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@ngokevin
Created October 25, 2017 07:51
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Example of keyboard bindings for A-Frame/VR development.
/**
* Keyboard bindings to control controller and create actions via events.
* Position controllers in front of camera.
* <a-scene debug-controller> ?debug in URL to toggle on.
*/
AFRAME.registerComponent('debug-controller', {
schema: {
enabled: {default: false}
},
init: function () {
var primaryHand;
var secondaryHand;
if (!this.data.enabled && !AFRAME.utils.getUrlParameter('debug')) { return; }
console.log('%c debug-controller enabled ', 'background: #111; color: red');
this.isTriggerDown = false;
primaryHand = document.getElementById('primaryHand');
secondaryHand = document.getElementById('secondaryHand');
secondaryHand.setAttribute('position', {x: -0.2, y: 1.5, z: -0.5});
primaryHand.setAttribute('position', {x: 0.2, y: 1.5, z: -0.5});
secondaryHand.setAttribute('rotation', {x: 35, y: 0, z: 0});
primaryHand.setAttribute('rotation', {x: 35, y: 0, z: 0});
document.addEventListener('keydown', evt => {
var primaryPosition;
var primaryRotation;
// <shift> + * for everything.
if (!evt.shiftKey) { return; }
// <space> for trigger.
if (evt.keyCode === 32) {
if (this.isTriggerDown) {
primaryHand.emit('triggerup');
this.isTriggerDown = false;
} else {
primaryHand.emit('triggerdown');
this.isTriggerDown = true;
}
return;
}
// Position bindings.
primaryPosition = primaryHand.getAttribute('position');
if (evt.keyCode === 72) { primaryPosition.x -= 0.01 } // h.
if (evt.keyCode === 74) { primaryPosition.y -= 0.01 } // j.
if (evt.keyCode === 75) { primaryPosition.y += 0.01 } // k.
if (evt.keyCode === 76) { primaryPosition.x += 0.01 } // l.
if (evt.keyCode === 59 || evt.keyCode === 186) { primaryPosition.z -= 0.01 } // ;.
if (evt.keyCode === 222) { primaryPosition.z += 0.01 } // ;.
// Rotation bindings.
primaryRotation = primaryHand.getAttribute('rotation');
if (evt.keyCode === 89) { primaryRotation.x -= 10 } // y.
if (evt.keyCode === 79) { primaryRotation.x += 10 } // o.
primaryHand.setAttribute('position', AFRAME.utils.clone(primaryPosition));
primaryHand.setAttribute('rotation', AFRAME.utils.clone(primaryRotation));
});
}
});
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