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Redis Cluster 설치 (3 Master/3 Slave)
개발서버에 Redis 를 구성해보자
Redis Cluster가 나온지 어언 1년이 넘었다.
이제 사용할만하다는 소문이 들린다.
구성 참조 : https://www.linode.com/docs/applications/big-data/how-to-install-and-configure-a-redis-cluster-on-ubuntu-1604
(Ubuntu 버전이지만, 그래도 괜찮아~)
http://redisgate.com/redis/configuration/persistence.php (한국어)
http://intro2libsys.com/focused-redis-topics/day-one/intro-redis-cluster
http://blog.houzz.com/post/162981718143/migration-to-redis-cluster
https://willwarren.com/2017/10/redis-cluster-cheatsheet/
Architecture
Figure demonstrating master-slave across three servers
설치 노드 구성
master slave ip description
master1 : 6379 slave3 : 6479 180.70.98.176 n/a
master2 : 6379 slave1 : 6479 180.70.98.177 n/a
master3 : 6379 slave2 : 6479 180.70.98.178 n/a
설치 : root 계정으로 실행
yum install make gcc libc6-dev tcl -y
vi /etc/sysctl.conf
------------------------------------------------------------
# redis
vm.overcommit_memory = 1
net.core.somaxconn = 1024
$ sysctl -w vm.overcommit_memory=1
$ sysctl -w net.core.somaxconn=1024
$ echo never > /sys/kernel/mm/transparent_hugepage/enabled
hadoop 계정으로 실행
cd /tmp; mkdir redis; wget http://download.redis.io/releases/redis-4.0.2.tar.gz
tar xfz redis-4.0.2.tar.gz
cd redis-4.0.2
#./configure --prefix=/svc/redis
make install PREFIX=/svc/redis
mkdir -p /data/redis/; mkdir -p /opt/log/redis/; mkdir -p /opt/run/redis/
#node1
mkdir /data/redis/master1.rdb; mkdir /data/redis/slave3.rdb
#node2
mkdir /data/redis/master2.rdb; mkdir /data/redis/slave1.rdb
#node3
mkdir /data/redis/master3.rdb; mkdir /data/redis/slave2.rdb
redis start
# node1
cd /svc/redis
bin/redis-server /svc/redis/master1_redis.conf; tail -f /opt/log/redis/*
bin/redis-server /svc/redis/slave3_redis.conf; tail -f /opt/log/redis/*
# node2
cd /svc/redis
bin/redis-server /svc/redis/master2_redis.conf; tail -f /opt/log/redis/*
bin/redis-server /svc/redis/slave1_redis.conf; tail -f /opt/log/redis/*
# node3
cd /svc/redis
bin/redis-server /svc/redis/master3_redis.conf; tail -f /opt/log/redis/*
bin/redis-server /svc/redis/slave2_redis.conf; tail -f /opt/log/redis/*
기동 시 나오는 warning 메세지 (3종 세트)
TCP backlog 경고 / overcommit_memory 경고 / THP 경고
113442:C 22 Nov 20:47:55.097 # oO0OoO0OoO0Oo Redis is starting oO0OoO0OoO0Oo
113442:C 22 Nov 20:47:55.097 # Redis version=4.0.2, bits=64, commit=00000000, modified=0, pid=113442, just started
113442:C 22 Nov 20:47:55.097 # Configuration loaded
113443:M 22 Nov 20:47:55.100 # Creating Server TCP listening socket 127.0.0.1:6379: bind: Address already in use
17103:C 22 Nov 21:04:52.787 # oO0OoO0OoO0Oo Redis is starting oO0OoO0OoO0Oo
17103:C 22 Nov 21:04:52.787 # Redis version=4.0.2, bits=64, commit=00000000, modified=0, pid=17103, just started
17103:C 22 Nov 21:04:52.787 # Configuration loaded
17107:M 22 Nov 21:04:52.792 # WARNING: The TCP backlog setting of 511 cannot be enforced because /proc/sys/net/core/somaxconn is set to the lower value of 128.
17107:M 22 Nov 21:04:52.792 # Server initialized
root 계정으로 시스템 커널 파라메터를 아래와 같이 변경하지 않으면 redis 기동시 warning 메세지를 만나게 된다!
$ sysctl -w vm.overcommit_memory=1
$ sysctl -w net.core.somaxconn=1024
/etc/sysctl.conf
------------------------------------------------------------
# redis
vm.overcommit_memory = 1
net.core.somaxconn = 1024
$ echo never > /sys/kernel/mm/transparent_hugepage/enabled
정상 메세지
74602:C 22 Nov 21:14:34.545 # oO0OoO0OoO0Oo Redis is starting oO0OoO0OoO0Oo
74602:C 22 Nov 21:14:34.546 # Redis version=4.0.2, bits=64, commit=00000000, modified=0, pid=74602, just started
74602:C 22 Nov 21:14:34.546 # Configuration loaded
74603:M 22 Nov 21:14:34.550 # Server initialized
start / stop 스크립트 (나중에... 오늘은 이만 실례!)
# TBD
process 확인
$ ps -elf | grep redis
1 S hadoop 78065 1 0 80 0 - 34777 ep_pol 21:15 ? 00:00:00 bin/redis-server 127.0.0.1:6379 [cluster]
0 S hadoop 78069 77302 0 80 0 - 26986 inotif 21:15 pts/0 00:00:00 tail -f /opt/log/redis/master3.log
1 S hadoop 78141 1 0 80 0 - 33753 ep_pol 21:15 ? 00:00:00 bin/redis-server 127.0.0.1:6479 [cluster]
0 S hadoop 78404 72822 0 80 0 - 28166 pipe_w 21:19 pts/1 00:00:00 grep --color=auto redis
redis stop
# killall redis-server
master1_redis.conf : master2, master3 모두 master1 → masterN 로 변경한다
# Redis configuration file example.
#
# Note that in order to read the configuration file, Redis must be
# started with the file path as first argument:
#
# ./redis-server /path/to/redis.conf
#########################################################################################
