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Matrix shift
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/* | |
* Software License Agreement (BSD License) | |
* | |
* Copyright (c) 2012, Willow Garage, Inc. | |
* All rights reserved. | |
* | |
* Redistribution and use in source and binary forms, with or without | |
* modification, are permitted provided that the following conditions | |
* are met: | |
* | |
* * Redistributions of source code must retain the above copyright | |
* notice, this list of conditions and the following disclaimer. | |
* * Redistributions in binary form must reproduce the above | |
* copyright notice, this list of conditions and the following | |
* disclaimer in the documentation and/or other materials provided | |
* with the distribution. | |
* * Neither the name of Willow Garage, Inc. nor the names of its | |
* contributors may be used to endorse or promote products derived | |
* from this software without specific prior written permission. | |
* | |
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS | |
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE | |
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, | |
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, | |
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT | |
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN | |
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
* POSSIBILITY OF SUCH DAMAGE. | |
* | |
* File: shift.hpp | |
* Author: Hilton Bristow | |
* Created: Aug 23, 2012 | |
*/ | |
#ifndef SHIFT_HPP_ | |
#define SHIFT_HPP_ | |
#include <limits> | |
#include <opencv2/core/core.hpp> | |
#include <opencv2/imgproc/imgproc.hpp> | |
/*! @brief shift the values in a matrix by an (x,y) offset | |
* | |
* Given a matrix and an integer (x,y) offset, the matrix will be shifted | |
* such that: | |
* | |
* src(a,b) ---> dst(a+y,b+x) | |
* | |
* In the case of a non-integer offset, (e.g. cv::Point2f(-2.1, 3.7)), | |
* the shift will be calculated with subpixel precision using bilinear | |
* interpolation. | |
* | |
* All valid OpenCV datatypes are supported. If the source datatype is | |
* fixed-point, and a non-integer offset is supplied, the output will | |
* be a floating point matrix to preserve subpixel accuracy. | |
* | |
* All border types are supported. If no border type is supplied, the | |
* function defaults to BORDER_CONSTANT with 0-padding. | |
* | |
* The function supports in-place operation. | |
* | |
* Some common examples are provided following: | |
* \code | |
* // read an image from file | |
* Mat mat = imread(filename); | |
* Mat dst; | |
* | |
* // Perform Matlab-esque 'circshift' in-place | |
* shift(mat, mat, Point(5, 5), BORDER_WRAP); | |
* | |
* // Perform shift with subpixel accuracy, padding the missing pixels with 1s | |
* // NOTE: if mat is of type CV_8U, then it will be converted to type CV_32F | |
* shift(mat, mat, Point2f(-13.7, 3.28), BORDER_CONSTANT, 1); | |
* | |
* // Perform subpixel shift, preserving the boundary values | |
* shift(mat, dst, Point2f(0.093, 0.125), BORDER_REPLICATE); | |
* | |
* // Perform a vanilla shift, integer offset, very fast | |
* shift(mat, dst, Point(2, 2)); | |
* \endcode | |
* | |
* @param src the source matrix | |
* @param dst the destination matrix, can be the same as source | |
* @param delta the amount to shift the matrix in (x,y) coordinates. Can be | |
* integer of floating point precision | |
* @param fill the method used to fill the null entries, defaults to BORDER_CONSTANT | |
* @param value the value of the null entries if the fill type is BORDER_CONSTANT | |
*/ | |
void shift(const cv::Mat& src, cv::Mat& dst, cv::Point2f delta, int fill=cv::BORDER_CONSTANT, cv::Scalar value=cv::Scalar(0,0,0,0)) { | |
// error checking | |
assert(fabs(delta.x) < src.cols && fabs(delta.y) < src.rows); | |
// split the shift into integer and subpixel components | |
cv::Point2i deltai(ceil(delta.x), ceil(delta.y)); | |
cv::Point2f deltasub(fabs(delta.x - deltai.x), fabs(delta.y - deltai.y)); | |
// INTEGER SHIFT | |
// first create a border around the parts of the Mat that will be exposed | |
int t = 0, b = 0, l = 0, r = 0; | |
if (deltai.x > 0) l = deltai.x; | |
if (deltai.x < 0) r = -deltai.x; | |
if (deltai.y > 0) t = deltai.y; | |
if (deltai.y < 0) b = -deltai.y; | |
cv::Mat padded; | |
cv::copyMakeBorder(src, padded, t, b, l, r, fill, value); | |
// SUBPIXEL SHIFT | |
float eps = std::numeric_limits<float>::epsilon(); | |
if (deltasub.x > eps || deltasub.y > eps) { | |
switch (src.depth()) { | |
case CV_32F: | |
{ | |
cv::Matx<float, 1, 2> dx(1-deltasub.x, deltasub.x); | |
cv::Matx<float, 2, 1> dy(1-deltasub.y, deltasub.y); | |
sepFilter2D(padded, padded, -1, dx, dy, cv::Point(0,0), 0, cv::BORDER_CONSTANT); | |
break; | |
} | |
case CV_64F: | |
{ | |
cv::Matx<double, 1, 2> dx(1-deltasub.x, deltasub.x); | |
cv::Matx<double, 2, 1> dy(1-deltasub.y, deltasub.y); | |
sepFilter2D(padded, padded, -1, dx, dy, cv::Point(0,0), 0, cv::BORDER_CONSTANT); | |
break; | |
} | |
default: | |
{ | |
cv::Matx<float, 1, 2> dx(1-deltasub.x, deltasub.x); | |
cv::Matx<float, 2, 1> dy(1-deltasub.y, deltasub.y); | |
padded.convertTo(padded, CV_32F); | |
sepFilter2D(padded, padded, CV_32F, dx, dy, cv::Point(0,0), 0, cv::BORDER_CONSTANT); | |
break; | |
} | |
} | |
} | |
// construct the region of interest around the new matrix | |
cv::Rect roi = cv::Rect(std::max(-deltai.x,0),std::max(-deltai.y,0),0,0) + src.size(); | |
dst = padded(roi); | |
} | |
#endif /* SHIFT_HPP_ */ |
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