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@nishi-yuki
Created March 8, 2022 12:44
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VRMファイルからモデルをロードするだけ
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UniGLTF;
using VRM;
using VRMShaders;
public class LoadModel : MonoBehaviour
{
RuntimeGltfInstance instance;
string path = "/path/to/vrmfile.vrm";
// Start is called before the first frame update
void Start()
{
Load();
}
// Update is called once per frame
void Update() { }
async void Load()
{
Debug.Log(path);
this.instance = await VrmUtility.LoadAsync(path, new RuntimeOnlyAwaitCaller());
// this.instance.EnableUpdateWhenOffscreen();
this.instance.ShowMeshes();
}
}
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