- Select the original Texture (not the GameObject).
- Change
Texture Type
toSprite (2D and UI)
. - Change
Wrap Mode
toRepeat
. - Click
Apply
. - Create a
Quad
object:GameObject -> 3D Object ->Quad
. - Scale the
Quad
to the size you want. - Create a light:
GameObject->Light->Directional Light
. - Adjust the light intensity to whatever you like.