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@nobodyzxc
Created September 30, 2016 10:59
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//改自 如何用C语言画一个“心形”? - Milo Yip 的回答
//https://www.zhihu.com/question/20187195/answer/34873279
//来个 g++ linux 支援控制代码 改丑了不要找我,不喜勿喷 <(_ _)>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <unistd.h>
#include <signal.h>
float f(float x, float y, float z) {
float a = x * x + 9.0f / 4.0f * y * y + z * z - 1;
return a * a * a - x * x * z * z * z - 9.0f / 80.0f * y * y * z * z * z;
}
float h(float x, float z) {
for (float y = 1.0f; y >= 0.0f; y -= 0.001f)
if (f(x, y, z) <= 0.0f)
return y;
return 0.0f;
}
void endProg(int msg){
printf("\33[?25h");
exit(0);
return;
}
int main() {
char buffer[25][80] = { 0 };
char ramp[] = ".:-=+*#%@";
signal(SIGINT, endProg);
printf("\033[?25l");
for (float t = 0.0f;; t += 0.1f) {
int sy = 0;
float s = sinf(t);
float a = s * s * s * s * 0.2f;
for (float z = 1.3f; z > -1.2f; z -= 0.1f) {
char *p = &buffer[sy++][0];
float tz = z * (1.2f - a);
for (float x = -1.5f; x < 1.5f; x += 0.05f) {
float tx = x * (1.2f + a);
float v = f(tx, 0.0f, tz);
if (v <= 0.0f) {
float y0 = h(tx, tz);
float ny = 0.01f;
float nx = h(tx + ny, tz) - y0;
float nz = h(tx, tz + ny) - y0;
float nd = 1.0f / sqrtf(nx * nx + ny * ny + nz * nz);
float d = (nx + ny - nz) * nd * 0.5f + 0.5f;
*p++ = ramp[(int)(d * 5.0f)];
}
else
*p++ = ' ';
}
}
for (sy = 0; sy < 25; sy++) {
printf("\033[40;31m");
fwrite(buffer[sy] , 79 , 1 , stdout);
printf("\033[0m\n");
}
printf("\033[25A");
usleep(6000);
}
}
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