Skip to content

Instantly share code, notes, and snippets.

@olee

olee/PermissionList.txt

Last active Aug 29, 2015
Embed
What would you like to do?
ForgeEssentials PermissionList.txt example (2015-4-30)
#// ------------ PERMISSIONS LIST ------------ \\#
#// --------------- 2015-4-30 --------------- \\#
#// ------------ Total amount: 1506 ------------ \\#
#// ------------------------------------------ \\#
cmd.forge # (OP only: true)
cmd.god # (OP only: true)
cmd.help # (OP only: true)
cmd.paidcommand # (OP only: true)
cmd.sellcommand # (OP only: true)
fe.afterlife # Permissions for afterlife configuration
fe.afterlife.deathchest # (default: true) Allow creation of deathchests
fe.afterlife.deathchest.bypass # (OP only: true) Bypass grave protection
fe.afterlife.deathchest.fence # (default: true) Put the skull on a spike
fe.afterlife.deathchest.safetime # (default: 300) Time in seconds a grave is protected. After this time anyone can take all stuff
fe.afterlife.deathchest.xp # (default: 0.25) Ratio of XP that you want to allow someone to keep in a grave. 1 keeps all XP, 0 disables XP recovery.
fe.afterlife.debuffs # Potion effects to apply on respawn (comma separated list of id:duration:amplifier)
fe.afterlife.food # Respawn food
fe.afterlife.hp # Respawn HP
fe.backup # (OP only: true)
fe.backup.msg # (default: true)
fe.chat.automessage # (OP only: true)
fe.chat.bannedwords.admin # (OP only: true)
fe.chat.irc # (OP only: true)
fe.chat.mail # (default: true)
fe.chat.msg # (default: true)
fe.chat.mute # (OP only: true)
fe.chat.nickname # (default: true)
fe.chat.nickname.others # (OP only: true)
fe.chat.pm # (default: true)
fe.chat.r # (default: true)
fe.chat.unmute # (OP only: true)
fe.chat.usecolor # (default: true)
fe.commands # Permission nodes for FE commands module
fe.commands.* # (OP only: true)
fe.commands.admin # (OP only: true)
fe.commands.afk # (default: true) /afk Mark yourself as away.
fe.commands.afk.notice # (default: true)
fe.commands.bind # (OP only: true) /bind <left|right|clear> <command[args]> Bind a command to an object.
fe.commands.bubble # (OP only: true) /bubble [on|off]
fe.commands.burn # (OP only: true) /burn <player> Set a player on fire.
fe.commands.burn.others # (OP only: true)
fe.commands.capabilities # (OP only: true) /capabilities [player] [capability] [value|default] Allows you to modify player capabilities.
fe.commands.capabilities.others # (OP only: true)
fe.commands.craft # (default: true) /craft Open a crafting window.
fe.commands.doas # (OP only: true) /doas <player> <command> Run a command as another player.
fe.commands.doas.console # (OP only: true)
fe.commands.drop # (default: true) /drop <X> <Y> <Z> <ItemID> <Meta> <Qty>
fe.commands.enchant # (OP only: true) /enchant [enchantment name] [lvl] Enchants the item you are currently holding.
fe.commands.enderchest # (OP only: true) /enderchest Opens your enderchest.
fe.commands.febutcher # (OP only: true) /butcher [radius|-1|world] [type] [x, y, z] Kills the type of mobs within the specified radius around the specified point in the specified world.
fe.commands.findblock # (OP only: true) /fb <block> [max distance] [amount of blocks] [speed] Finds a block.
fe.commands.gamemode # (OP only: true) /gamemode [gamemode] <player(s)> Change a player's gamemode.
fe.commands.gamemode.others # (OP only: true)
fe.commands.getcommandbook # (default: true) /getcommandbook Get a command book listing all commands.
fe.commands.heal # (OP only: true) /heal <player> Heal a player.
fe.commands.heal.others # (OP only: true)
fe.commands.invsee # (OP only: true) /invsee See a player's inventory.
fe.commands.jump # (OP only: true) /jump Teleport to the location you are looking at.
fe.commands.kill # (OP only: true) /kill <player> Commit suicide or kill other players (with special permission).
fe.commands.kill.others # (OP only: true)
fe.commands.kit # (default: true) /kit [name] OR [name] [set|del] <cooldown> Allows you to receive free kits which are pre-defined by the server owner.
fe.commands.kit.bypasscooldown # (OP only: true)
fe.commands.locate # (OP only: true) /locate <player> Locates a player.
fe.commands.modlist # (default: true) /modlist Get a list of all mods running on this server.
fe.commands.motd # (default: true) /motd [reload|<message>] Get or set the server message of the day.
fe.commands.motd.edit # (OP only: true)
fe.commands.noclip # (OP only: true) /noclip [true/false]
fe.commands.ping # (default: true) /ping Ping the server.
fe.commands.potion # (OP only: true) /potion <player> <effect> <duration> [ampl] Give the specified player a potion effect.
fe.commands.potion.others # (OP only: true)
fe.commands.pulse # (default: true) /pulse <X> <Y> <Z> [Pulse Length]
fe.commands.push # (default: true) /push <X> <Y> <Z>
fe.commands.remove # (OP only: true) /remove <radius> <x, y, z> Removes all items within a specified radius from the given coordinates.
fe.commands.rename # (OP only: true) /rename <new name> Renames the item you are currently holding.
fe.commands.repair # (OP only: true) /repair <player> Repairs the item the player is holding.
fe.commands.repair.others # (OP only: true)
fe.commands.rules # (default: true) /rules [#|add|remove|move|change|help] Gets or sets the rules of the server.
fe.commands.rules.edit # (OP only: true)
fe.commands.serversettings # (OP only: true) /serversettings [option] [value] View or change server settings (in server.properties).
fe.commands.smite # (OP only: true) /smite <player> Smite someone.
fe.commands.speed # (OP only: true) /speed <speed> Set or change the player's speed.
fe.commands.time # (OP only: true) /time [dimID, none for all] <freeze|lock|set|add> <time (number)|day|night> Manipulate time.
fe.commands.virtualchest # (OP only: true) /vchest Open a virtual chest
fe.commands.weather # (OP only: true) /weather <rain|storm|default> [on|off] Allows for permanent manipulation of the weather.
fe.core.info # (OP only: true)
fe.core.memUsageMsg # (OP only: true)
fe.core.pos.wand # (default: true)
fe.economy.command.calcpricelist # (OP only: true)
fe.economy.command.pay # (default: true)
fe.economy.command.sell # (default: true)
fe.economy.command.trade # (default: true)
fe.economy.command.wallet # (default: true)
fe.economy.currency # (default: coins) Name of currency (plural)
fe.economy.currency.singular # (default: coin) Name of currency (singular)
fe.economy.plot # Plot permissions
fe.economy.plot.column # (default: true) If true, all plots will always extend from bottom to top of the world. Price will only depend on X and Z dimensions.
