Created
December 7, 2010 06:36
-
-
Save nenjiru/731536 to your computer and use it in GitHub Desktop.
canvasに円を描く
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
//////////////////////////////////////////////////////////////////////////////// | |
// DrawCircle / DrawArc | |
// canvasに円を描く | |
// | |
// Copyright (c) 2010 Minoru Nakanow | |
// Licensed under the MIT licenses. | |
// http://www.opensource.org/licenses/mit-license.html | |
// | |
// Usage: | |
// var circle = new DrawCircle(canvas); | |
// circle.point = new Point(150, 150, 100); | |
// circle.draw("blue", DrawCircle.toRadian(0), DrawCircle.toRadian(30)); | |
// | |
// var arc = new DrawArc(canvas); | |
// var point = new Point(200, 100, 50); | |
// arc.draw("#666", DrawCircle.toRadian(0), DrawCircle.toRadian(245), point, 20); | |
// | |
//////////////////////////////////////////////////////////////////////////////// | |
(function() { | |
//-------------------------------------------------------------------------- | |
// Point | |
//-------------------------------------------------------------------------- | |
/** | |
* ポイントオブジェクト | |
* | |
* @param {Number} x canvas上のX座標 | |
* @param {Number} y canvas上のY座標 | |
* @param {Number} radius 半径 | |
*/ | |
var Point = function(x, y, radius) { | |
this.x = x; | |
this.y = y; | |
this.radius = radius; | |
}; | |
//-------------------------------------------------------------------------- | |
// Draw Circle | |
//-------------------------------------------------------------------------- | |
/** | |
* 円を描画 | |
* | |
* @param {Object} canvas HTML Object | |
*/ | |
var DrawCircle = function(canvas) { | |
this.canvas; | |
this.context; | |
this.point; | |
if (canvas) { | |
this.canvas = canvas; | |
this.context = canvas.getContext("2d"); | |
} | |
}; | |
/** | |
* 角度をラジアンに変換 | |
* | |
* @param {Number} angle | |
* @return {Number} | |
*/ | |
DrawCircle.toRadian = function(angle) { | |
return angle * Math.PI / 180; | |
}; | |
/** | |
* 描画のクリア | |
*/ | |
DrawCircle.prototype.clear = function() { | |
this.context.clearRect(0, 0, this.canvas.width, this.canvas.height); | |
}; | |
/** | |
* 円の描画 | |
* | |
* @param {String} color 描画色 | |
* @param {Number} start 円弧の開始角度 | |
* @param {Number} end 円弧の終了角度 | |
*/ | |
DrawCircle.prototype.draw = function(color, start, end) { | |
var context = this.context; | |
var point = this.point; | |
var x = -point.y; | |
var y = point.x; | |
var r = point.radius; | |
context.save(); | |
context.rotate(-Math.PI/2); | |
context.fillStyle = color; | |
context.beginPath(); | |
context.moveTo(x, y); | |
context.arc(x, y, r, start, end, false); | |
context.closePath(); | |
context.fill(); | |
context.restore(); | |
}; | |
//-------------------------------------------------------------------------- | |
// Draw Arc | |
//-------------------------------------------------------------------------- | |
/** | |
* 円弧を描画 | |
* | |
* @param {Object} canvas | |
*/ | |
var DrawArc = function (canvas) { | |
this.canvas; | |
this.context; | |
this.point; | |
this.clear = DrawCircle.prototype.clear; | |
this._draw = DrawCircle.prototype.draw; | |
if (canvas) { | |
this.canvas = canvas; | |
this.context = canvas.getContext("2d"); | |
} | |
}; | |
/** | |
* ポイントオブジェクトの取得 | |
* | |
* @return {Point} | |
*/ | |
DrawArc.prototype.getPoint = function() { | |
return new Point(this.point.x, this.point.y, this.point.radius); | |
}; | |
/** | |
* ポイントオブジェクトの更新 | |
* | |
* @param {Point} point | |
*/ | |
DrawArc.prototype.setPoint = function(point) { | |
this.point = new Point( | |
point.x || this.point.x, | |
point.y || this.point.y, | |
point.radius || this.point.radius | |
); | |
}; | |
/** | |
* 円弧の描画 | |
* | |
* @param {String} color 描画色 | |
* @param {Number} start 円弧の開始角度 | |
* @param {Number} end 円弧の終了角度 | |
* @param {Point} point 描画位置のポイントオブジェクト | |
* @param {Number} width 線の幅 | |
* @param {String} fillColor 塗潰し色 | |
*/ | |
DrawArc.prototype.draw = function(color, start, end, point, width, fillColor) { | |
this.setPoint(point); | |
this._draw(color, start, end); | |
this.setPoint({radius: point.radius - width}); | |
this._draw(fillColor || "#fff", 0, Math.PI * 2); | |
}; | |
//-------------------------------------------------------------------------- | |
// Accessor | |
//-------------------------------------------------------------------------- | |
window.Point = Point; | |
window.DrawCircle = DrawCircle; | |
window.DrawArc = DrawArc; | |
})(); |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment