Created
September 22, 2022 13:17
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voxel create_from_triangle_mesh
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import numpy as np | |
import open3d as o3d | |
import open3d_tutorial as o3dtut | |
#get mesh data | |
bunny = o3d.data.BunnyMesh() | |
mesh = o3d.io.read_triangle_mesh(bunny.path) | |
#visualize mesh | |
mesh.scale(1 / np.max(mesh.get_max_bound() - mesh.get_min_bound()), | |
center=mesh.get_center()) | |
o3d.visualization.draw_geometries([mesh]) | |
#create voxel grid from mesh | |
voxel_grid = o3d.geometry.VoxelGrid.create_from_triangle_mesh(mesh, | |
voxel_size=0.05) | |
#visualize voxel grid | |
o3d.visualization.draw_geometries([voxel_grid]) |
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