This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
//Git Mergetool and difftool with Beyond Compare 4 | |
//For Windows | |
//IF running this command in git bash then escape $ with \ | |
git config --global diff.tool bc4 | |
git config --global difftool.bc4.cmd "\"C:/Program Files (x86)/Beyond Compare 4/BCompare.exe\" \"\$LOCAL\" \"\$REMOTE\"" | |
git config --global difftool.prompt false | |
git config --global merge.tool bc4 | |
git config --global mergetool.bc4.cmd "\"C:/Program Files (x86)/Beyond Compare 4/BCompare.exe\" \"\$LOCAL\" \"\$REMOTE\" \"\$BASE\" \"\$MERGED\"" | |
git config --global mergetool.bc4.trustExitCode true |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
* Copyright (c) 2012 Calvin Rien | |
* | |
* Based on the JSON parser by Patrick van Bergen | |
* http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html | |
* | |
* Simplified it so that it doesn't throw exceptions | |
* and can be used in Unity iPhone with maximum code stripping. | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var express = require('express') | |
, mongoskin = require('mongoskin') | |
var app = express() | |
app.use(express.bodyParser()) | |
var db = mongoskin.db('localhost:27017/test', {safe:true}); | |
app.param('collectionName', function(req, res, next, collectionName){ | |
req.collection = db.collection(collectionName) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
$cat > main.m | |
#import <Foundation/Foundation.h> | |
int main() { | |
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; | |
NSArray *words = [NSArray arrayWithObjects:@"Hello,", @"world!", @"Check", @"this", @"out!", nil]; | |
NSLog(@"%@", [words componentsJoinedByString:@" "]); | |
[pool release]; | |
return 0; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
sys.puts(sys.inspect(any variable)); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var httpProxy = require('http-proxy'); | |
var url = require('url'); | |
httpProxy.createServer(function(req, res, proxy) { | |
var isHtml = false, | |
write = res.write, | |
writeHead = res.writeHead, | |
params = url.parse(req.url, true).query, | |
dest = params.dest || 'localhost', |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Key: | |
"-" negative point | |
"+" positive point | |
"+-" could go either way depending on your opinion or if it functions or not | |
Background Info: the last project we worked on needed basic 2D functionality (sprites and animations) and SpriteKit was born to fill this need (http://www.youtube.com/watch?v=cabAr2CdLmc). It has no fancy editors and was really made to fit a specific need and as of yet it has not been extended much further than the video shows. Something a bit more full featured is required for a new prototype and instead of spending a bunch of time extending SpriteKit we went on a search for alternatives. None of the below frameworks are perfect and they all have pluses and minuses. One thing SpriteKit had that none of the others do is automatic texture selection based on screen resolution. That is one thing I would like to see incorporated in every 2D framework and it kind of surprises me that it isn't one of the first features added when making a 2D framework. | |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var cluster = require('cluster'); | |
var http = require('http'); | |
var numCPUs = require('os').cpus().length; | |
if (cluster.isMaster) { | |
// Fork workers. | |
for (var i = 0; i < numCPUs; i++) { | |
cluster.fork(); | |
} | |
cluster.on('exit', function(worker, code, signal) { |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# Use git and git+ssh instead of https | |
[url "git://github.com/"] | |
insteadOf = https://github.com/ | |
[url "git@github.com:"] | |
pushInsteadOf = "git://github.com/" | |
[url "git@github.com:"] | |
pushInsteadOf = "https://github.com/" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Single core - ab test single concurrency 100k requests | |
Server Software: | |
Server Hostname: 127.0.0.1 | |
Server Port: 8080 | |
Document Path: / | |
Document Length: 89 bytes | |
Concurrency Level: 1 |