fe.economy.plot.command # (default: true) Plot management command
fe.economy.plot.command.buy # (default: true) Allows buying plots
fe.economy.plot.command.claim # (default: true) Allows to claim plots in exchange for money
fe.economy.plot.command.define # (OP only: true) Allows to define plots without paying
fe.economy.plot.command.list # (default: true) Allows listing plots
fe.economy.plot.command.list.all # (OP only: true) List all plots
fe.economy.plot.command.list.own # (default: true) List own plots
fe.economy.plot.command.list.sale # (default: true) List plots open for sale
fe.economy.plot.command.perms # (OP only: true) Control plot settings
fe.economy.plot.command.sell # (OP only: true) Allows selling plots
fe.economy.plot.command.set # (OP only: true) Control plot settings
fe.economy.plot.command.set.build # (OP only: true) Control build permissions
fe.economy.plot.command.set.chest # (OP only: true) Control chest permissions
fe.economy.plot.command.set.interact # (OP only: true) Control interaction permissions
fe.economy.plot.command.set.use # (OP only: true) Control item usage permissions
fe.economy.plot.data # Individual settings for plots
fe.economy.plot.data.fee # Price players have to pay in order to enter this plot
fe.economy.plot.data.fee.timeout # Duration that a player can access the plot after paying the fee
fe.economy.plot.data.name # (default: @p's plot) Name of the plot (@p inserts owner name)
fe.economy.plot.data.price # Price that the plot can be bought for by other players (sell offer)
fe.economy.plot.limit.count # (default: 20) Maximum number of plots a player can claim
fe.economy.plot.limit.size # Maximum total size of all plots a player can claim
fe.economy.plot.price # (default: 1) Price multiplier for plots (plot size will be multiplied with this value)
fe.economy.plot.size.max # Maximum size of one plot axis
fe.economy.plot.size.min # (default: 3) Minimum size of one plot axis
fe.economy.price # Default prices for items in economy
fe.economy.price.minecraft:acacia_stairs # (default: 12)
fe.economy.price.minecraft:activator_rail # (default: 268)
fe.economy.price.minecraft:anvil # (default: 7936)
fe.economy.price.minecraft:arrow # (default: 14)
fe.economy.price.minecraft:bed # (default: 168)
fe.economy.price.minecraft:blaze_powder # (default: 768)
fe.economy.price.minecraft:blaze_rod # (default: 1536)
fe.economy.price.minecraft:boat # (default: 40)
fe.economy.price.minecraft:bowl # (default: 6)
fe.economy.price.minecraft:brewing_stand # (default: 1539)
fe.economy.price.minecraft:brick # (default: 16)
fe.economy.price.minecraft:brick_block # (default: 64)
fe.economy.price.minecraft:brick_stairs # (default: 96)
fe.economy.price.minecraft:bucket # (default: 768)
fe.economy.price.minecraft:carpet # (default: 32)
fe.economy.price.minecraft:cauldron # (default: 1792)
fe.economy.price.minecraft:chest # (default: 64)
fe.economy.price.minecraft:chest_minecart # (default: 1344)
fe.economy.price.minecraft:clay # (default: 64)
fe.economy.price.minecraft:clay_ball # (default: 16)
fe.economy.price.minecraft:clock # (default: 964)
fe.economy.price.minecraft:coal # (default: 0)
fe.economy.price.minecraft:coal:1 # (default: 32)
fe.economy.price.minecraft:coal_block # (default: 3)
fe.economy.price.minecraft:cobblestone # (default: 1)
fe.economy.price.minecraft:cobblestone_wall # (default: 1)
fe.economy.price.minecraft:compass # (default: 1088)
fe.economy.price.minecraft:crafting_table # (default: 32)
fe.economy.price.minecraft:deadbush # (default: 1)
fe.economy.price.minecraft:detector_rail # (default: 267)
fe.economy.price.minecraft:diamond # (default: 8192)
fe.economy.price.minecraft:diamond_axe # (default: 24584)
fe.economy.price.minecraft:diamond_block # (default: 73728)
fe.economy.price.minecraft:diamond_boots # (default: 32768)
fe.economy.price.minecraft:diamond_chestplate # (default: 65536)
fe.economy.price.minecraft:diamond_helmet # (default: 40960)
fe.economy.price.minecraft:diamond_hoe # (default: 16392)
fe.economy.price.minecraft:diamond_leggings # (default: 57344)
fe.economy.price.minecraft:diamond_pickaxe # (default: 24584)
fe.economy.price.minecraft:diamond_shovel # (default: 8200)
fe.economy.price.minecraft:diamond_sword # (default: 16388)
fe.economy.price.minecraft:dirt # (default: 1)
fe.economy.price.minecraft:dropper # (default: 71)
fe.economy.price.minecraft:emerald # (default: 8192)
fe.economy.price.minecraft:emerald_block # (default: 73728)
fe.economy.price.minecraft:end_stone # (default: 1)
fe.economy.price.minecraft:feather # (default: 48)
fe.economy.price.minecraft:fence # (default: 12)
fe.economy.price.minecraft:fence_gate # (default: 32)
fe.economy.price.minecraft:flint # (default: 4)
fe.economy.price.minecraft:flint_and_steel # (default: 260)
fe.economy.price.minecraft:flower_pot # (default: 48)
fe.economy.price.minecraft:furnace # (default: 8)
fe.economy.price.minecraft:furnace_minecart # (default: 1288)
fe.economy.price.minecraft:glass # (default: 1)
fe.economy.price.minecraft:glass_bottle # (default: 1)
fe.economy.price.minecraft:glass_pane # (default: 0)
fe.economy.price.minecraft:glowstone # (default: 1536)
fe.economy.price.minecraft:glowstone_dust # (default: 384)
fe.economy.price.minecraft:gold_block # (default: 2025)
fe.economy.price.minecraft:gold_ingot # (default: 225)
fe.economy.price.minecraft:gold_nugget # (default: 25)
fe.economy.price.minecraft:golden_axe # (default: 683)
fe.economy.price.minecraft:golden_boots # (default: 900)
fe.economy.price.minecraft:golden_chestplate # (default: 1800)
fe.economy.price.minecraft:golden_helmet # (default: 1125)
fe.economy.price.minecraft:golden_hoe # (default: 458)
fe.economy.price.minecraft:golden_leggings # (default: 1575)
fe.economy.price.minecraft:golden_pickaxe # (default: 683)
fe.economy.price.minecraft:golden_rail # (default: 236)
fe.economy.price.minecraft:golden_shovel # (default: 233)
fe.economy.price.minecraft:golden_sword # (default: 454)
fe.economy.price.minecraft:grass # (default: 1)
fe.economy.price.minecraft:gravel # (default: 4)
fe.economy.price.minecraft:hardened_clay # (default: 64)
fe.economy.price.minecraft:heavy_weighted_pressure_plate # (default: 512)
fe.economy.price.minecraft:hopper # (default: 1344)
fe.economy.price.minecraft:hopper_minecart # (default: 2624)
fe.economy.price.minecraft:ice # (default: 1)
fe.economy.price.minecraft:iron_axe # (default: 776)
fe.economy.price.minecraft:iron_bars # (default: 96)
fe.economy.price.minecraft:iron_block # (default: 2304)
fe.economy.price.minecraft:iron_boots # (default: 1024)
fe.economy.price.minecraft:iron_chestplate # (default: 2048)
fe.economy.price.minecraft:iron_door # (default: 1536)
fe.economy.price.minecraft:iron_helmet # (default: 1280)
fe.economy.price.minecraft:iron_hoe # (default: 520)
fe.economy.price.minecraft:iron_ingot # (default: 256)
fe.economy.price.minecraft:iron_leggings # (default: 1792)
fe.economy.price.minecraft:iron_pickaxe # (default: 776)
fe.economy.price.minecraft:iron_shovel # (default: 264)
fe.economy.price.minecraft:iron_sword # (default: 516)
fe.economy.price.minecraft:jukebox # (default: 8256)
fe.economy.price.minecraft:ladder # (default: 9)
fe.economy.price.minecraft:leaves # (default: 1)
fe.economy.price.minecraft:leaves2 # (default: 1)
fe.economy.price.minecraft:lever # (default: 5)
fe.economy.price.minecraft:light_weighted_pressure_plate # (default: 450)
fe.economy.price.minecraft:log # (default: 32)
fe.economy.price.minecraft:log2 # (default: 32)
fe.economy.price.minecraft:map # (default: 1344)
fe.economy.price.minecraft:minecart # (default: 1280)
fe.economy.price.minecraft:mycelium # (default: 1)
fe.economy.price.minecraft:nether_brick # (default: 4)
fe.economy.price.minecraft:nether_brick_fence # (default: 4)
fe.economy.price.minecraft:nether_brick_stairs # (default: 6)
fe.economy.price.minecraft:netherbrick # (default: 1)
fe.economy.price.minecraft:netherrack # (default: 1)
fe.economy.price.minecraft:noteblock # (default: 128)
fe.economy.price.minecraft:oak_stairs # (default: 12)
