT_shader_framebuffer_fetch: MISSING
--------------------------------
GL_EXT_shader_group_vote: MISSING
-------------------------
GL_EXT_shader_image_load_formatted: MISSING
-----------------------------------
GL_EXT_shader_image_load_store: MISSING
-------------------------------
glBindImageTextureEXT: MISSING
glMemoryBarrierEXT: MISSING
GL_EXT_shader_implicit_conversions: MISSING
-----------------------------------
GL_EXT_shader_integer_mix: MISSING
--------------------------
GL_EXT_shader_io_blocks: MISSING
------------------------
GL_EXT_shader_non_constant_global_initializers: MISSING
-----------------------------------------------
GL_EXT_shader_pixel_local_storage: MISSING
----------------------------------
GL_EXT_shader_pixel_local_storage2: MISSING
-----------------------------------
glClearPixelLocalStorageuiEXT: MISSING
glFramebufferPixelLocalStorageSizeEXT: MISSING
glGetFramebufferPixelLocalStorageSizeEXT: MISSING
GL_EXT_shader_texture_lod: MISSING
--------------------------
GL_EXT_shadow_funcs: OK
--------------------
GL_EXT_shadow_samplers: MISSING
-----------------------
GL_EXT_shared_texture_palette: MISSING
------------------------------
GL_EXT_sparse_texture: MISSING
----------------------
glTexPageCommitmentEXT: MISSING
glTexturePageCommitmentEXT: MISSING
GL_EXT_sparse_texture2: MISSING
-----------------------
GL_EXT_stencil_clear_tag: MISSING
-------------------------
GL_EXT_stencil_two_side: OK
------------------------
glActiveStencilFaceEXT: OK
GL_EXT_stencil_wrap: OK
--------------------
GL_EXT_subtexture: MISSING
------------------
glTexSubImage1DEXT: MISSING
glTexSubImage2DEXT: MISSING
glTexSubImage3DEXT: MISSING
GL_EXT_texture: MISSING
---------------
GL_EXT_texture3D: MISSING
-----------------
glTexImage3DEXT: MISSING
GL_EXT_texture_array: OK
---------------------
glFramebufferTextureLayerEXT: OK
GL_EXT_texture_buffer_object: MISSING
-----------------------------
glTexBufferEXT: MISSING
GL_EXT_texture_compression_astc_decode_mode: MISSING
--------------------------------------------
GL_EXT_texture_compression_astc_decode_mode_rgb9e5: MISSING
---------------------------------------------------
GL_EXT_texture_compression_bptc: MISSING
--------------------------------
GL_EXT_texture_compression_dxt1: OK
--------------------------------
GL_EXT_texture_compression_latc: MISSING
--------------------------------
GL_EXT_texture_compression_rgtc: MISSING
--------------------------------
GL_EXT_texture_compression_s3tc: OK
--------------------------------
GL_EXT_texture_cube_map: MISSING
------------------------
GL_EXT_texture_cube_map_array: MISSING
------------------------------
GL_EXT_texture_edge_clamp: MISSING
--------------------------
GL_EXT_texture_env: MISSING
-------------------
GL_EXT_texture_env_add: OK
-----------------------
GL_EXT_texture_env_combine: MISSING
---------------------------
GL_EXT_texture_env_dot3: MISSING
------------------------
GL_EXT_texture_filter_anisotropic: OK
----------------------------------
GL_EXT_texture_filter_minmax: MISSING
-----------------------------
GL_EXT_texture_format_BGRA8888: MISSING
-------------------------------
GL_EXT_texture_integer: OK
-----------------------
glClearColorIiEXT: OK
glClearColorIuiEXT: OK
glGetTexParameterIivEXT: OK
glGetTexParameterIuivEXT: OK
glTexParameterIivEXT: OK
glTexParameterIuivEXT: OK
GL_EXT_texture_lod_bias: OK
------------------------
GL_EXT_texture_mirror_clamp: OK
----------------------------
GL_EXT_texture_norm16: MISSING
----------------------
GL_EXT_texture_object: MISSING
----------------------
glAreTexturesResidentEXT: MISSING
glBindTextureEXT: MISSING
glDeleteTexturesEXT: MISSING
glGenTexturesEXT: MISSING
glIsTextureEXT: MISSING
glPrioritizeTexturesEXT: MISSING
GL_EXT_texture_perturb_normal: MISSING
------------------------------
glTextureNormalEXT: MISSING
GL_EXT_texture_rectangle: OK
-------------------------
GL_EXT_texture_rg: MISSING
------------------
GL_EXT_texture_sRGB: OK
--------------------
GL_EXT_texture_sRGB_R8: MISSING
-----------------------
GL_EXT_texture_sRGB_RG8: MISSING
------------------------
GL_EXT_texture_sRGB_decode: OK
---------------------------
GL_EXT_texture_shared_exponent: OK
-------------------------------
GL_EXT_texture_snorm: MISSING
---------------------
GL_EXT_texture_storage: MISSING
-----------------------
glTexStorage1DEXT: MISSING
glTexStorage2DEXT: MISSING
glTexStorage3DEXT: MISSING
glTextureStorage1DEXT: MISSING
glTextureStorage2DEXT: MISSING
glTextureStorage3DEXT: MISSING
GL_EXT_texture_swizzle: MISSING
-----------------------
GL_EXT_texture_type_2_10_10_10_REV: MISSING
-----------------------------------
GL_EXT_texture_view: MISSING
--------------------
glTextureViewEXT: MISSING
GL_EXT_timer_query: OK
-------------------
glGetQueryObjecti64vEXT: OK
glGetQueryObjectui64vEXT: OK
GL_EXT_transform_feedback: OK
--------------------------
glBeginTransformFeedbackEXT: OK
glBindBufferBaseEXT: OK
glBindBufferOffsetEXT: OK
glBindBufferRangeEXT: OK
glEndTransformFeedbackEXT: OK
glGetTransformFeedbackVaryingEXT: OK
glTransformFeedbackVaryingsEXT: OK
GL_EXT_unpack_subimage: MISSING
-----------------------
GL_EXT_vertex_array: MISSING
--------------------
glArrayElementEXT: MISSING
glColorPointerEXT: MISSING
glDrawArraysEXT: MISSING
glEdgeFlagPointerEXT: MISSING
glIndexPointerEXT: MISSING
glNormalPointerEXT: MISSING
glTexCoordPointerEXT: MISSING
glVertexPointerEXT: MISSING
GL_EXT_vertex_array_bgra: OK
-------------------------
GL_EXT_vertex_array_setXXX: MISSING
---------------------------
glBindArraySetEXT: MISSING
glCreateArraySetExt: MISSING
glDeleteArraySetsEXT: MISSING
GL_EXT_vertex_attrib_64bit: MISSING
---------------------------
glGetVertexAttribLdvEXT: MISSING
glVertexArrayVertexAttribLOffsetEXT: MISSING
glVertexAttribL1dEXT: MISSING
glVertexAttribL1dvEXT: MISSING
glVertexAttribL2dEXT: MISSING
glVertexAttribL2dvEXT: MISSING
glVertexAttribL3dEXT: MISSING
glVertexAttribL3dvEXT: MISSING
glVertexAttribL4dEXT: MISSING
glVertexAttribL4dvEXT: MISSING
glVertexAttribLPointerEXT: MISSING
GL_EXT_vertex_shader: MISSING
---------------------
glBeginVertexShaderEXT: MISSING
glBindLightParameterEXT: MISSING
glBindMaterialParameterEXT: MISSING
glBindParameterEXT: MISSING
glBindTexGenParameterEXT: MISSING
glBindTextureUnitParameterEXT: MISSING
glBindVertexShaderEXT: MISSING
glDeleteVertexShaderEXT: MISSING
glDisableVariantClientStateEXT: MISSING
glEnableVariantClientStateEXT: MISSING
glEndVertexShaderEXT: MISSING
glExtractComponentEXT: MISSING
glGenSymbolsEXT: MISSING
glGenVertexShadersEXT: MISSING
