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April 5, 2020 21:03
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local sfxcache = { | |
channel=1, -- the channel to check (1-4) | |
beats=8, -- fire on every nth beat (0, 4, 8, or 16) | |
sfx={}, | |
valid=true, | |
play=function(self,...) | |
add(self.sfx,{...}) | |
end, | |
check=function(self) | |
if stat(19+self.channel)%self.beats==0 then | |
if #self.sfx>0 and self.valid then | |
for s in all(self.sfx) do | |
sfx(s[1],s[2] or -1,s[3] or 0,s[4] or 0) | |
end | |
self.sfx={} | |
self.valid=false | |
return true | |
end | |
else | |
self.valid=true | |
end | |
return false | |
end | |
} | |
function _init() | |
music(29) | |
end | |
function _update60() | |
if btnp(4) then | |
sfxcache:play(1) | |
end | |
if btnp(5) then | |
sfxcache:play(2) | |
end | |
sfxcache:check() | |
end |
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