## Redis configuration [MASTER]
##
## [] Persistent
##
## RDB/AOF
## - RDB와 AOF는 아무연관이 없고, 둘 다 디스크에 저장하는 방식이라는 것, 동시 사용가능
## - M/S 구성하고 SLAVE 에서 메모리를 덤프하는 형태로 사용하거나 실제 메모리 이하로 사용할것
##
## [] 메모리 설정관련
##
## Redis 자체는 64bit에서 메모리를 다루는 크기에 한계가 없지만 (다만 Key와 Value는 각각 하나당 최대 512MB가 한계다),
## 다음과 같은 기준으로 메모리를 할당하는 것이 좋다.
##
## 예를 들어 Core 4개를 가지고 있으며 메모리가 32GB인 장비를 사용한다면, 프로세스 별로 6GB 정도를 할당하는것이좋다.
## 즉,4*6=24GB정도의 메모리를 사용하면된다.
##
## Redis가 싱글스레드이 기 때문에, 하나의 Redis 서버를 하나의 장비에서 사용하는 것보다는 멀티 코어를 활용하기 위해
## 여러개의 Redis서버를 한 서버에 띄우는것이 성능면에서 좋다 (단,관리비용은늘어난다).
##
## 여러개의 Redis 서버를 하나의 서버에 띄우면, RDB 저장으로 인해서 자식 프로세스가 생성된다.
## 즉 프로세스 4개와 RDB용 저장 프로세스를 합쳐 총 5개의 프로세스가 생성되더라도, 30GB(= 프로세스 5개 X 6GB)만 사용하므로 메모리에 여유가 있다.
##
## [] RDB
## - 메모리 내용을 디스크에 저장
## - RDB 생성 시점
## : SAVE 조건이 만족할때
## : SLAVE 가 MASTER 에 SYNC 명령을 보냈을때
## : SAVE 또는 BGSAVE 명령시에
## - RDB 는 Fork 를 사용
## : WRITE 가 많으면 메모리를 두배 사용하는 경우가 있음
## - MASTER에서 RDB 사용시 아래 설정 필수
## : stop-writes-on-bgsave-error no # yes로 설정시, rdb 저장 실패할때 모든 write에 error 발생
##
## [] AOF (Append Only File)
## - REDIS 프로토콜을 그대로 저장
## - 한번 이벤트 루프가 돌고 나서 WRITE 관련 명령을 디스크에 저장
## : DISK 에 한번에 저장하는 데이터 양이 RDB 보다 적음
## - 최초 부터 모든 로그를 가지고 있어서 UPDATE가 많으면 실제 데이터 보다 파일크기가 커질 수 있음
## : 설정에 따라 rewrite 가 발생 (이것도 Fork 이용)
##
## Redis에서는 파일을 저장하는 방식은 두 가지로 나눈다.
## 첫 번째는 메모리에 있는 캐시 데이터를 순간적으로 RDB 파일로 덤 프하는 방식과
## 메모리에 있는 캐시 데이터를 변경할 때마다 저장하는 AOF(Append-Only File) 방식으로 나눌 수 있다.
##
## RDB로 저장하는 방식은 Redis에서 임의의 프로세스를 fork(현재 실행 중인 프로세스 를 복사해서 또 다른 프로세스를 실행하는 방식) 해서
## 메모리를 한 번에 많이 사용하여 캐시 데이터를 파일로 저장(snapshot)하게 하는 것이다. “save” 또는 “bgsave” 명령어를 이 용해서 최소 몇 번 변경 시
## 매 몇 초마다 저장할 수 있게 설정할 수 있다. 완벽한 내구 성은 보장하지 않는다.
## 따라서 메모리를 많이 사용 중일 때는 성능이 저하되기도 하지 만, 백업 파일 때문에 문제가 일어날 때 바로 복구가 가능하다는 특성이 있다.
## AOF에 비해서 빨리 복구되는 장점이 있다.
## Master-Slave 구성하고 있는 구조에서 Master 또는 Slave 에 시스템 장애가 발생하여 사용할 수 없다면 RDB 파일을 만들고 복사해야 하는데,
## 이때 메모리가 2배 정도 늘어나 도록 해야 한다. 따라서 이를 위해 메모리가 부족해서 swap 파일을 생성해야 할 수도 있는 상황이 생길 수 있다.
## 바로 이 때 느려질 수 있다. 또한 RDB 파일을 생성하다 실패 하면 write 요청을 거절할 수 있기 때문에 “stop-writes-on-bgsave-error”의 값을
## no로 하 거나 RDB 저장을 하지 않도록 하면 된다.
##
## AOF 방식은 완전히 내구성을 지닐 수 있는 방 안으로 Redis의 데이터가 변경된 이후 명령어의 로그가 저장된다.
## 설정 파일에서 appendonly라는 설정으로 확인할 수 있다. Write 요청 리퀘스트를 요청 그대로 AOF 파일 로 저장하기 때문에 디스크의 한계로
## 파일 용량 제한이 이슈가 될 수 있다.
##
## 안정적인 특성을 가지고 있지만 요청 Write가 많은 상태에서 처리 중, 장애 발생 시 요청 리퀘스 트를 저장하지 못함으로서 생기는 데이터 손실은 있을 수 있다.
## 그리고 fsync 정책에 따 라 성능의 차이가 나는 것으로 알려져 있다.
##########################################################################################