glGetInvariantBooleanvEXT: MISSING
glGetInvariantFloatvEXT: MISSING
glGetInvariantIntegervEXT: MISSING
glGetLocalConstantBooleanvEXT: MISSING
glGetLocalConstantFloatvEXT: MISSING
glGetLocalConstantIntegervEXT: MISSING
glGetVariantBooleanvEXT: MISSING
glGetVariantFloatvEXT: MISSING
glGetVariantIntegervEXT: MISSING
glGetVariantPointervEXT: MISSING
glInsertComponentEXT: MISSING
glIsVariantEnabledEXT: MISSING
glSetInvariantEXT: MISSING
glSetLocalConstantEXT: MISSING
glShaderOp1EXT: MISSING
glShaderOp2EXT: MISSING
glShaderOp3EXT: MISSING
glSwizzleEXT: MISSING
glVariantPointerEXT: MISSING
glVariantbvEXT: MISSING
glVariantdvEXT: MISSING
glVariantfvEXT: MISSING
glVariantivEXT: MISSING
glVariantsvEXT: MISSING
glVariantubvEXT: MISSING
glVariantuivEXT: MISSING
glVariantusvEXT: MISSING
glWriteMaskEXT: MISSING
GL_EXT_vertex_weighting: MISSING
------------------------
glVertexWeightPointerEXT: MISSING
glVertexWeightfEXT: MISSING
glVertexWeightfvEXT: MISSING
GL_EXT_win32_keyed_mutex: MISSING
-------------------------
glAcquireKeyedMutexWin32EXT: MISSING
glReleaseKeyedMutexWin32EXT: MISSING
GL_EXT_window_rectangles: MISSING
-------------------------
glWindowRectanglesEXT: MISSING
GL_EXT_x11_sync_object: MISSING
-----------------------
glImportSyncEXT: MISSING
GL_GREMEDY_frame_terminator: MISSING
----------------------------
glFrameTerminatorGREMEDY: MISSING
GL_GREMEDY_string_marker: MISSING
-------------------------
glStringMarkerGREMEDY: MISSING
GL_HP_convolution_border_modes: MISSING
-------------------------------
GL_HP_image_transform: MISSING
----------------------
glGetImageTransformParameterfvHP: MISSING
glGetImageTransformParameterivHP: MISSING
glImageTransformParameterfHP: MISSING
glImageTransformParameterfvHP: MISSING
glImageTransformParameteriHP: MISSING
glImageTransformParameterivHP: MISSING
GL_HP_occlusion_test: MISSING
---------------------
GL_HP_texture_lighting: MISSING
-----------------------
GL_IBM_cull_vertex: MISSING
-------------------
GL_IBM_multimode_draw_arrays: MISSING
-----------------------------
glMultiModeDrawArraysIBM: MISSING
glMultiModeDrawElementsIBM: MISSING
GL_IBM_rasterpos_clip: OK
----------------------
GL_IBM_static_data: MISSING
-------------------
GL_IBM_texture_mirrored_repeat: MISSING
-------------------------------
GL_IBM_vertex_array_lists: MISSING
--------------------------
glColorPointerListIBM: MISSING
glEdgeFlagPointerListIBM: MISSING
glFogCoordPointerListIBM: MISSING
glIndexPointerListIBM: MISSING
glNormalPointerListIBM: MISSING
glSecondaryColorPointerListIBM: MISSING
glTexCoordPointerListIBM: MISSING
glVertexPointerListIBM: MISSING
GL_INGR_color_clamp: MISSING
--------------------
GL_INGR_interlace_read: MISSING
-----------------------
GL_INTEL_conservative_rasterization: MISSING
------------------------------------
GL_INTEL_fragment_shader_ordering: MISSING
----------------------------------
GL_INTEL_framebuffer_CMAA: MISSING
--------------------------
GL_INTEL_map_texture: MISSING
---------------------
glMapTexture2DINTEL: MISSING
glSyncTextureINTEL: MISSING
glUnmapTexture2DINTEL: MISSING
GL_INTEL_parallel_arrays: MISSING
-------------------------
glColorPointervINTEL: MISSING
glNormalPointervINTEL: MISSING
glTexCoordPointervINTEL: MISSING
glVertexPointervINTEL: MISSING
GL_INTEL_performance_query: MISSING
---------------------------
glBeginPerfQueryINTEL: MISSING
glCreatePerfQueryINTEL: MISSING
glDeletePerfQueryINTEL: MISSING
glEndPerfQueryINTEL: MISSING
glGetFirstPerfQueryIdINTEL: MISSING
glGetNextPerfQueryIdINTEL: MISSING
glGetPerfCounterInfoINTEL: MISSING
glGetPerfQueryDataINTEL: MISSING
glGetPerfQueryIdByNameINTEL: MISSING
glGetPerfQueryInfoINTEL: MISSING
GL_INTEL_texture_scissor: MISSING
-------------------------
glTexScissorFuncINTEL: MISSING
glTexScissorINTEL: MISSING
GL_KHR_blend_equation_advanced: MISSING
-------------------------------
glBlendBarrierKHR: MISSING
GL_KHR_blend_equation_advanced_coherent: MISSING
----------------------------------------
GL_KHR_context_flush_control: MISSING
-----------------------------
GL_KHR_debug: MISSING
-------------
glDebugMessageCallback: MISSING
glDebugMessageControl: MISSING
glDebugMessageInsert: MISSING
glGetDebugMessageLog: MISSING
glGetObjectLabel: MISSING
glGetObjectPtrLabel: MISSING
glObjectLabel: MISSING
glObjectPtrLabel: MISSING
glPopDebugGroup: MISSING
glPushDebugGroup: MISSING
GL_KHR_no_error: MISSING
----------------
GL_KHR_parallel_shader_compile: MISSING
-------------------------------
glMaxShaderCompilerThreadsKHR: MISSING
GL_KHR_robust_buffer_access_behavior: MISSING
-------------------------------------
GL_KHR_robustness: MISSING
------------------
glGetnUniformfv: MISSING
glGetnUniformiv: MISSING
glGetnUniformuiv: MISSING
glReadnPixels: MISSING
GL_KHR_texture_compression_astc_hdr: MISSING
------------------------------------
GL_KHR_texture_compression_astc_ldr: MISSING
------------------------------------
GL_KHR_texture_compression_astc_sliced_3d: MISSING
------------------------------------------
GL_KTX_buffer_region: MISSING
---------------------
glBufferRegionEnabled: MISSING
glDeleteBufferRegion: MISSING
glDrawBufferRegion: MISSING
glNewBufferRegion: MISSING
glReadBufferRegion: MISSING
GL_MESAX_texture_stack: MISSING
-----------------------
GL_MESA_pack_invert: MISSING
--------------------
GL_MESA_resize_buffers: MISSING
-----------------------
glResizeBuffersMESA: MISSING
GL_MESA_shader_integer_functions: MISSING
---------------------------------
GL_MESA_window_pos: MISSING
-------------------
glWindowPos2dMESA: MISSING
glWindowPos2dvMESA: MISSING
glWindowPos2fMESA: MISSING
glWindowPos2fvMESA: MISSING
glWindowPos2iMESA: MISSING
glWindowPos2ivMESA: MISSING
glWindowPos2sMESA: MISSING
glWindowPos2svMESA: MISSING
glWindowPos3dMESA: MISSING
glWindowPos3dvMESA: MISSING
glWindowPos3fMESA: MISSING
glWindowPos3fvMESA: MISSING
glWindowPos3iMESA: MISSING
glWindowPos3ivMESA: MISSING
glWindowPos3sMESA: MISSING
glWindowPos3svMESA: MISSING
glWindowPos4dMESA: MISSING
glWindowPos4dvMESA: MISSING
glWindowPos4fMESA: MISSING
glWindowPos4fvMESA: MISSING
glWindowPos4iMESA: MISSING
glWindowPos4ivMESA: MISSING
glWindowPos4sMESA: MISSING
glWindowPos4svMESA: MISSING
GL_MESA_ycbcr_texture: MISSING
----------------------
GL_NVX_blend_equation_advanced_multi_draw_buffers: MISSING
--------------------------------------------------
GL_NVX_conditional_render: MISSING
--------------------------
glBeginConditionalRenderNVX: MISSING
glEndConditionalRenderNVX: MISSING
GL_NVX_gpu_memory_info: MISSING
-----------------------
GL_NVX_linked_gpu_multicast: MISSING
