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@nickludlam
nickludlam / AutoBuilder.cs
Last active November 21, 2021 14:33
A simple action to allow Fastlane to trigger Unity in batch mode, executing a specific method call that you can use to customise your build process
public static class AutoBuilder
{
static string defaultBundleIdentifier = "com.yourcompany.yourproduct";
static string[] GetScenePaths()
{
List<string> scenes = new List<string>();
for (int i = 0; i < EditorBuildSettings.scenes.Length; i++)
{
@nickludlam
nickludlam / UnityAppController.mm
Created August 16, 2021 08:46
A small amendment to application:didRegisterForRemoteNotificationsWithDeviceToken: so I can see the deviceToken in hex
- (void)application:(UIApplication*)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData*)deviceToken
{
NSUInteger dataLength = deviceToken.length;
if (dataLength > 0) {
const unsigned char *dataBuffer = (const unsigned char *)deviceToken.bytes;
NSMutableString *hexString = [NSMutableString stringWithCapacity:(dataLength * 2)];
for (int i = 0; i < dataLength; ++i) {
[hexString appendFormat:@"%02x", dataBuffer[i]];
}
NSLog(@"APNS Test: deviceToken=%@", hexString);
@nickludlam
nickludlam / fix_unity_guids.rb
Created August 11, 2021 18:16
How to change Unity meta script references from a DLL to individual files
require 'tempfile'
require 'fileutils'
puts ARGV.inspect
base_path = "unity-project"
file_suffixes = ["*.unity", "*.prefab", "*.controller", "*.mat"]
$unity_loose_file_id = "11500000" # unity hardcoded value
source_data = """
‘vide’/‘420v’ 192x 144, { 1- 60 fps}, HRSI:4032x3024, fov:64.720, no bin, no vis, max zoom:189.00 (upscales @21.00), AF System:2, ISO:34.0-3264.0, SS:0.000014-1.000000, supports HDR, no wide color support, no multicam
’vide’/‘420f’ 192x 144, { 1- 60 fps}, HRSI:4032x3024, fov:64.720, no bin, no vis, max zoom:189.00 (upscales @21.00), AF System:2, ISO:34.0-3264.0, SS:0.000014-1.000000, supports HDR, supports wide color, no multicam
’vide’/‘420v’ 352x 288, { 1- 60 fps}, HRSI:3696x3024, fov:59.327, no bin, no vis, max zoom:189.00 (upscales @10.50), AF System:2, ISO:34.0-3264.0, SS:0.000014-1.000000, supports HDR, no wide color support, no multicam
’vide’/‘420f’ 352x 288, { 1- 60 fps}, HRSI:3696x3024, fov:59.327, no bin, no vis, max zoom:189.00 (upscales @10.50), AF System:2, ISO:34.0-3264.0, SS:0.000014-1.000000, supports HDR, supports wide color, no multicam
’vide’/‘420v’ 480x 360, { 1- 60 fps}, HRSI:4032x3024, fov:64.720, no bin, no vis, max zoom:189.00 (upscales @
@nickludlam
nickludlam / vector.py
Created January 31, 2021 01:36
Not sure where I got this from.
# vector.py
from math import sqrt
class Vector3(object):
"""
3-D vector implementation.
Purpose: Provide
* Core functionality to ray tracing implementation.
@nickludlam
nickludlam / source.json
Created January 26, 2021 21:21
The current Hutton owned systems
{"Narenses":{"x":-1.15625,"y":-11.03125,"z":21.875},"George Pantazis":{"x":-12.09375,"y":-16,"z":-14.21875},"Barnards Star":{"x":-3.03125,"y":1.375,"z":4.9375},"Hill Pa Hsi":{"x":29.46875,"y":-1.6875,"z":25.375},"Epsilon Indi":{"x":3.125,"y":-8.875,"z":7.125},"Haghole":{"x":-5.875,"y":0.90625,"z":23.84375},"Ross 671":{"x":-17.53125,"y":-13.84375,"z":0.625},"Karsinanari":{"x":-29.875,"y":-46.1875,"z":-8.03125},"LP 532-81":{"x":-1.5625,"y":-27.375,"z":-32.3125},"Wolf 1481":{"x":5.1875,"y":13.375,"z":13.5625},"Wolf 25":{"x":-11.0625,"y":-20.46875,"z":-7.125},"Trepin":{"x":26.375,"y":10.5625,"z":9.78125},"Alpha Centauri":{"x":3.03125,"y":-0.09375,"z":3.15625},"Luyten 145-141":{"x":13.4375,"y":-0.8125,"z":6.65625},"LP 525-39":{"x":-19.71875,"y":-31.125,"z":-9.09375},"Wolf 124":{"x":-7.25,"y":-27.15625,"z":-19.09375},"LP 245-10":{"x":-18.96875,"y":-13.875,"z":-24.28125},"Epsilon Eridani":{"x":1.9375,"y":-7.75,"z":-6.84375},"Stein 2051":{"x":-9.46875,"y":2.4375,"z":-15.375},"WISE 0855-0714":{"x":6.53125,"y":-2.15625
@nickludlam
nickludlam / travelling_trucker.py
Last active January 31, 2021 02:37
Looking at how to optimise the Travelling Trucker problem for The Hutton Orbital Truckers group
import sys
import time
import json
import random
import operator
from enum import Enum
import vector
import networkx as nx
Shader "Custom/XRayTransparency"
{
Properties
{
_RimColor ("Rim Color", Color) = (0.26,0.19,0.16,0.0)
_RimPower ("Rim Power", Range(0.5,8.0)) = 3.0
}
SubShader
{
@nickludlam
nickludlam / hutton_helper.conf
Created August 31, 2017 21:04
Hutton Helper upstart script
description "hutton_helper"
version "1.0"
author "Entarius Fusion"
env LANG=en_US.UTF-8
env APP_ROOT=/home/forthemug/ruby/
start on startup
stop on shutdown
respawn
@nickludlam
nickludlam / eddn_simple_client.rb
Last active May 1, 2017 21:45
Testing EDDN with Ruby
require "rbzmq"
require "zlib"
require "thread"
require "json"
$queue = Queue.new
should_run = true
EDDN_RELAY = 'tcp://eddn-relay.elite-markets.net:9500'
EDDN_TIMEOUT = 60000