- Copy the file below into one called
testez.yml
- In
selene.toml
, replacestd = "roblox"
withstd = "roblox+testez"
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--[[ | |
release.luau - A Lune script for publishing Roblox games | |
MPL 2.0 License | |
(c) 2024, Zack Ovits | |
usage: lune run release | |
--]] | |
-- Lune libraries | |
local stdio = require("@lune/stdio") |
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--[[ | |
CC BY-SA 4.0 - creativecommons.org/licenses/by-sa/4.0 | |
Roact.createElement(RadialImage, { | |
Clockwise = true, | |
Progress = 0.6, | |
Image = "rbxassetid://3942975478", | |
ImageSize = Vector2.new(640, 624), |
To remove a submodule you need to:
- Delete the relevant section from the .gitmodules file.
- Stage the .gitmodules changes git add .gitmodules
- Delete the relevant section from .git/config.
- Run git rm --cached path_to_submodule (no trailing slash).
- Run rm -rf .git/modules/path_to_submodule (no trailing slash).
- Commit git commit -m "Removed submodule "
- Delete the now untracked submodule files rm -rf path_to_submodule