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Last active August 29, 2023 15:28
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Chromium patch to reduce CPU load on Swiftshader no-headless
/**
ref: https://cs.chromium.org/chromium/src/components/viz/common/frame_sinks/begin_frame_args.h?q=60hz&dr=C&l=11
The original 16666 corresponds to 60 Hz/FPS: (1 / 60) * 10^6 = 16666μs
**/
diff --git a/components/viz/common/frame_sinks/begin_frame_args.h b/components/viz/common/frame_sinks/begin_frame_args.h
index c4d0e29c7d65..a39ede9849c6 100644
--- a/components/viz/common/frame_sinks/begin_frame_args.h
+++ b/components/viz/common/frame_sinks/begin_frame_args.h
@@ -91,7 +91,8 @@ struct VIZ_COMMON_EXPORT BeginFrameArgs {
// This is the default interval assuming 60Hz to use to avoid sprinkling the
// code with magic numbers.
static constexpr base::TimeDelta DefaultInterval() {
- return base::TimeDelta::FromMicroseconds(16666);
+ return base::TimeDelta::FromMicroseconds(100000);
+ // return base::TimeDelta::FromMicroseconds(16666);
}
// This is the preferred interval to use when the producer can animate at the
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