fe.economy.price.minecraft:painting # (default: 80)
fe.economy.price.minecraft:paper # (default: 32)
fe.economy.price.minecraft:piston # (default: 348)
fe.economy.price.minecraft:planks # (default: 8)
fe.economy.price.minecraft:planks:4 # (default: 8)
fe.economy.price.minecraft:rail # (default: 96)
fe.economy.price.minecraft:redstone # (default: 64)
fe.economy.price.minecraft:redstone_block # (default: 576)
fe.economy.price.minecraft:redstone_lamp # (default: 1792)
fe.economy.price.minecraft:redstone_torch # (default: 68)
fe.economy.price.minecraft:reeds # (default: 32)
fe.economy.price.minecraft:repeater # (default: 203)
fe.economy.price.minecraft:sand # (default: 1)
fe.economy.price.minecraft:sandstone # (default: 4)
fe.economy.price.minecraft:sandstone:1 # (default: 4)
fe.economy.price.minecraft:sandstone:2 # (default: 4)
fe.economy.price.minecraft:sandstone_stairs # (default: 6)
fe.economy.price.minecraft:shears # (default: 512)
fe.economy.price.minecraft:sign # (default: 17)
fe.economy.price.minecraft:snow # (default: 1)
fe.economy.price.minecraft:snow_layer # (default: 0)
fe.economy.price.minecraft:stick # (default: 4)
fe.economy.price.minecraft:stone # (default: 1)
fe.economy.price.minecraft:stone_axe # (default: 11)
fe.economy.price.minecraft:stone_brick_stairs # (default: 1)
fe.economy.price.minecraft:stone_button # (default: 1)
fe.economy.price.minecraft:stone_hoe # (default: 10)
fe.economy.price.minecraft:stone_pickaxe # (default: 11)
fe.economy.price.minecraft:stone_pressure_plate # (default: 2)
fe.economy.price.minecraft:stone_shovel # (default: 9)
fe.economy.price.minecraft:stone_slab # (default: 0)
fe.economy.price.minecraft:stone_slab:1 # (default: 2)
fe.economy.price.minecraft:stone_slab:3 # (default: 0)
fe.economy.price.minecraft:stone_slab:4 # (default: 32)
fe.economy.price.minecraft:stone_slab:5 # (default: 0)
fe.economy.price.minecraft:stone_slab:6 # (default: 2)
fe.economy.price.minecraft:stone_stairs # (default: 1)
fe.economy.price.minecraft:stone_sword # (default: 6)
fe.economy.price.minecraft:stonebrick # (default: 1)
fe.economy.price.minecraft:sugar # (default: 32)
fe.economy.price.minecraft:tallgrass # (default: 1)
fe.economy.price.minecraft:torch # (default: 1)
fe.economy.price.minecraft:trapdoor # (default: 24)
fe.economy.price.minecraft:trapped_chest # (default: 198)
fe.economy.price.minecraft:tripwire_hook # (default: 134)
fe.economy.price.minecraft:wooden_axe # (default: 32)
fe.economy.price.minecraft:wooden_button # (default: 8)
fe.economy.price.minecraft:wooden_door # (default: 48)
fe.economy.price.minecraft:wooden_hoe # (default: 24)
fe.economy.price.minecraft:wooden_pickaxe # (default: 32)
fe.economy.price.minecraft:wooden_pressure_plate # (default: 16)
fe.economy.price.minecraft:wooden_shovel # (default: 16)
fe.economy.price.minecraft:wooden_slab # (default: 4)
fe.economy.price.minecraft:wooden_slab:4 # (default: 4)
fe.economy.price.minecraft:wooden_sword # (default: 20)
fe.economy.price.minecraft:wool # (default: 48)
fe.economy.startbudget # (default: 100) Starting amount of money for players
fe.economy.xpmultiplier # (default: 1) XP to currency conversion rate (integer, a zombie drops around 5 XP, 0 to disable)
fe.internal # Internal permissions - DO NOT TOUCH THESE UNLESS YOU KNOW WHAT YOU DO (WHICH YOU DON'T!)
fe.internal.group # (optional) Permission to keep groups saved, even if they have no permissions set.
fe.internal.group.id # Group ID
fe.internal.group.includes # Groups that are included using the included group's priority
fe.internal.group.parents # Groups that are included using the including group's priority
fe.internal.group.priority # Group priority
fe.internal.group.promotion # (default: false) Unlock this group for promotion with /promote
fe.internal.player # Player information
fe.internal.player.groups # Comma separated list of player groups
fe.internal.player.name # Player name
fe.internal.player.uuid # Player UUID
fe.internal.plot.owner # UUID of the owner of this plot (DO NOT MODIFY!)
fe.internal.prefix # Prefix property node
fe.internal.spawn.bed # (default: true) Player spawn at bed if available
fe.internal.spawn.location # Player spawn location property
fe.internal.suffix # Suffix property node
fe.internal.zone.entry # Zone entry message
fe.internal.zone.exit # Zone exit message
fe.multiworld # (OP only: true)
fe.multiworld.create # (OP only: true)
fe.multiworld.delete # (OP only: true)
fe.multiworld.list # (default: true)
fe.multiworld.teleport # (OP only: true)
fe.perftools.chunkloaderlist # (OP only: true)
fe.perftools.perfstats # (OP only: true)
fe.perm # (default: true) Basic usage of permission-management command
fe.perm.* # (OP only: true)
fe.perm.autoPromote # (OP only: true)
fe.perm.debug # (default: true) Allow using permission-debug command
fe.perm.group # (OP only: true) Allow basic access to groups (displays infos)
fe.perm.group.fix # (OP only: true) Allow setting group prefix / suffix
fe.perm.group.perms # (OP only: true) Allow modifying group permissions
fe.perm.group.spawn # (OP only: true) Allow setting group spawn
fe.perm.list.groups # (OP only: true) Allow listing groups
fe.perm.list.perms # (default: true) Allow listing all permissions affecting current user
fe.perm.list.users # (OP only: true) Allow listing users
fe.perm.list.zones # (OP only: true) Allow listing zones
fe.perm.promote # (OP only: true)
fe.perm.reload # (OP only: true) Allow reloading changed permission files
fe.perm.save # (OP only: true) Allow force-saving permission files
fe.perm.setspawn # (OP only: true) Command: /setspawn (here|x y z) | (bed enable|disable)
fe.perm.test # (default: true) Allow testing permission nodes
fe.perm.user # (OP only: true) Allow basic access to users (displays infos)
fe.perm.user.fix # (OP only: true) Allow setting user prefix / suffix
fe.perm.user.perms # (OP only: true) Allow modifying user permissions
fe.perm.user.spawn # (OP only: true) Allow setting user spawn
fe.perm.zone # (OP only: true) Permission nodes for area-management command
fe.perm.zone.* # (OP only: true)
fe.perm.zone.info # (default: true)
fe.perm.zone.list # (default: true)
fe.pl.rollback # (OP only: true)
fe.protection.break.* # (default: true) Allow breaking blocks
fe.protection.break.minecraft.acacia_stairs.* # (default: true) BREAK Acacia Wood Stairs
fe.protection.break.minecraft.activator_rail.* # (default: true) BREAK Activator Rail
fe.protection.break.minecraft.air.* # (default: true) BREAK tile.air.name
fe.protection.break.minecraft.anvil.* # (default: true) BREAK Anvil
fe.protection.break.minecraft.beacon.* # (default: true) BREAK Beacon
fe.protection.break.minecraft.bed.* # (default: true) BREAK Bed
fe.protection.break.minecraft.bedrock.* # (default: true) BREAK Bedrock
fe.protection.break.minecraft.birch_stairs.* # (default: true) BREAK Birch Wood Stairs
fe.protection.break.minecraft.bookshelf.* # (default: true) BREAK Bookshelf
fe.protection.break.minecraft.brewing_stand.* # (default: true) BREAK tile.brewingStand.name
fe.protection.break.minecraft.brick_block.* # (default: true) BREAK Bricks
fe.protection.break.minecraft.brick_stairs.* # (default: true) BREAK Brick Stairs
fe.protection.break.minecraft.brown_mushroom.* # (default: true) BREAK Mushroom
fe.protection.break.minecraft.brown_mushroom_block.* # (default: true) BREAK Mushroom
fe.protection.break.minecraft.cactus.* # (default: true) BREAK Cactus
fe.protection.break.minecraft.cake.* # (default: true) BREAK Cake
fe.protection.break.minecraft.carpet.* # (default: true) BREAK tile.woolCarpet.name
fe.protection.break.minecraft.carrots.* # (default: true) BREAK Carrots
fe.protection.break.minecraft.cauldron.* # (default: true) BREAK Cauldron
fe.protection.break.minecraft.chest.* # (default: true) BREAK Chest
fe.protection.break.minecraft.clay.* # (default: true) BREAK Clay
fe.protection.break.minecraft.coal_block.* # (default: true) BREAK Block of Coal
fe.protection.break.minecraft.coal_ore.* # (default: true) BREAK Coal Ore