----------------------------
glLGPUCopyImageSubDataNVX: MISSING
glLGPUInterlockNVX: MISSING
glLGPUNamedBufferSubDataNVX: MISSING
GL_NV_3dvision_settings: MISSING
------------------------
glStereoParameterfNV: MISSING
glStereoParameteriNV: MISSING
GL_NV_EGL_stream_consumer_external: MISSING
-----------------------------------
GL_NV_alpha_to_coverage_dither_control: MISSING
---------------------------------------
GL_NV_bgr: MISSING
----------
GL_NV_bindless_multi_draw_indirect: MISSING
-----------------------------------
glMultiDrawArraysIndirectBindlessNV: MISSING
glMultiDrawElementsIndirectBindlessNV: MISSING
GL_NV_bindless_multi_draw_indirect_count: MISSING
-----------------------------------------
glMultiDrawArraysIndirectBindlessCountNV: MISSING
glMultiDrawElementsIndirectBindlessCountNV: MISSING
GL_NV_bindless_texture: MISSING
-----------------------
glGetImageHandleNV: MISSING
glGetTextureHandleNV: MISSING
glGetTextureSamplerHandleNV: MISSING
glIsImageHandleResidentNV: MISSING
glIsTextureHandleResidentNV: MISSING
glMakeImageHandleNonResidentNV: MISSING
glMakeImageHandleResidentNV: MISSING
glMakeTextureHandleNonResidentNV: MISSING
glMakeTextureHandleResidentNV: MISSING
glProgramUniformHandleui64NV: MISSING
glProgramUniformHandleui64vNV: MISSING
glUniformHandleui64NV: MISSING
glUniformHandleui64vNV: MISSING
GL_NV_blend_equation_advanced: MISSING
------------------------------
glBlendBarrierNV: MISSING
glBlendParameteriNV: MISSING
GL_NV_blend_equation_advanced_coherent: MISSING
---------------------------------------
GL_NV_blend_minmax_factor: MISSING
--------------------------
GL_NV_blend_square: OK
-------------------
GL_NV_clip_space_w_scaling: MISSING
---------------------------
glViewportPositionWScaleNV: MISSING
GL_NV_command_list: MISSING
-------------------
glCallCommandListNV: MISSING
glCommandListSegmentsNV: MISSING
glCompileCommandListNV: MISSING
glCreateCommandListsNV: MISSING
glCreateStatesNV: MISSING
glDeleteCommandListsNV: MISSING
glDeleteStatesNV: MISSING
glDrawCommandsAddressNV: MISSING
glDrawCommandsNV: MISSING
glDrawCommandsStatesAddressNV: MISSING
glDrawCommandsStatesNV: MISSING
glGetCommandHeaderNV: MISSING
glGetStageIndexNV: MISSING
glIsCommandListNV: MISSING
glIsStateNV: MISSING
glListDrawCommandsStatesClientNV: MISSING
glStateCaptureNV: MISSING
GL_NV_compute_program5: MISSING
-----------------------
GL_NV_conditional_render: OK
-------------------------
glBeginConditionalRenderNV: OK
glEndConditionalRenderNV: OK
GL_NV_conservative_raster: MISSING
--------------------------
glSubpixelPrecisionBiasNV: MISSING
GL_NV_conservative_raster_dilate: MISSING
---------------------------------
glConservativeRasterParameterfNV: MISSING
GL_NV_conservative_raster_pre_snap_triangles: MISSING
---------------------------------------------
glConservativeRasterParameteriNV: MISSING
GL_NV_copy_buffer: MISSING
------------------
glCopyBufferSubDataNV: MISSING
GL_NV_copy_depth_to_color: MISSING
--------------------------
GL_NV_copy_image: MISSING
-----------------
glCopyImageSubDataNV: MISSING
GL_NV_deep_texture3D: MISSING
---------------------
GL_NV_depth_buffer_float: MISSING
-------------------------
glClearDepthdNV: MISSING
glDepthBoundsdNV: MISSING
glDepthRangedNV: MISSING
GL_NV_depth_clamp: OK
------------------
GL_NV_depth_range_unclamped: MISSING
----------------------------
GL_NV_draw_buffers: MISSING
-------------------
glDrawBuffersNV: MISSING
GL_NV_draw_instanced: MISSING
---------------------
glDrawArraysInstancedNV: MISSING
glDrawElementsInstancedNV: MISSING
GL_NV_draw_texture: MISSING
-------------------
glDrawTextureNV: MISSING
GL_NV_draw_vulkan_image: MISSING
------------------------
glDrawVkImageNV: MISSING
glGetVkProcAddrNV: MISSING
glSignalVkFenceNV: MISSING
glSignalVkSemaphoreNV: MISSING
glWaitVkSemaphoreNV: MISSING
GL_NV_evaluators: MISSING
-----------------
glEvalMapsNV: MISSING
glGetMapAttribParameterfvNV: MISSING
glGetMapAttribParameterivNV: MISSING
glGetMapControlPointsNV: MISSING
glGetMapParameterfvNV: MISSING
glGetMapParameterivNV: MISSING
glMapControlPointsNV: MISSING
glMapParameterfvNV: MISSING
glMapParameterivNV: MISSING
GL_NV_explicit_attrib_location: MISSING
-------------------------------
GL_NV_explicit_multisample: MISSING
---------------------------
glGetMultisamplefvNV: MISSING
glSampleMaskIndexedNV: MISSING
glTexRenderbufferNV: MISSING
GL_NV_fbo_color_attachments: MISSING
----------------------------
GL_NV_fence: MISSING
------------
glDeleteFencesNV: MISSING
glFinishFenceNV: MISSING
glGenFencesNV: MISSING
glGetFenceivNV: MISSING
glIsFenceNV: MISSING
glSetFenceNV: MISSING
glTestFenceNV: MISSING
GL_NV_fill_rectangle: MISSING
---------------------
GL_NV_float_buffer: MISSING
-------------------
GL_NV_fog_distance: OK
-------------------
GL_NV_fragment_coverage_to_color: MISSING
---------------------------------
glFragmentCoverageColorNV: MISSING
GL_NV_fragment_program: MISSING
-----------------------
glGetProgramNamedParameterdvNV: MISSING
glGetProgramNamedParameterfvNV: MISSING
glProgramNamedParameter4dNV: MISSING
glProgramNamedParameter4dvNV: MISSING
glProgramNamedParameter4fNV: MISSING
glProgramNamedParameter4fvNV: MISSING
GL_NV_fragment_program2: OK
------------------------
GL_NV_fragment_program4: MISSING
------------------------
GL_NV_fragment_program_option: OK
------------------------------
GL_NV_fragment_shader_interlock: MISSING
--------------------------------
GL_NV_framebuffer_blit: MISSING
-----------------------
glBlitFramebufferNV: MISSING
GL_NV_framebuffer_mixed_samples: MISSING
--------------------------------
GL_NV_framebuffer_multisample: MISSING
------------------------------
glRenderbufferStorageMultisampleNV: MISSING
GL_NV_framebuffer_multisample_coverage: MISSING
---------------------------------------
glRenderbufferStorageMultisampleCoverageNV: MISSING
GL_NV_generate_mipmap_sRGB: MISSING
---------------------------
GL_NV_geometry_program4: MISSING
------------------------
glProgramVertexLimitNV: MISSING
GL_NV_geometry_shader4: MISSING
-----------------------
GL_NV_geometry_shader_passthrough: MISSING
----------------------------------
GL_NV_gpu_multicast: MISSING
--------------------
glMulticastBarrierNV: MISSING
glMulticastBlitFramebufferNV: MISSING
glMulticastBufferSubDataNV: MISSING
glMulticastCopyBufferSubDataNV: MISSING
glMulticastCopyImageSubDataNV: MISSING
glMulticastFramebufferSampleLocationsfvNV: MISSING
glMulticastGetQueryObjecti64vNV: MISSING
glMulticastGetQueryObjectivNV: MISSING
glMulticastGetQueryObjectui64vNV: MISSING
