Created
January 10, 2011 15:51
-
-
Save nyuichi/772932 to your computer and use it in GitHub Desktop.
Synth
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
from math import * | |
import struct | |
import pyaudio | |
from multiprocessing import Process, Pipe | |
import threading | |
import sys, pygame | |
start = 0 | |
def play(conn): | |
p = pyaudio.PyAudio() | |
stream = p.open(format=p.get_format_from_width(2), | |
rate=44100, channels=2, output=True) | |
def gen(hz, msec): | |
global start | |
data = "" | |
for i in xrange(start, int(44.1*sec)+start): | |
s = floor(30000*sin(2*pi*hz/44100*i)) | |
data += struct.pack('h', s) | |
start = i | |
""" | |
import operator as op | |
return reduce(op.add, map(lambda i: struct.pack('h', floor(30000*sin(2*pi*hz/44100*i))), xrange(int(44.1*sec))), "") | |
""" | |
return data | |
dat = "" | |
while True: | |
rec = conn.recv() | |
if rec is None: | |
stream.close() | |
p.terminate() | |
break | |
level, sec = rec | |
if len(dat) > 1024*2: | |
stream.write(dat) | |
dat = "" | |
elif level == -1: | |
zero = struct.pack('h', 0) | |
dat += zero * int(44.1*sec) | |
else: | |
dat += gen(int(440*pow(2, level/12.0)), sec) | |
def gui(): | |
rec, snd = Pipe() | |
p = Process(target=play, args=(rec,)) | |
p.start() | |
pygame.init() | |
size = width, height = 320, 320 | |
screen = pygame.display.set_mode(size) | |
d = {} | |
for i in range(8): | |
for j in range(8): | |
d[(i,j)] = 0 | |
last = pygame.time.get_ticks() | |
while True: | |
pygame.time.Clock().tick(60) | |
for event in pygame.event.get(): | |
if event.type == pygame.QUIT: | |
snd.send(None) | |
sys.exit() | |
if pygame.mouse.get_focused(): | |
x, y = pygame.mouse.get_pos() | |
x /= 40 | |
y /= 40 | |
now = pygame.time.get_ticks() | |
snd.send((x+y, now-last)) | |
last = now | |
d[(x,y)] = 45 | |
else: | |
now = pygame.time.get_ticks() | |
snd.send((-1, now-last)) | |
last = now | |
screen.fill((0,0,0)) | |
for x in range(8): | |
for y in range(8): | |
if d[(x,y)] > 0: | |
pygame.draw.rect(screen,(0,0, 255*d[(x,y)]/60), (x*40, y*40, 40, 40)) | |
d[(x,y)] -= 1 | |
for i in range(9): | |
pygame.draw.line(screen, (255,255,255), [0, 40*i], [320, 40*i]) | |
pygame.draw.line(screen, (255,255,255), [40*i, 0], [40*i, 320]) | |
pygame.display.flip() | |
gui() |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment