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#include <stdio.h> | |
#include <stdlib.h> | |
#include <string.h> | |
#include <math.h> | |
typedef struct { | |
char *name; | |
int health, atk, def; | |
} character_t; | |
character_t create_character(character_t init) | |
{ | |
character_t new_char; | |
new_char.name = strdup(init.name); | |
new_char.health = init.health; | |
new_char.atk = init.atk; | |
new_char.def = init.def; | |
return new_char; | |
} | |
int sum_(int[] arr) | |
{ | |
int sum = 0; | |
for (int i = 0; !isnan(arr[i]); i++) sum += arr[i];] | |
return sum; | |
} | |
#define new_character(...) create_character((character_t) {.name = "Blah", .health = 20, .atk = 5, .def = 3, __VA_ARGS__}) | |
#define sum(...) sum_((int[]) {__VA_ARGS__, NAN}) | |
int main(void) | |
{ | |
character_t alice = new_character(.name = "Alice", .def = 10); | |
character_t alex = new_character(.name = "Alex", .atk = 10); | |
character_t blah = new_character(); | |
printf("all their attack power is: %d\n", sum(alice.atk, alex.atk, blah.atk)); | |
/* do stuff, free strings in the end */ | |
} |
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