glMulticastGetQueryObjectuivNV: MISSING
glMulticastWaitSyncNV: MISSING
glRenderGpuMaskNV: MISSING
GL_NV_gpu_program4: MISSING
-------------------
glProgramEnvParameterI4iNV: MISSING
glProgramEnvParameterI4ivNV: MISSING
glProgramEnvParameterI4uiNV: MISSING
glProgramEnvParameterI4uivNV: MISSING
glProgramEnvParametersI4ivNV: MISSING
glProgramEnvParametersI4uivNV: MISSING
glProgramLocalParameterI4iNV: MISSING
glProgramLocalParameterI4ivNV: MISSING
glProgramLocalParameterI4uiNV: MISSING
glProgramLocalParameterI4uivNV: MISSING
glProgramLocalParametersI4ivNV: MISSING
glProgramLocalParametersI4uivNV: MISSING
GL_NV_gpu_program5: MISSING
-------------------
GL_NV_gpu_program5_mem_extended: MISSING
--------------------------------
GL_NV_gpu_program_fp64: MISSING
-----------------------
GL_NV_gpu_shader5: MISSING
------------------
glGetUniformi64vNV: MISSING
glGetUniformui64vNV: MISSING
glProgramUniform1i64NV: MISSING
glProgramUniform1i64vNV: MISSING
glProgramUniform1ui64NV: MISSING
glProgramUniform1ui64vNV: MISSING
glProgramUniform2i64NV: MISSING
glProgramUniform2i64vNV: MISSING
glProgramUniform2ui64NV: MISSING
glProgramUniform2ui64vNV: MISSING
glProgramUniform3i64NV: MISSING
glProgramUniform3i64vNV: MISSING
glProgramUniform3ui64NV: MISSING
glProgramUniform3ui64vNV: MISSING
glProgramUniform4i64NV: MISSING
glProgramUniform4i64vNV: MISSING
glProgramUniform4ui64NV: MISSING
glProgramUniform4ui64vNV: MISSING
glUniform1i64NV: MISSING
glUniform1i64vNV: MISSING
glUniform1ui64NV: MISSING
glUniform1ui64vNV: MISSING
glUniform2i64NV: MISSING
glUniform2i64vNV: MISSING
glUniform2ui64NV: MISSING
glUniform2ui64vNV: MISSING
glUniform3i64NV: MISSING
glUniform3i64vNV: MISSING
glUniform3ui64NV: MISSING
glUniform3ui64vNV: MISSING
glUniform4i64NV: MISSING
glUniform4i64vNV: MISSING
glUniform4ui64NV: MISSING
glUniform4ui64vNV: MISSING
GL_NV_half_float: MISSING
-----------------
glColor3hNV: MISSING
glColor3hvNV: MISSING
glColor4hNV: MISSING
glColor4hvNV: MISSING
glFogCoordhNV: MISSING
glFogCoordhvNV: MISSING
glMultiTexCoord1hNV: MISSING
glMultiTexCoord1hvNV: MISSING
glMultiTexCoord2hNV: MISSING
glMultiTexCoord2hvNV: MISSING
glMultiTexCoord3hNV: MISSING
glMultiTexCoord3hvNV: MISSING
glMultiTexCoord4hNV: MISSING
glMultiTexCoord4hvNV: MISSING
glNormal3hNV: MISSING
glNormal3hvNV: MISSING
glSecondaryColor3hNV: MISSING
glSecondaryColor3hvNV: MISSING
glTexCoord1hNV: MISSING
glTexCoord1hvNV: MISSING
glTexCoord2hNV: MISSING
glTexCoord2hvNV: MISSING
glTexCoord3hNV: MISSING
glTexCoord3hvNV: MISSING
glTexCoord4hNV: MISSING
glTexCoord4hvNV: MISSING
glVertex2hNV: MISSING
glVertex2hvNV: MISSING
glVertex3hNV: MISSING
glVertex3hvNV: MISSING
glVertex4hNV: MISSING
glVertex4hvNV: MISSING
glVertexAttrib1hNV: MISSING
glVertexAttrib1hvNV: MISSING
glVertexAttrib2hNV: MISSING
glVertexAttrib2hvNV: MISSING
glVertexAttrib3hNV: MISSING
glVertexAttrib3hvNV: MISSING
glVertexAttrib4hNV: MISSING
glVertexAttrib4hvNV: MISSING
glVertexAttribs1hvNV: MISSING
glVertexAttribs2hvNV: MISSING
glVertexAttribs3hvNV: MISSING
glVertexAttribs4hvNV: MISSING
glVertexWeighthNV: MISSING
glVertexWeighthvNV: MISSING
GL_NV_image_formats: MISSING
--------------------
GL_NV_instanced_arrays: MISSING
-----------------------
glVertexAttribDivisorNV: MISSING
GL_NV_internalformat_sample_query: MISSING
----------------------------------
glGetInternalformatSampleivNV: MISSING
GL_NV_light_max_exponent: OK
-------------------------
GL_NV_multisample_coverage: MISSING
---------------------------
GL_NV_multisample_filter_hint: OK
------------------------------
GL_NV_non_square_matrices: MISSING
--------------------------
glUniformMatrix2x3fvNV: MISSING
glUniformMatrix2x4fvNV: MISSING
glUniformMatrix3x2fvNV: MISSING
glUniformMatrix3x4fvNV: MISSING
glUniformMatrix4x2fvNV: MISSING
glUniformMatrix4x3fvNV: MISSING
GL_NV_occlusion_query: MISSING
----------------------
glBeginOcclusionQueryNV: MISSING
glDeleteOcclusionQueriesNV: MISSING
glEndOcclusionQueryNV: MISSING
glGenOcclusionQueriesNV: MISSING
glGetOcclusionQueryivNV: MISSING
glGetOcclusionQueryuivNV: MISSING
glIsOcclusionQueryNV: MISSING
GL_NV_pack_subimage: MISSING
--------------------
GL_NV_packed_depth_stencil: MISSING
---------------------------
GL_NV_packed_float: MISSING
-------------------
GL_NV_packed_float_linear: MISSING
--------------------------
GL_NV_parameter_buffer_object: MISSING
------------------------------
glProgramBufferParametersIivNV: MISSING
glProgramBufferParametersIuivNV: MISSING
glProgramBufferParametersfvNV: MISSING
GL_NV_parameter_buffer_object2: MISSING
-------------------------------
GL_NV_path_rendering: MISSING
---------------------
glCopyPathNV: MISSING
glCoverFillPathInstancedNV: MISSING
glCoverFillPathNV: MISSING
glCoverStrokePathInstancedNV: MISSING
glCoverStrokePathNV: MISSING
glDeletePathsNV: MISSING
glGenPathsNV: MISSING
glGetPathColorGenfvNV: MISSING
glGetPathColorGenivNV: MISSING
glGetPathCommandsNV: MISSING
glGetPathCoordsNV: MISSING
glGetPathDashArrayNV: MISSING
glGetPathLengthNV: MISSING
glGetPathMetricRangeNV: MISSING
glGetPathMetricsNV: MISSING
glGetPathParameterfvNV: MISSING
glGetPathParameterivNV: MISSING
glGetPathSpacingNV: MISSING
glGetPathTexGenfvNV: MISSING
glGetPathTexGenivNV: MISSING
glGetProgramResourcefvNV: MISSING
glInterpolatePathsNV: MISSING
glIsPathNV: MISSING
glIsPointInFillPathNV: MISSING
glIsPointInStrokePathNV: MISSING
glMatrixLoad3x2fNV: MISSING
glMatrixLoad3x3fNV: MISSING
glMatrixLoadTranspose3x3fNV: MISSING
glMatrixMult3x2fNV: MISSING
glMatrixMult3x3fNV: MISSING
glMatrixMultTranspose3x3fNV: MISSING
glPathColorGenNV: MISSING
glPathCommandsNV: MISSING
glPathCoordsNV: MISSING
glPathCoverDepthFuncNV: MISSING
glPathDashArrayNV: MISSING
glPathFogGenNV: MISSING
glPathGlyphIndexArrayNV: MISSING
glPathGlyphIndexRangeNV: MISSING
glPathGlyphRangeNV: MISSING
glPathGlyphsNV: MISSING
glPathMemoryGlyphIndexArrayNV: MISSING
glPathParameterfNV: MISSING
glPathParameterfvNV: MISSING
glPathParameteriNV: MISSING
glPathParameterivNV: MISSING
glPathStencilDepthOffsetNV: MISSING
glPathStencilFuncNV: MISSING
glPathStringNV: MISSING
glPathSubCommandsNV: MISSING
glPathSubCoordsNV: MISSING
glPathTexGenNV: MISSING
glPointAlongPathNV: MISSING
glProgramPathFragmentInputGenNV: MISSING
glStencilFillPathInstancedNV: MISSING
glStencilFillPathNV: MISSING
glStencilStrokePathInstancedNV: MISSING
glStencilStrokePathNV: MISSING
glStencilThenCoverFillPathInstancedNV: MISSING
glStencilThenCoverFillPathNV: MISSING
glStencilThenCoverStrokePathInstancedNV: MISSING
glStencilThenCoverStrokePathNV: MISSING
glTransformPathNV: MISSING
glWeightPathsNV: MISSING
