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| # ~/.config/helix/config.toml | |
| ### SECTION 1: look and feel | |
| theme = "ao" | |
| [editor] | |
| true-color = true | |
| color-modes = true | |
| bufferline = "multiple" |
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| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| /// <summary> | |
| /// A set of easy-to-implement animation functions. Compiled by Nick Pattison. | |
| /// </summary> | |
| public static class AnimMath { | |
| /// <summary> | |
| /// A function for lerping between 2 values. Yes, Unity has this Mathf.Lerp() and Vector3.Lerp(), |
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| function Sprite(url){ | |
| this.img = new Image(); | |
| this.img.src = url; | |
| this.img.addEventListener("load", ()=>{ | |
| this.anchor.x = this.img.width/2; | |
| this.anchor.y = this.img.height/2; | |
| }); | |
| this.x = 0; |
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| const canvas = document.getElementById("myCanvas"); | |
| const gfx = canvas.getContext("2d"); | |
| const keycode = { | |
| w: 87, | |
| a: 65, | |
| s: 83, | |
| d: 68, | |
| left: 37, | |
| up:38, |