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@nevir
Created April 18, 2017 14:46
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INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/steam/steam.cpp:919 GetAuthSessionTicket: Got auth token (240 bytes)
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/appbase/macosx/macosxentry.mm:318 TryPixelFormats: Got NSOpenGLPixelFormat for samples:1, opengl32:true
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/appbase/macosx/macosxentry.mm:395 -[NativeEntryView initWithFrame:]: Format: alpha 8, depth 24, stencil 0
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/browserfeatures/filecache.cpp:169 Initialize: Cache dir: /Users/ian/Library/Caches/com.turbulenz.boundless/
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/appbase/standaloneplatformreaders.cpp:574 SetHttpCachePath: HttpCache: enabled (/Users/ian/Library/Caches/com.turbulenz.boundless)
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/game/client/standalone/standalone.cpp:96 ApplicationStartup: GameCodeStaticInitialize
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:432 GLExtraInitialize: GLInfo:
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:433 GLExtraInitialize: vendor : Intel Inc.
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:434 GLExtraInitialize: renderer : Intel Iris Pro OpenGL Engine
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:435 GLExtraInitialize: version : 4.1 INTEL-10.14.73
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:61 Log: extensions :
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_EXT_texture_array
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_texture_float
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_EXT_packed_depth_stencil
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_EXT_framebuffer_object
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_NV_texture_barrier
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ATI_texture_mirror_once
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_APPLE_object_purgeable
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_APPLE_flush_render
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_EXT_texture_compression_s3tc
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_APPLE_container_object_shareable
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_APPLE_client_storage
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_gpu_shader_fp64
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_EXT_debug_marker
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_depth_texture
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_EXT_debug_label
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_APPLE_row_bytes
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_EXT_texture_sRGB_decode
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_viewport_array
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_shading_language_include
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_transform_feedback3
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_draw_buffers_blend
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_transform_feedback2
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_separate_shader_objects
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_timer_query
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_explicit_attrib_location
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_texture_rgb10_a2ui
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_texture_gather
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_texture_compression
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_vertex_type_2_10_10_10_rev
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_occlusion_query2
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_shader_subroutine
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_ES2_compatibility
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_texture_cube_map_array
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_APPLE_texture_range
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_tessellation_shader
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_internalformat_query
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_EXT_texture3D
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_texture_query_lod
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_shader_bit_encoding
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_texture_buffer_object_rgb32
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_sample_shading
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_EXT_framebuffer_multisample_blit_scaled
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_texture_swizzle
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_texture_storage
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_EXT_texture_filter_anisotropic
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_APPLE_rgb_422
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_sampler_objects
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_instanced_arrays
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_gpu_shader5
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_blend_func_extended
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_vertex_attrib_64bit
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glextensions.cpp:64 Log: GL_ARB_draw_indirect
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:238 GetSystemInfo: SystemInfo:
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:239 GetSystemInfo: cpuDescription : Intel(R) Core(TM) i7-4770HQ CPU @ 2.20GHz
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:240 GetSystemInfo: cpuVendor : GenuineIntel
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:241 GetSystemInfo: numPhysicalCores : 4
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:242 GetSystemInfo: numLogicalCores : 8