#
# Note on units: when memory size is needed, it is possible to specify
# it in the usual form of 1k 5GB 4M and so forth:
#
# 1k => 1000 bytes
# 1kb => 1024 bytes
# 1m => 1000000 bytes
# 1mb => 1024*1024 bytes
# 1g => 1000000000 bytes
# 1gb => 1024*1024*1024 bytes
#
# units are case insensitive so 1GB 1Gb 1gB are all the same.
################################## INCLUDES ###################################
# Include one or more other config files here. This is useful if you
# have a standard template that goes to all Redis servers but also need
# to customize a few per-server settings. Include files can include
# other files, so use this wisely.
#
# Notice option "include" won't be rewritten by command "CONFIG REWRITE"
# from admin or Redis Sentinel. Since Redis always uses the last processed
# line as value of a configuration directive, you'd better put includes
# at the beginning of this file to avoid overwriting config change at runtime.
#
# If instead you are interested in using includes to override configuration
# options, it is better to use include as the last line.
#
# include /path/to/local.conf
# include /path/to/other.conf
################################## MODULES #####################################
# Load modules at startup. If the server is not able to load modules
# it will abort. It is possible to use multiple loadmodule directives.
#
# loadmodule /path/to/my_module.so
# loadmodule /path/to/other_module.so
################################## NETWORK #####################################
# By default, if no "bind" configuration directive is specified, Redis listens
# for connections from all the network interfaces available on the server.
# It is possible to listen to just one or multiple selected interfaces using
# the "bind" configuration directive, followed by one or more IP addresses.
#
# Examples:
#
# bind 192.168.1.100 10.0.0.1
# bind 127.0.0.1 ::1
#
# ~~~ WARNING ~~~ If the computer running Redis is directly exposed to the
# internet, binding to all the interfaces is dangerous and will expose the
# instance to everybody on the internet. So by default we uncomment the
# following bind directive, that will force Redis to listen only into
# the IPv4 lookback interface address (this means Redis will be able to
# accept connections only from clients running into the same computer it
# is running).
#
# IF YOU ARE SURE YOU WANT YOUR INSTANCE TO LISTEN TO ALL THE INTERFACES
# JUST COMMENT THE FOLLOWING LINE.
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
bind 127.0.0.1
# Protected mode is a layer of security protection, in order to avoid that
# Redis instances left open on the internet are accessed and exploited.
#
# When protected mode is on and if:
#
# 1) The server is not binding explicitly to a set of addresses using the
# "bind" directive.
# 2) No password is configured.
#
# The server only accepts connections from clients connecting from the
# IPv4 and IPv6 loopback addresses 127.0.0.1 and ::1, and from Unix domain
# sockets.
#
# By default protected mode is enabled. You should disable it only if
# you are sure you want clients from other hosts to connect to Redis
# even if no authentication is configured, nor a specific set of interfaces
# are explicitly listed using the "bind" directive.
protected-mode yes
# Accept connections on the specified port, default is 6379 (IANA #815344).
# If port 0 is specified Redis will not listen on a TCP socket.
port 6379
# TCP listen() backlog.
#
# In high requests-per-second environments you need an high backlog in order
# to avoid slow clients connections issues. Note that the Linux kernel
# will silently truncate it to the value of /proc/sys/net/core/somaxconn so
# make sure to raise both the value of somaxconn and tcp_max_syn_backlog
# in order to get the desired effect.
tcp-backlog 511
# Unix socket.
#
# Specify the path for the Unix socket that will be used to listen for
# incoming connections. There is no default, so Redis will not listen
# on a unix socket when not specified.
#
# unixsocket /tmp/redis.sock
# unixsocketperm 700
# Close the connection after a client is idle for N seconds (0 to disable)
timeout 0
# TCP keepalive.
#
# If non-zero, use SO_KEEPALIVE to send TCP ACKs to clients in absence
# of communication. This is useful for two reasons:
#
# 1) Detect dead peers.
# 2) Take the connection alive from the point of view of network
# equipment in the middle.
#
# On Linux, the specified value (in seconds) is the period used to send ACKs.
# Note that to close the connection the double of the time is needed.
# On other kernels the period depends on the kernel configuration.
#
# A reasonable value for this option is 300 seconds, which is the new
# Redis default starting with Redis 3.2.1.
tcp-keepalive 300
################################# GENERAL #####################################
# By default Redis does not run as a daemon. Use 'yes' if you need it.
# Note that Redis will write a pid file in /var/run/redis.pid when daemonized.
#daemonize no
daemonize yes
# If you run Redis from upstart or systemd, Redis can interact with your
# supervision tree. Options:
# supervised no - no supervision interaction
# supervised upstart - signal upstart by putting Redis into SIGSTOP mode
# supervised systemd - signal systemd by writing READY=1 to $NOTIFY_SOCKET
# supervised auto - detect upstart or systemd method based on
# UPSTART_JOB or NOTIFY_SOCKET environment variables
# Note: these supervision methods only signal "process is ready."
# They do not enable continuous liveness pings back to your supervisor.
supervised no
# If a pid file is specified, Redis writes it where specified at startup
# and removes it at exit.
#
# When the server runs non daemonized, no pid file is created if none is
# specified in the configuration. When the server is daemonized, the pid file
# is used even if not specified, defaulting to "/var/run/redis.pid".
#
# Creating a pid file is best effort: if Redis is not able to create it
# nothing bad happens, the server will start and run normally.
#pidfile /var/run/redis_6379.pid
pidfile /opt/run/redis/master1.pid
# Specify the server verbosity level.
# This can be one of:
# debug (a lot of information, useful for development/testing)
# verbose (many rarely useful info, but not a mess like the debug level)
# notice (moderately verbose, what you want in production probably)
# warning (only very important / critical messages are logged)
#loglevel notice
loglevel warning
# Specify the log file name. Also the empty string can be used to force
# Redis to log on the standard output. Note that if you use standard
# output for logging but daemonize, logs will be sent to /dev/null
logfile "/opt/log/redis/master1.log"