fe.protection.break.minecraft.cobblestone.* # (default: true) BREAK Cobblestone
fe.protection.break.minecraft.cobblestone_wall.* # (default: true) BREAK tile.cobbleWall.name
fe.protection.break.minecraft.cocoa.* # (default: true) BREAK Cocoa
fe.protection.break.minecraft.command_block.* # (default: true) BREAK Command Block
fe.protection.break.minecraft.crafting_table.* # (default: true) BREAK Crafting Table
fe.protection.break.minecraft.dark_oak_stairs.* # (default: true) BREAK Dark Oak Wood Stairs
fe.protection.break.minecraft.daylight_detector.* # (default: true) BREAK Daylight Sensor
fe.protection.break.minecraft.deadbush.* # (default: true) BREAK Dead Bush
fe.protection.break.minecraft.detector_rail.* # (default: true) BREAK Detector Rail
fe.protection.break.minecraft.diamond_block.* # (default: true) BREAK Block of Diamond
fe.protection.break.minecraft.diamond_ore.* # (default: true) BREAK Diamond Ore
fe.protection.break.minecraft.dirt.* # (default: true) BREAK tile.dirt.name
fe.protection.break.minecraft.dispenser.* # (default: true) BREAK Dispenser
fe.protection.break.minecraft.double_plant.* # (default: true) BREAK tile.doublePlant.name
fe.protection.break.minecraft.double_stone_slab.* # (default: true) BREAK tile.stoneSlab.name
fe.protection.break.minecraft.double_wooden_slab.* # (default: true) BREAK tile.woodSlab.name
fe.protection.break.minecraft.dragon_egg.* # (default: true) BREAK Dragon Egg
fe.protection.break.minecraft.dropper.* # (default: true) BREAK Dropper
fe.protection.break.minecraft.emerald_block.* # (default: true) BREAK Block of Emerald
fe.protection.break.minecraft.emerald_ore.* # (default: true) BREAK Emerald Ore
fe.protection.break.minecraft.enchanting_table.* # (default: true) BREAK Enchantment Table
fe.protection.break.minecraft.end_portal.* # (default: true) BREAK tile.null.name
fe.protection.break.minecraft.end_portal_frame.* # (default: true) BREAK End Portal
fe.protection.break.minecraft.end_stone.* # (default: true) BREAK End Stone
fe.protection.break.minecraft.ender_chest.* # (default: true) BREAK Ender Chest
fe.protection.break.minecraft.farmland.* # (default: true) BREAK Farmland
fe.protection.break.minecraft.fence.* # (default: true) BREAK Fence
fe.protection.break.minecraft.fence_gate.* # (default: true) BREAK Fence Gate
fe.protection.break.minecraft.fire.* # (default: true) BREAK Fire
fe.protection.break.minecraft.flower_pot.* # (default: true) BREAK tile.flowerPot.name
fe.protection.break.minecraft.flowing_lava.* # (default: true) BREAK Lava
fe.protection.break.minecraft.flowing_water.* # (default: true) BREAK Water
fe.protection.break.minecraft.furnace.* # (default: true) BREAK Furnace
fe.protection.break.minecraft.glass.* # (default: true) BREAK Glass
fe.protection.break.minecraft.glass_pane.* # (default: true) BREAK Glass Pane
fe.protection.break.minecraft.glowstone.* # (default: true) BREAK Glowstone
fe.protection.break.minecraft.gold_block.* # (default: true) BREAK Block of Gold
fe.protection.break.minecraft.gold_ore.* # (default: true) BREAK Gold Ore
fe.protection.break.minecraft.golden_rail.* # (default: true) BREAK Powered Rail
fe.protection.break.minecraft.grass.* # (default: true) BREAK Grass Block
fe.protection.break.minecraft.gravel.* # (default: true) BREAK Gravel
fe.protection.break.minecraft.hardened_clay.* # (default: true) BREAK Hardened Clay
fe.protection.break.minecraft.hay_block.* # (default: true) BREAK Hay Bale
fe.protection.break.minecraft.heavy_weighted_pressure_plate.* # (default: true) BREAK Weighted Pressure Plate (Heavy)
fe.protection.break.minecraft.hopper.* # (default: true) BREAK Hopper
fe.protection.break.minecraft.ice.* # (default: true) BREAK Ice
fe.protection.break.minecraft.iron_bars.* # (default: true) BREAK Iron Bars
fe.protection.break.minecraft.iron_block.* # (default: true) BREAK Block of Iron
fe.protection.break.minecraft.iron_door.* # (default: true) BREAK Iron Door
fe.protection.break.minecraft.iron_ore.* # (default: true) BREAK Iron Ore
fe.protection.break.minecraft.jukebox.* # (default: true) BREAK Jukebox
fe.protection.break.minecraft.jungle_stairs.* # (default: true) BREAK Jungle Wood Stairs
fe.protection.break.minecraft.ladder.* # (default: true) BREAK Ladder
fe.protection.break.minecraft.lapis_block.* # (default: true) BREAK Lapis Lazuli Block
fe.protection.break.minecraft.lapis_ore.* # (default: true) BREAK Lapis Lazuli Ore
fe.protection.break.minecraft.lava.* # (default: true) BREAK Lava
fe.protection.break.minecraft.leaves.* # (default: true) BREAK Leaves
fe.protection.break.minecraft.leaves2.* # (default: true) BREAK Leaves
fe.protection.break.minecraft.lever.* # (default: true) BREAK Lever
fe.protection.break.minecraft.light_weighted_pressure_plate.* # (default: true) BREAK Weighted Pressure Plate (Light)
fe.protection.break.minecraft.lit_furnace.* # (default: true) BREAK Furnace
fe.protection.break.minecraft.lit_pumpkin.* # (default: true) BREAK Jack o'Lantern
fe.protection.break.minecraft.lit_redstone_lamp.* # (default: true) BREAK Redstone Lamp
fe.protection.break.minecraft.lit_redstone_ore.* # (default: true) BREAK Redstone Ore
fe.protection.break.minecraft.log.* # (default: true) BREAK Wood
fe.protection.break.minecraft.log2.* # (default: true) BREAK Wood
fe.protection.break.minecraft.melon_block.* # (default: true) BREAK Melon
fe.protection.break.minecraft.melon_stem.* # (default: true) BREAK tile.pumpkinStem.name
fe.protection.break.minecraft.mob_spawner.* # (default: true) BREAK Monster Spawner
fe.protection.break.minecraft.monster_egg.* # (default: true) BREAK tile.monsterStoneEgg.name
fe.protection.break.minecraft.mossy_cobblestone.* # (default: true) BREAK Moss Stone
fe.protection.break.minecraft.mycelium.* # (default: true) BREAK Mycelium
fe.protection.break.minecraft.nether_brick.* # (default: true) BREAK Nether Brick
fe.protection.break.minecraft.nether_brick_fence.* # (default: true) BREAK Nether Brick Fence
fe.protection.break.minecraft.nether_brick_stairs.* # (default: true) BREAK Nether Brick Stairs
fe.protection.break.minecraft.nether_wart.* # (default: true) BREAK Nether Wart
fe.protection.break.minecraft.netherrack.* # (default: true) BREAK Netherrack
fe.protection.break.minecraft.noteblock.* # (default: true) BREAK Note Block
fe.protection.break.minecraft.oak_stairs.* # (default: true) BREAK Oak Wood Stairs
fe.protection.break.minecraft.obsidian.* # (default: true) BREAK Obsidian
fe.protection.break.minecraft.packed_ice.* # (default: true) BREAK Packed Ice
fe.protection.break.minecraft.piston.* # (default: true) BREAK Piston
fe.protection.break.minecraft.piston_extension.* # (default: true) BREAK tile.null.name
fe.protection.break.minecraft.piston_head.* # (default: true) BREAK tile.null.name
fe.protection.break.minecraft.planks.* # (default: true) BREAK Wooden Planks
fe.protection.break.minecraft.portal.* # (default: true) BREAK Portal
fe.protection.break.minecraft.potatoes.* # (default: true) BREAK Potatoes
fe.protection.break.minecraft.powered_comparator.* # (default: true) BREAK tile.comparator.name
fe.protection.break.minecraft.powered_repeater.* # (default: true) BREAK tile.diode.name
fe.protection.break.minecraft.pumpkin.* # (default: true) BREAK Pumpkin
fe.protection.break.minecraft.pumpkin_stem.* # (default: true) BREAK tile.pumpkinStem.name
fe.protection.break.minecraft.quartz_block.* # (default: true) BREAK tile.quartzBlock.name
fe.protection.break.minecraft.quartz_ore.* # (default: true) BREAK Nether Quartz Ore
fe.protection.break.minecraft.quartz_stairs.* # (default: true) BREAK Quartz Stairs
fe.protection.break.minecraft.rail.* # (default: true) BREAK Rail
fe.protection.break.minecraft.red_flower.* # (default: true) BREAK tile.flower2.name
fe.protection.break.minecraft.red_mushroom.* # (default: true) BREAK Mushroom
fe.protection.break.minecraft.red_mushroom_block.* # (default: true) BREAK Mushroom
fe.protection.break.minecraft.redstone_block.* # (default: true) BREAK Block of Redstone
fe.protection.break.minecraft.redstone_lamp.* # (default: true) BREAK Redstone Lamp
