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In August 2007 a hacker found a way to expose the PHP source code on facebook.com. He retrieved two files and then emailed them to me, and I wrote about the issue:
Git pre-commit hook that detects if the developer forget to remove all the javascript console.log before commit.
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React DOM automatically supports profiling in development mode for v16.5+, but since profiling adds some small additional overhead it is opt-in for production mode. This gist explains how to opt-in.
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React recently introduced an experimental profiler API. After discussing this API with several teams at Facebook, one common piece of feedback was that the performance information would be more useful if it could be associated with the events that caused the application to render (e.g. button click, XHR response). Tracing these events (or "interactions") would enable more powerful tooling to be built around the timing information, capable of answering questions like "What caused this really slow commit?" or "How long does it typically take for this interaction to update the DOM?".
With version 16.4.3, React added experimental support for this tracing by way of a new NPM package, scheduler. However the public API for this package is not yet finalized and will likely change with upcoming minor releases, so it should be used with caution.
TL;DR: play as long as you can without help, until you get frustrated. At that point, the recommended region order helps a lot without spoiling anything but region names. If you can't find the next region, the world map (only showing region connections, no detail) will tell you what direction to look in.
Rain World is a masterpiece — equal parts metroidvania, movement puzzler, immersive rat in Manhattan sim — but its strangeness makes it hard to appreciate. Some things that turned players andreviewers off were fixed in [patches](https:/
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Putting cryptographic primitives together is a lot like putting a jigsaw
puzzle together, where all the pieces are cut exactly the same way, but there
is only one correct solution. Thankfully, there are some projects out there
that are working hard to make sure developers are getting it right.
The following advice comes from years of research from leading security
researchers, developers, and cryptographers. This Gist was [forked from Thomas
Ptacek's Gist][1] to be more readable. Additions have been added from
While I'm learning how to use Nginx, I was instructed to update the server_names_hash_bucket_size (/etc/nginx/nginx.conf) value from 32 to 64, but I don't understand why should I increase the value to 64.
Because cross-compiling binaries for Windows is easier than building natively
Because cross-compiling binaries for Windows is easier than building natively
I want Microsoft to do better, want Windows to be a decent development platform-and yet, I constantly see Microsoft playing the open source game: advertising how open-source and developer friendly they are - only to crush developers under the heel of the corporate behemoth's boot.
The people who work at Microsoft are amazing, kind, talented individuals. This is aimed at the company's leadership, who I feel has on many occassions crushed myself and other developers under. It's a plea for help.
The source of truth for the 'open source' C#, C++, Rust, and other Windows SDKs is proprietary
You probably haven't heard of it before, but if you've ever used win32 API bindings in C#, C++, Rust, or other languages, odds are they were generated from a repository called microsoft/win32metadata.