A Pen by Naveed Ahmad on CodePen.
Created
April 18, 2014 05:09
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A Pen by Naveed Ahmad.
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<div id="container"></div> | |
<div id="info">Type some text and hit enter. Click to draw waves.</div> |
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//REF: http://www.mrdoob.com/lab/javascript/effects/water/02/ | |
var QUALITY_X = 6, QUALITY_Y = 3, | |
WIDTH = Math.floor(window.innerWidth / QUALITY_X), HEIGHT = Math.floor(window.innerHeight / QUALITY_Y), SIZE = WIDTH * HEIGHT, | |
HEIGHT_HALF = Math.floor(HEIGHT / 2), | |
TEXT_OFFSETY = Math.floor((HEIGHT - 64) / 2), | |
context, image, data, | |
buffer1, buffer2, tempbuffer, | |
canvasHeightMap, contextHeightMap, imageHeightMap, dataHeightMap, | |
canvasText, contextText, imageText, dataText, | |
input, text, | |
isUserInteracting, pointers; | |
init(); | |
setInterval(loop, 1000 / 60); | |
function init() { | |
var container, canvas; | |
container = document.getElementById('container'); | |
// input box | |
input = document.createElement("input"); | |
input.id="text" | |
input.type = "text"; | |
input.value = "Type"; | |
input.style.position = "absolute"; | |
input.style.top = "10px"; | |
input.style.left = "10px"; | |
input.style.opacity = "0"; | |
container.appendChild(input); | |
input.focus(); | |
// Height Map (Water) | |
canvasHeightMap = document.createElement("canvas"); | |
canvasHeightMap.width = WIDTH; | |
canvasHeightMap.height = HEIGHT; | |
contextHeightMap = canvasHeightMap.getContext("2d"); | |
imageHeightMap = contextHeightMap.getImageData(0, 0, WIDTH, HEIGHT); | |
dataHeightMap = imageHeightMap.data | |
buffer1 = []; | |
buffer2 = []; | |
for (var i = 0; i < SIZE; i ++) { | |
buffer1[i] = 128; | |
buffer2[i] = 128; | |
} | |
// Text | |
canvasText = document.createElement("canvas"); | |
canvasText.width = WIDTH; | |
canvasText.height = 128; | |
contextText = canvasText.getContext("2d"); | |
contextText.font = "80px Helvetica"; | |
contextText.fillStyle = "rgb(255, 0, 0)"; | |
contextText.textAlign = "center"; | |
// Output (Parallax) | |
canvas = document.createElement("canvas"); | |
canvas.width = WIDTH; | |
canvas.height = HEIGHT; | |
canvas.style.width = window.innerWidth + "px"; | |
canvas.style.height = window.innerHeight + "px"; | |
container.appendChild(canvas); | |
context = canvas.getContext ("2d"); | |
context.fillStyle = "rgb(255,255,0)"; | |
context.fillRect(0, 0, WIDTH, HEIGHT); | |
image = context.getImageData(0, 0, WIDTH, HEIGHT); | |
data = image.data; | |
container.addEventListener('mousedown', onDocumentMouseDown, false); | |
container.addEventListener('mousemove', onDocumentMouseMove, false); | |
container.addEventListener('mouseup', onDocumentMouseUp, false); | |
container.addEventListener('mouseout', onDocumentMouseOut, false); | |
container.addEventListener('touchstart', onDocumentTouchStart, false); | |
container.addEventListener('touchmove', onDocumentTouchMove, false); | |
container.addEventListener('touchend', onDocumentTouchEnd, false); | |
container.addEventListener('keypress', onDocumentKeyPress, false); | |
} | |
// Event Handlers | |
function onDocumentMouseDown(event) { | |
event.preventDefault(); | |
isUserInteracting = true; | |
input.focus(); | |
pointers = [[event.clientX / QUALITY_X, event.clientY / QUALITY_Y]]; | |