fe.protection.break.minecraft.redstone_ore.* # (default: true) BREAK Redstone Ore
fe.protection.break.minecraft.redstone_torch.* # (default: true) BREAK Redstone Torch
fe.protection.break.minecraft.redstone_wire.* # (default: true) BREAK Redstone Dust
fe.protection.break.minecraft.reeds.* # (default: true) BREAK Sugar cane
fe.protection.break.minecraft.sand.* # (default: true) BREAK tile.sand.name
fe.protection.break.minecraft.sandstone.* # (default: true) BREAK Sandstone
fe.protection.break.minecraft.sandstone_stairs.* # (default: true) BREAK Sandstone Stairs
fe.protection.break.minecraft.sapling.* # (default: true) BREAK tile.sapling.name
fe.protection.break.minecraft.skull.* # (default: true) BREAK tile.skull.name
fe.protection.break.minecraft.snow.* # (default: true) BREAK Snow
fe.protection.break.minecraft.snow_layer.* # (default: true) BREAK Snow
fe.protection.break.minecraft.soul_sand.* # (default: true) BREAK Soul Sand
fe.protection.break.minecraft.sponge.* # (default: true) BREAK Sponge
fe.protection.break.minecraft.spruce_stairs.* # (default: true) BREAK Spruce Wood Stairs
fe.protection.break.minecraft.stained_glass.* # (default: true) BREAK Stained Glass
fe.protection.break.minecraft.stained_glass_pane.* # (default: true) BREAK Stained Glass Pane
fe.protection.break.minecraft.stained_hardened_clay.* # (default: true) BREAK tile.clayHardenedStained.name
fe.protection.break.minecraft.standing_sign.* # (default: true) BREAK Sign
fe.protection.break.minecraft.sticky_piston.* # (default: true) BREAK Sticky Piston
fe.protection.break.minecraft.stone.* # (default: true) BREAK Stone
fe.protection.break.minecraft.stone_brick_stairs.* # (default: true) BREAK Stone Brick Stairs
fe.protection.break.minecraft.stone_button.* # (default: true) BREAK Button
fe.protection.break.minecraft.stone_pressure_plate.* # (default: true) BREAK Pressure Plate
fe.protection.break.minecraft.stone_slab.* # (default: true) BREAK tile.stoneSlab.name
fe.protection.break.minecraft.stone_stairs.* # (default: true) BREAK Stone Stairs
fe.protection.break.minecraft.stonebrick.* # (default: true) BREAK Stone Bricks
fe.protection.break.minecraft.tallgrass.* # (default: true) BREAK Grass
fe.protection.break.minecraft.tnt.* # (default: true) BREAK TNT
fe.protection.break.minecraft.torch.* # (default: true) BREAK Torch
fe.protection.break.minecraft.trapdoor.* # (default: true) BREAK Trapdoor
fe.protection.break.minecraft.trapped_chest.* # (default: true) BREAK Trapped Chest
fe.protection.break.minecraft.tripwire.* # (default: true) BREAK Tripwire
fe.protection.break.minecraft.tripwire_hook.* # (default: true) BREAK Tripwire Hook
fe.protection.break.minecraft.unlit_redstone_torch.* # (default: true) BREAK Redstone Torch
fe.protection.break.minecraft.unpowered_comparator.* # (default: true) BREAK tile.comparator.name
fe.protection.break.minecraft.unpowered_repeater.* # (default: true) BREAK tile.diode.name
fe.protection.break.minecraft.vine.* # (default: true) BREAK Vines
fe.protection.break.minecraft.wall_sign.* # (default: true) BREAK Sign
fe.protection.break.minecraft.water.* # (default: true) BREAK Water
fe.protection.break.minecraft.waterlily.* # (default: true) BREAK Lily Pad
fe.protection.break.minecraft.web.* # (default: true) BREAK Cobweb
fe.protection.break.minecraft.wheat.* # (default: true) BREAK Crops
fe.protection.break.minecraft.wooden_button.* # (default: true) BREAK Button
fe.protection.break.minecraft.wooden_door.* # (default: true) BREAK Wooden Door
fe.protection.break.minecraft.wooden_pressure_plate.* # (default: true) BREAK Pressure Plate
fe.protection.break.minecraft.wooden_slab.* # (default: true) BREAK tile.woodSlab.name
fe.protection.break.minecraft.wool.* # (default: true) BREAK Wool
fe.protection.break.minecraft.yellow_flower.* # (default: true) BREAK tile.flower1.name
fe.protection.cmd.itemperm # (default: true)
fe.protection.cmd.protectdebug # (default: true)
fe.protection.cmd.upgradeoldpermissions # (OP only: true)
fe.protection.damageby # (default: true) Allow getting hurt by entities
fe.protection.damageby.EntityBlaze # (default: true)
fe.protection.damageby.EntityChicken # (default: true)
fe.protection.damageby.EntityCow # (default: true)
fe.protection.damageby.EntityCreeper # (default: true)
fe.protection.damageby.EntityEnderman # (default: true)
fe.protection.damageby.EntityGiantZombie # (default: true)
fe.protection.damageby.EntityHorse # (default: true)
fe.protection.damageby.EntityIronGolem # (default: true)
fe.protection.damageby.EntityMooshroom # (default: true)
fe.protection.damageby.EntityOcelot # (default: true)
fe.protection.damageby.EntityPig # (default: true)
fe.protection.damageby.EntityPigZombie # (default: true)
fe.protection.damageby.EntitySilverfish # (default: true)
fe.protection.damageby.EntitySkeleton # (default: true)
fe.protection.damageby.EntitySnowman # (default: true)
fe.protection.damageby.EntitySpider # (default: true)
fe.protection.damageby.EntitySquid # (default: true)
fe.protection.damageby.EntityVillager # (default: true)
fe.protection.damageby.EntityWitch # (default: true)
fe.protection.damageby.EntityWither # (default: true)
fe.protection.damageby.EntityWolf # (default: true)
fe.protection.damageby.EntityZombie # (default: true)
fe.protection.damageby.anvil # (default: true)
fe.protection.damageby.boss # (default: true)
fe.protection.damageby.cactus # (default: true)
fe.protection.damageby.drown # (default: true)
fe.protection.damageby.fall # (default: true)
fe.protection.damageby.fallingBlock # (default: true)
fe.protection.damageby.generic # (default: true)
fe.protection.damageby.golem # (default: true)
fe.protection.damageby.hostile # (default: true)
fe.protection.damageby.inFire # (default: true)
fe.protection.damageby.inWall # (default: true)
fe.protection.damageby.lava # (default: true)
fe.protection.damageby.magic # (default: true)
fe.protection.damageby.onFire # (default: true)
fe.protection.damageby.outOfWorld # (default: true)
fe.protection.damageby.passive # (default: true)
fe.protection.damageby.starve # (default: true)
fe.protection.damageby.tamable # (default: true)
fe.protection.damageby.tamed # (default: true)
fe.protection.damageby.unknown # (default: true)
fe.protection.damageby.villager # (default: true)
fe.protection.damageby.wither # (default: true)
fe.protection.damageto # (default: true) Allow damaging entities
fe.protection.damageto.EntityBlaze # (default: true)
fe.protection.damageto.EntityChicken # (default: true)
fe.protection.damageto.EntityCow # (default: true)
fe.protection.damageto.EntityCreeper # (default: true)
fe.protection.damageto.EntityEnderman # (default: true)
fe.protection.damageto.EntityGiantZombie # (default: true)
fe.protection.damageto.EntityHorse # (default: true)
fe.protection.damageto.EntityIronGolem # (default: true)
fe.protection.damageto.EntityMooshroom # (default: true)
fe.protection.damageto.EntityOcelot # (default: true)
fe.protection.damageto.EntityPig # (default: true)
fe.protection.damageto.EntityPigZombie # (default: true)
fe.protection.damageto.EntitySilverfish # (default: true)
fe.protection.damageto.EntitySkeleton # (default: true)
fe.protection.damageto.EntitySnowman # (default: true)
fe.protection.damageto.EntitySpider # (default: true)
fe.protection.damageto.EntitySquid # (default: true)
fe.protection.damageto.EntityVillager # (default: true)
fe.protection.damageto.EntityWitch # (default: true)
fe.protection.damageto.EntityWither # (default: true)
fe.protection.damageto.EntityWolf # (default: true)
fe.protection.damageto.EntityZombie # (default: true)
fe.protection.damageto.boss # (default: true)
fe.protection.damageto.golem # (default: true)
fe.protection.damageto.hostile # (default: true)
fe.protection.damageto.passive # (default: true)
fe.protection.damageto.tamable # (default: true)
fe.protection.damageto.tamed # (default: true)
fe.protection.damageto.unknown # (default: true)
fe.protection.damageto.villager # (default: true)
fe.protection.explosion # (default: true) (global) Allows explosions.
