Created
April 1, 2017 00:11
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HeatSignature Beta Wine OOM Error
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*************************************** | |
* YoYo Games Runner v1.0(999)[r32908] * | |
*************************************** | |
RunnerLoadGame: C:\Program Files\Steam\steamapps\common\Heat Signature Beta\data.win | |
######################################################################### | |
####!!!!$$$$$$ pwd - C:\Program Files\Steam\steamapps\common\Heat Signature Beta\ | |
######################################################################### | |
RunnerLoadGame() - C:\Program Files\Steam\steamapps\common\Heat Signature Beta\data.win | |
Checking if INIFile C:\Program Files\Steam\steamapps\common\Heat Signature Beta/options.ini Exists | |
C:\Program Files\Steam\steamapps\common\Heat Signature Beta/options.ini file contents: [Windows] | |
CreateTexturesOnDemand=0 | |
AlternateSyncMethod=0 | |
VertexBufferMethod=0 | |
SleepMargin=1 | |
Reading File C:\Program Files\Steam\steamapps\common\Heat Signature Beta\data.win | |
Loaded File C:\Program Files\Steam\steamapps\common\Heat Signature Beta\data.win(62013538) | |
IFF wad found | |
Get Resolution | |
Get Header Information | |
InitGMLFunctions | |
HighScore..SavePrePend = C:\users\nathan\Application Data\Heat_Signature\ | |
Game..Math..Graphic..Action..File..Resource..Interaction..3D..Particle..Misc..DS..Sound..Physics..Gamepad..Buffers..Networking..Shaders..InitPushFunctions...YoYo..Fini | |
Code_Load() | |
VARI_Load() | |
got 175 global variables | |
got 2041 instance variables | |
got 47 local variables | |
ID_STRG | |
Create Window | |
AdjustWindowRectEx | |
RegisterClassEx | |
CreateWindowEx | |
GAMEPAD: 40 axis values (last) at 0x216d258 | |
GAMEPAD: 40 axis values (last) at 0x216da30 | |
GAMEPAD: 40 axis values (last) at 0x216e208 | |
GAMEPAD: 40 axis values (last) at 0x216e9e0 | |
GAMEPAD: 40 axis values (last) at 0x216f1b8 | |
GAMEPAD: 40 axis values (last) at 0x216f990 | |
GAMEPAD: 40 axis values (last) at 0x2170168 | |
GAMEPAD: 40 axis values (last) at 0x2170940 | |
GAMEPAD: 4 axis values (last) at 0x215ea10 | |
GAMEPAD: 4 axis values (last) at 0x215e9f0 | |
GAMEPAD: 4 axis values (last) at 0x215e9d0 | |
GAMEPAD: 4 axis values (last) at 0x215e9b0 | |
Init Graphics | |
GR_D3D_Init() | |
Enable DwmEnableMMCSS | |
Create D3D9Ex interface | |
Enumerate Adapters | |
Switching to manual clears | |
Selected Resolution: 1280x693 | |
Prepare to create device | |
Creating D3D device - ARGB=32bit, D24S8, SwapEffect=Copy, Hardware vertex processing | |
Creating screen render target | |
Get Device Caps | |
Graphics initialisation end... | |
Background_InitTextures() | |
Sprite_InitTextures() | |
Font_InitTextures() | |
IO Init | |
Process Messages | |
Splash! | |
Start Frame | |
Part Create Textures | |
Debug Init Remote Interface | |
VM Init | |
Create Score Form | |
Create Load Form | |
Create Error Form | |
Do The Work | |
LoadGameData() | |
initialise everything! | |
Process Chunk: GEN8 136 | |
Process Chunk: OPTN 64 | |
Process Chunk: LANG 12 | |
