Stop asking when something is ready. It's ready when it's ready. You can keept track of the progress here. I might do things earlier than they are planned if I have to wait for my dependencies to be ported.
Note that it may take a while for a mod to appear on CurseForge after it has bee ported because Forge and LibX are not currently in a state that I consider stable enough to publish mods
- ModGradle / ModUtils
- LibX
- MineMention
- Bongo
- BingoLobby
- MythicBotany
- Just Enough Advancements (JEA) Botania and MythicBotany support still missing
- TravelAnchors
These mods might not be ported at all. If they are ported then probably roughly in this order:
- NextChristmas
- DupKeys
- Faded
These mods are not ported to 1.17. At least not by me. Don't ask for them. If you really want them, learn moddings and do it yourself.
- GoHome
- PumpkinPotions