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December 18, 2019 03:28
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info: Game: Sims2EP9.exe | |
info: DXVK: v1.5 | |
info: Found config file: dxvk.conf | |
info: Found built-in config: | |
info: Effective configuration: | |
info: d3d9.presentInterval = 0 | |
info: dxvk.hud = version,memory | |
info: d3d9.swvpIntCount = 16 | |
info: d3d9.customDeviceDesc = GeForce 7800 GTX | |
info: d3d9.memoryTrackTest = True | |
info: d3d9.customVendorId = 10de | |
info: d3d9.disableA8RT = True | |
info: d3d9.customDeviceId = 0091 | |
info: d3d9.swvpBoolCount = 16 | |
info: d3d9.swvpFloatCount = 384 | |
info: d3d9.maxAvailableMemory = 2048 | |
info: d3d9.supportX4R4G4B4 = False | |
info: Built-in extension providers: | |
info: Win32 WSI | |
info: OpenVR | |
warn: OpenVR: Failed to locate module | |
info: Enabled instance extensions: | |
info: VK_KHR_get_physical_device_properties2 | |
info: VK_KHR_get_surface_capabilities2 | |
info: VK_KHR_surface | |
info: VK_KHR_win32_surface | |
warn: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT | |
info: GeForce RTX 2080: | |
info: Driver: 441.41.0 | |
info: Vulkan: 1.1.119 | |
info: Memory Heap[0]: | |
info: Size: 8010 MiB | |
info: Flags: 0x1 | |
info: Memory Type[7]: Property Flags = 0x1 | |
info: Memory Type[8]: Property Flags = 0x1 | |
info: Memory Heap[1]: | |
info: Size: 16350 MiB | |
info: Flags: 0x0 | |
info: Memory Type[0]: Property Flags = 0x0 | |
info: Memory Type[1]: Property Flags = 0x0 | |
info: Memory Type[2]: Property Flags = 0x0 | |
info: Memory Type[3]: Property Flags = 0x0 | |
info: Memory Type[4]: Property Flags = 0x0 | |
info: Memory Type[5]: Property Flags = 0x0 | |
info: Memory Type[6]: Property Flags = 0x0 | |
info: Memory Type[9]: Property Flags = 0x6 | |
info: Memory Type[10]: Property Flags = 0xe | |
info: Process set as DPI aware | |
info: Device properties: | |
info: Device name: : GeForce RTX 2080 | |
info: Driver version : 441.41.0 | |
info: Enabled device extensions: | |
info: VK_EXT_depth_clip_enable | |
info: VK_EXT_full_screen_exclusive | |
info: VK_EXT_host_query_reset | |
info: VK_EXT_memory_priority | |
info: VK_EXT_shader_demote_to_helper_invocation | |
info: VK_EXT_shader_viewport_index_layer | |
info: VK_EXT_transform_feedback | |
info: VK_EXT_vertex_attribute_divisor | |
info: VK_KHR_create_renderpass2 | |
info: VK_KHR_dedicated_allocation | |
info: VK_KHR_depth_stencil_resolve | |
info: VK_KHR_descriptor_update_template | |
info: VK_KHR_draw_indirect_count | |
info: VK_KHR_driver_properties | |
info: VK_KHR_get_memory_requirements2 | |
info: VK_KHR_image_format_list | |
info: VK_KHR_maintenance1 | |
info: VK_KHR_maintenance2 | |
info: VK_KHR_sampler_mirror_clamp_to_edge | |
info: VK_KHR_shader_draw_parameters | |
info: VK_KHR_swapchain | |
info: Device features: | |
info: robustBufferAccess : 1 | |
info: fullDrawIndexUint32 : 1 | |
info: imageCubeArray : 1 | |
info: independentBlend : 1 | |
info: geometryShader : 1 | |
info: tessellationShader : 0 | |
info: sampleRateShading : 1 | |
info: dualSrcBlend : 0 | |
info: logicOp : 0 | |
info: multiDrawIndirect : 0 | |
info: drawIndirectFirstInstance : 0 | |
info: depthClamp : 1 | |
info: depthBiasClamp : 1 | |
info: fillModeNonSolid : 1 | |
info: depthBounds : 0 | |
info: multiViewport : 1 | |
info: samplerAnisotropy : 1 | |
info: textureCompressionBC : 1 | |
info: occlusionQueryPrecise : 1 | |
info: pipelineStatisticsQuery : 1 | |
info: vertexPipelineStoresAndAtomics : 1 | |
info: fragmentStoresAndAtomics : 0 | |
info: shaderImageGatherExtended : 0 | |
info: shaderStorageImageExtendedFormats : 1 | |
info: shaderStorageImageReadWithoutFormat : 0 | |
info: shaderStorageImageWriteWithoutFormat : 1 | |
info: shaderClipDistance : 1 | |
info: shaderCullDistance : 1 | |
info: shaderFloat64 : 0 | |
info: shaderInt64 : 0 | |
info: variableMultisampleRate : 0 | |
info: VK_EXT_conditional_rendering | |
info: conditionalRendering : 0 | |
info: VK_EXT_depth_clip_enable | |
info: depthClipEnable : 1 | |
info: VK_EXT_host_query_reset | |
info: hostQueryReset : 1 | |
info: VK_EXT_memory_priority | |
info: memoryPriority : 1 | |