# To enable logging to the system logger, just set 'syslog-enabled' to yes,
# and optionally update the other syslog parameters to suit your needs.
# syslog-enabled no
# Specify the syslog identity.
# syslog-ident redis
# Specify the syslog facility. Must be USER or between LOCAL0-LOCAL7.
# syslog-facility local0
# Set the number of databases. The default database is DB 0, you can select
# a different one on a per-connection basis using SELECT <dbid> where
# dbid is a number between 0 and 'databases'-1
databases 16
# By default Redis shows an ASCII art logo only when started to log to the
# standard output and if the standard output is a TTY. Basically this means
# that normally a logo is displayed only in interactive sessions.
#
# However it is possible to force the pre-4.0 behavior and always show a
# ASCII art logo in startup logs by setting the following option to yes.
always-show-logo yes
################################ SNAPSHOTTING ################################
# Redis는 지속적인 서비스와 RDB 저장을 위해 fork를 통해서 자식 프로세스를 생성한다.
#
# 자식 프로세스가 생성되면 현재 메모리 상태가 복제되므로, 이것을 기반으로 데이터를 저장한다.
# RDB는 가장 최신의 데이터라기보다는 특정 시점의 데이터, 즉 스냅샷이다
#
# stop-writes-on-bgsave-error 이 true 이면 RDB 생성에 실패했을 때 Write는 전부 거부
# 캐시용도로만 쓰시는 곳은, 그냥 RDB를 끄거나 config set stop-writes-on-bgsave-error no 를 통해서 해당 설정을 꺼두면 된다.
#
# RDB 를 통한 스냅샷을 남길 때에는 Write 가 빈번한 서버의 경우에 주의해야 성능 저하를 줄일 수 있다.
# 그래서 실제 스냅샷은 슬레이브에서 남기는 것을 추천
#
# BGSAVE를 통한 백그라운드 스냅샷 기능은 Redis 가 차일드 프로세스를 생성하고,
# fork 가 되면 기본적으로 자식 프로세스는 부몬 프로세스의 메모리를 복사하게 된다.
# 산술적으로 Redis 가 2GB 의 메모리를 쓰고 있다면 자식 프로세스도 2GB를 사용하게 된다는 것이다.
# Redis에 write가 많을 경우 최대 2배가 되는 문제가 발생할 수 있다.
#
# Save the DB on disk:
#
# save <seconds> <changes>
#
# Will save the DB if both the given number of seconds and the given
# number of write operations against the DB occurred.
#
# In the example below the behaviour will be to save:
# after 900 sec (15 min) if at least 1 key changed
# after 300 sec (5 min) if at least 10 keys changed
# after 60 sec if at least 10000 keys changed
#
# Note: you can disable saving completely by commenting out all "save" lines.
#
# It is also possible to remove all the previously configured save
# points by adding a save directive with a single empty string argument
# like in the following example:
#
# save ""
#save 900 1
#save 300 10
#save 60 10000
# By default Redis will stop accepting writes if RDB snapshots are enabled
# (at least one save point) and the latest background save failed.
# This will make the user aware (in a hard way) that data is not persisting
# on disk properly, otherwise chances are that no one will notice and some
# disaster will happen.
#
# If the background saving process will start working again Redis will
# automatically allow writes again.
#
# However if you have setup your proper monitoring of the Redis server
# and persistence, you may want to disable this feature so that Redis will
# continue to work as usual even if there are problems with disk,
# permissions, and so forth.
#stop-writes-on-bgsave-error yes
stop-writes-on-bgsave-error no
# Compress string objects using LZF when dump .rdb databases?
# For default that's set to 'yes' as it's almost always a win.
# If you want to save some CPU in the saving child set it to 'no' but
# the dataset will likely be bigger if you have compressible values or keys.
rdbcompression yes
# Since version 5 of RDB a CRC64 checksum is placed at the end of the file.
# This makes the format more resistant to corruption but there is a performance
# hit to pay (around 10%) when saving and loading RDB files, so you can disable it
# for maximum performances.
#
# RDB files created with checksum disabled have a checksum of zero that will
# tell the loading code to skip the check.
rdbchecksum yes
# The filename where to dump the DB
dbfilename dump_master1.rdb
# The working directory.
#
# The DB will be written inside this directory, with the filename specified
# above using the 'dbfilename' configuration directive.
#
# The Append Only File will also be created inside this directory.
#
# Note that you must specify a directory here, not a file name.
dir /data/redis/master1.rdb
################################# REPLICATION #################################
# Master-Slave replication. Use slaveof to make a Redis instance a copy of
# another Redis server. A few things to understand ASAP about Redis replication.
#
# 1) Redis replication is asynchronous, but you can configure a master to
# stop accepting writes if it appears to be not connected with at least
# a given number of slaves.
# 2) Redis slaves are able to perform a partial resynchronization with the
# master if the replication link is lost for a relatively small amount of
# time. You may want to configure the replication backlog size (see the next
# sections of this file) with a sensible value depending on your needs.
# 3) Replication is automatic and does not need user intervention. After a
# network partition slaves automatically try to reconnect to masters
# and resynchronize with them.
#
# slaveof <masterip> <masterport>
# If the master is password protected (using the "requirepass" configuration
# directive below) it is possible to tell the slave to authenticate before
# starting the replication synchronization process, otherwise the master will
# refuse the slave request.
#
# masterauth <master-password>
# When a slave loses its connection with the master, or when the replication
# is still in progress, the slave can act in two different ways:
#
# 1) if slave-serve-stale-data is set to 'yes' (the default) the slave will
# still reply to client requests, possibly with out of date data, or the
# data set may just be empty if this is the first synchronization.
#
# 2) if slave-serve-stale-data is set to 'no' the slave will reply with
# an error "SYNC with master in progress" to all the kind of commands
# but to INFO and SLAVEOF.
#
slave-serve-stale-data yes
# You can configure a slave instance to accept writes or not. Writing against
# a slave instance may be useful to store some ephemeral data (because data
# written on a slave will be easily deleted after resync with the master) but
# may also cause problems if clients are writing to it because of a
# misconfiguration.
#
# Since Redis 2.6 by default slaves are read-only.
#
# Note: read only slaves are not designed to be exposed to untrusted clients
# on the internet. It's just a protection layer against misuse of the instance.
# Still a read only slave exports by default all the administrative commands
# such as CONFIG, DEBUG, and so forth. To a limited extent you can improve
# security of read only slaves using 'rename-command' to shadow all the
# administrative / dangerous commands.
slave-read-only yes
# Replication SYNC strategy: disk or socket.
#
# -------------------------------------------------------
# WARNING: DISKLESS REPLICATION IS EXPERIMENTAL CURRENTLY
# -------------------------------------------------------
#
# New slaves and reconnecting slaves that are not able to continue the replication
# process just receiving differences, need to do what is called a "full
# synchronization". An RDB file is transmitted from the master to the slaves.
# The transmission can happen in two different ways:
#
# 1) Disk-backed: The Redis master creates a new process that writes the RDB
# file on disk. Later the file is transferred by the parent
# process to the slaves incrementally.
# 2) Diskless: The Redis master creates a new process that directly writes the
# RDB file to slave sockets, without touching the disk at all.
#
# With disk-backed replication, while the RDB file is generated, more slaves
# can be queued and served with the RDB file as soon as the current child producing
# the RDB file finishes its work. With diskless replication instead once
# the transfer starts, new slaves arriving will be queued and a new transfer
# will start when the current one terminates.
#
# When diskless replication is used, the master waits a configurable amount of
# time (in seconds) before starting the transfer in the hope that multiple slaves
# will arrive and the transfer can be parallelized.
#
# With slow disks and fast (large bandwidth) networks, diskless replication
# works better.
repl-diskless-sync no
# When diskless replication is enabled, it is possible to configure the delay
# the server waits in order to spawn the child that transfers the RDB via socket
# to the slaves.
#
# This is important since once the transfer starts, it is not possible to serve
# new slaves arriving, that will be queued for the next RDB transfer, so the server
# waits a delay in order to let more slaves arrive.
#
# The delay is specified in seconds, and by default is 5 seconds. To disable
# it entirely just set it to 0 seconds and the transfer will start ASAP.
repl-diskless-sync-delay 5
# Slaves send PINGs to server in a predefined interval. It's possible to change
# this interval with the repl_ping_slave_period option. The default value is 10
# seconds.
#
# repl-ping-slave-period 10
# The following option sets the replication timeout for:
#
# 1) Bulk transfer I/O during SYNC, from the point of view of slave.
# 2) Master timeout from the point of view of slaves (data, pings).
# 3) Slave timeout from the point of view of masters (REPLCONF ACK pings).
#
# It is important to make sure that this value is greater than the value
# specified for repl-ping-slave-period otherwise a timeout will be detected
# every time there is low traffic between the master and the slave.
#
# repl-timeout 60
# Disable TCP_NODELAY on the slave socket after SYNC?
#
# If you select "yes" Redis will use a smaller number of TCP packets and
# less bandwidth to send data to slaves. But this can add a delay for
# the data to appear on the slave side, up to 40 milliseconds with
# Linux kernels using a default configuration.
#
# If you select "no" the delay for data to appear on the slave side will
# be reduced but more bandwidth will be used for replication.
#
# By default we optimize for low latency, but in very high traffic conditions
# or when the master and slaves are many hops away, turning this to "yes" may
# be a good idea.
repl-disable-tcp-nodelay no
# Set the replication backlog size. The backlog is a buffer that accumulates
# slave data when slaves are disconnected for some time, so that when a slave
# wants to reconnect again, often a full resync is not needed, but a partial
# resync is enough, just passing the portion of data the slave missed while
# disconnected.
#
# The bigger the replication backlog, the longer the time the slave can be
# disconnected and later be able to perform a partial resynchronization.
#
# The backlog is only allocated once there is at least a slave connected.
#
# repl-backlog-size 1mb
# After a master has no longer connected slaves for some time, the backlog
# will be freed. The following option configures the amount of seconds that
# need to elapse, starting from the time the last slave disconnected, for
# the backlog buffer to be freed.
#
# Note that slaves never free the backlog for timeout, since they may be
# promoted to masters later, and should be able to correctly "partially
# resynchronize" with the slaves: hence they should always accumulate backlog.
#
# A value of 0 means to never release the backlog.
#
# repl-backlog-ttl 3600
# The slave priority is an integer number published by Redis in the INFO output.
# It is used by Redis Sentinel in order to select a slave to promote into a
# master if the master is no longer working correctly.
#
# A slave with a low priority number is considered better for promotion, so
# for instance if there are three slaves with priority 10, 100, 25 Sentinel will
# pick the one with priority 10, that is the lowest.
#
# However a special priority of 0 marks the slave as not able to perform the
# role of master, so a slave with priority of 0 will never be selected by
# Redis Sentinel for promotion.
#
# By default the priority is 100.
slave-priority 100
