Created
December 16, 2014 00:07
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viewmodel_fov "62.5" | |
viewmodel_offset_x "2" | |
viewmodel_offset_y "2" | |
viewmodel_offset_z "-2" | |
cl_bobamt_lat "0.1" | |
cl_bobamt_vert "0.1" | |
cl_bobcycle "2" // "0.98" is enforced by ESEA/ESL | |
cl_viewmodel_shift_left_amt "0.5" // Reduce gun shifting when crouching | |
cl_viewmodel_shift_right_amt "0.5" // Reduce gun shifting when crouching | |
cl_bob_lower_amt "0" | |
snd_mixahead "0.05" // audio delay. increase the value if you get audio clicks and pops | |
snd_musicvolume "0" | |
snd_headphone_pan_exponent "2" // expands the stereo image slightly | |
voice_scale "1" // receive volume voice chat | |
cl_autohelp "0" //disable ingame popups | |
cl_showhelp "0" | |
cl_autowepswitch "0" // disable auto switch to picked up weapon | |
cl_showloadout "1" // always show the inventory | |
cl_forcepreload "1" // preloads the map before joining | |
cl_dm_buyrandomweapons "0" // disables radom weapons in Death Match | |
hud_showtargetid "1" // shows the id of the player you are aiming | |
r_drawtracers_firstperson "0" // disable tracers in your point of view. Enemy tracers are still visible | |
cl_radar_scale "0.25" // increases the radar scale to get a better overview of the map | |
mm_dedicated_search_maxping "120" // max ping for matchmaking games | |
hud_scaling 0.7 // reduces the HUD scale | |
m_rawinput "1" | |
m_mouseaccel1 "0" | |
m_mouseaccel2 "0" | |
m_customaccel "0" | |
sensitivity "2" // set your personal value for the ingame mouse speed | |
cl_crosshaircolor "5" | |
cl_crosshaircolor_r "255" | |
cl_crosshaircolor_g "25" | |
cl_crosshaircolor_b "25" | |
cl_crosshair_drawoutline "1" | |
cl_crosshair_outlinethickness "2" | |
cl_radar_always_centered 0 | |
cl_hud_radar_scale 1.3 | |
cl_hud_bomb_under_radar 1 | |
safezonex "0.85" | |
bind 2 "slot2" | |
bind 4 "slot4" | |
bind 5 "slot5" | |
bind 4 "use weapon_flashbang" | |
bind 6 "use weapon_smokegrenade" | |
bind 7 "use weapon_hegrenade" | |
bind 8 "use weapon_incgrenade;use weapon_molotov" | |
host_writeconfig |
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