fe.protection.gamemode # (default: -1) Force gamemode (-1 = none / default, 0 = survival, 1 = creative, 2 = adventure)
fe.protection.interact.* # (default: true) Allow interacting with blocks (button, chest, workbench)
fe.protection.interact.entity # (default: true) Allow interacting with entities (villagers, dogs, horses)
fe.protection.interact.minecraft.acacia_stairs.* # (default: true) INTERACT Acacia Wood Stairs
fe.protection.interact.minecraft.activator_rail.* # (default: true) INTERACT Activator Rail
fe.protection.interact.minecraft.air.* # (default: true) INTERACT tile.air.name
fe.protection.interact.minecraft.anvil.* # (default: true) INTERACT Anvil
fe.protection.interact.minecraft.beacon.* # (default: true) INTERACT Beacon
fe.protection.interact.minecraft.bed.* # (default: true) INTERACT Bed
fe.protection.interact.minecraft.bedrock.* # (default: true) INTERACT Bedrock
fe.protection.interact.minecraft.birch_stairs.* # (default: true) INTERACT Birch Wood Stairs
fe.protection.interact.minecraft.bookshelf.* # (default: true) INTERACT Bookshelf
fe.protection.interact.minecraft.brewing_stand.* # (default: true) INTERACT tile.brewingStand.name
fe.protection.interact.minecraft.brick_block.* # (default: true) INTERACT Bricks
fe.protection.interact.minecraft.brick_stairs.* # (default: true) INTERACT Brick Stairs
fe.protection.interact.minecraft.brown_mushroom.* # (default: true) INTERACT Mushroom
fe.protection.interact.minecraft.brown_mushroom_block.* # (default: true) INTERACT Mushroom
fe.protection.interact.minecraft.cactus.* # (default: true) INTERACT Cactus
fe.protection.interact.minecraft.cake.* # (default: true) INTERACT Cake
fe.protection.interact.minecraft.carpet.* # (default: true) INTERACT tile.woolCarpet.name
fe.protection.interact.minecraft.carrots.* # (default: true) INTERACT Carrots
fe.protection.interact.minecraft.cauldron.* # (default: true) INTERACT Cauldron
fe.protection.interact.minecraft.chest.* # (default: true) INTERACT Chest
fe.protection.interact.minecraft.clay.* # (default: true) INTERACT Clay
fe.protection.interact.minecraft.coal_block.* # (default: true) INTERACT Block of Coal
fe.protection.interact.minecraft.coal_ore.* # (default: true) INTERACT Coal Ore
fe.protection.interact.minecraft.cobblestone.* # (default: true) INTERACT Cobblestone
fe.protection.interact.minecraft.cobblestone_wall.* # (default: true) INTERACT tile.cobbleWall.name
fe.protection.interact.minecraft.cocoa.* # (default: true) INTERACT Cocoa
fe.protection.interact.minecraft.command_block.* # (default: true) INTERACT Command Block
fe.protection.interact.minecraft.crafting_table.* # (default: true) INTERACT Crafting Table
fe.protection.interact.minecraft.dark_oak_stairs.* # (default: true) INTERACT Dark Oak Wood Stairs
fe.protection.interact.minecraft.daylight_detector.* # (default: true) INTERACT Daylight Sensor
fe.protection.interact.minecraft.deadbush.* # (default: true) INTERACT Dead Bush
fe.protection.interact.minecraft.detector_rail.* # (default: true) INTERACT Detector Rail
fe.protection.interact.minecraft.diamond_block.* # (default: true) INTERACT Block of Diamond
fe.protection.interact.minecraft.diamond_ore.* # (default: true) INTERACT Diamond Ore
fe.protection.interact.minecraft.dirt.* # (default: true) INTERACT tile.dirt.name
fe.protection.interact.minecraft.dispenser.* # (default: true) INTERACT Dispenser
fe.protection.interact.minecraft.double_plant.* # (default: true) INTERACT tile.doublePlant.name
fe.protection.interact.minecraft.double_stone_slab.* # (default: true) INTERACT tile.stoneSlab.name
fe.protection.interact.minecraft.double_wooden_slab.* # (default: true) INTERACT tile.woodSlab.name
fe.protection.interact.minecraft.dragon_egg.* # (default: true) INTERACT Dragon Egg
fe.protection.interact.minecraft.dropper.* # (default: true) INTERACT Dropper
fe.protection.interact.minecraft.emerald_block.* # (default: true) INTERACT Block of Emerald
fe.protection.interact.minecraft.emerald_ore.* # (default: true) INTERACT Emerald Ore
fe.protection.interact.minecraft.enchanting_table.* # (default: true) INTERACT Enchantment Table
fe.protection.interact.minecraft.end_portal.* # (default: true) INTERACT tile.null.name
fe.protection.interact.minecraft.end_portal_frame.* # (default: true) INTERACT End Portal
fe.protection.interact.minecraft.end_stone.* # (default: true) INTERACT End Stone
fe.protection.interact.minecraft.ender_chest.* # (default: true) INTERACT Ender Chest
fe.protection.interact.minecraft.farmland.* # (default: true) INTERACT Farmland
fe.protection.interact.minecraft.fence.* # (default: true) INTERACT Fence
fe.protection.interact.minecraft.fence_gate.* # (default: true) INTERACT Fence Gate
fe.protection.interact.minecraft.fire.* # (default: true) INTERACT Fire
fe.protection.interact.minecraft.flower_pot.* # (default: true) INTERACT tile.flowerPot.name
fe.protection.interact.minecraft.flowing_lava.* # (default: true) INTERACT Lava
fe.protection.interact.minecraft.flowing_water.* # (default: true) INTERACT Water
fe.protection.interact.minecraft.furnace.* # (default: true) INTERACT Furnace
fe.protection.interact.minecraft.glass.* # (default: true) INTERACT Glass
fe.protection.interact.minecraft.glass_pane.* # (default: true) INTERACT Glass Pane
fe.protection.interact.minecraft.glowstone.* # (default: true) INTERACT Glowstone
fe.protection.interact.minecraft.gold_block.* # (default: true) INTERACT Block of Gold
fe.protection.interact.minecraft.gold_ore.* # (default: true) INTERACT Gold Ore
fe.protection.interact.minecraft.golden_rail.* # (default: true) INTERACT Powered Rail
fe.protection.interact.minecraft.grass.* # (default: true) INTERACT Grass Block
fe.protection.interact.minecraft.gravel.* # (default: true) INTERACT Gravel
fe.protection.interact.minecraft.hardened_clay.* # (default: true) INTERACT Hardened Clay
fe.protection.interact.minecraft.hay_block.* # (default: true) INTERACT Hay Bale
fe.protection.interact.minecraft.heavy_weighted_pressure_plate.* # (default: true) INTERACT Weighted Pressure Plate (Heavy)
fe.protection.interact.minecraft.hopper.* # (default: true) INTERACT Hopper
fe.protection.interact.minecraft.ice.* # (default: true) INTERACT Ice
fe.protection.interact.minecraft.iron_bars.* # (default: true) INTERACT Iron Bars
fe.protection.interact.minecraft.iron_block.* # (default: true) INTERACT Block of Iron
fe.protection.interact.minecraft.iron_door.* # (default: true) INTERACT Iron Door
fe.protection.interact.minecraft.iron_ore.* # (default: true) INTERACT Iron Ore
fe.protection.interact.minecraft.jukebox.* # (default: true) INTERACT Jukebox