Process Chunk: EXTN 4 | |
Process Chunk: SOND 2044 | |
Audio_Load() | |
Process Chunk: AGRP 4 | |
AudioGroup_Load() | |
Process Chunk: SPRT 13933264 | |
Process Chunk: BGND 4 | |
Process Chunk: PATH 4 | |
Process Chunk: SCPT 13732 | |
Process Chunk: GLOB 4 | |
Process Chunk: SHDR 440 | |
Process Chunk: FONT 24132 | |
Process Chunk: TMLN 16 | |
Process Chunk: OBJT 62748 | |
Process Chunk: ROOM 944 | |
Process Chunk: DAFL 0 | |
Process Chunk: TPAG 19480 | |
Process Chunk: CODE 789988 | |
Process Chunk: VARI 153692 | |
Process Chunk: FUNC 70160 | |
Process Chunk: STRG 343600 | |
Process Chunk: TXTR 42325040 | |
Process Chunk: AUDO 4273826 | |
Audio_WAVs() | |
PrepareGame() | |
Extension_Prepare() | |
Code_Constant_Prepare() | |
Script_Prepare() | |
TimeLine_Prepare() | |
Object_Prepare() | |
Preparing 170 objects: | |
Objects 0: oFactions | |
Objects 1: oFactionFoundry | |
Objects 2: oFactionOffworld | |
Objects 3: oFactionGlitchers | |
Objects 4: oFactionSovereign | |
Objects 5: oFactionDrift | |
Objects 6: oAction | |
Objects 7: oAlertBars | |
Objects 8: oBlackBox | |
Objects 9: oCamera | |
Objects 10: oCameraFocus | |
Objects 11: oCollisionMask | |
Objects 12: oControls | |
Objects 13: oCursor | |
Objects 14: oDebug | |
Objects 15: oDestination | |
Objects 16: oGalaxy | |
Objects 17: oHeatRadius | |
Objects 18: oHijackDestination | |
Objects 19: oHijackObjective | |
Objects 20: oLoopingSounds | |
Objects 21: oMarker | |
Objects 22: oMenu | |
Objects 23: oMission | |
Objects 24: oMusic | |
Objects 25: oReticule | |
Objects 26: oScreenshake | |
Objects 27: oSegment | |
Objects 28: oLiberationShip | |
Objects 29: oShaderGaussianBlur | |
Objects 30: oShaderRadialBlur | |
Objects 31: oShipSpawner | |
Objects 32: oShipSurface | |
Objects 33: oShipSurfaceManager | |
Objects 34: oSound | |
Objects 35: oTime | |
Objects 36: oThrowObject | |
Objects 37: oTips | |
Objects 38: oTutorial | |
Objects 39: oUseHandle | |
Objects 40: oVisionCone | |
Objects 41: oEverything | |
Objects 42: oNoone | |
Objects 43: oNotShips | |
Objects 44: oEnemies | |
Objects 45: oPerson | |
Objects 46: oHitableThings | |
Objects 47: oLoot | |
Objects 48: oShipModule | |
Objects 49: oBullet | |
Objects 50: oBypassPanel | |
Objects 51: oDetpack | |
Objects 52: oDoor | |
Objects 53: oForcefield | |
Objects 54: oFuelBarrel | |
Objects 55: oLootAmmo | |
Objects 56: oLootBox | |
Objects 57: oLootBoxLid | |
Objects 58: oLootCoolant | |
Objects 59: oLootMoney | |
Objects 60: oLootThruster | |
Objects 61: oMissionComputer | |
Objects 62: oObjectiveLoot | |
Objects 63: oSecurityCamera | |
Objects 64: oSentryFoundry | |
Objects 65: oSentryGlitchers | |
Objects 66: oSentryGun | |
Objects 67: oSentryOffworld | |
Objects 68: oSentrySovereign | |
Objects 69: oTeleporterReturn | |
Objects 70: oTeleporterSnakePath | |
Objects 71: oTerminal | |
Objects 72: oWindowGlass | |
Objects 73: oBypass | |
Objects 74: oFrazzler | |
Objects 75: oKeyCloner | |
Objects 76: oSubverter | |
Objects 77: oDetonator | |
Objects 78: oGrenade | |
Objects 79: oGun | |
Objects 80: oHands | |
Objects 81: oStealthShield | |
