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iTween.PunchPosition
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public class iTweenMethod : MonoBehaviour { | |
void Start () | |
{ | |
PunchPosition (); | |
} | |
void PunchPosition() | |
{ | |
iTween.PunchPosition (gameObject, | |
iTween.Hash ("y", 3, "delay", 1f, "time", 3f)) | |
} | |
} |
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