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public class ConsoleLogger : ILogger
{
public void Log(LogSeverity severity, string message)
{
Console.WriteLine($"{severity.ToString()}: {message}");
}
}
public static class Program {
public void Example() {
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niveuseverto / release-android-debuggable.md
Created May 17, 2020 20:22 — forked from nstarke/release-android-debuggable.md
How to make a Release Android App debuggable

How to make a Release Android App debuggable

Let's say you want to access the application shared preferences in /data/data/com.mypackage.
You could try to run adb shell and then run-as com.mypackage ( or adb shell run-as com.mypackge ls /data/data/com.mypackage/shared_prefs), but on a production release app downloaded from an app store you're most likely to see:

run-as: Package 'com.mypackage' is not debuggable
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niveuseverto / Videocall.cs
Created February 6, 2018 08:38
Voximplant Unity SDK Video Call Tutorial
using UnityEngine;
using System.Collections.Generic;
using Voximplant;
public class Videocall : MonoBehaviour
{
VoximplantSDK vox;
GameObject video;
string ACC = "your-acc-name-here";
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niveuseverto / Conference.cs
Last active March 12, 2018 17:01
Voximplant Unity SDK Audio Call Tutorial
using UnityEngine;
using System.Collections.Generic;
using Voximplant;
public class Conference : MonoBehaviour
{
VoximplantSDK vox;
string ACC = "your-acc-name-here";
void Start()