X11 (64-bit) | Wayland (64-bit) | Wayland (32-bit) | X11 (32-bit) | |
---|---|---|---|---|
no thunks 1 | ✅ 2022 | ✅ 2022 | ✅ 2022 | ✅ 2022 |
only Wayland thunks 2 | N/A | ✅ Phase 1 | ✅ Phase 3 | N/A |
Vulkan [^3] | ✅ 2022 | ✅ Phase 1 | Phase 4 | Phase 7 |
zink on Vulkan [^4] | ✅ Phase 2 | ✅ Phase 2 | Phase 4 | Phase 7 |
OpenGL [^5] | ✅ 2022 | Phase 5 | Phase 6 | Phase 7 |
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# Reads RADV_DEBUG output and formats ACO IR (skipping non-shader code) | |
# Usage: | |
# * awk log -f aco_format.awk | |
# * cat | awk -f aco_format.awk | |
BEGIN { | |
# All defs go into $1 | |
FS="=" | |
} |
- Each core has its own KScheduler instance.
Each KObject manages a list of threads that are waiting on it. This list is iterated over each time the KObject is signaled.
The KObject will try to retrieve the KThread with the highest priority from this list, check if it is ready to run (See KThread waitlist), and append it to the scheduler's queue if it is ready.
This awakening operation is performed for every KThread that is ready to run.
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if ( !levelHighActive_ ) | |
{ | |
LABEL_10: | |
if ( interruptID == 15 ) | |
{ | |
if ( sub_FFF0D1F8(&stru_FFF2E0A0.threadPairsPerPriority[3].last, 0, 1) ) | |
{ | |
res = 0xD8A007F0; | |
} | |