slmgr /ipk your_license_keyReplace your_license_key with following volumn license keys according to Windows Edition:
Here we create the master key. We want only Certify capability: we use the master key only to create the subkeys, Sign - Encrypt - Authenticate capabilities will be assigned to the subkeys.
Run the following command to start the master key generation process. Select the set your own capabilities creation process (type 8)
▶ gpg --full-generate-key --expert
gpg (GnuPG) 2.2.9; Copyright (C) 2018 Free Software Foundation, Inc.
This gist is almost entirely not unlike Derek Seaman's awesome blog:
Proxmox VE 8: Windows 11 vGPU (VT-d) Passthrough with Intel Alder Lake
As such please refer to that for pictures, here i will capture the command lines I used as i sequence the commands a little differently so it makes more logic to me.
This gists assumes you are not running ZFS and are not passing any other PCIE devices (as both of these can require addtional steps - see Derek's blog for more info)
Note:i made no changes to the BIOS defaults on the Intel Nuc 13th Gen. This just worked as-is.
| ### Basic ### | |
| # The directory to store the downloaded file. | |
| dir=${HOME}/Downloads | |
| # Downloads the URIs listed in FILE. | |
| input-file=${HOME}/.aria2/aria2.session | |
| # Save error/unfinished downloads to FILE on exit. | |
| save-session=${HOME}/.aria2/aria2.session | |
| # Save error/unfinished downloads to a file specified by --save-session option every SEC seconds. If 0 is given, file will be saved only when aria2 exits. Default: 0 | |
| save-session-interval=60 | |
| # Set the maximum number of parallel downloads for every queue item. See also the --split option. Default: 5 |
adb is the Android CLI tool with which you can interact with your android device, from your PC
You must enable developer mode (tap 7 times on the build version in parameters) and install adb on your PC.
Don't hesitate to read comments, there is useful tips, thanks guys for this !
| #!/bin/bash | |
| # Script adb+ | |
| # Run any command adb provides on all your currently connected devices, | |
| # Or prompt to select one device | |
| showHelp() { | |
| echo "Usage: adb+ [-a] <command>" | |
| echo " -h: show help" | |
| echo " -a: run command on all device" | |
| echo " command: normal adb commands" |
| // Copyright 2014 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| /// Flutter code sample for [LayoutBuilder]. | |
| import 'package:flutter/material.dart'; | |
| void main() => runApp(const LayoutBuilderExample()); |
| // Copyright 2014 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| import 'package:flutter/material.dart'; | |
| void main() { | |
| runApp(const MainApp()); | |
| } |
| local M = {} | |
| local uv = vim.loop | |
| local fn = vim.fn | |
| local api = vim.api | |
| function password() | |
| fn.inputsave() | |
| local user = fn.expand("$USER") | |
| local pw = fn.inputsecret(string.format("password for %s: ", user)) |
Below is a list of open source games and game-related projects that can be found on GitHub - old school text adventures, educational games, 8-bit platform games, browser-based games, indie games, GameJam projects, add-ons/maps/hacks/plugins for commercial games, libraries, frameworks, engines, you name it.
If you'd like to add a repository to the list, please create an Issue, or fork this repository and submit a pull request.
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