info: VK_EXT_shader_demote_to_helper_invocation | |
info: shaderDemoteToHelperInvocation : 1 | |
info: VK_EXT_transform_feedback | |
info: transformFeedback : 0 | |
info: geometryStreams : 0 | |
info: VK_EXT_vertex_attribute_divisor | |
info: vertexAttributeInstanceRateDivisor : 1 | |
info: vertexAttributeInstanceRateZeroDivisor : 1 | |
info: Queue families: | |
info: Graphics : 0 | |
info: Transfer : 1 | |
warn: DXVK: No state cache file found | |
warn: DXVK: Creating new state cache file | |
info: DXVK: Using 12 compiler threads | |
info: D3D9DeviceEx: Using extended constant set for software vertex processing. | |
info: D3D9DeviceEx::ResetSwapChain: | |
info: Requested Presentation Parameters | |
info: - Width: 0 | |
info: - Height: 0 | |
info: - Format: D3D9Format::X8R8G8B8 | |
info: - Auto Depth Stencil: true | |
info: ^ Format: D3D9Format::D24S8 | |
info: - Windowed: true | |
err: D3D9DeviceEx: Initial device reset failed. | |
info: Device properties: | |
info: Device name: : GeForce RTX 2080 | |
info: Driver version : 441.41.0 | |
info: Enabled device extensions: | |
info: VK_EXT_depth_clip_enable | |
info: VK_EXT_full_screen_exclusive | |
info: VK_EXT_host_query_reset | |
info: VK_EXT_memory_priority | |
info: VK_EXT_shader_demote_to_helper_invocation | |
info: VK_EXT_shader_viewport_index_layer | |
info: VK_EXT_transform_feedback | |
info: VK_EXT_vertex_attribute_divisor | |
info: VK_KHR_create_renderpass2 | |
info: VK_KHR_dedicated_allocation | |
info: VK_KHR_depth_stencil_resolve | |
info: VK_KHR_descriptor_update_template | |
info: VK_KHR_draw_indirect_count | |
info: VK_KHR_driver_properties | |
info: VK_KHR_get_memory_requirements2 | |
info: VK_KHR_image_format_list | |
info: VK_KHR_maintenance1 | |
info: VK_KHR_maintenance2 | |
info: VK_KHR_sampler_mirror_clamp_to_edge | |
info: VK_KHR_shader_draw_parameters | |
info: VK_KHR_swapchain | |
info: Device features: | |
info: robustBufferAccess : 1 | |
info: fullDrawIndexUint32 : 1 | |
info: imageCubeArray : 1 | |
info: independentBlend : 1 | |
info: geometryShader : 1 | |
info: tessellationShader : 0 | |
info: sampleRateShading : 1 | |
info: dualSrcBlend : 0 | |
info: logicOp : 0 | |
info: multiDrawIndirect : 0 | |
info: drawIndirectFirstInstance : 0 | |
info: depthClamp : 1 | |
info: depthBiasClamp : 1 | |
info: fillModeNonSolid : 1 | |
info: depthBounds : 0 | |
info: multiViewport : 1 | |
info: samplerAnisotropy : 1 | |
info: textureCompressionBC : 1 | |
info: occlusionQueryPrecise : 1 | |
info: pipelineStatisticsQuery : 1 | |
info: vertexPipelineStoresAndAtomics : 1 | |
info: fragmentStoresAndAtomics : 0 | |
info: shaderImageGatherExtended : 0 | |
info: shaderStorageImageExtendedFormats : 1 | |
info: shaderStorageImageReadWithoutFormat : 0 | |
info: shaderStorageImageWriteWithoutFormat : 1 | |
info: shaderClipDistance : 1 | |
info: shaderCullDistance : 1 | |
info: shaderFloat64 : 0 | |
info: shaderInt64 : 0 | |
info: variableMultisampleRate : 0 | |
info: VK_EXT_conditional_rendering | |
info: conditionalRendering : 0 | |
info: VK_EXT_depth_clip_enable | |
info: depthClipEnable : 1 | |
info: VK_EXT_host_query_reset | |
info: hostQueryReset : 1 | |
info: VK_EXT_memory_priority | |
info: memoryPriority : 1 | |
info: VK_EXT_shader_demote_to_helper_invocation | |
info: shaderDemoteToHelperInvocation : 1 | |
info: VK_EXT_transform_feedback | |
info: transformFeedback : 0 | |
info: geometryStreams : 0 | |
info: VK_EXT_vertex_attribute_divisor | |
info: vertexAttributeInstanceRateDivisor : 1 | |
info: vertexAttributeInstanceRateZeroDivisor : 1 | |
info: Queue families: | |
info: Graphics : 0 | |
info: Transfer : 1 | |
info: DXVK: Read 0 valid state cache entries | |
info: DXVK: Using 12 compiler threads | |
info: D3D9DeviceEx: Using extended constant set for software vertex processing. | |
info: D3D9DeviceEx::ResetSwapChain: | |
info: Requested Presentation Parameters | |
info: - Width: 0 | |
info: - Height: 0 | |
info: - Format: D3D9Format::X8R8G8B8 | |
info: - Auto Depth Stencil: true | |
info: ^ Format: D3D9Format::D24S8 | |
info: - Windowed: true | |
err: D3D9DeviceEx: Initial device reset failed. |
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