# It is possible for a master to stop accepting writes if there are less than
# N slaves connected, having a lag less or equal than M seconds.
#
# The N slaves need to be in "online" state.
#
# The lag in seconds, that must be <= the specified value, is calculated from
# the last ping received from the slave, that is usually sent every second.
#
# This option does not GUARANTEE that N replicas will accept the write, but
# will limit the window of exposure for lost writes in case not enough slaves
# are available, to the specified number of seconds.
#
# For example to require at least 3 slaves with a lag <= 10 seconds use:
#
# min-slaves-to-write 3
# min-slaves-max-lag 10
#
# Setting one or the other to 0 disables the feature.
#
# By default min-slaves-to-write is set to 0 (feature disabled) and
# min-slaves-max-lag is set to 10.
# A Redis master is able to list the address and port of the attached
# slaves in different ways. For example the "INFO replication" section
# offers this information, which is used, among other tools, by
# Redis Sentinel in order to discover slave instances.
# Another place where this info is available is in the output of the
# "ROLE" command of a master.
#
# The listed IP and address normally reported by a slave is obtained
# in the following way:
#
# IP: The address is auto detected by checking the peer address
# of the socket used by the slave to connect with the master.
#
# Port: The port is communicated by the slave during the replication
# handshake, and is normally the port that the slave is using to
# list for connections.
#
# However when port forwarding or Network Address Translation (NAT) is
# used, the slave may be actually reachable via different IP and port
# pairs. The following two options can be used by a slave in order to
# report to its master a specific set of IP and port, so that both INFO
# and ROLE will report those values.
#
# There is no need to use both the options if you need to override just
# the port or the IP address.
#
# slave-announce-ip 5.5.5.5
# slave-announce-port 1234
################################## SECURITY ###################################
# Require clients to issue AUTH <PASSWORD> before processing any other
# commands. This might be useful in environments in which you do not trust
# others with access to the host running redis-server.
#
# This should stay commented out for backward compatibility and because most
# people do not need auth (e.g. they run their own servers).
#
# Warning: since Redis is pretty fast an outside user can try up to
# 150k passwords per second against a good box. This means that you should
# use a very strong password otherwise it will be very easy to break.
#
# requirepass foobared
# Command renaming.
#
# It is possible to change the name of dangerous commands in a shared
# environment. For instance the CONFIG command may be renamed into something
# hard to guess so that it will still be available for internal-use tools
# but not available for general clients.
#
# Example:
#
# rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52
#
# It is also possible to completely kill a command by renaming it into
# an empty string:
#
# rename-command CONFIG ""
#
# Please note that changing the name of commands that are logged into the
# AOF file or transmitted to slaves may cause problems.
################################### CLIENTS ####################################
# Set the max number of connected clients at the same time. By default
# this limit is set to 10000 clients, however if the Redis server is not
# able to configure the process file limit to allow for the specified limit
# the max number of allowed clients is set to the current file limit
# minus 32 (as Redis reserves a few file descriptors for internal uses).
#
# Once the limit is reached Redis will close all the new connections sending
# an error 'max number of clients reached'.
#
# maxclients 10000
############################## MEMORY MANAGEMENT ################################
# Set a memory usage limit to the specified amount of bytes.
# When the memory limit is reached Redis will try to remove keys
# according to the eviction policy selected (see maxmemory-policy).
#
# If Redis can't remove keys according to the policy, or if the policy is
# set to 'noeviction', Redis will start to reply with errors to commands
# that would use more memory, like SET, LPUSH, and so on, and will continue
# to reply to read-only commands like GET.
#
# This option is usually useful when using Redis as an LRU or LFU cache, or to
# set a hard memory limit for an instance (using the 'noeviction' policy).
#
# WARNING: If you have slaves attached to an instance with maxmemory on,
# the size of the output buffers needed to feed the slaves are subtracted
# from the used memory count, so that network problems / resyncs will
# not trigger a loop where keys are evicted, and in turn the output
# buffer of slaves is full with DELs of keys evicted triggering the deletion
# of more keys, and so forth until the database is completely emptied.
#
# In short... if you have slaves attached it is suggested that you set a lower
# limit for maxmemory so that there is some free RAM on the system for slave
# output buffers (but this is not needed if the policy is 'noeviction').
#
# maxmemory <bytes>
# MAXMEMORY POLICY: how Redis will select what to remove when maxmemory
# is reached. You can select among five behaviors:
#
# volatile-lru -> Evict using approximated LRU among the keys with an expire set.
# allkeys-lru -> Evict any key using approximated LRU.
# volatile-lfu -> Evict using approximated LFU among the keys with an expire set.
# allkeys-lfu -> Evict any key using approximated LFU.
# volatile-random -> Remove a random key among the ones with an expire set.
# allkeys-random -> Remove a random key, any key.
# volatile-ttl -> Remove the key with the nearest expire time (minor TTL)
# noeviction -> Don't evict anything, just return an error on write operations.
#
# volatile-lru : (기본값) 만기시각이 설정된 key 들 중에서 LRU algorithm 에 의해 key 를 골라 삭제
# allkeys-lru : LRU algorithm 에 의해 key 를 골라 삭제
# volatile-random : 만기시각이 설정된 key 들 중에서 랜덤하게 key 를 골라 삭제
# allkeys-random : 랜덤하게 key 를 골라 삭제
# volatile-ttl : 만기시각이 설정된 key 들 중에서 만기시각이 가장 가까운 key 를 골라 삭제
# noeviction : 어떤 key 도 삭제하지 않고 error on write operations 를 돌려준다.
#
# LRU means Least Recently Used
# LFU means Least Frequently Used
#
# Both LRU, LFU and volatile-ttl are implemented using approximated
# randomized algorithms.
#
# Note: with any of the above policies, Redis will return an error on write
# operations, when there are no suitable keys for eviction.
#
# At the date of writing these commands are: set setnx setex append
# incr decr rpush lpush rpushx lpushx linsert lset rpoplpush sadd
# sinter sinterstore sunion sunionstore sdiff sdiffstore zadd zincrby
# zunionstore zinterstore hset hsetnx hmset hincrby incrby decrby
# getset mset msetnx exec sort
#
# The default is:
#
# maxmemory-policy noeviction
maxmemory-policy volatile-lru
# LRU, LFU and minimal TTL algorithms are not precise algorithms but approximated
# algorithms (in order to save memory), so you can tune it for speed or
# accuracy. For default Redis will check five keys and pick the one that was
# used less recently, you can change the sample size using the following
# configuration directive.
#
# The default of 5 produces good enough results. 10 Approximates very closely
# true LRU but costs more CPU. 3 is faster but not very accurate.
#
# maxmemory-samples 5
############################# LAZY FREEING ####################################
# Redis has two primitives to delete keys. One is called DEL and is a blocking
# deletion of the object. It means that the server stops processing new commands
# in order to reclaim all the memory associated with an object in a synchronous
# way. If the key deleted is associated with a small object, the time needed
# in order to execute th DEL command is very small and comparable to most other
# O(1) or O(log_N) commands in Redis. However if the key is associated with an
# aggregated value containing millions of elements, the server can block for
# a long time (even seconds) in order to complete the operation.
#
# For the above reasons Redis also offers non blocking deletion primitives
# such as UNLINK (non blocking DEL) and the ASYNC option of FLUSHALL and
# FLUSHDB commands, in order to reclaim memory in background. Those commands
# are executed in constant time. Another thread will incrementally free the
# object in the background as fast as possible.
#
# DEL, UNLINK and ASYNC option of FLUSHALL and FLUSHDB are user-controlled.
# It's up to the design of the application to understand when it is a good
# idea to use one or the other. However the Redis server sometimes has to
# delete keys or flush the whole database as a side effect of other operations.
# Specifically Redis deletes objects independently of an user call in the
# following scenarios:
#
# 1) On eviction, because of the maxmemory and maxmemory policy configurations,
# in order to make room for new data, without going over the specified
# memory limit.
# 2) Because of expire: when a key with an associated time to live (see the
# EXPIRE command) must be deleted from memory.
# 3) Because of a side effect of a command that stores data on a key that may
# already exist. For example the RENAME command may delete the old key
# content when it is replaced with another one. Similarly SUNIONSTORE
# or SORT with STORE option may delete existing keys. The SET command
# itself removes any old content of the specified key in order to replace
# it with the specified string.
# 4) During replication, when a slave performs a full resynchronization with
# its master, the content of the whole database is removed in order to
# load the RDB file just transfered.
#
# In all the above cases the default is to delete objects in a blocking way,
# like if DEL was called. However you can configure each case specifically
# in order to instead release memory in a non-blocking way like if UNLINK
# was called, using the following configuration directives:
lazyfree-lazy-eviction no
lazyfree-lazy-expire no
lazyfree-lazy-server-del no
slave-lazy-flush no
############################## APPEND ONLY MODE ###############################
# By default Redis asynchronously dumps the dataset on disk. This mode is
# good enough in many applications, but an issue with the Redis process or
# a power outage may result into a few minutes of writes lost (depending on
# the configured save points).
#
# The Append Only File is an alternative persistence mode that provides
# much better durability. For instance using the default data fsync policy
# (see later in the config file) Redis can lose just one second of writes in a
# dramatic event like a server power outage, or a single write if something
# wrong with the Redis process itself happens, but the operating system is
# still running correctly.
#
# AOF and RDB persistence can be enabled at the same time without problems.
# If the AOF is enabled on startup Redis will load the AOF, that is the file
# with the better durability guarantees.
#
# Please check http://redis.io/topics/persistence for more information.
# 데이터를 저장하기 전에 AOF 파일에 현재 수행해 야 할 명령을 미리 저장해두고, 장애가 발생하면 AOF를 기반으로 복구한다.
#appendonly no
appendonly yes
# The name of the append only file (default: "appendonly.aof")
appendfilename "appendonly_master1.aof"
