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Visualisation: DragonRuby built-in spline function
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$gtk.reset | |
SPLINE = [ | |
[0.0, 0.99, 0.99, 1.0] | |
] | |
def tick args | |
# duration of movement | |
args.state.duration = 4.seconds | |
args.state.spline_x ||= SPLINE | |
# for visualizing the y axis | |
args.state.spline_y ||= [ | |
[0.0, 0.33, 0.66, 1.0] | |
] | |
# calc splines | |
args.state.simulation_tick = args.state.tick_count % args.state.duration | |
progress_x = 0.ease_spline_extended args.state.simulation_tick, args.state.duration, args.state.spline_x | |
progress_y = 0.ease_spline_extended args.state.simulation_tick, args.state.duration, args.state.spline_y | |
# render | |
args.outputs.background_color = [0xCC] * 3 | |
args.outputs.sprites << [ | |
{ # square background | |
x: 340, y: 60, w: 600, h: 600, r: 255, g: 255, b: 255, | |
}, | |
{ # green puck | |
x: x = (340 + 600 * progress_x), | |
y: 60 + 600 * progress_y, | |
w: 10, h: 10, | |
anchor_x: 0.5, anchor_y: 0.5, | |
r: 0, g: 255, b: 0 | |
}, | |
{ # black object controlled by spline | |
x: x, y: 360, w: 20, h: 20, | |
anchor_x: 0.5, anchor_y: 0.5, | |
r:0, g: 0, b: 0 | |
}, | |
{ # starting bezier handle (red square) | |
x: x2 = (340 + 600 * args.state.spline_x[0][1]), | |
y: y2 = (60 + 600 * args.state.spline_y[0][1]), | |
w: 10, h: 10, | |
anchor_x: 0.5, anchor_y: 0.5, | |
r: 255, g: 0, b: 0 | |
}, | |
{ # ending bezier handle (red square) | |
x: x3 = (340 + 600 * args.state.spline_x[0][2]), | |
y: y3 = (60 + 600 * args.state.spline_y[0][2]), | |
w: 10, h: 10, | |
anchor_x: 0.5, anchor_y: 0.5, | |
r: 255, g: 0, b: 0 | |
}, | |
{ # start of curve (blue square) | |
x: x4 = (340 + 600 * args.state.spline_x[0][3]), | |
y: y4 = (60 + 600 * args.state.spline_y[0][3]), | |
w: 10, h: 10, | |
anchor_x: 0.5, anchor_y: 0.5, | |
r: 0, g: 0, b: 255 | |
}, | |
{ # end of curve (blue square) | |
x: x1 = (340 + 600 * args.state.spline_x[0][0]), | |
y: y1 = (60 + 600 * args.state.spline_y[0][0]), | |
w: 10, h: 10, | |
anchor_x: 0.5, anchor_y: 0.5, | |
r: 0, g: 0, b: 255 | |
}, | |
] | |
args.outputs.lines << [ | |
# lines for handles | |
{ x: x1, y: y1, x2: x2, y2: y2, r: 255, a: 55,}, | |
{ x: x3, y: y3, x2: x4, y2: y4, r: 255, a: 55 }, | |
# black line indicating x progress | |
{ x: x, y: 60, x2: x, y2: 660} | |
] | |
args.outputs.labels << [ | |
10, 710, | |
"perc: #{"%.2f" % (args.state.simulation_tick / args.state.duration)} t: #{args.state.simulation_tick}" | |
] | |
# draw the curve (grey dots) | |
args.outputs.sprites << args.state.duration.times.map.with_index do |i| | |
{ | |
x: 340 + 600 * (0.ease_spline_extended i, args.state.duration, args.state.spline_x), | |
y: 60 + 600 * (0.ease_spline_extended i, args.state.duration, args.state.spline_y), | |
w: 2, h: 2, | |
anchor_x: 0.5, anchor_y: 0.5, | |
r: 200, g: 200, b: 200 | |
} | |
end | |
end |
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