I get a lot of requests for resources about how I learned about raymarching fractals or general computer graphics stuff. So I started this handy guide where I will add links and info about where I learned some things.
This is a non-exhaustive list I will probably add more in the future.
It used to be that you had to dig through FractalForums or pouet.net to find little nuggets of new techniques or ideas. But many smart people that have been doing much longer than I have condensed this knowledge into some articles. Here are a few that have helped me out on my journey.
Mercury.sexy demogroup has created a distance field library with some cool stuff in there. Except they said that fractals are boring.