# The fsync() call tells the Operating System to actually write data on disk
# instead of waiting for more data in the output buffer. Some OS will really flush
# data on disk, some other OS will just try to do it ASAP.
#
# Redis supports three different modes:
#
# no: don't fsync, just let the OS flush the data when it wants. Faster.
# always: fsync after every write to the append only log. Slow, Safest.
# everysec: fsync only one time every second. Compromise.
#
# The default is "everysec", as that's usually the right compromise between
# speed and data safety. It's up to you to understand if you can relax this to
# "no" that will let the operating system flush the output buffer when
# it wants, for better performances (but if you can live with the idea of
# some data loss consider the default persistence mode that's snapshotting),
# or on the contrary, use "always" that's very slow but a bit safer than
# everysec.
#
# More details please check the following article:
# http://antirez.com/post/redis-persistence-demystified.html
#
# If unsure, use "everysec".
# appendfsync 가 everysec 일 때만, 백그라운드로 돈다.
#
# # always : 매 명령마다 파일에 쓴다. 이는 너무 잦은 I/O 로 시스템에 부하를 줄 수 있다.
# # everysec : 매 초마다 파일에 쓴다. 기본값이며 가장 무난하다.
# # no : 파일에 쓸 내용들을 OS 의 출력버퍼에 집어 넣고, 파일에 쓰는 시점은 OS 에 맡겨버린다.
# appendfsync always
appendfsync everysec
# appendfsync no
# When the AOF fsync policy is set to always or everysec, and a background
# saving process (a background save or AOF log background rewriting) is
# performing a lot of I/O against the disk, in some Linux configurations
# Redis may block too long on the fsync() call. Note that there is no fix for
# this currently, as even performing fsync in a different thread will block
# our synchronous write(2) call.
#
# In order to mitigate this problem it's possible to use the following option
# that will prevent fsync() from being called in the main process while a
# BGSAVE or BGREWRITEAOF is in progress.
#
# This means that while another child is saving, the durability of Redis is
# the same as "appendfsync none". In practical terms, this means that it is
# possible to lose up to 30 seconds of log in the worst scenario (with the
# default Linux settings).
#
# If you have latency problems turn this to "yes". Otherwise leave it as
# "no" that is the safest pick from the point of view of durability.
no-appendfsync-on-rewrite no
# Automatic rewrite of the append only file.
# Redis is able to automatically rewrite the log file implicitly calling
# BGREWRITEAOF when the AOF log size grows by the specified percentage.
#
# This is how it works: Redis remembers the size of the AOF file after the
# latest rewrite (if no rewrite has happened since the restart, the size of
# the AOF at startup is used).
#
# This base size is compared to the current size. If the current size is
# bigger than the specified percentage, the rewrite is triggered. Also
# you need to specify a minimal size for the AOF file to be rewritten, this
# is useful to avoid rewriting the AOF file even if the percentage increase
# is reached but it is still pretty small.
#
# Specify a percentage of zero in order to disable the automatic AOF
# rewrite feature.
# auto-aof-rewrite-percentage 이 100이면, 이전에 만들어진 AOF가 1G 였다면, 2G가 되면(즉 100% 커지면) 하라는 뜻
# # 0이면 실제로 AOF rewrite는 동작하지 않음
auto-aof-rewrite-percentage 100
auto-aof-rewrite-min-size 64mb
# An AOF file may be found to be truncated at the end during the Redis
# startup process, when the AOF data gets loaded back into memory.
# This may happen when the system where Redis is running
# crashes, especially when an ext4 filesystem is mounted without the
# data=ordered option (however this can't happen when Redis itself
# crashes or aborts but the operating system still works correctly).
#
# Redis can either exit with an error when this happens, or load as much
# data as possible (the default now) and start if the AOF file is found
# to be truncated at the end. The following option controls this behavior.
#
# If aof-load-truncated is set to yes, a truncated AOF file is loaded and
# the Redis server starts emitting a log to inform the user of the event.
# Otherwise if the option is set to no, the server aborts with an error
# and refuses to start. When the option is set to no, the user requires
# to fix the AOF file using the "redis-check-aof" utility before to restart
# the server.
#
# Note that if the AOF file will be found to be corrupted in the middle
# the server will still exit with an error. This option only applies when
# Redis will try to read more data from the AOF file but not enough bytes
# will be found.
aof-load-truncated yes
# When rewriting the AOF file, Redis is able to use an RDB preamble in the
# AOF file for faster rewrites and recoveries. When this option is turned
# on the rewritten AOF file is composed of two different stanzas:
#
# [RDB file][AOF tail]
#
# When loading Redis recognizes that the AOF file starts with the "REDIS"
# string and loads the prefixed RDB file, and continues loading the AOF
# tail.
#
# This is currently turned off by default in order to avoid the surprise
# of a format change, but will at some point be used as the default.
aof-use-rdb-preamble no
################################ LUA SCRIPTING ###############################
# Max execution time of a Lua script in milliseconds.
#
# If the maximum execution time is reached Redis will log that a script is
# still in execution after the maximum allowed time and will start to
# reply to queries with an error.
#
# When a long running script exceeds the maximum execution time only the
# SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be
# used to stop a script that did not yet called write commands. The second
# is the only way to shut down the server in the case a write command was
# already issued by the script but the user doesn't want to wait for the natural
# termination of the script.
#
# Set it to 0 or a negative value for unlimited execution without warnings.
lua-time-limit 10000
################################ REDIS CLUSTER ###############################
#
# ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
# WARNING EXPERIMENTAL: Redis Cluster is considered to be stable code, however
# in order to mark it as "mature" we need to wait for a non trivial percentage
# of users to deploy it in production.
# ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
#
# Normal Redis instances can't be part of a Redis Cluster; only nodes that are
# started as cluster nodes can. In order to start a Redis instance as a
# cluster node enable the cluster support uncommenting the following:
#
cluster-enabled yes
# Every cluster node has a cluster configuration file. This file is not
# intended to be edited by hand. It is created and updated by Redis nodes.
# Every Redis Cluster node requires a different cluster configuration file.
# Make sure that instances running in the same system do not have
# overlapping cluster configuration file names.
#
# cluster-config-file nodes-6379.conf
cluster-config-file nodes-master.conf
# Cluster node timeout is the amount of milliseconds a node must be unreachable
# for it to be considered in failure state.
# Most other internal time limits are multiple of the node timeout.
#
cluster-node-timeout 15000
