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August 28, 2016 04:03
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Dynamic Programming for board game in Java
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import java.util.*; | |
import org.apache.commons.codec.digest.DigestUtils; | |
public class BoardGame { | |
Random rnd; | |
List<StringBuilder> board; | |
int cols; | |
int holes; | |
List<Integer> hole_idx; | |
List<String> memo; | |
int hits; | |
public static void main(String argv[]){ | |
BoardGame game = new BoardGame(); | |
if(argv.length>0){ | |
game.start_domino(argv); | |
} | |
} | |
void start_domino(String argv[]){ | |
cols = Integer.parseInt(argv[0]); | |
rnd = new Random(); | |
holes = rnd.nextInt((cols*cols+1)/2)*2; | |
memo = new ArrayList<>(); | |
System.out.printf("%d x %d : # of holes(+) = %d\n",cols,cols,holes); | |
board = new ArrayList<StringBuilder>(); | |
init_board(); | |
hole_idx = new ArrayList<>(); | |
make_hole_idx(); | |
make_board(); | |
print(); | |
if(domino(0,0)){ | |
System.out.printf("Completed. (# of hits = %d)\n",hits); | |
print(); | |
}else{ | |
System.out.printf("Not completed... (# of hits = %d)\n",hits); | |
} | |
} | |
void init_board(){ | |
for(int i=0;i<cols;i++){ | |
board.add(new StringBuilder("")); | |
for(int j=0;j<cols;j++){ | |
board.get(i).append("_"); | |
} | |
} | |
} | |
void make_hole_idx(){ | |
int x; | |
while(hole_idx.size()<holes){ | |
x = rnd.nextInt(cols*cols); | |
if(hole_idx.indexOf(x) == -1){ | |
hole_idx.add(x); | |
} | |
} | |
} | |
void make_board(){ | |
int x; | |
for(int i=0;i<hole_idx.size();i++){ | |
x = hole_idx.get(i); | |
board.get(x/cols).replace(x%cols,x%cols+1,"+"); | |
} | |
} | |
void print(){ | |
for(int i=0;i<cols;i++){ | |
for(int j=0;j<cols;j++){ | |
System.out.print(board.get(i).charAt(j)+" "); | |
} | |
System.out.println(); | |
} | |
System.out.println(); | |
} | |
boolean complete(){ | |
for(int i=0;i<cols;i++){ | |
for(int j=0;j<cols;j++){ | |
if(board.get(i).charAt(j) == '_'){ | |
return false; | |
} | |
} | |
} | |
return true; | |
} | |
boolean check_redundancy(String hex){ | |
for(int i=0;i<memo.size();i++){ | |
//System.out.printf("%s <-> %s\n",hex,memo.get(i)); | |
if( hex.equals( memo.get(i) ) ){ | |
return true; | |
} | |
} | |
return false; | |
} | |
List<StringBuilder> get_copy(){ | |
char c; | |
List<StringBuilder> copy = new ArrayList<>();; | |
for(int i=0;i<cols;i++){ | |
copy.add(new StringBuilder()); | |
for(int j=0;j<cols;j++){ | |
c = board.get(i).charAt(j); | |
if(c == '^' || | |
c == 'v' || | |
c == '<' || | |
c == '>' ){ | |
copy.get(i).append("."); | |
}else{ | |
copy.get(i).append(c); | |
} | |
} | |
} | |
return copy; | |
} | |
void append_memo(){ | |
List<StringBuilder> copy = get_copy(); | |
String hex = DigestUtils.md5Hex(String.join("",copy)); | |
if(!check_redundancy(hex)){ | |
//System.out.printf("%s appended to memo.\n",hex); | |
memo.add(hex); | |
} | |
} | |
boolean check_memo(){ | |
List<StringBuilder> copy = get_copy(); | |
String hex = DigestUtils.md5Hex(String.join("",copy)); | |
return check_redundancy(hex); | |
} | |
boolean domino(int x, int y){ | |
//print(); | |
if(cols<=y){ | |
y=0; | |
x+=1; | |
} | |
if(cols<=x){ | |
return complete(); | |
} | |
if(check_memo()){ | |
hits += 1; | |
return false; | |
} | |
if(board.get(x).charAt(y) == '_'){ | |
if(x+1<cols && board.get(x+1).charAt(y) == '_'){ | |
board.get(x).replace(y,y+1,"^"); | |
board.get(x+1).replace(y,y+1,"v"); | |
if(domino(x,y+1)){ | |
return true; | |
}else{ | |
append_memo(); | |
board.get(x).replace(y,y+1,"_"); | |
board.get(x+1).replace(y,y+1,"_"); | |
} | |
} | |
if(y+1<cols && board.get(x).charAt(y+1) == '_'){ | |
board.get(x).replace(y,y+1,"<"); | |
board.get(x).replace(y+1,y+2,">"); | |
if(domino(x,y+2)){ | |
return true; | |
}else{ | |
append_memo(); | |
board.get(x).replace(y,y+1,"_"); | |
board.get(x).replace(y+1,y+2,"_"); | |
} | |
} | |
return false; | |
} | |
return domino(x,y+1); | |
} | |
} |
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