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Created January 28, 2010 09:24
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AS3 Hex color utils
/*---------------------------------------------------------------------------------------------
[AS3] HexColor
=======================================================================================
Based on: http://www.razorberry.com/blog/archives/2006/03/28/colour-utility-methods/
VERSION HISTORY:
v0.1 Born on 2008-08-07
USAGE:
TODOs:
DEV IDEAS:
KNOWN ISSUES:
---------------------------------------------------------------------------------------------*/
package net.blog2t.util
{
// CLASS //////////////////////////////////////////////////////////////////////////////////
public class ColorUtils
{
/**
* Input colour value such as 0xFF0000, and modifier from -1 to 1.
*/
public static function brighten(color:uint, modifier:Number):uint
{
var z:int = 0xff * modifier;
var r:uint = trim(((color & 0xff0000) >> 16) + z);
var g:uint = trim(((color & 0x00ff00) >> 8) + z);
var b:uint = trim(((color & 0x0000ff) ) + z);
return r << 16 | g << 8 | b;
}
/**
* Blends two colours. Percentage should be 0.5 for an equal blend.
*/
public static function blend(first:uint, second:uint, percent:Number):uint
{
var r:int = ((first & 0xff0000) >> 16) * (1 - percent) + ((second & 0xff0000) >> 16) * percent;
var g:int = ((first & 0x00ff00) >> 8) * (1 - percent) + ((second & 0x00ff00) >> 8) * percent;
var b:int = ((first & 0x0000ff) ) * (1 - percent) + ((second & 0x0000ff) ) * percent;
return r << 16 | g << 8 | b;
}
public static function desaturate(color:uint, percent:Number):uint
{
return blend(color, 0x7F7F7F, percent);
}
public static function bleach(color:uint, percent:Number):uint
{
return blend(color, 0xFFFFFF, percent);
}
public static function darken(color:uint, percent:Number):uint
{
return blend(color, 0x000000, percent);
}
private static function trim(value:int):uint
{
return Math.min(Math.max(0x00, value), 0xff);
}
// HELPERS ////////////////////////////////////////////////////////////////////////////
public static function getR(color:uint):uint
{
return (color & 0xff0000) >> 16;
}
public static function getG(color:uint):uint
{
return (color & 0x00ff00) >> 8;
}
public static function getB(color:uint):uint
{
return color & 0x0000ff;
}
}
}
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