Created
August 25, 2021 22:49
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yayo animation spams this and then crashes the game
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C | |
UnityEngine.StackTraceUtility:ExtractStackTrace () | |
Verse.Log:Message (string) | |
yayoAni.core:getRot (UnityEngine.Vector3,Verse.Rot4) | |
yayoAni.yayo:ani1 (Verse.Pawn,UnityEngine.Vector3&,Verse.Rot4) | |
yayoAni.yayo:checkAni (Verse.Pawn,UnityEngine.Vector3&,Verse.Rot4) | |
yayoAni.Patch_PawnRenderer_RenderPawnAt:Prefix (Verse.PawnRenderer,Verse.Pawn,UnityEngine.Vector3&,System.Nullable`1<Verse.Rot4>,bool) | |
(wrapper dynamic-method) Verse.PawnRenderer:Verse.PawnRenderer.RenderPawnAt_Patch3 (Verse.PawnRenderer,UnityEngine.Vector3,System.Nullable`1<Verse.Rot4>,bool) | |
Verse.Pawn_DrawTracker:DrawAt (UnityEngine.Vector3) | |
Verse.Pawn:DrawAt (UnityEngine.Vector3,bool) | |
Verse.Thing:Draw () | |
Verse.ThingWithComps:Draw () | |
Verse.DynamicDrawManager:DrawDynamicThings () | |
(wrapper dynamic-method) Verse.Map:Verse.Map.MapUpdate_Patch2 (Verse.Map) | |
Verse.Game:UpdatePlay () | |
Verse.Root_Play:Update () |
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