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//------------------------------------------------------------------------
// The SwiftUI Lab: Advanced SwiftUI Animations
// https://swiftui-lab.com/swiftui-animations-part1 (Animating Paths)
// https://swiftui-lab.com/swiftui-animations-part2 (GeometryEffect)
// https://swiftui-lab.com/swiftui-animations-part3 (AnimatableModifier)
//------------------------------------------------------------------------
import SwiftUI
struct ContentView: View {
@nicnocquee
nicnocquee / 0_reuse_code.js
Created May 23, 2016 22:15
Here are some things you can do with Gists in GistBox.
// Use Gists to store code you would like to remember later on
console.log(window); // log the "window" object to the console
@nicnocquee
nicnocquee / setup.sh
Last active August 29, 2015 14:13 — forked from jmathai/setup.sh
#!/bin/bash
SCREEN=$(which screen)
if [ "$SCREEN" = "" ]
then
echo "Install screen then rerun"
exit 0
fi
if [ "$STY" = "" ]
@nicnocquee
nicnocquee / introrx.md
Last active August 29, 2015 14:08 — forked from staltz/introrx.md

The introduction to Reactive Programming you've been missing

(by @andrestaltz)

So you're curious in learning this new thing called (Functional) Reactive Programming (FRP).

Learning it is hard, even harder by the lack of good material. When I started, I tried looking for tutorials. I found only a handful of practical guides, but they just scratched the surface and never tackled the challenge of building the whole architecture around it. Library documentations often don't help when you're trying to understand some function. I mean, honestly, look at this:

Rx.Observable.prototype.flatMapLatest(selector, [thisArg])

Projects each element of an observable sequence into a new sequence of observable sequences by incorporating the element's index and then transforms an observable sequence of observable sequences into an observable sequence producing values only from the most recent observable sequence.

<?php
/*
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# xcode-build-bump.sh
# @desc Auto-increment the build number every time the project is run.
# @usage
# 1. Select: your Target in Xcode
# 2. Select: Build Phases Tab
# 3. Select: Add Build Phase -> Add Run Script
# 4. Paste code below in to new "Run Script" section
# 5. Drag the "Run Script" below "Link Binaries With Libraries"
# 6. Insure that your starting build number is set to a whole integer and not a float (e.g. 1, not 1.0)
//
// NSObject+setValuesForKeysWithJSONDictionary.h
//
// Created by Tom Harrington on 12/29/11.
// Tweaked by Mark Dalrymple
//
// Copyright (c) 2011 Atomic Bird, LLC. All rights reserved.
//
#import <Foundation/Foundation.h>