Skip to content

Instantly share code, notes, and snippets.

View neozhaoliang's full-sized avatar

Zhao Liang neozhaoliang

View GitHub Profile
title
Testing svg in mathjax

Run with:

pandoc -s --mathjax test-die.md -o test-die.html
// Processing code by Etienne JACOB
// motion blur template by beesandbombs
int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
@ryujaehun
ryujaehun / Install protobuf 3.6.1 on Ubuntu 16.04
Created August 19, 2018 08:24
Install protobuf 3.6.1 on Ubuntu 16.04
#! /bin/bash
# Make sure you grab the latest version
curl -OL https://github.com/google/protobuf/releases/download/v3.6.1/protoc-3.6.1-linux-x86_64.zip
https://github.com/google/protobuf/releases/download/v3.6.1/protoc-3.6.1-linux-x86_64.zip
# Unzip
unzip protoc-3.6.1-linux-x86_64.zip -d protoc3
# Move protoc to /usr/local/bin/
sudo mv protoc3/bin/* /usr/local/bin/
@rossant
rossant / raytracing.py
Last active June 25, 2024 20:58
Very simple ray tracing engine in (almost) pure Python. Depends on NumPy and Matplotlib. Diffuse and specular lighting, simple shadows, reflections, no refraction. Purely sequential algorithm, slow execution.
"""
MIT License
Copyright (c) 2017 Cyrille Rossant
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is