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:243 GetSystemInfo: ramInMegabytes : 16384
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:244 GetSystemInfo: frequencyInMHz : 2200
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:245 GetSystemInfo: architecture : x86_64
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:246 GetSystemInfo: osName : Darwin
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:247 GetSystemInfo: osVersionMajor : 10
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:248 GetSystemInfo: osVersionMinor : 9
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:249 GetSystemInfo: osVersionBuild : 0
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/macosx/macosxsysteminfo.cpp:250 GetSystemInfo: userLocale : en_US
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:64 LogSupportedFeatures: sSupportsTextureCompression = true
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:65 LogSupportedFeatures: sSupportsDXT1 = true
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:66 LogSupportedFeatures: sSupportsDXT3 = true
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:67 LogSupportedFeatures: sSupportsDXT5 = true
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:68 LogSupportedFeatures: sSupportsETC1 = false
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:69 LogSupportedFeatures: sSupportsPVRTC = false
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:70 LogSupportedFeatures: sSupports3DTextures = true
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:71 LogSupportedFeatures: sSupportsTexture2DArrays = true
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:72 LogSupportedFeatures: sSupportsPackedDepthStencil = true
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:73 LogSupportedFeatures: sSupportsTextureFloat = true
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:74 LogSupportedFeatures: sSupportsTextureHalfFloat = true
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:75 LogSupportedFeatures: sSupportsDepthTexture = true
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:76 LogSupportedFeatures: sSupports_OES_texture_npot = true
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:77 LogSupportedFeatures: sSupports_GL_TEXTURE_MAX_ANISOTROPY_EXT = true
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:78 LogSupportedFeatures: sSupportsOcclusionQueries = false
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:79 LogSupportedFeatures: sSupportsTimerQueries = true
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:80 LogSupportedFeatures: sSupportsBYTE4N = true
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:81 LogSupportedFeatures: sSupports32bitIndicies = true
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:82 LogSupportedFeatures: sMaxAnisotropy = 16
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:83 LogSupportedFeatures: sMaxTextureSize = 16384
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:84 LogSupportedFeatures: sMaxCubemapSize = 16384
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:85 LogSupportedFeatures: sMax3DTextureSize = 2048
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:86 LogSupportedFeatures: sMaxRenderTargetColorTextures = 1
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:87 LogSupportedFeatures: sMaxRenderBufferSize = 16384
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:88 LogSupportedFeatures: sTextureUnits = 16
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:89 LogSupportedFeatures: sVertexTextureUnits = 16
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:90 LogSupportedFeatures: sVertexShaderPrecision = 23
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/graphicsdriver.cpp:91 LogSupportedFeatures: sFragmentShaderPrecision = 23
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/engine/networkdevice.cpp:218 Initialize: certificate path: /Users/ian/Library/Application Support/Steam/steamapps/common/Boundless/boundless.app/Contents/Resources/ca-bundle.crt
[2017-04-18 14:45:24] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/game/client/scripts/application.cpp:253 FindGameRoot: starting root: /Users/ian/Library/Application Support/Steam/steamapps/common/Boundless
[2017-04-18 14:45:24] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/game/client/scripts/application.cpp:244 IsValidBasePath: path = /Users/ian/Library/Application Support/Steam/steamapps/common/Boundless/assets, exists = true
[2017-04-18 14:45:24] INFO : Game version: testing (24095ca0)
[2017-04-18 14:45:24] INFO : Loading Audio from assets/wwise/Mac/
[2017-04-18 14:45:25] WARN : Starting with no API server connection, users will not be authenticated and will only work against development/worldbuilder discovery servers
[2017-04-18 14:45:25] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/steam/steam.cpp:919 GetAuthSessionTicket: Got auth token (240 bytes)
[2017-04-18 14:45:25] INFO : Loading strings
[2017-04-18 14:45:25] INFO : Updating language mappings...
[2017-04-18 14:45:25] INFO : Loading attribute data
[2017-04-18 14:45:25] INFO : Attribute precendence sort pass for archetype "item"...
[2017-04-18 14:45:25] INFO : Attribute precendence sort pass for archetype "forge"...
[2017-04-18 14:45:25] INFO : Attribute precendence sort pass for archetype "crystal"...
[2017-04-18 14:45:25] INFO : Attribute precendence sort pass for archetype "creatureHopper"...
[2017-04-18 14:45:25] INFO : Attribute precendence sort pass for archetype "creatureCuttletrunk"...
[2017-04-18 14:45:25] INFO : Attribute precendence sort pass for archetype "block"...
[2017-04-18 14:45:25] INFO : Attribute precendence sort pass for archetype "creature"...
[2017-04-18 14:45:25] INFO : Attribute precendence sort pass for archetype "character"...
[2017-04-18 14:45:25] INFO : Attribute precendence sort pass for archetype "character"...
