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//============================================================================= | |
// Oggy_1_3_1_MemoryLeakPatch.js | |
//============================================================================= | |
var _Oggy_TextureRpgUid_SnapTexture = 1; | |
// NOTE: This code deeply depends on PIXI 1.4.0 implementation. | |
// See TextureGarbageCollector.prototype.run() | |
Oggy_destroyTexture = function(uid) { | |
if (!Graphics.isWebGL()) { |
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//============================================================================= | |
// Oggy_CustomLoading.js | |
//============================================================================= | |
/*: | |
* @plugindesc v1.00 This plugin customizes a loading ui | |
* @author o_ggy http://www.oggy-rpg.com/ | |
* | |
* @help | |
* (C)2019 o_ggy |
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(function webpackUniversalModuleDefinition(root, factory) { | |
if(typeof exports === 'object' && typeof module === 'object') | |
module.exports = factory(require("@pixi/math"), require("@pixi/utils"), require("@pixi/core"), require("@pixi/text"), require("@pixi/display"), require("@pixi/graphics")); | |
else if(typeof define === 'function' && define.amd) | |
define(["@pixi/math", "@pixi/utils", "@pixi/core", "@pixi/text", "@pixi/display", "@pixi/graphics"], factory); | |
else if(typeof exports === 'object') | |
exports["live2d"] = factory(require("@pixi/math"), require("@pixi/utils"), require("@pixi/core"), require("@pixi/text"), require("@pixi/display"), require("@pixi/graphics")); | |
else | |
root["PIXI"] = root["PIXI"] || {}, root["PIXI"]["live2d"] = factory(root["PIXI"], root["PIXI"]["utils"], root["PIXI"], root["PIXI"], root["PIXI"], root["PIXI"]); | |
})(window, function(__WEBPACK_EXTERNAL_MODULE__2__, __WEBPACK_EXTERNAL_MODULE__3__, __WEBPACK_EXTERNAL_MODULE__20__, __WEBPACK_EXTERNAL_MODULE__24__, __WEBPACK_EXTERNAL_MODULE_ |
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'use strict'; | |
var _Oggy_Spriteset_Map_createLowerLayer = Spriteset_Map.prototype.createLowerLayer; | |
Spriteset_Map.prototype.createLowerLayer = function() { | |
_Oggy_Spriteset_Map_createLowerLayer.apply(this); | |
var live2d = new Sprite_Live2d(); | |
live2d.loadModel("live2d/mark_free_t02/mark_free_t02.model3.json"); | |
live2d.x = 300; | |
live2d.y = 300; |
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/*:ja | |
* @target MZ | |
* @plugindesc ピクチャにマスクをかけるプラグイン | |
* @author oggy (http://www.oggy-rpg.com/) | |
* @beforeThan PluginBaseFunction | |
* | |
* @command SET_PICTURE_MASK | |
* @text ピクチャを別のピクチャのマスク画像として適用する | |
* | |
* @arg target |