# A slave of a failing master will avoid to start a failover if its data
# looks too old.
#
# There is no simple way for a slave to actually have an exact measure of
# its "data age", so the following two checks are performed:
#
# 1) If there are multiple slaves able to failover, they exchange messages
# in order to try to give an advantage to the slave with the best
# replication offset (more data from the master processed).
# Slaves will try to get their rank by offset, and apply to the start
# of the failover a delay proportional to their rank.
#
# 2) Every single slave computes the time of the last interaction with
# its master. This can be the last ping or command received (if the master
# is still in the "connected" state), or the time that elapsed since the
# disconnection with the master (if the replication link is currently down).
# If the last interaction is too old, the slave will not try to failover
# at all.
#
# The point "2" can be tuned by user. Specifically a slave will not perform
# the failover if, since the last interaction with the master, the time
# elapsed is greater than:
#
# (node-timeout * slave-validity-factor) + repl-ping-slave-period
#
# So for example if node-timeout is 30 seconds, and the slave-validity-factor
# is 10, and assuming a default repl-ping-slave-period of 10 seconds, the
# slave will not try to failover if it was not able to talk with the master
# for longer than 310 seconds.
#
# A large slave-validity-factor may allow slaves with too old data to failover
# a master, while a too small value may prevent the cluster from being able to
# elect a slave at all.
#
# For maximum availability, it is possible to set the slave-validity-factor
# to a value of 0, which means, that slaves will always try to failover the
# master regardless of the last time they interacted with the master.
# (However they'll always try to apply a delay proportional to their
# offset rank).
#
# Zero is the only value able to guarantee that when all the partitions heal
# the cluster will always be able to continue.
#
# cluster-slave-validity-factor 10
# Cluster slaves are able to migrate to orphaned masters, that are masters
# that are left without working slaves. This improves the cluster ability
# to resist to failures as otherwise an orphaned master can't be failed over
# in case of failure if it has no working slaves.
#
# Slaves migrate to orphaned masters only if there are still at least a
# given number of other working slaves for their old master. This number
# is the "migration barrier". A migration barrier of 1 means that a slave
# will migrate only if there is at least 1 other working slave for its master
# and so forth. It usually reflects the number of slaves you want for every
# master in your cluster.
#
# Default is 1 (slaves migrate only if their masters remain with at least
# one slave). To disable migration just set it to a very large value.
# A value of 0 can be set but is useful only for debugging and dangerous
# in production.
#
cluster-migration-barrier 1
# By default Redis Cluster nodes stop accepting queries if they detect there
# is at least an hash slot uncovered (no available node is serving it).
# This way if the cluster is partially down (for example a range of hash slots
# are no longer covered) all the cluster becomes, eventually, unavailable.
# It automatically returns available as soon as all the slots are covered again.
#
# However sometimes you want the subset of the cluster which is working,
# to continue to accept queries for the part of the key space that is still
# covered. In order to do so, just set the cluster-require-full-coverage
# option to no.
#
# cluster-require-full-coverage yes
cluster-require-full-coverage no
# In order to setup your cluster make sure to read the documentation
# available at http://redis.io web site.
########################## CLUSTER DOCKER/NAT support ########################
# In certain deployments, Redis Cluster nodes address discovery fails, because
# addresses are NAT-ted or because ports are forwarded (the typical case is
# Docker and other containers).
#
# In order to make Redis Cluster working in such environments, a static
# configuration where each node known its public address is needed. The
# following two options are used for this scope, and are:
#
# * cluster-announce-ip
# * cluster-announce-port
# * cluster-announce-bus-port
#
# Each instruct the node about its address, client port, and cluster message
# bus port. The information is then published in the header of the bus packets
# so that other nodes will be able to correctly map the address of the node
# publishing the information.
#
# If the above options are not used, the normal Redis Cluster auto-detection
# will be used instead.
#
# Note that when remapped, the bus port may not be at the fixed offset of
# clients port + 10000, so you can specify any port and bus-port depending
# on how they get remapped. If the bus-port is not set, a fixed offset of
# 10000 will be used as usually.
#
# Example:
#
# cluster-announce-ip 10.1.1.5
# cluster-announce-port 6379
# cluster-announce-bus-port 6380
################################## SLOW LOG ###################################
# The Redis Slow Log is a system to log queries that exceeded a specified
# execution time. The execution time does not include the I/O operations
# like talking with the client, sending the reply and so forth,
# but just the time needed to actually execute the command (this is the only
# stage of command execution where the thread is blocked and can not serve
# other requests in the meantime).
#
# You can configure the slow log with two parameters: one tells Redis
# what is the execution time, in microseconds, to exceed in order for the
# command to get logged, and the other parameter is the length of the
# slow log. When a new command is logged the oldest one is removed from the
# queue of logged commands.
# The following time is expressed in microseconds, so 1000000 is equivalent
# to one second. Note that a negative number disables the slow log, while
# a value of zero forces the logging of every command.
slowlog-log-slower-than 10000
# There is no limit to this length. Just be aware that it will consume memory.
# You can reclaim memory used by the slow log with SLOWLOG RESET.
slowlog-max-len 128
################################ LATENCY MONITOR ##############################
# The Redis latency monitoring subsystem samples different operations
# at runtime in order to collect data related to possible sources of
# latency of a Redis instance.
#
# Via the LATENCY command this information is available to the user that can
# print graphs and obtain reports.
#
# The system only logs operations that were performed in a time equal or
# greater than the amount of milliseconds specified via the
# latency-monitor-threshold configuration directive. When its value is set
# to zero, the latency monitor is turned off.
#
# By default latency monitoring is disabled since it is mostly not needed
# if you don't have latency issues, and collecting data has a performance
# impact, that while very small, can be measured under big load. Latency
# monitoring can easily be enabled at runtime using the command
# "CONFIG SET latency-monitor-threshold <milliseconds>" if needed.
latency-monitor-threshold 0
############################# EVENT NOTIFICATION ##############################
# Redis can notify Pub/Sub clients about events happening in the key space.
# This feature is documented at http://redis.io/topics/notifications
#
# For instance if keyspace events notification is enabled, and a client
# performs a DEL operation on key "foo" stored in the Database 0, two
# messages will be published via Pub/Sub:
#
# PUBLISH __keyspace@0__:foo del
# PUBLISH __keyevent@0__:del foo
#
# It is possible to select the events that Redis will notify among a set
# of classes. Every class is identified by a single character:
#
# K Keyspace events, published with __keyspace@<db>__ prefix.
# E Keyevent events, published with __keyevent@<db>__ prefix.
# g Generic commands (non-type specific) like DEL, EXPIRE, RENAME, ...
# $ String commands
# l List commands
# s Set commands
# h Hash commands
# z Sorted set commands
# x Expired events (events generated every time a key expires)
# e Evicted events (events generated when a key is evicted for maxmemory)
# A Alias for g$lshzxe, so that the "AKE" string means all the events.
#
# The "notify-keyspace-events" takes as argument a string that is composed
# of zero or multiple characters. The empty string means that notifications
# are disabled.
#
# Example: to enable list and generic events, from the point of view of the
# event name, use:
#
# notify-keyspace-events Elg
#
# Example 2: to get the stream of the expired keys subscribing to channel
# name __keyevent@0__:expired use:
#
# notify-keyspace-events Ex
#
# By default all notifications are disabled because most users don't need
# this feature and the feature has some overhead. Note that if you don't
# specify at least one of K or E, no events will be delivered.
notify-keyspace-events ""