} | |
function onDocumentMouseMove(event) { | |
pointers = [[event.clientX / QUALITY_X, event.clientY / QUALITY_Y]]; | |
} | |
function onDocumentMouseUp(event) { | |
isUserInteracting = false; | |
} | |
function onDocumentMouseOut(event) { | |
isUserInteracting = false; | |
} | |
function onDocumentTouchStart(event) { | |
isUserInteracting = true; | |
event.preventDefault(); | |
pointers = []; | |
for (var i = 0; i < event.touches.length; i++) { | |
pointers.push([event.touches[i].pageX / QUALITY_X, event.touches[i].pageY / QUALITY_Y]); | |
} | |
} | |
function onDocumentTouchMove(event) { | |
event.preventDefault(); | |
pointers = []; | |
for (var i = 0; i < event.touches.length; i++) { | |
pointers.push([event.touches[i].pageX / QUALITY_X, event.touches[i].pageY / QUALITY_Y]); | |
} | |
} | |
function onDocumentTouchEnd(event) { | |
event.preventDefault(); | |
isUserInteracting = false; | |
} | |
function onDocumentKeyPress(event) { | |
switch(event.keyCode) { | |
case 13: | |
input.value = ""; | |
break; | |
} | |
} | |
// | |
function emit(x, y) { | |
buffer1[Math.floor(x) + (Math.floor(y + 40) * WIDTH)] = 256; | |
} | |
function writeText(string) { | |
text = string; | |
contextText.clearRect(0, 0, WIDTH, 128); | |
contextText.fillText(string, WIDTH / 2, 63); | |
imageText = contextText.getImageData(0, 0, WIDTH, 128); | |
dataText = imageText.data; | |
} | |
function processText() { | |
for(y = 0; y < 128; y++) { | |
for(x = 0; x < WIDTH; x++) { | |
if (dataText[(x + y * WIDTH) * 4] > 0) { | |
emit(x, y + TEXT_OFFSETY); | |
} | |
} | |
} | |
} | |
function loop() { | |
var x, y, yz, pixel, index, indices; | |
if (isUserInteracting) { | |
for (var i = 0; i < pointers.length; i++) { | |
emit(pointers[i][0], pointers[i][1]); | |
} | |
} | |
// Water | |
var pixel, iMax = (WIDTH * HEIGHT) - WIDTH; | |
for (var i = WIDTH; i < iMax; i++) { | |
pixel = ((buffer1[i - 1] + buffer1[i + 1] + buffer1[i - WIDTH] + buffer1[i + WIDTH]) >> 1) - buffer2[i]; | |
buffer2[i] = pixel -= (pixel - 128) >> 4; | |
dataHeightMap[i * 4] = pixel > 255 ? 255 : pixel < 0 ? 0 : pixel; | |
} | |
tempbuffer = buffer1; | |
buffer1 = buffer2; | |
buffer2 = tempbuffer; | |
// Text | |
if (text != input.value) { | |
writeText(input.value); | |
} | |
processText(); | |
// Parallax | |
// Thx: http://pixelero.wordpress.com/2009/07/05/belousovzhabotinsky-with-perspective/ | |
indices = []; | |
for(x = 0; x < WIDTH; x++) { | |
levels = []; pixels = []; | |
for(y = 0; y < HEIGHT; y++) { | |
index = indices[y] = (x + y * WIDTH) * 4; | |
pixels[y] = dataHeightMap[index]; | |
levels[y - (dataHeightMap[index] * HEIGHT >> 10) ] = y; | |
} | |
for(y = 0, yz = -1; y < HEIGHT; y++) { | |
pixels[y] = levels[y] > yz ? pixel = pixels[yz = levels[y]] : pixel; | |
index = indices[y]; | |
data[index + 1] = pixel - 64 + (y >> 2); | |
data[index + 2] = pixel - 32 + (y >> 2); | |
} | |
} | |
context.putImageData(image, 0, 0); | |
} | |
function bubble(){ | |
x=parseInt(Math.random(300)*1000); | |
y=parseInt(Math.random(300)*1000); | |
emit(x,y); | |
} | |
setInterval(bubble, 100); | |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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#container{ | |
width: 100%; | |
height: 100%; | |
} | |
#container canvas{ | |
width: 100%; | |
height: 100%; | |
} |
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