fe.protection.interact.minecraft.jungle_stairs.* # (default: true) INTERACT Jungle Wood Stairs
fe.protection.interact.minecraft.ladder.* # (default: true) INTERACT Ladder
fe.protection.interact.minecraft.lapis_block.* # (default: true) INTERACT Lapis Lazuli Block
fe.protection.interact.minecraft.lapis_ore.* # (default: true) INTERACT Lapis Lazuli Ore
fe.protection.interact.minecraft.lava.* # (default: true) INTERACT Lava
fe.protection.interact.minecraft.leaves.* # (default: true) INTERACT Leaves
fe.protection.interact.minecraft.leaves2.* # (default: true) INTERACT Leaves
fe.protection.interact.minecraft.lever.* # (default: true) INTERACT Lever
fe.protection.interact.minecraft.light_weighted_pressure_plate.* # (default: true) INTERACT Weighted Pressure Plate (Light)
fe.protection.interact.minecraft.lit_furnace.* # (default: true) INTERACT Furnace
fe.protection.interact.minecraft.lit_pumpkin.* # (default: true) INTERACT Jack o'Lantern
fe.protection.interact.minecraft.lit_redstone_lamp.* # (default: true) INTERACT Redstone Lamp
fe.protection.interact.minecraft.lit_redstone_ore.* # (default: true) INTERACT Redstone Ore
fe.protection.interact.minecraft.log.* # (default: true) INTERACT Wood
fe.protection.interact.minecraft.log2.* # (default: true) INTERACT Wood
fe.protection.interact.minecraft.melon_block.* # (default: true) INTERACT Melon
fe.protection.interact.minecraft.melon_stem.* # (default: true) INTERACT tile.pumpkinStem.name
fe.protection.interact.minecraft.mob_spawner.* # (default: true) INTERACT Monster Spawner
fe.protection.interact.minecraft.monster_egg.* # (default: true) INTERACT tile.monsterStoneEgg.name
fe.protection.interact.minecraft.mossy_cobblestone.* # (default: true) INTERACT Moss Stone
fe.protection.interact.minecraft.mycelium.* # (default: true) INTERACT Mycelium
fe.protection.interact.minecraft.nether_brick.* # (default: true) INTERACT Nether Brick
fe.protection.interact.minecraft.nether_brick_fence.* # (default: true) INTERACT Nether Brick Fence
fe.protection.interact.minecraft.nether_brick_stairs.* # (default: true) INTERACT Nether Brick Stairs
fe.protection.interact.minecraft.nether_wart.* # (default: true) INTERACT Nether Wart
fe.protection.interact.minecraft.netherrack.* # (default: true) INTERACT Netherrack
fe.protection.interact.minecraft.noteblock.* # (default: true) INTERACT Note Block
fe.protection.interact.minecraft.oak_stairs.* # (default: true) INTERACT Oak Wood Stairs
fe.protection.interact.minecraft.obsidian.* # (default: true) INTERACT Obsidian
fe.protection.interact.minecraft.packed_ice.* # (default: true) INTERACT Packed Ice
fe.protection.interact.minecraft.piston.* # (default: true) INTERACT Piston
fe.protection.interact.minecraft.piston_extension.* # (default: true) INTERACT tile.null.name
fe.protection.interact.minecraft.piston_head.* # (default: true) INTERACT tile.null.name
fe.protection.interact.minecraft.planks.* # (default: true) INTERACT Wooden Planks
fe.protection.interact.minecraft.portal.* # (default: true) INTERACT Portal
fe.protection.interact.minecraft.potatoes.* # (default: true) INTERACT Potatoes
fe.protection.interact.minecraft.powered_comparator.* # (default: true) INTERACT tile.comparator.name
fe.protection.interact.minecraft.powered_repeater.* # (default: true) INTERACT tile.diode.name
fe.protection.interact.minecraft.pumpkin.* # (default: true) INTERACT Pumpkin
fe.protection.interact.minecraft.pumpkin_stem.* # (default: true) INTERACT tile.pumpkinStem.name
fe.protection.interact.minecraft.quartz_block.* # (default: true) INTERACT tile.quartzBlock.name
fe.protection.interact.minecraft.quartz_ore.* # (default: true) INTERACT Nether Quartz Ore
fe.protection.interact.minecraft.quartz_stairs.* # (default: true) INTERACT Quartz Stairs
fe.protection.interact.minecraft.rail.* # (default: true) INTERACT Rail
fe.protection.interact.minecraft.red_flower.* # (default: true) INTERACT tile.flower2.name
fe.protection.interact.minecraft.red_mushroom.* # (default: true) INTERACT Mushroom
fe.protection.interact.minecraft.red_mushroom_block.* # (default: true) INTERACT Mushroom
fe.protection.interact.minecraft.redstone_block.* # (default: true) INTERACT Block of Redstone
fe.protection.interact.minecraft.redstone_lamp.* # (default: true) INTERACT Redstone Lamp
fe.protection.interact.minecraft.redstone_ore.* # (default: true) INTERACT Redstone Ore
fe.protection.interact.minecraft.redstone_torch.* # (default: true) INTERACT Redstone Torch
fe.protection.interact.minecraft.redstone_wire.* # (default: true) INTERACT Redstone Dust
fe.protection.interact.minecraft.reeds.* # (default: true) INTERACT Sugar cane
fe.protection.interact.minecraft.sand.* # (default: true) INTERACT tile.sand.name
fe.protection.interact.minecraft.sandstone.* # (default: true) INTERACT Sandstone
fe.protection.interact.minecraft.sandstone_stairs.* # (default: true) INTERACT Sandstone Stairs
fe.protection.interact.minecraft.sapling.* # (default: true) INTERACT tile.sapling.name
fe.protection.interact.minecraft.skull.* # (default: true) INTERACT tile.skull.name
fe.protection.interact.minecraft.snow.* # (default: true) INTERACT Snow
fe.protection.interact.minecraft.snow_layer.* # (default: true) INTERACT Snow
fe.protection.interact.minecraft.soul_sand.* # (default: true) INTERACT Soul Sand
fe.protection.interact.minecraft.sponge.* # (default: true) INTERACT Sponge
fe.protection.interact.minecraft.spruce_stairs.* # (default: true) INTERACT Spruce Wood Stairs
fe.protection.interact.minecraft.stained_glass.* # (default: true) INTERACT Stained Glass
fe.protection.interact.minecraft.stained_glass_pane.* # (default: true) INTERACT Stained Glass Pane
fe.protection.interact.minecraft.stained_hardened_clay.* # (default: true) INTERACT tile.clayHardenedStained.name
fe.protection.interact.minecraft.standing_sign.* # (default: true) INTERACT Sign
fe.protection.interact.minecraft.sticky_piston.* # (default: true) INTERACT Sticky Piston
fe.protection.interact.minecraft.stone.* # (default: true) INTERACT Stone
fe.protection.interact.minecraft.stone_brick_stairs.* # (default: true) INTERACT Stone Brick Stairs
fe.protection.interact.minecraft.stone_button.* # (default: true) INTERACT Button
fe.protection.interact.minecraft.stone_pressure_plate.* # (default: true) INTERACT Pressure Plate
fe.protection.interact.minecraft.stone_slab.* # (default: true) INTERACT tile.stoneSlab.name
fe.protection.interact.minecraft.stone_stairs.* # (default: true) INTERACT Stone Stairs
fe.protection.interact.minecraft.stonebrick.* # (default: true) INTERACT Stone Bricks
fe.protection.interact.minecraft.tallgrass.* # (default: true) INTERACT Grass
fe.protection.interact.minecraft.tnt.* # (default: true) INTERACT TNT
