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March 15, 2022 07:32
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Property Damage (PuzzleScript Script)
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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title Property Damage | |
author Bert of Wibi | |
homepage www.puzzlescript.net | |
flickscreen 6x7 | |
verbose_logging | |
norestart | |
======== | |
OBJECTS | |
======== | |
Background | |
lightgreen green | |
11111 | |
01111 | |
11101 | |
11111 | |
10111 | |
Target | |
darkblue | |
..... | |
.000. | |
.0.0. | |
.000. | |
..... | |
Wall | |
brown darkbrown | |
00010 | |
11111 | |
01000 | |
11111 | |
00010 | |
( | |
Player | |
black orange white blue | |
.000. | |
.111. | |
22222 | |
.333. | |
.3.3. | |
) | |
PlayerD | |
black orange white blue | |
..... | |
.000. | |
30003 | |
.111. | |
.2.2. | |
PlayerU | |
black orange white blue | |
.2.2. | |
.111. | |
30003 | |
.000. | |
..... | |
PlayerR | |
black orange white blue | |
..3.. | |
.0012 | |
.001. | |
.0012 | |
..3.. | |
PlayerL | |
black orange white blue | |
..3.. | |
2100. | |
.100. | |
2100. | |
..3.. | |
Crate | |
orange | |
00000 | |
0...0 | |
0...0 | |
0...0 | |
00000 | |
Crack | |
Black | |
..0.. | |
00... | |
..00. | |
..0.0 | |
..0.. | |
doMine | |
transparent | |
turned | |
transparent | |
wasHere | |
red | |
..... | |
..... | |
..0.. | |
..... | |
..... | |
inventorystart | |
pink | |
inventorybound | |
red | |
inventoryspace | |
blue | |
goal | |
black white | |
01010 | |
10101 | |
01010 | |
10101 | |
01010 | |
wraparound | |
purple | |
bubble | |
blue white | |
.000. | |
0.1.0 | |
01..0 | |
0...0 | |
.000. | |
pop | |
blue | |
0...0 | |
.0.0. | |
..... | |
.0.0. | |
0...0 | |
======= | |
LEGEND | |
======= | |
. = Background | |
# = Wall | |
P = PlayerD | |
G = Goal | |
* = Crate | |
@ = Crate and Target | |
O = Target | |
I = inventorystart and inventoryspace | |
B = inventorybound | |
S = inventoryspace | |
_ = wraparound | |
! = bubble | |
? = bubble and target | |
Solid = wall or crate or bubble | |
Player = PlayerD or PlayerU or PlayerR or PlayerL | |
spacefiller = crate or bubble | |
pushable = crate or bubble | |
======= | |
SOUNDS | |
======= | |
Crate move 36772507 | |
crack create 77046502 | |
bubble destroy 55705504 | |
(bubble destroy 50224500) | |
sfx1 8605102 | |
sfx2 67131102 | |
================ | |
COLLISIONLAYERS | |
================ | |
Background | |
Target, inventoryspace, goal | |
inventorystart, pop | |
Player, Wall, Crate, bubble, inventorybound, wraparound | |
Crack | |
domine | |
washere | |
turned | |
====== | |
RULES | |
====== | |
[player] -> [player washere] | |
left [action player] [washere] [inventorystart|no wraparound] -> [action player] [action washere] [inventorystart|] | |
up [action playerU|no solid] [action washere] -> [action PlayerU|] [] | |
down [action playerd|no solid] [action washere] -> [action Playerd|] [] | |
left [action playerl|no solid] [action washere] -> [action Playerl|] [] | |
right [action playerr|no solid] [action washere] -> [action Playerr|] [] | |
[action Player] [washere] -> [Player] [washere] | |
left [action Player stationary Background] [inventorystart|] -> [action player action Background] [|inventorystart] | |
up [action playerU|] [inventorystart solid] -> [PlayerU|solid] [inventorystart] sfx2 | |
down [action playerd|] [inventorystart solid] -> [Playerd|solid] [inventorystart] sfx2 | |
left [action playerl|] [inventorystart solid] -> [Playerl|solid] [inventorystart] sfx2 | |