[2017-04-18 14:45:25] INFO : ItemTypesData::CheckStrings
[2017-04-18 14:45:25] WARN : Item ITEM_TYPE_AMMO_GRAPPLE_CLAW_METAL string missing
[2017-04-18 14:45:25] WARN : Item ITEM_TYPE_AMMO_GRAPPLE_CLAW_ALLOY string missing
[2017-04-18 14:45:25] WARN : Item ITEM_TYPE_AMMO_GRAPPLE_CLAW_GEM string missing
[2017-04-18 14:45:25] WARN : Item ITEM_TYPE_PROJECTILE_SPITTER_BASE1 string missing
[2017-04-18 14:45:25] WARN : Item ITEM_TYPE_PROJECTILE_SPITTER_BASE2 string missing
[2017-04-18 14:45:25] WARN : Item ITEM_TYPE_PROJECTILE_SPITTER_BASE3 string missing
[2017-04-18 14:45:25] WARN : Item ITEM_TYPE_PROJECTILE_SPITTER_BASE4 string missing
[2017-04-18 14:45:25] WARN : Item ITEM_TYPE_PROJECTILE_SPITTER_BASE5 string missing
[2017-04-18 14:45:25] WARN : Item ITEM_TYPE_PROJECTILE_CUTTLETRUNK_BASE1 string missing
[2017-04-18 14:45:25] WARN : Item ITEM_TYPE_PROJECTILE_CUTTLETRUNK_BASE2 string missing
[2017-04-18 14:45:25] WARN : Item ITEM_TYPE_PROJECTILE_CUTTLETRUNK_BASE3 string missing
[2017-04-18 14:45:25] WARN : Item ITEM_TYPE_PROJECTILE_CUTTLETRUNK_BASE4 string missing
[2017-04-18 14:45:25] WARN : Item ITEM_TYPE_PROJECTILE_CUTTLETRUNK_BASE5 string missing
[2017-04-18 14:45:25] WARN : Item ITEM_TYPE_AMMO_GRAPPLE_CLAW_RIFT string missing
[2017-04-18 14:45:25] WARN : Item ITEM_TYPE_AMMO_GRAPPLE_CLAW_DARK_MATTER string missing
[2017-04-18 14:45:25] WARN : Item ITEM_TYPE_AMMO_GRAPPLE_CLAW_OORT_STONE string missing
[2017-04-18 14:45:25] WARN : Item ITEM_TYPE_AMMO_GRAPPLE_CLAW_BLINK string missing
[2017-04-18 14:45:25] INFO : Loading recipes
[2017-04-18 14:45:25] INFO : Recipes version 2
[2017-04-18 14:45:25] INFO : Loading progression data
[2017-04-18 14:45:25] INFO : MeshWorkerManager onMessage 21
[2017-04-18 14:45:25] INFO : WORKER_CREATED
[2017-04-18 14:45:28] INFO : Loading options file: user_settings/ian/gameoptions.json
[2017-04-18 14:45:28] INFO : Loading options file: user_settings/ian/controls.json
[2017-04-18 14:45:28] INFO : Loading compass data
[2017-04-18 14:45:28] INFO : Loading combat log data
[2017-04-18 14:45:28] INFO : Loading achievement data
[2017-04-18 14:45:28] INFO : Initializing client chunk cache
[2017-04-18 14:45:28] INFO : Chunk Cache at /Users/ian/Library/Application Support/boundless/chunkcache
[2017-04-18 14:45:28] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/filesystem.cpp:447 DumpDirectory: path: /Users/ian/Library/Application Support/boundless/chunkcache/
[2017-04-18 14:45:28] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/filesystem.cpp:462 DumpDirectory: log.0000000001 [10485760b]
[2017-04-18 14:45:28] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/core/filesystem.cpp:462 DumpDirectory: main.db [8192b]
[2017-04-18 14:45:28] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/game/client/chunkcache/chunkcachedb.cpp:755 StartUp: Cache data size: 0 (max: 2147483648)
[2017-04-18 14:45:28] INFO : Removing options file: user_settings/ian/gameoptions.json
[2017-04-18 14:45:28] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:28] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:28] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:29] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:29] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:29] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:29] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:29] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:29] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:29] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:29] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:29] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:29] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:29] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:29] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:29] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:29] WARN : Mapping effect cube_default_1 to blinn