GL_NV_path_rendering_shared_edge: MISSING
---------------------------------
GL_NV_pixel_buffer_object: MISSING
--------------------------
GL_NV_pixel_data_range: MISSING
-----------------------
glFlushPixelDataRangeNV: MISSING
glPixelDataRangeNV: MISSING
GL_NV_platform_binary: MISSING
----------------------
GL_NV_point_sprite: OK
-------------------
glPointParameteriNV: OK
glPointParameterivNV: OK
GL_NV_polygon_mode: MISSING
-------------------
glPolygonModeNV: MISSING
GL_NV_present_video: MISSING
--------------------
glGetVideoi64vNV: MISSING
glGetVideoivNV: MISSING
glGetVideoui64vNV: MISSING
glGetVideouivNV: MISSING
glPresentFrameDualFillNV: MISSING
glPresentFrameKeyedNV: MISSING
GL_NV_primitive_restart: MISSING
------------------------
glPrimitiveRestartIndexNV: MISSING
glPrimitiveRestartNV: MISSING
GL_NV_read_depth: MISSING
-----------------
GL_NV_read_depth_stencil: MISSING
-------------------------
GL_NV_read_stencil: MISSING
-------------------
GL_NV_register_combiners: OK [MISSING]
-------------------------
glCombinerInputNV: OK
glCombinerOutputNV: OK
glCombinerParameterfNV: OK
glCombinerParameterfvNV: OK
glCombinerParameteriNV: OK
glCombinerParameterivNV: OK
glFinalCombinerInputNV: OK
glGetCombinerInputParameterfvNV: OK
glGetCombinerInputParameterivNV: OK
glGetCombinerOutputParameterfvNV: OK
glGetCombinerOutputParameterivNV: OK
glGetFinalCombinerInputParameterfvNV: OK
glGetFinalCombinerInputParameterivNV: OK
GL_NV_register_combiners2: OK [MISSING]
--------------------------
glCombinerStageParameterfvNV: OK
glGetCombinerStageParameterfvNV: OK
GL_NV_robustness_video_memory_purge: MISSING
------------------------------------
GL_NV_sRGB_formats: MISSING
-------------------
GL_NV_sample_locations: MISSING
-----------------------
glFramebufferSampleLocationsfvNV: MISSING
glNamedFramebufferSampleLocationsfvNV: MISSING
GL_NV_sample_mask_override_coverage: MISSING
------------------------------------
GL_NV_shader_atomic_counters: MISSING
-----------------------------
GL_NV_shader_atomic_float: MISSING
--------------------------
GL_NV_shader_atomic_float64: MISSING
----------------------------
GL_NV_shader_atomic_fp16_vector: MISSING
--------------------------------
GL_NV_shader_atomic_int64: MISSING
--------------------------
GL_NV_shader_buffer_load: MISSING
-------------------------
glGetBufferParameterui64vNV: MISSING
glGetIntegerui64vNV: MISSING
glGetNamedBufferParameterui64vNV: MISSING
glIsBufferResidentNV: MISSING
glIsNamedBufferResidentNV: MISSING
glMakeBufferNonResidentNV: MISSING
glMakeBufferResidentNV: MISSING
glMakeNamedBufferNonResidentNV: MISSING
glMakeNamedBufferResidentNV: MISSING
glProgramUniformui64NV: MISSING
glProgramUniformui64vNV: MISSING
glUniformui64NV: MISSING
glUniformui64vNV: MISSING
GL_NV_shader_noperspective_interpolation: MISSING
-----------------------------------------
GL_NV_shader_storage_buffer_object: MISSING
-----------------------------------
GL_NV_shader_thread_group: MISSING
--------------------------
GL_NV_shader_thread_shuffle: MISSING
----------------------------
GL_NV_shadow_samplers_array: MISSING
----------------------------
GL_NV_shadow_samplers_cube: MISSING
---------------------------
GL_NV_stereo_view_rendering: MISSING
----------------------------
GL_NV_tessellation_program5: MISSING
----------------------------
GL_NV_texgen_emboss: MISSING
--------------------
GL_NV_texgen_reflection: OK
------------------------
GL_NV_texture_array: MISSING
--------------------
glCompressedTexImage3DNV: MISSING
glCompressedTexSubImage3DNV: MISSING
glCopyTexSubImage3DNV: MISSING
glFramebufferTextureLayerNV: MISSING
glTexImage3DNV: MISSING
glTexSubImage3DNV: MISSING
GL_NV_texture_barrier: MISSING
----------------------
glTextureBarrierNV: MISSING
GL_NV_texture_border_clamp: MISSING
---------------------------
GL_NV_texture_compression_latc: MISSING
-------------------------------
GL_NV_texture_compression_s3tc: MISSING
-------------------------------
GL_NV_texture_compression_s3tc_update: MISSING
--------------------------------------
GL_NV_texture_compression_vtc: MISSING
------------------------------
GL_NV_texture_env_combine4: MISSING
---------------------------
GL_NV_texture_expand_normal: MISSING
----------------------------
GL_NV_texture_multisample: MISSING
--------------------------
glTexImage2DMultisampleCoverageNV: MISSING
glTexImage3DMultisampleCoverageNV: MISSING
glTextureImage2DMultisampleCoverageNV: MISSING
glTextureImage2DMultisampleNV: MISSING
glTextureImage3DMultisampleCoverageNV: MISSING
glTextureImage3DMultisampleNV: MISSING
GL_NV_texture_npot_2D_mipmap: MISSING
-----------------------------
GL_NV_texture_rectangle: MISSING
------------------------
GL_NV_texture_rectangle_compressed: MISSING
-----------------------------------
GL_NV_texture_shader: MISSING
---------------------
GL_NV_texture_shader2: MISSING
----------------------
GL_NV_texture_shader3: MISSING
----------------------
GL_NV_transform_feedback: MISSING
-------------------------
glActiveVaryingNV: MISSING
glBeginTransformFeedbackNV: MISSING
glBindBufferBaseNV: MISSING
glBindBufferOffsetNV: MISSING
glBindBufferRangeNV: MISSING
glEndTransformFeedbackNV: MISSING
glGetActiveVaryingNV: MISSING
glGetTransformFeedbackVaryingNV: MISSING
glGetVaryingLocationNV: MISSING
glTransformFeedbackAttribsNV: MISSING
glTransformFeedbackVaryingsNV: MISSING
GL_NV_transform_feedback2: MISSING
--------------------------
glBindTransformFeedbackNV: MISSING
glDeleteTransformFeedbacksNV: MISSING
glDrawTransformFeedbackNV: MISSING
glGenTransformFeedbacksNV: MISSING
glIsTransformFeedbackNV: MISSING
glPauseTransformFeedbackNV: MISSING
glResumeTransformFeedbackNV: MISSING
GL_NV_uniform_buffer_unified_memory: MISSING
------------------------------------
GL_NV_vdpau_interop: MISSING
--------------------
glVDPAUFiniNV: MISSING
glVDPAUGetSurfaceivNV: MISSING
glVDPAUInitNV: MISSING
glVDPAUIsSurfaceNV: MISSING
glVDPAUMapSurfacesNV: MISSING
glVDPAURegisterOutputSurfaceNV: MISSING
glVDPAURegisterVideoSurfaceNV: MISSING
glVDPAUSurfaceAccessNV: MISSING
glVDPAUUnmapSurfacesNV: MISSING
glVDPAUUnregisterSurfaceNV: MISSING
GL_NV_vertex_array_range: MISSING
-------------------------
glFlushVertexArrayRangeNV: MISSING
glVertexArrayRangeNV: MISSING
GL_NV_vertex_array_range2: MISSING
--------------------------
GL_NV_vertex_attrib_integer_64bit: MISSING
----------------------------------
glGetVertexAttribLi64vNV: MISSING
glGetVertexAttribLui64vNV: MISSING
glVertexAttribL1i64NV: MISSING
glVertexAttribL1i64vNV: MISSING
glVertexAttribL1ui64NV: MISSING