############################### ADVANCED CONFIG ###############################
# Hashes are encoded using a memory efficient data structure when they have a
# small number of entries, and the biggest entry does not exceed a given
# threshold. These thresholds can be configured using the following directives.
hash-max-ziplist-entries 512
hash-max-ziplist-value 64
# Lists are also encoded in a special way to save a lot of space.
# The number of entries allowed per internal list node can be specified
# as a fixed maximum size or a maximum number of elements.
# For a fixed maximum size, use -5 through -1, meaning:
# -5: max size: 64 Kb <-- not recommended for normal workloads
# -4: max size: 32 Kb <-- not recommended
# -3: max size: 16 Kb <-- probably not recommended
# -2: max size: 8 Kb <-- good
# -1: max size: 4 Kb <-- good
# Positive numbers mean store up to _exactly_ that number of elements
# per list node.
# The highest performing option is usually -2 (8 Kb size) or -1 (4 Kb size),
# but if your use case is unique, adjust the settings as necessary.
list-max-ziplist-size -2
# Lists may also be compressed.
# Compress depth is the number of quicklist ziplist nodes from *each* side of
# the list to *exclude* from compression. The head and tail of the list
# are always uncompressed for fast push/pop operations. Settings are:
# 0: disable all list compression
# 1: depth 1 means "don't start compressing until after 1 node into the list,
# going from either the head or tail"
# So: [head]->node->node->...->node->[tail]
# [head], [tail] will always be uncompressed; inner nodes will compress.
# 2: [head]->[next]->node->node->...->node->[prev]->[tail]
# 2 here means: don't compress head or head->next or tail->prev or tail,
# but compress all nodes between them.
# 3: [head]->[next]->[next]->node->node->...->node->[prev]->[prev]->[tail]
# etc.
list-compress-depth 0
# Sets have a special encoding in just one case: when a set is composed
# of just strings that happen to be integers in radix 10 in the range
# of 64 bit signed integers.
# The following configuration setting sets the limit in the size of the
# set in order to use this special memory saving encoding.
set-max-intset-entries 512
# Similarly to hashes and lists, sorted sets are also specially encoded in
# order to save a lot of space. This encoding is only used when the length and
# elements of a sorted set are below the following limits:
zset-max-ziplist-entries 128
zset-max-ziplist-value 64
# HyperLogLog sparse representation bytes limit. The limit includes the
# 16 bytes header. When an HyperLogLog using the sparse representation crosses
# this limit, it is converted into the dense representation.
#
# A value greater than 16000 is totally useless, since at that point the
# dense representation is more memory efficient.
#
# The suggested value is ~ 3000 in order to have the benefits of
# the space efficient encoding without slowing down too much PFADD,
# which is O(N) with the sparse encoding. The value can be raised to
# ~ 10000 when CPU is not a concern, but space is, and the data set is
# composed of many HyperLogLogs with cardinality in the 0 - 15000 range.
hll-sparse-max-bytes 3000
# Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in
# order to help rehashing the main Redis hash table (the one mapping top-level
# keys to values). The hash table implementation Redis uses (see dict.c)
# performs a lazy rehashing: the more operation you run into a hash table
# that is rehashing, the more rehashing "steps" are performed, so if the
# server is idle the rehashing is never complete and some more memory is used
# by the hash table.
#
# The default is to use this millisecond 10 times every second in order to
# actively rehash the main dictionaries, freeing memory when possible.
#
# If unsure:
# use "activerehashing no" if you have hard latency requirements and it is
# not a good thing in your environment that Redis can reply from time to time
# to queries with 2 milliseconds delay.
#
# use "activerehashing yes" if you don't have such hard requirements but
# want to free memory asap when possible.
activerehashing yes
# The client output buffer limits can be used to force disconnection of clients
# that are not reading data from the server fast enough for some reason (a
# common reason is that a Pub/Sub client can't consume messages as fast as the
# publisher can produce them).
#
# The limit can be set differently for the three different classes of clients:
#
# normal -> normal clients including MONITOR clients
# slave -> slave clients
# pubsub -> clients subscribed to at least one pubsub channel or pattern
#
# The syntax of every client-output-buffer-limit directive is the following:
#
# client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds>
#
# A client is immediately disconnected once the hard limit is reached, or if
# the soft limit is reached and remains reached for the specified number of
# seconds (continuously).
# So for instance if the hard limit is 32 megabytes and the soft limit is
# 16 megabytes / 10 seconds, the client will get disconnected immediately
# if the size of the output buffers reach 32 megabytes, but will also get
# disconnected if the client reaches 16 megabytes and continuously overcomes
# the limit for 10 seconds.
#
# By default normal clients are not limited because they don't receive data
# without asking (in a push way), but just after a request, so only
# asynchronous clients may create a scenario where data is requested faster
# than it can read.
#
# Instead there is a default limit for pubsub and slave clients, since
# subscribers and slaves receive data in a push fashion.
#
# Both the hard or the soft limit can be disabled by setting them to zero.
client-output-buffer-limit normal 0 0 0
client-output-buffer-limit slave 256mb 64mb 60
client-output-buffer-limit pubsub 32mb 8mb 60
# Redis calls an internal function to perform many background tasks, like
# closing connections of clients in timeout, purging expired keys that are
# never requested, and so forth.
#
# Not all tasks are performed with the same frequency, but Redis checks for
# tasks to perform according to the specified "hz" value.
#
# By default "hz" is set to 10. Raising the value will use more CPU when
# Redis is idle, but at the same time will make Redis more responsive when
# there are many keys expiring at the same time, and timeouts may be
# handled with more precision.
#
# The range is between 1 and 500, however a value over 100 is usually not
# a good idea. Most users should use the default of 10 and raise this up to
# 100 only in environments where very low latency is required.
hz 10
# When a child rewrites the AOF file, if the following option is enabled
# the file will be fsync-ed every 32 MB of data generated. This is useful
# in order to commit the file to the disk more incrementally and avoid
# big latency spikes.
aof-rewrite-incremental-fsync yes
# Redis LFU eviction (see maxmemory setting) can be tuned. However it is a good
# idea to start with the default settings and only change them after investigating
# how to improve the performances and how the keys LFU change over time, which
# is possible to inspect via the OBJECT FREQ command.
#
# There are two tunable parameters in the Redis LFU implementation: the
# counter logarithm factor and the counter decay time. It is important to
# understand what the two parameters mean before changing them.
#
# The LFU counter is just 8 bits per key, it's maximum value is 255, so Redis
# uses a probabilistic increment with logarithmic behavior. Given the value
# of the old counter, when a key is accessed, the counter is incremented in
# this way:
#
# 1. A random number R between 0 and 1 is extracted.
# 2. A probability P is calculated as 1/(old_value*lfu_log_factor+1).
# 3. The counter is incremented only if R < P.
#
# The default lfu-log-factor is 10. This is a table of how the frequency
# counter changes with a different number of accesses with different
# logarithmic factors:
#
# +--------+------------+------------+------------+------------+------------+
# | factor | 100 hits | 1000 hits | 100K hits | 1M hits | 10M hits |
# +--------+------------+------------+------------+------------+------------+
# | 0 | 104 | 255 | 255 | 255 | 255 |
# +--------+------------+------------+------------+------------+------------+
# | 1 | 18 | 49 | 255 | 255 | 255 |
# +--------+------------+------------+------------+------------+------------+
# | 10 | 10 | 18 | 142 | 255 | 255 |
# +--------+------------+------------+------------+------------+------------+
# | 100 | 8 | 11 | 49 | 143 | 255 |
# +--------+------------+------------+------------+------------+------------+
#
# NOTE: The above table was obtained by running the following commands:
#
# redis-benchmark -n 1000000 incr foo
# redis-cli object freq foo
#
# NOTE 2: The counter initial value is 5 in order to give new objects a chance
# to accumulate hits.
#
# The counter decay time is the time, in minutes, that must elapse in order
# for the key counter to be divided by two (or decremented if it has a value
# less <= 10).
#
# The default value for the lfu-decay-time is 1. A Special value of 0 means to
# decay the counter every time it happens to be scanned.
#
# lfu-log-factor 10
# lfu-decay-time 1
########################### ACTIVE DEFRAGMENTATION #######################
#
# WARNING THIS FEATURE IS EXPERIMENTAL. However it was stress tested
# even in production and manually tested by multiple engineers for some
# time.
#
# What is active defragmentation?
# -------------------------------
#
# Active (online) defragmentation allows a Redis server to compact the
# spaces left between small allocations and deallocations of data in memory,
# thus allowing to reclaim back memory.
#
# Fragmentation is a natural process that happens with every allocator (but
# less so with Jemalloc, fortunately) and certain workloads. Normally a server
# restart is needed in order to lower the fragmentation, or at least to flush
# away all the data and create it again. However thanks to this feature
# implemented by Oran Agra for Redis 4.0 this process can happen at runtime
# in an "hot" way, while the server is running.
#
# Basically when the fragmentation is over a certain level (see the
# configuration options below) Redis will start to create new copies of the
# values in contiguous memory regions by exploiting certain specific Jemalloc
# features (in order to understand if an allocation is causing fragmentation
# and to allocate it in a better place), and at the same time, will release the
# old copies of the data. This process, repeated incrementally for all the keys
# will cause the fragmentation to drop back to normal values.
#
# Important things to understand:
#
# 1. This feature is disabled by default, and only works if you compiled Redis
# to use the copy of Jemalloc we ship with the source code of Redis.
# This is the default with Linux builds.
#
# 2. You never need to enable this feature if you don't have fragmentation
# issues.
#
# 3. Once you experience fragmentation, you can enable this feature when
# needed with the command "CONFIG SET activedefrag yes".
#
# The configuration parameters are able to fine tune the behavior of the
# defragmentation process. If you are not sure about what they mean it is
# a good idea to leave the defaults untouched.
# Enabled active defragmentation
# activedefrag yes
# Minimum amount of fragmentation waste to start active defrag
# active-defrag-ignore-bytes 100mb
# Minimum percentage of fragmentation to start active defrag
# active-defrag-threshold-lower 10
# Maximum percentage of fragmentation at which we use maximum effort
# active-defrag-threshold-upper 100
# Minimal effort for defrag in CPU percentage
# active-defrag-cycle-min 25
# Maximal effort for defrag in CPU percentage
# active-defrag-cycle-max 75
slave1_redis.conf : slave2, slave3 모두 slave1 → slaveN 로 변경한다.
1. 위 설정에서 master1 을 slave1으로 변경한다.
2. port 6379 --> 6479 로 변경한다.
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