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Anil Gezergen nlgxzef

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@nlgxzef
nlgxzef / nlgxzef's NFS Rewind! - 2023 H1 - Participants and Used Mods.md
Created June 6, 2023 10:11
nlgxzef's NFS Rewind! - 2023 H1 - Participants and Used Mods
@nlgxzef
nlgxzef / NFSC-LeaderboardOnPrologue.ct
Created June 11, 2018 16:17
This cheat table lets you enable Leaderboard on prologue races of NFS Carbon.
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="24">
<CheatEntries>
<CheatEntry>
<ID>0</ID>
<Description>"Enable leaderboard in prologue events (click the box on the left)"</Description>
<LastState Activated="1"/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>// Show HUD Elements on Prologue Events
@nlgxzef
nlgxzef / link.txt
Created May 23, 2018 18:35
Link.txt file created in my car conversion tutorial, part 5.
@nlgxzef
nlgxzef / mpoints.txt
Last active May 23, 2018 18:35
Mount points file created in my car conversion tutorial, part 4. (Edited in part 5)
# mount point rotations: x, y, z geometry part name
# brakelights
_CENTRE_BRAKELIGHTA0 0.0 -60.0 0.0 %_BASE_A
_CENTRE_BRAKELIGHTB0 0.0 -60.0 0.0 %_BASE_B
_CENTRE_BRAKELIGHTC0 0.0 -60.0 0.0 %_BASE_C
_CENTRE_BRAKELIGHTD0 0.0 -60.0 0.0 %_BASE_D
_LEFT_BRAKELIGHTA0 0.0 -90.0 0.0 %_BASE_A
_LEFT_BRAKELIGHTB0 0.0 -90.0 0.0 %_BASE_B
_LEFT_BRAKELIGHTC0 0.0 -90.0 0.0 %_BASE_C
_LEFT_BRAKELIGHTD0 0.0 -90.0 0.0 %_BASE_D
@nlgxzef
nlgxzef / mp.txt
Created March 11, 2018 13:29
New mp.txt for NFSC geometry compiler with original names for manual list
# mp.txt for NFSC geometry compiler
# thanks to Robin'7t4, nfsu360, CorvetteZ06 (Eclipse 72rus) for their huge help
# ------------------------------------------------------------------------------------------------------------------
# The following values will be hashed automatically
# You do not need to provide the hash value.
# ------------------------------------------------------------------------------------------------------------------
# ------------------------------------------------------------------------------------------------------------------
# Auto list: Hashes are calculated automatically.
# ------------------------------------------------------------------------------------------------------------------
AUTO CENTRE_BRAKELIGHT
@nlgxzef
nlgxzef / DDA3B292.pnach
Last active April 11, 2024 04:11
NFSMW PS2 Alpha 124 Hacks (just download the file and copy it in PCSX2\Cheats)
// NFSMW Alpha124 hacks
// by Xanvier
// __snIsDebuggerRunning // for faster boot time
patch=1,EE,0064B850,word,00000001
// SkipOLDnas
patch=1,EE,00618CCC,word,00000001
// DoScreenPrintf
@nlgxzef
nlgxzef / NFSMW-RemoveRevLimiter.ct
Created February 28, 2018 11:56
NFSMW - Remove Rev Limiter
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="24">
<CheatEntries>
<CheatEntry>
<ID>2</ID>
<Description>"Disable Rev Limiter"</Description>
<LastState Activated="1"/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
@nlgxzef
nlgxzef / NFSMW-PerformanceTuning.ct
Created February 23, 2018 16:47
NFSMW - Pushing the limits of performance tuning further!
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="24">
<CheatEntries>
<CheatEntry>
<ID>0</ID>
<Description>"Minimum Slider Values (-1 = Default)"</Description>
<VariableType>Float</VariableType>
<Address>008A9350</Address>
</CheatEntry>
<CheatEntry>
@nlgxzef
nlgxzef / matlist.txt
Last active February 21, 2018 16:41
Custom matlist.txt for NFSC/PS Geometry Compiler
# matlist.txt for NFSC/PS geometry compiler
# thanks to GXP-10 and MNaeemi777 for their huge help
# ------------------------------------------------------------------------------------------------------------------
# If you want to compile a model with custom name, replace all the % with your desired custom car folder name.
# ------------------------------------------------------------------------------------------------------------------
# ------------------------------------------------------------------------------------------------------------------
# Material name in ZModeler Shader to be used Texture to be used
# ------------------------------------------------------------------------------------------------------------------
# Body
#
@nlgxzef
nlgxzef / NFSMW-Markers.ct
Created January 25, 2018 16:38
NFSMW - Select More than 2 Markers
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="24">
<CheatEntries>
<CheatEntry>
<ID>0</ID>
<Description>"Selectable Marker Count"</Description>
<VariableType>Byte</VariableType>
<Address>0x7B3D7D</Address>
</CheatEntry>
<CheatEntry>