[2017-04-18 14:45:29] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:29] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:29] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:29] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:29] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:30] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:30] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:30] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:30] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:30] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:30] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:30] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:30] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:30] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:30] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:30] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:30] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:30] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:30] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:30] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:30] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:30] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:30] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:30] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:30] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:30] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:30] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:30] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:30] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] WARN : Mapping effect placer_default_1-fx to blinn
[2017-04-18 14:45:31] INFO : Parsing tree:assets/characters/cat_race/animation_map_firstperson.json
[2017-04-18 14:45:31] INFO : Parsing tree:assets/characters/cat_race/animation_map_firstperson.json
[2017-04-18 14:45:31] INFO : Parsing tree:assets/characters/cat_race/animation_map_thirdperson.json
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO : Parsing tree:assets/characters/cat_race/animation_map_thirdperson_upperbodylayers.json
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:31] INFO : Loading complete after 6.70s
[2017-04-18 14:45:33] INFO : login succeeded
[2017-04-18 14:45:33] INFO : Going to world: Chunks(Generator)
[2017-04-18 14:45:33] INFO : Joining world 'Chunks(Generator)' ...
[2017-04-18 14:45:33] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:33] INFO : WebWorker ready
[2017-04-18 14:45:37] INFO : GET http://localhost:8903/gameserver/Chunks(Generator)/ian
[2017-04-18 14:45:37] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:37] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:37] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:37] INFO : got world data (Chunks(Generator)) -> @ 10.0.0.21:8194/8194. size=0 ssl=0
[2017-04-18 14:45:37] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:37] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:37] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:37] INFO : Connecting to 'Chunks(Generator)' with address 'ws://10.0.0.21:8194/websocket/game
[2017-04-18 14:45:37] INFO : updating visibleUniverse for gameWorld 'Chunks(Generator)'
[2017-04-18 14:45:37] INFO : GET http://localhost:8903/visible/Chunks(Generator)/ian/X/X
[2017-04-18 14:45:37] INFO : WebSocket opened for Chunks(Generator)
[2017-04-18 14:45:37] INFO /Users/autobuild/jenkins/workspace/boundless-macosx-deploy/native/src/graphicsdriver/gl/glgraphicsdriver.cpp:4243 BeginFrame: winWidth = 1364, winHeight = 800
