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@obrhoff
Created July 6, 2024 17:15
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Build Opus Audio Codec for iOS
#!/bin/bash
VERSION="1.5.2"
SDKVERSION="17.0"
MINIOSVERSION="10.0"
###########################################################################
#
# Don't change anything under this line!
#
###########################################################################
# by default, we won't build for debugging purposes
if [ "${DEBUG}" == "true" ]; then
echo "Compiling for debugging ..."
OPT_CFLAGS="-O0 -fno-inline -g"
OPT_LDFLAGS=""
OPT_CONFIG_ARGS="--enable-assertions --disable-asm"
else
OPT_CFLAGS="-Ofast -flto"
OPT_LDFLAGS="-flto"
OPT_CONFIG_ARGS=""
fi
ARCHS="arm64 x86_64"
DEVELOPER=`xcode-select -print-path`
DEVELOPER_SDK=`xcrun --sdk iphoneos --show-sdk-path`
SIMULATOR_SDK=`xcrun --sdk iphonesimulator --show-sdk-path`
cd "`dirname \"$0\"`"
REPOROOT=$(pwd)
# Where we'll end up storing things in the end
OUTPUTDIR="${REPOROOT}/opus"
mkdir -p ${OUTPUTDIR}/include
mkdir -p ${OUTPUTDIR}/lib
BUILDDIR="${REPOROOT}/build"
# where we will keep our sources and build from.
SRCDIR="${BUILDDIR}/src"
mkdir -p $SRCDIR
# where we will store intermediary builds
INTERDIR="${BUILDDIR}/built"
mkdir -p $INTERDIR
########################################
cd $SRCDIR
# Exit the script if an error happens
set -e
if [ ! -e "${SRCDIR}/opus-${VERSION}.tar.gz" ]; then
echo "Downloading opus-${VERSION}.tar.gz"
curl -LO http://downloads.xiph.org/releases/opus/opus-${VERSION}.tar.gz
fi
echo "Using opus-${VERSION}.tar.gz"
tar zxf opus-${VERSION}.tar.gz -C $SRCDIR
cd "${SRCDIR}/opus-${VERSION}"
set +e # don't bail out of bash script if ccache doesn't exist
CCACHE=`which ccache`
if [ $? == "0" ]; then
echo "Building with ccache: $CCACHE"
CCACHE="${CCACHE} "
else
echo "Building without ccache"
CCACHE=""
fi
set -e # back to regular "bail out on error" mode
export ORIGINALPATH=$PATH
for ARCH in ${ARCHS}
do
if [ "${ARCH}" == "x86_64" ]; then
PLATFORM="iPhoneSimulator"
SDK_PATH=$SIMULATOR_SDK
EXTRA_CONFIG="--host=x86_64-apple-darwin"
else
PLATFORM="iPhoneOS"
SDK_PATH=$DEVELOPER_SDK
EXTRA_CONFIG="--host=aarch64-apple-darwin"
fi
EXTRA_CFLAGS="-arch ${ARCH} -miphoneos-version-min=${MINIOSVERSION}"
mkdir -p "${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk"
./configure --disable-shared --enable-static --with-pic --disable-extra-programs --disable-doc --enable-float-approx ${EXTRA_CONFIG} \
--prefix="${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk" \
LDFLAGS="$LDFLAGS ${OPT_LDFLAGS} -fPIE -L${OUTPUTDIR}/lib -lSystem" \
CFLAGS="$CFLAGS ${EXTRA_CFLAGS} ${OPT_CFLAGS} -fPIE -I${OUTPUTDIR}/include -isysroot ${SDK_PATH}"
# Build the application and install it to the fake SDK intermediary dir
# we have set up. Make sure to clean up afterward because we will re-use
# this source tree to cross-compile other targets.
make -j4
make install
make clean
done
########################################
echo "Build library..."
# These are the libs that comprise libopus.
OUTPUT_LIBS="libopus.a"
for OUTPUT_LIB in ${OUTPUT_LIBS}; do
INPUT_LIBS=""
for ARCH in ${ARCHS}; do
if [ "${ARCH}" == "x86_64" ]; then
PLATFORM="iPhoneSimulator"
else
PLATFORM="iPhoneOS"
fi
INPUT_ARCH_LIB="${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk/lib/${OUTPUT_LIB}"
if [ -e $INPUT_ARCH_LIB ]; then
INPUT_LIBS="${INPUT_LIBS} ${INPUT_ARCH_LIB}"
fi
done
# Combine the three architectures into a universal library.
if [ -n "$INPUT_LIBS" ]; then
lipo -create $INPUT_LIBS \
-output "${OUTPUTDIR}/lib/${OUTPUT_LIB}"
else
echo "$OUTPUT_LIB does not exist, skipping (are the dependencies installed?)"
fi
done
for ARCH in ${ARCHS}; do
if [ "${ARCH}" == "x86_64" ]; then
PLATFORM="iPhoneSimulator"
else
PLATFORM="iPhoneOS"
fi
cp -R ${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk/include/* ${OUTPUTDIR}/include/
if [ $? == "0" ]; then
# We only need to copy the headers over once. (So break out of forloop
# once we get first success.)
break
fi
done
####################
echo "Building done."
echo "Cleaning up..."
rm -fr ${INTERDIR}
rm -fr "${SRCDIR}/opus-${VERSION}"
rm -rf "${BUILDDIR}"
echo "Done."
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