right [action playerr|] [inventorystart solid] -> [Playerr|solid] [inventorystart] sfx2 | |
[up player no PlayerU] -> [up PlayerU turned] | |
[down player no PlayerD] -> [down Playerd turned] | |
[left player no PlayerL] -> [left Playerl turned] | |
[right player no PlayerR] -> [right Playerr turned] | |
[> player|solid] -> [> player|domine solid] | |
( | |
up [action playeru|solid] -> [playeru|domine] | |
down [action playerd|solid] -> [playerd|domine] | |
left [action playerl|solid] -> [playerl|domine] | |
right[action playerr|solid] -> [playerr|domine] | |
) | |
[ > Player | pushable ] -> [ > Player | > pushable ] | |
[> Crate Crack] -> [> Crate > Crack] | |
[> Crack|solid] -> [crack|solid] | |
[> crack|inventorybound] -> [crack|inventorybound] | |
late [pop] -> [] | |
late [bubble domine] [turned] [washere] -> [pop] [turned] [washere] | |
late [bubble domine] [washere] -> [pop] [] | |
late right [solid crack domine] [inventorystart|inventorybound] -> [solid crack] [inventorystart|inventorybound] message i can only hold 9 things, got to place some | |
(the message above never shows due to 232 canceling!) | |
late right [solid crack domine] [turned] [inventorystart|no inventorybound] -> [] [turned] [solid|inventorystart] sfx1 | |
late right [solid crack domine] [player washere] [inventorystart|no inventorybound] -> [] [player] [solid|inventorystart] sfx1 | |
late right [solid crack domine] [inventorystart|no inventorybound] -> [] [solid|inventorystart] sfx1 (above 2 lines *should* cover all cases) | |
late [solid domine] [turned] -> [solid crack] [turned] | |
late [solid domine] [player washere] -> [solid crack] [player] | |
late [solid domine] -> [solid crack] (above 2 lines *should* cover all cases) | |
late [player washere] -> cancel | |
late [washere] -> [] | |
late [domine] -> [] | |
late [turned] -> [] | |
( | |
late right [wraparound|solid|...||wraparound] | |
) | |
============== | |
WINCONDITIONS | |
============== | |
all Target on spacefiller | |
all player on goal | |
some goal | |
======= | |
LEVELS | |
======= | |
ggb......... | |
ggb.....#.#. | |
bgb.b....... | |
.bbb...#...# | |
..b.....###. | |
............ | |
............ | |
#........!o# | |
bb!!bbbbbbbb | |
!!!!!!!!!!!! | |
!!!!!!!!!!!! | |
!!!!!!!!!!!! | |
bbbbbbbb!!bb | |
#..........# | |
############ | |
#....##....# | |
#.ooo##!!!.# | |
#..........# | |
#.ooo##!!!.# | |
#....##....# | |
############ | |
..####..#### | |
..#o.#..#..# | |
###..####..# | |
#...o##...!# | |
#....##.!..# | |
###..####..# | |
..####..#### | |
......###### | |
.####.#!..!# | |
o#.!#.#o!!o# | |
.#..#.#.!!.# | |
.#!.#o#o!!o# | |
.####.#!..!# | |
......###### | |
######..#### | |
#....#..#o.# | |
#..#.####..# | |
#.?!.##...?# | |
#.?o.##.!..# | |
#....####..# | |
######..#### | |
#..........# | |
bbbbbbbb@@bb | |
@@@@@@@@@@@@ | |
@@@@@@@@@@@@ | |
@@@@@@@@@@@@ | |
bb@@bbbbbbbb | |
#..........# | |
############ | |
#....##....# | |
#.***##ooo.# | |
#..........# | |
#.***##ooo.# | |
#....##....# | |
############ | |
####..####.. | |
#..#..#.o#.. | |
#..####..### | |
#*...##o...# | |
#..*.##....# | |
#..####..### | |
####..####.. | |
######...... | |
#*..*#.####. | |
#o**o#.#*.#o | |
#.**.#.#..#. | |
#o**o#o#.*#. | |
#*..*#.####. | |
######...... | |
####..###### | |
#.o#..#....# | |
#..####.#..# | |
#@p..##.*@.# | |
#..*.##.o@.# | |
#g.####....# | |
####..###### | |
bbbbbbbbbbbb | |
isssssssssb. | |
( | |
############ | |
#....##....# | |
#....##....# | |
#....##....# | |
#....##....# | |
#....##....# | |
############ | |
bbbbbbbbbbbb | |
isssssssssb. | |
) |
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