glVertexAttribL1ui64vNV: MISSING
glVertexAttribL2i64NV: MISSING
glVertexAttribL2i64vNV: MISSING
glVertexAttribL2ui64NV: MISSING
glVertexAttribL2ui64vNV: MISSING
glVertexAttribL3i64NV: MISSING
glVertexAttribL3i64vNV: MISSING
glVertexAttribL3ui64NV: MISSING
glVertexAttribL3ui64vNV: MISSING
glVertexAttribL4i64NV: MISSING
glVertexAttribL4i64vNV: MISSING
glVertexAttribL4ui64NV: MISSING
glVertexAttribL4ui64vNV: MISSING
glVertexAttribLFormatNV: MISSING
GL_NV_vertex_buffer_unified_memory: MISSING
-----------------------------------
glBufferAddressRangeNV: MISSING
glColorFormatNV: MISSING
glEdgeFlagFormatNV: MISSING
glFogCoordFormatNV: MISSING
glGetIntegerui64i_vNV: MISSING
glIndexFormatNV: MISSING
glNormalFormatNV: MISSING
glSecondaryColorFormatNV: MISSING
glTexCoordFormatNV: MISSING
glVertexAttribFormatNV: MISSING
glVertexAttribIFormatNV: MISSING
glVertexFormatNV: MISSING
GL_NV_vertex_program: MISSING
---------------------
glAreProgramsResidentNV: MISSING
glBindProgramNV: MISSING
glDeleteProgramsNV: MISSING
glExecuteProgramNV: MISSING
glGenProgramsNV: MISSING
glGetProgramParameterdvNV: MISSING
glGetProgramParameterfvNV: MISSING
glGetProgramStringNV: MISSING
glGetProgramivNV: MISSING
glGetTrackMatrixivNV: MISSING
glGetVertexAttribPointervNV: MISSING
glGetVertexAttribdvNV: MISSING
glGetVertexAttribfvNV: MISSING
glGetVertexAttribivNV: MISSING
glIsProgramNV: MISSING
glLoadProgramNV: MISSING
glProgramParameter4dNV: MISSING
glProgramParameter4dvNV: MISSING
glProgramParameter4fNV: MISSING
glProgramParameter4fvNV: MISSING
glProgramParameters4dvNV: MISSING
glProgramParameters4fvNV: MISSING
glRequestResidentProgramsNV: MISSING
glTrackMatrixNV: MISSING
glVertexAttrib1dNV: MISSING
glVertexAttrib1dvNV: MISSING
glVertexAttrib1fNV: MISSING
glVertexAttrib1fvNV: MISSING
glVertexAttrib1sNV: MISSING
glVertexAttrib1svNV: MISSING
glVertexAttrib2dNV: MISSING
glVertexAttrib2dvNV: MISSING
glVertexAttrib2fNV: MISSING
glVertexAttrib2fvNV: MISSING
glVertexAttrib2sNV: MISSING
glVertexAttrib2svNV: MISSING
glVertexAttrib3dNV: MISSING
glVertexAttrib3dvNV: MISSING
glVertexAttrib3fNV: MISSING
glVertexAttrib3fvNV: MISSING
glVertexAttrib3sNV: MISSING
glVertexAttrib3svNV: MISSING
glVertexAttrib4dNV: MISSING
glVertexAttrib4dvNV: MISSING
glVertexAttrib4fNV: MISSING
glVertexAttrib4fvNV: MISSING
glVertexAttrib4sNV: MISSING
glVertexAttrib4svNV: MISSING
glVertexAttrib4ubNV: MISSING
glVertexAttrib4ubvNV: MISSING
glVertexAttribPointerNV: MISSING
glVertexAttribs1dvNV: MISSING
glVertexAttribs1fvNV: MISSING
glVertexAttribs1svNV: MISSING
glVertexAttribs2dvNV: MISSING
glVertexAttribs2fvNV: MISSING
glVertexAttribs2svNV: MISSING
glVertexAttribs3dvNV: MISSING
glVertexAttribs3fvNV: MISSING
glVertexAttribs3svNV: MISSING
glVertexAttribs4dvNV: MISSING
glVertexAttribs4fvNV: MISSING
glVertexAttribs4svNV: MISSING
glVertexAttribs4ubvNV: MISSING
GL_NV_vertex_program1_1: MISSING
------------------------
GL_NV_vertex_program2: MISSING
----------------------
GL_NV_vertex_program2_option: OK
-----------------------------
GL_NV_vertex_program3: OK
----------------------
GL_NV_vertex_program4: MISSING
----------------------
GL_NV_video_capture: MISSING
--------------------
glBeginVideoCaptureNV: MISSING
glBindVideoCaptureStreamBufferNV: MISSING
glBindVideoCaptureStreamTextureNV: MISSING
glEndVideoCaptureNV: MISSING
glGetVideoCaptureStreamdvNV: MISSING
glGetVideoCaptureStreamfvNV: MISSING
glGetVideoCaptureStreamivNV: MISSING
glGetVideoCaptureivNV: MISSING
glVideoCaptureNV: MISSING
glVideoCaptureStreamParameterdvNV: MISSING
glVideoCaptureStreamParameterfvNV: MISSING
glVideoCaptureStreamParameterivNV: MISSING
GL_NV_viewport_array: MISSING
---------------------
glDepthRangeArrayfvNV: MISSING
glDepthRangeIndexedfNV: MISSING
glDisableiNV: MISSING
glEnableiNV: MISSING
glGetFloati_vNV: MISSING
glIsEnablediNV: MISSING
glScissorArrayvNV: MISSING
glScissorIndexedNV: MISSING
glScissorIndexedvNV: MISSING
glViewportArrayvNV: MISSING
glViewportIndexedfNV: MISSING
glViewportIndexedfvNV: MISSING
GL_NV_viewport_array2: MISSING
----------------------
GL_NV_viewport_swizzle: MISSING
-----------------------
glViewportSwizzleNV: MISSING
GL_OES_byte_coordinates: MISSING
------------------------
GL_OML_interlace: MISSING
-----------------
GL_OML_resample: MISSING
----------------
GL_OML_subsample: MISSING
-----------------
GL_OVR_multiview: MISSING
-----------------
glFramebufferTextureMultiviewOVR: MISSING
GL_OVR_multiview2: MISSING
------------------
GL_OVR_multiview_multisampled_render_to_texture: MISSING
------------------------------------------------
glFramebufferTextureMultisampleMultiviewOVR: MISSING
GL_PGI_misc_hints: MISSING
------------------
GL_PGI_vertex_hints: MISSING
--------------------
GL_QCOM_alpha_test: MISSING
-------------------
glAlphaFuncQCOM: MISSING
GL_QCOM_binning_control: MISSING
------------------------
GL_QCOM_driver_control: MISSING
-----------------------
glDisableDriverControlQCOM: MISSING
glEnableDriverControlQCOM: MISSING
glGetDriverControlStringQCOM: MISSING
glGetDriverControlsQCOM: MISSING
GL_QCOM_extended_get: MISSING
---------------------
glExtGetBufferPointervQCOM: MISSING
glExtGetBuffersQCOM: MISSING
glExtGetFramebuffersQCOM: MISSING
glExtGetRenderbuffersQCOM: MISSING
glExtGetTexLevelParameterivQCOM: MISSING
glExtGetTexSubImageQCOM: MISSING
glExtGetTexturesQCOM: MISSING
glExtTexObjectStateOverrideiQCOM: MISSING
GL_QCOM_extended_get2: MISSING
----------------------
glExtGetProgramBinarySourceQCOM: MISSING
glExtGetProgramsQCOM: MISSING
glExtGetShadersQCOM: MISSING
glExtIsProgramBinaryQCOM: MISSING
GL_QCOM_framebuffer_foveated: MISSING
-----------------------------
glFramebufferFoveationConfigQCOM: MISSING
glFramebufferFoveationParametersQCOM: MISSING
GL_QCOM_perfmon_global_mode: MISSING
----------------------------
GL_QCOM_shader_framebuffer_fetch_noncoherent: MISSING
---------------------------------------------
glFramebufferFetchBarrierQCOM: MISSING
GL_QCOM_tiled_rendering: MISSING
------------------------
glEndTilingQCOM: MISSING
glStartTilingQCOM: MISSING
GL_QCOM_writeonly_rendering: MISSING
----------------------------
GL_REGAL_ES1_0_compatibility: MISSING
-----------------------------
glAlphaFuncx: MISSING
glClearColorx: MISSING
glClearDepthx: MISSING
glColor4x: MISSING
glDepthRangex: MISSING
glFogx: MISSING
glFogxv: MISSING
glFrustumf: MISSING
glFrustumx: MISSING
glLightModelx: MISSING
glLightModelxv: MISSING
glLightx: MISSING
glLightxv: MISSING
glLineWidthx: MISSING
glLoadMatrixx: MISSING
glMaterialx: MISSING
glMaterialxv: MISSING
glMultMatrixx: MISSING
glMultiTexCoord4x: MISSING