[2017-04-18 14:45:37] ERROR : ==============================================
[2017-04-18 14:45:37] ERROR : SIGNUM: 0xb
[2017-04-18 14:45:37] ERROR : STACKTRACE: (30 frames)
[2017-04-18 14:45:37] ERROR : 000 - 0 boundless.dylib 0x0000000106d56695 _ZN9turbulenzL18CrashSignalHandlerEi + 277
[2017-04-18 14:45:37] ERROR : 001 - 1 libsystem_platform.dylib 0x00007fff8f28652a _sigtramp + 26
[2017-04-18 14:45:37] ERROR : 002 - 2 ??? 0x0000000107a5e200 0x0 + 4423279104
[2017-04-18 14:45:37] ERROR : 003 - 3 boundless.dylib 0x00000001066f47cf _ZN9turbulenz10oortonline9datatypes14INVENTORY_LIST6UnpackERKNS0_8DataViewEmRS2_ + 287
[2017-04-18 14:45:37] ERROR : 004 - 4 boundless.dylib 0x000000010693bc12 _ZN9turbulenz10oortonline12EntityPacker15UnpackNewEntityERKNS0_8DataViewEmRNS1_9NewEntityE + 146
[2017-04-18 14:45:37] ERROR : 005 - 5 boundless.dylib 0x00000001065d958f _ZN9turbulenz10oortonline16GameWorldManager20OnAddNewEntityBufferERNS0_9GameWorldERKNS0_8DataViewE + 95
[2017-04-18 14:45:37] ERROR : 006 - 6 boundless.dylib 0x000000010668a2df _ZN9turbulenz10oortonline8Protocol13OnMessageImplEPhm + 895
[2017-04-18 14:45:37] ERROR : 007 - 7 boundless.dylib 0x0000000106d0252a _ZN9turbulenz9WebSocket16DispatchMessagesEv + 154
[2017-04-18 14:45:37] ERROR : 008 - 8 boundless.dylib 0x0000000106d022a9 _ZN9turbulenz13NetworkDevice6UpdateEv + 329
[2017-04-18 14:45:37] ERROR : 009 - 9 boundless.dylib 0x000000010648b489 _ZN9turbulenz10oortonline11Application6UpdateEv + 265
[2017-04-18 14:45:37] ERROR : 010 - 10 boundless.dylib 0x000000010649b526 _ZN9turbulenz10oortonline11Application13MainStateLoopEv + 502
[2017-04-18 14:45:37] ERROR : 011 - 11 boundless.dylib 0x0000000106d48212 _ZN9turbulenz7RunLoop4TickEv + 146
[2017-04-18 14:45:37] ERROR : 012 - 12 boundless.dylib 0x0000000106d03252 _ZN9turbulenz8Platform4TickEv + 34
[2017-04-18 14:45:37] ERROR : 013 - 13 boundless.dylib 0x0000000106cda3d2 _ZN9turbulenz15ApplicationBase4TickEPy + 210
[2017-04-18 14:45:37] ERROR : 014 - 14 boundless.dylib 0x0000000106cdd573 -[NativeEntryView animate:] + 99
[2017-04-18 14:45:37] ERROR : 015 - 15 Foundation 0x00007fff926e0dec __NSFireTimer + 95
[2017-04-18 14:45:37] ERROR : 016 - 16 CoreFoundation 0x00007fff9822caf4 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20
[2017-04-18 14:45:37] ERROR : 017 - 17 CoreFoundation 0x00007fff9822c783 __CFRunLoopDoTimer + 1075
[2017-04-18 14:45:37] ERROR : 018 - 18 CoreFoundation 0x00007fff9822c2da __CFRunLoopDoTimers + 298
[2017-04-18 14:45:37] ERROR : 019 - 19 CoreFoundation 0x00007fff982237d1 __CFRunLoopRun + 1841
[2017-04-18 14:45:37] ERROR : 020 - 20 CoreFoundation 0x00007fff98222e38 CFRunLoopRunSpecific + 296
[2017-04-18 14:45:37] ERROR : 021 - 21 HIToolbox 0x00007fff994b8935 RunCurrentEventLoopInMode + 235
[2017-04-18 14:45:37] ERROR : 022 - 22 HIToolbox 0x00007fff994b876f ReceiveNextEventCommon + 432
[2017-04-18 14:45:37] ERROR : 023 - 23 HIToolbox 0x00007fff994b85af _BlockUntilNextEventMatchingListInModeWithFilter + 71
[2017-04-18 14:45:37] ERROR : 024 - 24 AppKit 0x00007fff9885adf6 _DPSNextEvent + 1067
[2017-04-18 14:45:37] ERROR : 025 - 25 AppKit 0x00007fff9885a226 -[NSApplication _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 454
[2017-04-18 14:45:37] ERROR : 026 - 26 AppKit 0x00007fff9884ed80 -[NSApplication run] + 682
[2017-04-18 14:45:37] ERROR : 027 - 27 AppKit 0x00007fff98818368 NSApplicationMain + 1176
[2017-04-18 14:45:37] ERROR : 028 - 28 libdyld.dylib 0x00007fff9379b5ad start + 1
[2017-04-18 14:45:37] ERROR : 029 - 29 ??? 0x0000000000000003 0x0 + 3
[2017-04-18 14:45:37] ERROR : ==============================================
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