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On Riven

What constitutes a Riven-like? The "Berlin" interpretation — @Johnicholas

What design principles were you paying attention to that I am missing?

I've built this as a way to organize and visualize the sites I was working on. It's not designed to have any kind of drag-drop interface, but instead, to have the graph object code on one side, and the rendered resulting graph on the other. Riven is not really designed for interaction design, or real time projects even tho it could. Ideally, nodes should not preserve any of the data, but only be operating on the input it receives.

Do you think that signal is central, crucially important or a wart?


For Josh Castle

You seem very stable mentally and emotionally, at least from the outside. Is that an accurate perception? Or is that just how you appear through the lens of social media?

It's possible that I am, but the way I see it, I might have less of an emotional dynamic range than some people, I definitely also oscillate between better and worse moods, but less intense highs and lows.

You track lots of things about yourself; do you also track your mood? And do you make an effort to fight it or to stabilize it, or do you just try to "go with the flow" and let your mood dictate your workflow?

I don't track my moods, but as my moods usually follow my tracked input/output, so moods can be inferred. I am happiest when I get to dedicate myself fully to any one task. So, that being said, tracking the way I do, can be seen as stabilizing my moods? I never have professional frustration, and I can very easily imagine that affecting my moods. To go with the flow, you have to be able to see the fl


For Hannah

Your creative output spans several disciplines - a big reason why I enjoy your work - while a goal of yours is preventing multi-tasking. Can you define what unproductive multi-tasking looks like to you vs. what have you found to be a productive way to shift your focus from one discipline to another?

It comes down to scope and granularity. The ideal focused work to me is a session of 25:00 pomodoro. Undistracted, focusing on a single task, with a single tool, undisturbed. Then, throughout the day, the relationship between each of the pomodoros, would be done for a singular project.

An unproductive multi-tasking day, would include interrupted sessions of pomodoros, over multiple unrelated projects.

In your tracking, I like that you differentiate between focused input, like listening to music, and output, like performing music. How do you decide what is an appropriate output of something you are curious about and what's your process like to allocate the right about time towards it?


For Kormyen

How does your horaire logging work if you work on multiple projects, or multiple sectors in one day?

One of the goals of Horaire is to limit multitasking, I do one thing only, one sector, all day. If you don't care to multi-task, you could use a timestamp alongside your logs.

Like if you spent a day hiking, listening to philosophy podcasts and meditating.

These are all sources of input.


For Somnius

I’m thinking of trying to go vegan, and am giving it somewhat of an attempt after being inspired by you & Rekka. If you feel comfortable, would you mind telling me the reasons that led to you deciding to do so, and how long you’ve been vegan?

Rekka and I both had different reasons to turn our diet to an entirely plant-based one. Rekka did the switch faster than I could, so I shall only speak of my own choices.

I was vegetarian for almost 10 years, when we stumbled on The China Study, it initiated a train of thought that would concretize into turning vegan shortly after — But I first had to fully internalise that data to actually apply it. At the time, I was beginning to increasingly question my choices and to validate them against some data or another. Learning about the phisiological changes of consuming meat and dairy, between the China Study and, it became more obvious that my dietary choices did not align with m


For Anxl

What’s the biggest misconception people have about your work – that drives you mad?

I have the sense that some may think that I work more than I actually do. I've ran into people blinded by the apparent output, and whom worked themselves up to an unreal expectation of productivity. I've ran into this interesting problem where, the more data I made public, and the more explicit it is that I really only seldom actually sit to do deep work, the less people read the numbers, and blindly presupose that I must be at it endlessly, tirelessly each day of every week.

You mentioned that you always set up the purpose of the next day; but do you also set up experimentation spaces?

Of course, they go hand in hand. I usually begin by experimenting as part of the process. You can see my development workflow here, and it seems to pretty much the same for any project. Maybe I should graph the different ratios for each task, and see how much time I spend doin


For Xavier

Est-ce que l'action de te mettre à "saisir" ton temps est devenu rapidement un automatisme?

It took me about 2 years to get it right, I populated my logs of 2006 to 2008, with streaks of 40-50 days before giving up and forgetting about the system for a couple of days and weeks. And then trying it again, before, again, giving it up. After some time, I started to find a purpose to this data collection, either from graphing it into meaningful visualisations, or by using it as a base for project planning and time planning. My guess is that it is never second nature, it only has to exist in a place that is readily available and useful for it not to be forgotten and unused.

De quelle manière traites-tu la concurrence potentielle des activités ?


For Nin

I plan to publish music via distrokid, so i don't have to bother with micromanage each and every account.

I use Distrokid too, it's a terrible platform, with awful analytics tools with a super creepy CEO. But it does, like you said, centralizes a lot of pain of maintaining multiple platforms at once. iTunes/Spotify/etc are terrible platforms moneywise, for me. Most of my music income comes from Bandcamp.

The audience will have to find me.

When has that ever worked.


For InterfaceLovers

Devine Lu Linvega - XXIIVV(Photo)

Operating under the Neauoire moniker, Devine is a polymath working on a series of experimental tools and applications while sailing around the world and documenting their life at sea.

What led you into design?

I am not sure that I have arrived into design yet. But I certainly have been falling toward it from an early age. My first memories of optimizing for aesthetics had to do with evocative video game HUDs. From flight simulators, to turn-based RPGs, I gravitated toward the ones where most of the actual game experience happened within the interface itself. This manifested later in my enjoying of games like [Eve


For Itch

Why don’t you start by introducing yourselves, who are Rekka and Divine?

Rekka is an illustrator and animator creating assets for games, books and videos. Devine is a developer and designer building tools and writing music. Together we designed toys, printed books and released games - and some of it, while living on a sailboat.

You’ve recently began sailing around the Pacific Ocean while developing. What’s it been like to develop in such an extreme environment?

Some things were easier than others, access to power and reliable internet has been a challenge living in the remote islands of the South Pacific Ocean. But we're always looking for ways to improve our systems. With the help of Amos, we devised a way to automate the build process and upload updates using our VPN's bandwidth instead of our satellite phone's. We have acquired a small generator for grey days when our solar panels cannot give us enough power to do our work.