glNormal3x: MISSING
glOrthof: MISSING
glOrthox: MISSING
glPointSizex: MISSING
glPolygonOffsetx: MISSING
glRotatex: MISSING
glSampleCoveragex: MISSING
glScalex: MISSING
glTexEnvx: MISSING
glTexEnvxv: MISSING
glTexParameterx: MISSING
glTranslatex: MISSING
GL_REGAL_ES1_1_compatibility: MISSING
-----------------------------
glClipPlanef: MISSING
glClipPlanex: MISSING
glGetClipPlanef: MISSING
glGetClipPlanex: MISSING
glGetFixedv: MISSING
glGetLightxv: MISSING
glGetMaterialxv: MISSING
glGetTexEnvxv: MISSING
glGetTexParameterxv: MISSING
glPointParameterx: MISSING
glPointParameterxv: MISSING
glPointSizePointerOES: MISSING
glTexParameterxv: MISSING
GL_REGAL_enable: MISSING
----------------
GL_REGAL_error_string: MISSING
----------------------
glErrorStringREGAL: MISSING
GL_REGAL_extension_query: MISSING
-------------------------
glGetExtensionREGAL: MISSING
glIsSupportedREGAL: MISSING
GL_REGAL_log: MISSING
-------------
glLogMessageCallbackREGAL: MISSING
GL_REGAL_proc_address: MISSING
----------------------
glGetProcAddressREGAL: MISSING
GL_REND_screen_coordinates: MISSING
---------------------------
GL_S3_s3tc: MISSING
-----------
GL_SGIS_clip_band_hint: MISSING
-----------------------
GL_SGIS_color_range: MISSING
--------------------
GL_SGIS_detail_texture: MISSING
-----------------------
glDetailTexFuncSGIS: MISSING
glGetDetailTexFuncSGIS: MISSING
GL_SGIS_fog_function: MISSING
---------------------
glFogFuncSGIS: MISSING
glGetFogFuncSGIS: MISSING
GL_SGIS_generate_mipmap: OK
------------------------
GL_SGIS_line_texgen: MISSING
--------------------
GL_SGIS_multisample: MISSING
--------------------
glSampleMaskSGIS: MISSING
glSamplePatternSGIS: MISSING
GL_SGIS_multitexture: MISSING
---------------------
glInterleavedTextureCoordSetsSGIS: MISSING
glSelectTextureCoordSetSGIS: MISSING
glSelectTextureSGIS: MISSING
glSelectTextureTransformSGIS: MISSING
GL_SGIS_pixel_texture: MISSING
----------------------
GL_SGIS_point_line_texgen: MISSING
--------------------------
GL_SGIS_shared_multisample: MISSING
---------------------------
glMultisampleSubRectPosSGIS: MISSING
GL_SGIS_sharpen_texture: MISSING
------------------------
glGetSharpenTexFuncSGIS: MISSING
glSharpenTexFuncSGIS: MISSING
GL_SGIS_texture4D: MISSING
------------------
glTexImage4DSGIS: MISSING
glTexSubImage4DSGIS: MISSING
GL_SGIS_texture_border_clamp: MISSING
-----------------------------
GL_SGIS_texture_edge_clamp: OK
---------------------------
GL_SGIS_texture_filter4: MISSING
------------------------
glGetTexFilterFuncSGIS: MISSING
glTexFilterFuncSGIS: MISSING
GL_SGIS_texture_lod: OK
--------------------
GL_SGIS_texture_select: MISSING
-----------------------
GL_SGIX_async: MISSING
--------------
glAsyncMarkerSGIX: MISSING
glDeleteAsyncMarkersSGIX: MISSING
glFinishAsyncSGIX: MISSING
glGenAsyncMarkersSGIX: MISSING
glIsAsyncMarkerSGIX: MISSING
glPollAsyncSGIX: MISSING
GL_SGIX_async_histogram: MISSING
------------------------
GL_SGIX_async_pixel: MISSING
--------------------
GL_SGIX_bali_g_instruments: MISSING
---------------------------
GL_SGIX_bali_r_instruments: MISSING
---------------------------
GL_SGIX_bali_timer_instruments: MISSING
-------------------------------
GL_SGIX_blend_alpha_minmax: MISSING
---------------------------
GL_SGIX_blend_cadd: MISSING
-------------------
GL_SGIX_blend_cmultiply: MISSING
------------------------
GL_SGIX_calligraphic_fragment: MISSING
------------------------------
GL_SGIX_clipmap: MISSING
----------------
GL_SGIX_color_matrix_accuracy: MISSING
------------------------------
GL_SGIX_color_table_index_mode: MISSING
-------------------------------
GL_SGIX_complex_polar: MISSING
----------------------
GL_SGIX_convolution_accuracy: MISSING
-----------------------------
GL_SGIX_cube_map: MISSING
-----------------
GL_SGIX_cylinder_texgen: MISSING
------------------------
GL_SGIX_datapipe: MISSING
-----------------
glAddressSpace: MISSING
glDataPipe: MISSING
GL_SGIX_decimation: MISSING
-------------------
GL_SGIX_depth_pass_instrument: MISSING
------------------------------
GL_SGIX_depth_texture: MISSING
----------------------
GL_SGIX_dvc: MISSING
------------
GL_SGIX_flush_raster: MISSING
---------------------
glFlushRasterSGIX: MISSING
GL_SGIX_fog_blend: MISSING
------------------
GL_SGIX_fog_factor_to_alpha: MISSING
----------------------------
GL_SGIX_fog_layers: MISSING
-------------------
glFogLayersSGIX: MISSING
glGetFogLayersSGIX: MISSING
GL_SGIX_fog_offset: MISSING
-------------------
GL_SGIX_fog_patchy: MISSING
-------------------
GL_SGIX_fog_scale: MISSING
------------------
GL_SGIX_fog_texture: MISSING
--------------------
glTextureFogSGIX: MISSING
GL_SGIX_fragment_lighting_space: MISSING
--------------------------------
GL_SGIX_fragment_specular_lighting: MISSING
-----------------------------------
glFragmentColorMaterialSGIX: MISSING
glFragmentLightModelfSGIX: MISSING
glFragmentLightModelfvSGIX: MISSING
glFragmentLightModeliSGIX: MISSING
glFragmentLightModelivSGIX: MISSING
glFragmentLightfSGIX: MISSING
glFragmentLightfvSGIX: MISSING
glFragmentLightiSGIX: MISSING
glFragmentLightivSGIX: MISSING
glFragmentMaterialfSGIX: MISSING
glFragmentMaterialfvSGIX: MISSING
glFragmentMaterialiSGIX: MISSING
glFragmentMaterialivSGIX: MISSING
glGetFragmentLightfvSGIX: MISSING
glGetFragmentLightivSGIX: MISSING
glGetFragmentMaterialfvSGIX: MISSING
glGetFragmentMaterialivSGIX: MISSING
GL_SGIX_fragments_instrument: MISSING
-----------------------------
GL_SGIX_framezoom: MISSING
------------------
glFrameZoomSGIX: MISSING
GL_SGIX_icc_texture: MISSING
--------------------
GL_SGIX_igloo_interface: MISSING
------------------------
glIglooInterfaceSGIX: MISSING
GL_SGIX_image_compression: MISSING
--------------------------
GL_SGIX_impact_pixel_texture: MISSING
-----------------------------
GL_SGIX_instrument_error: MISSING
-------------------------
GL_SGIX_interlace: MISSING
------------------
GL_SGIX_ir_instrument1: MISSING
-----------------------
GL_SGIX_line_quality_hint: MISSING
--------------------------
GL_SGIX_list_priority: MISSING
----------------------
GL_SGIX_mpeg1: MISSING
--------------
glAllocMPEGPredictorsSGIX: MISSING
glDeleteMPEGPredictorsSGIX: MISSING
glGenMPEGPredictorsSGIX: MISSING
glGetMPEGParameterfvSGIX: MISSING
glGetMPEGParameterivSGIX: MISSING
glGetMPEGPredictorSGIX: MISSING
glGetMPEGQuantTableubv: MISSING
glIsMPEGPredictorSGIX: MISSING
glMPEGPredictorSGIX: MISSING
glMPEGQuantTableubv: MISSING
glSwapMPEGPredictorsSGIX: MISSING
GL_SGIX_mpeg2: MISSING
--------------
GL_SGIX_nonlinear_lighting_pervertex: MISSING
-------------------------------------