Objects 82: oInventoryItems | |
Objects 83: oReplacementPod | |
Objects 84: oKeycard | |
Objects 85: oTeleporter | |
Objects 86: oMeleeWeapon | |
Objects 87: oWrench | |
Objects 88: oConcussionHammer | |
Objects 89: oSword | |
Objects 90: oWrenchSword | |
Objects 91: oDagger | |
Objects 92: oAirlock | |
Objects 93: oBridgeModule | |
Objects 94: oComputerModule | |
Objects 95: oControlModules | |
Objects 96: oFreightModule | |
Objects 97: oSensorModule | |
Objects 98: oStandardModule | |
Objects 99: oTerminalModule | |
Objects 100: oThrusterModule | |
Objects 101: oTurretModule | |
Objects 102: oWindowModule | |
Objects 103: oLegs | |
Objects 104: oFiasco | |
Objects 105: oPlayer | |
Objects 106: oRescueAgent | |
Objects 107: oEnemy | |
Objects 108: oObjectiveEnemy | |
Objects 109: oSector1x3Room | |
Objects 110: oSector1x3Turrets | |
Objects 111: oSector1x1Turret | |
Objects 112: oSectorDebug | |
Objects 113: oSector1x1Thruster | |
Objects 114: oSector1x1HeatSensor | |
Objects 115: oSector | |
Objects 116: oSector2x3Room | |
Objects 117: oSector3x3Freight | |
Objects 118: oSector1x1Cell | |
Objects 119: oSector1x1Office | |
Objects 120: oSector1x3Corridor | |
Objects 121: oSector1x1Corridor | |
Objects 122: oSector1x1Bridge | |
Objects 123: oSector1x1Window | |
Objects 124: oSector1x1Window270 | |
Objects 125: oSector1x1Window90 | |
Objects 126: oPlayerShip | |
Objects 127: oShip | |
Objects 128: oBloodDrop | |
Objects 129: oDust | |
Objects 130: oExplosion | |
Objects 131: oHQ | |
Objects 132: oMissile | |
Objects 133: oRegion | |
Objects 134: oBlob | |
Objects 135: oNebulaFeature | |
Objects 136: oShrapnel | |
Objects 137: oTarget | |
Objects 138: oVapourCloud | |
Objects 139: oShaderTestObject | |
Objects 140: oVapourTrail | |
Objects 141: oParticleTrail | |
Objects 142: oVapourWake | |
Objects 143: oDustLayer | |
Objects 144: oScalingBackgroundLayer | |
Objects 145: oLaser | |
Objects 146: oAgentDrop | |
Objects 147: oAsteroidExterior | |
Objects 148: oDockingProng | |
Objects 149: oDockingProngEnd | |
Objects 150: oStationBar | |
Objects 151: oStationResidential | |
Objects 152: oStationShopOther | |
Objects 153: oStationShopPod | |
Objects 154: oStationShopWeapons | |
Objects 155: oShop | |
Objects 156: oStation | |
Objects 157: oStationDockLift | |
Objects 158: oStationDoor | |
Objects 159: oStationModule | |
Objects 160: oStationResidentialLift | |
Objects 161: oStationRock | |
Objects 162: oStationSingleModule | |
Objects 163: oStationSmoke | |
Objects 164: oStationTurret | |
Objects 165: oTradeRoute | |
Objects 166: oSlowMotionEffect | |
Objects 167: oUnconsciousGreyscale | |
Objects 168: oTeleportationEffect | |
Objects 169: oBlackoutEffect | |
Room_Prepare() | |
Sound_Prepare() | |
InitGraphics() | |
Finished PrepareGame() | |
Run_Start | |
Total memory used = 487121844(0x1d08e3b4) bytes | |
**********************************. | |
Entering main loop. | |
**********************************. | |
CreateTexture failed - 8007000e | |
CreateTexture failed - 8007000e | |
Out of Memory allocating 28986356340359200 bytes |
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