Created
January 31, 2019 23:59
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const gles = require('node-gles'); | |
const gl = gles.binding.createWebGLRenderingContext(); | |
const ext = gl.getExtension('OES_texture_half_float'); | |
gl.getExtension('EXT_color_buffer_half_float'); | |
console.log('VERSION: ' + gl.getParameter(gl.VERSION)); | |
gl.disable(gl.DEPTH_TEST); | |
gl.disable(gl.STENCIL_TEST); | |
gl.disable(gl.BLEND); | |
gl.disable(gl.DITHER); | |
gl.disable(gl.POLYGON_OFFSET_FILL); | |
gl.disable(gl.SAMPLE_COVERAGE); | |
gl.enable(gl.SCISSOR_TEST); | |
gl.enable(gl.CULL_FACE); | |
gl.cullFace(gl.BACK); | |
const texture = gl.createTexture(); | |
gl.bindTexture(gl.TEXTURE_2D, texture); | |
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); | |
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); | |
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); | |
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); | |
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 1, 1, 0, gl.RGBA, ext.HALF_FLOAT_OES, null); | |
gl.bindTexture(gl.TEXTURE_2D, 0); | |
gl.bindTexture(gl.TEXTURE_2D, texture); | |
const values = new Float32Array([0.5, 1.25, 4.5, 3.15]); | |
gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 1, 1, gl.RGBA, gl.FLOAT, values); | |
const framebuffer = gl.createFramebuffer(); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer); | |
gl.framebufferTexture2D( | |
gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0); | |
const buffer = new Float32Array(4); | |
gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.FLOAT, buffer); | |
console.log('buffer: ', buffer); |
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