glGetNonlinLightfvSGIX: MISSING
glGetNonlinMaterialfvSGIX: MISSING
glNonlinLightfvSGIX: MISSING
glNonlinMaterialfvSGIX: MISSING
GL_SGIX_nurbs_eval: MISSING
-------------------
GL_SGIX_occlusion_instrument: MISSING
-----------------------------
GL_SGIX_packed_6bytes: MISSING
----------------------
GL_SGIX_pixel_texture: MISSING
----------------------
glPixelTexGenSGIX: MISSING
GL_SGIX_pixel_texture_bits: MISSING
---------------------------
GL_SGIX_pixel_texture_lod: MISSING
--------------------------
GL_SGIX_pixel_tiles: MISSING
--------------------
GL_SGIX_polynomial_ffd: MISSING
-----------------------
glDeformSGIX: MISSING
glLoadIdentityDeformationMapSGIX: MISSING
GL_SGIX_quad_mesh: MISSING
------------------
glMeshBreadthSGIX: MISSING
glMeshStrideSGIX: MISSING
GL_SGIX_reference_plane: MISSING
------------------------
glReferencePlaneSGIX: MISSING
GL_SGIX_resample: MISSING
-----------------
GL_SGIX_scalebias_hint: MISSING
-----------------------
GL_SGIX_shadow: MISSING
---------------
GL_SGIX_shadow_ambient: MISSING
-----------------------
GL_SGIX_slim: MISSING
-------------
GL_SGIX_spotlight_cutoff: MISSING
-------------------------
GL_SGIX_sprite: MISSING
---------------
glSpriteParameterfSGIX: MISSING
glSpriteParameterfvSGIX: MISSING
glSpriteParameteriSGIX: MISSING
glSpriteParameterivSGIX: MISSING
GL_SGIX_subdiv_patch: MISSING
---------------------
GL_SGIX_subsample: MISSING
------------------
GL_SGIX_tag_sample_buffer: MISSING
--------------------------
glTagSampleBufferSGIX: MISSING
GL_SGIX_texture_add_env: MISSING
------------------------
GL_SGIX_texture_coordinate_clamp: MISSING
---------------------------------
GL_SGIX_texture_lod_bias: MISSING
-------------------------
GL_SGIX_texture_mipmap_anisotropic: MISSING
-----------------------------------
GL_SGIX_texture_multi_buffer: MISSING
-----------------------------
GL_SGIX_texture_phase: MISSING
----------------------
GL_SGIX_texture_range: MISSING
----------------------
GL_SGIX_texture_scale_bias: MISSING
---------------------------
GL_SGIX_texture_supersample: MISSING
----------------------------
GL_SGIX_vector_ops: MISSING
-------------------
glGetVectorOperationSGIX: MISSING
glVectorOperationSGIX: MISSING
GL_SGIX_vertex_array_object: MISSING
----------------------------
glAreVertexArraysResidentSGIX: MISSING
glBindVertexArraySGIX: MISSING
glDeleteVertexArraysSGIX: MISSING
glGenVertexArraysSGIX: MISSING
glIsVertexArraySGIX: MISSING
glPrioritizeVertexArraysSGIX: MISSING
GL_SGIX_vertex_preclip: MISSING
-----------------------
GL_SGIX_vertex_preclip_hint: MISSING
----------------------------
GL_SGIX_ycrcb: MISSING
--------------
GL_SGIX_ycrcb_subsample: MISSING
------------------------
GL_SGIX_ycrcba: MISSING
---------------
GL_SGI_color_matrix: MISSING
--------------------
GL_SGI_color_table: MISSING
-------------------
glColorTableParameterfvSGI: MISSING
glColorTableParameterivSGI: MISSING
glColorTableSGI: MISSING
glCopyColorTableSGI: MISSING
glGetColorTableParameterfvSGI: MISSING
glGetColorTableParameterivSGI: MISSING
glGetColorTableSGI: MISSING
GL_SGI_complex: MISSING
---------------
GL_SGI_complex_type: MISSING
--------------------
GL_SGI_fft: MISSING
-----------
glGetPixelTransformParameterfvSGI: MISSING
glGetPixelTransformParameterivSGI: MISSING
glPixelTransformParameterfSGI: MISSING
glPixelTransformParameterfvSGI: MISSING
glPixelTransformParameteriSGI: MISSING
glPixelTransformParameterivSGI: MISSING
glPixelTransformSGI: MISSING
GL_SGI_texture_color_table: MISSING
---------------------------
GL_SUNX_constant_data: MISSING
----------------------
glFinishTextureSUNX: MISSING
GL_SUN_convolution_border_modes: MISSING
--------------------------------
GL_SUN_global_alpha: MISSING
--------------------
glGlobalAlphaFactorbSUN: MISSING
glGlobalAlphaFactordSUN: MISSING
glGlobalAlphaFactorfSUN: MISSING
glGlobalAlphaFactoriSUN: MISSING
glGlobalAlphaFactorsSUN: MISSING
glGlobalAlphaFactorubSUN: MISSING
glGlobalAlphaFactoruiSUN: MISSING
glGlobalAlphaFactorusSUN: MISSING
GL_SUN_mesh_array: MISSING
------------------
GL_SUN_read_video_pixels: MISSING
-------------------------
glReadVideoPixelsSUN: MISSING
GL_SUN_slice_accum: MISSING
-------------------
GL_SUN_triangle_list: MISSING
---------------------
glReplacementCodePointerSUN: MISSING
glReplacementCodeubSUN: MISSING
glReplacementCodeubvSUN: MISSING
glReplacementCodeuiSUN: MISSING
glReplacementCodeuivSUN: MISSING
glReplacementCodeusSUN: MISSING
glReplacementCodeusvSUN: MISSING
GL_SUN_vertex: MISSING
--------------
glColor3fVertex3fSUN: MISSING
glColor3fVertex3fvSUN: MISSING
glColor4fNormal3fVertex3fSUN: MISSING
glColor4fNormal3fVertex3fvSUN: MISSING
glColor4ubVertex2fSUN: MISSING
glColor4ubVertex2fvSUN: MISSING
glColor4ubVertex3fSUN: MISSING
glColor4ubVertex3fvSUN: MISSING
glNormal3fVertex3fSUN: MISSING
glNormal3fVertex3fvSUN: MISSING
glReplacementCodeuiColor3fVertex3fSUN: MISSING
glReplacementCodeuiColor3fVertex3fvSUN: MISSING
glReplacementCodeuiColor4fNormal3fVertex3fSUN: MISSING
glReplacementCodeuiColor4fNormal3fVertex3fvSUN: MISSING
glReplacementCodeuiColor4ubVertex3fSUN: MISSING
glReplacementCodeuiColor4ubVertex3fvSUN: MISSING
glReplacementCodeuiNormal3fVertex3fSUN: MISSING
glReplacementCodeuiNormal3fVertex3fvSUN: MISSING
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN: MISSING
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN: MISSING
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN: MISSING
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN: MISSING
glReplacementCodeuiTexCoord2fVertex3fSUN: MISSING
glReplacementCodeuiTexCoord2fVertex3fvSUN: MISSING
glReplacementCodeuiVertex3fSUN: MISSING
glReplacementCodeuiVertex3fvSUN: MISSING
glTexCoord2fColor3fVertex3fSUN: MISSING
glTexCoord2fColor3fVertex3fvSUN: MISSING
glTexCoord2fColor4fNormal3fVertex3fSUN: MISSING
glTexCoord2fColor4fNormal3fVertex3fvSUN: MISSING
glTexCoord2fColor4ubVertex3fSUN: MISSING
glTexCoord2fColor4ubVertex3fvSUN: MISSING
glTexCoord2fNormal3fVertex3fSUN: MISSING
glTexCoord2fNormal3fVertex3fvSUN: MISSING
glTexCoord2fVertex3fSUN: MISSING
glTexCoord2fVertex3fvSUN: MISSING
glTexCoord4fColor4fNormal3fVertex4fSUN: MISSING
glTexCoord4fColor4fNormal3fVertex4fvSUN: MISSING
glTexCoord4fVertex4fSUN: MISSING
glTexCoord4fVertex4fvSUN: MISSING
GL_WIN_phong_shading: MISSING
---------------------
GL_WIN_scene_markerXXX: MISSING
-----------------------
GL_WIN_specular_fog: MISSING
--------------------
GL_WIN_swap_hint: MISSING
-----------------
glAddSwapHintRectWIN: MISSING
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