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@harishanand95
harishanand95 / Stable_Diffusion.md
Last active March 8, 2024 03:19
Stable Diffusion on AMD GPUs on Windows using DirectML
@phi-lira
phi-lira / UniversalPipelineTemplateShader.shader
Last active April 4, 2024 13:42
Template shader to use as guide to create Universal Pipeline ready shaders. This shader works with Universal Render Pipeline 7.1.x and above.
// When creating shaders for Universal Render Pipeline you can you the ShaderGraph which is super AWESOME!
// However, if you want to author shaders in shading language you can use this teamplate as a base.
// Please note, this shader does not necessarily match perfomance of the built-in URP Lit shader.
// This shader works with URP 7.1.x and above
Shader "Universal Render Pipeline/Custom/Physically Based Example"
{
Properties
{
// Specular vs Metallic workflow
[HideInInspector] _WorkflowMode("WorkflowMode", Float) = 1.0
@phosphoer
phosphoer / SimpleGeo.cs
Last active March 28, 2024 22:24
Simple Geometry Painter for Unity
// The MIT License (MIT)
// Copyright (c) 2016 David Evans @phosphoer
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
@kevingessner
kevingessner / gist:9509148
Last active April 27, 2023 15:45
Responsive emails that really work -- From Etsy's Code As Craft blog: http://codeascraft.com/2014/03/13/responsive-emails-that-really-work
<html>
<head>
<style type="text/css">
table table {
width: 600px !important;
}
table div + div { /* main content */
width: 65%;
float: left;
}
@alloy
alloy / status_bar_view.rb
Created March 30, 2011 09:10
A MacRuby example of a custom view in the status bar, with selection highlight.
class StatusBarView < NSView
attr_reader :progressIndicator, :statusBarItem
def initWithStatusBarItem(item)
bar = item.statusBar
if initWithFrame([[0,0], [bar.thickness, bar.thickness]])
@statusBarItem = item
@highlight = false
origin, size = frame.origin, frame.size