fe.protection.interact.minecraft.torch.* # (default: true) INTERACT Torch
fe.protection.interact.minecraft.trapdoor.* # (default: true) INTERACT Trapdoor
fe.protection.interact.minecraft.trapped_chest.* # (default: true) INTERACT Trapped Chest
fe.protection.interact.minecraft.tripwire.* # (default: true) INTERACT Tripwire
fe.protection.interact.minecraft.tripwire_hook.* # (default: true) INTERACT Tripwire Hook
fe.protection.interact.minecraft.unlit_redstone_torch.* # (default: true) INTERACT Redstone Torch
fe.protection.interact.minecraft.unpowered_comparator.* # (default: true) INTERACT tile.comparator.name
fe.protection.interact.minecraft.unpowered_repeater.* # (default: true) INTERACT tile.diode.name
fe.protection.interact.minecraft.vine.* # (default: true) INTERACT Vines
fe.protection.interact.minecraft.wall_sign.* # (default: true) INTERACT Sign
fe.protection.interact.minecraft.water.* # (default: true) INTERACT Water
fe.protection.interact.minecraft.waterlily.* # (default: true) INTERACT Lily Pad
fe.protection.interact.minecraft.web.* # (default: true) INTERACT Cobweb
fe.protection.interact.minecraft.wheat.* # (default: true) INTERACT Crops
fe.protection.interact.minecraft.wooden_button.* # (default: true) INTERACT Button
fe.protection.interact.minecraft.wooden_door.* # (default: true) INTERACT Wooden Door
fe.protection.interact.minecraft.wooden_pressure_plate.* # (default: true) INTERACT Pressure Plate
fe.protection.interact.minecraft.wooden_slab.* # (default: true) INTERACT tile.woodSlab.name
fe.protection.interact.minecraft.wool.* # (default: true) INTERACT Wool
fe.protection.interact.minecraft.yellow_flower.* # (default: true) INTERACT tile.flower1.name
fe.protection.inventory.* # (default: true) Allow having item in inventory. Item will be dropped if not allowed.
fe.protection.inventory.minecraft.apple.* # (default: true) INVENTORY Apple
fe.protection.inventory.minecraft.arrow.* # (default: true) INVENTORY Arrow
fe.protection.inventory.minecraft.baked_potato.* # (default: true) INVENTORY Baked Potato
fe.protection.inventory.minecraft.bed.* # (default: true) INVENTORY Bed
fe.protection.inventory.minecraft.beef.* # (default: true) INVENTORY Raw Beef
fe.protection.inventory.minecraft.blaze_powder.* # (default: true) INVENTORY Blaze Powder
fe.protection.inventory.minecraft.blaze_rod.* # (default: true) INVENTORY Blaze Rod
fe.protection.inventory.minecraft.boat.* # (default: true) INVENTORY Boat
fe.protection.inventory.minecraft.bone.* # (default: true) INVENTORY Bone
fe.protection.inventory.minecraft.book.* # (default: true) INVENTORY Book
fe.protection.inventory.minecraft.bow.* # (default: true) INVENTORY Bow
fe.protection.inventory.minecraft.bowl.* # (default: true) INVENTORY Bowl
fe.protection.inventory.minecraft.bread.* # (default: true) INVENTORY Bread
fe.protection.inventory.minecraft.brewing_stand.* # (default: true) INVENTORY Brewing Stand
fe.protection.inventory.minecraft.brick.* # (default: true) INVENTORY Brick
fe.protection.inventory.minecraft.bucket.* # (default: true) INVENTORY Bucket
fe.protection.inventory.minecraft.cake.* # (default: true) INVENTORY Cake
fe.protection.inventory.minecraft.carrot.* # (default: true) INVENTORY Carrot
fe.protection.inventory.minecraft.carrot_on_a_stick.* # (default: true) INVENTORY Carrot on a Stick
fe.protection.inventory.minecraft.cauldron.* # (default: true) INVENTORY Cauldron
fe.protection.inventory.minecraft.chainmail_boots.* # (default: true) INVENTORY Chain Boots
fe.protection.inventory.minecraft.chainmail_chestplate.* # (default: true) INVENTORY Chain Chestplate
fe.protection.inventory.minecraft.chainmail_helmet.* # (default: true) INVENTORY Chain Helmet
fe.protection.inventory.minecraft.chainmail_leggings.* # (default: true) INVENTORY Chain Leggings
fe.protection.inventory.minecraft.chest_minecart.* # (default: true) INVENTORY Minecart with Chest
fe.protection.inventory.minecraft.chicken.* # (default: true) INVENTORY Raw Chicken
fe.protection.inventory.minecraft.clay_ball.* # (default: true) INVENTORY Clay
fe.protection.inventory.minecraft.clock.* # (default: true) INVENTORY Clock
fe.protection.inventory.minecraft.coal.* # (default: true) INVENTORY Coal
fe.protection.inventory.minecraft.command_block_minecart.* # (default: true) INVENTORY Minecart with Command Block
fe.protection.inventory.minecraft.comparator.* # (default: true) INVENTORY Redstone Comparator
fe.protection.inventory.minecraft.compass.* # (default: true) INVENTORY Compass
fe.protection.inventory.minecraft.cooked_beef.* # (default: true) INVENTORY Steak
fe.protection.inventory.minecraft.cooked_chicken.* # (default: true) INVENTORY Cooked Chicken
fe.protection.inventory.minecraft.cooked_fished.* # (default: true) INVENTORY Cooked Fish
fe.protection.inventory.minecraft.cooked_porkchop.* # (default: true) INVENTORY Cooked Porkchop
fe.protection.inventory.minecraft.cookie.* # (default: true) INVENTORY Cookie
fe.protection.inventory.minecraft.diamond.* # (default: true) INVENTORY Diamond
fe.protection.inventory.minecraft.diamond_axe.* # (default: true) INVENTORY Diamond Axe
fe.protection.inventory.minecraft.diamond_boots.* # (default: true) INVENTORY Diamond Boots
fe.protection.inventory.minecraft.diamond_chestplate.* # (default: true) INVENTORY Diamond Chestplate
fe.protection.inventory.minecraft.diamond_helmet.* # (default: true) INVENTORY Diamond Helmet
fe.protection.inventory.minecraft.diamond_hoe.* # (default: true) INVENTORY Diamond Hoe
fe.protection.inventory.minecraft.diamond_horse_armor.* # (default: true) INVENTORY Diamond Horse Armor
fe.protection.inventory.minecraft.diamond_leggings.* # (default: true) INVENTORY Diamond Leggings
fe.protection.inventory.minecraft.diamond_pickaxe.* # (default: true) INVENTORY Diamond Pickaxe
fe.protection.inventory.minecraft.diamond_shovel.* # (default: true) INVENTORY Diamond Shovel
fe.protection.inventory.minecraft.diamond_sword.* # (default: true) INVENTORY Diamond Sword
fe.protection.inventory.minecraft.dye.* # (default: true) INVENTORY Ink Sac
fe.protection.inventory.minecraft.egg.* # (default: true) INVENTORY Egg
fe.protection.inventory.minecraft.emerald.* # (default: true) INVENTORY Emerald
fe.protection.inventory.minecraft.enchanted_book.* # (default: true) INVENTORY Enchanted Book
fe.protection.inventory.minecraft.ender_eye.* # (default: true) INVENTORY Eye of Ender
fe.protection.inventory.minecraft.ender_pearl.* # (default: true) INVENTORY Ender Pearl
fe.protection.inventory.minecraft.experience_bottle.* # (default: true) INVENTORY Bottle o' Enchanting
fe.protection.inventory.minecraft.feather.* # (default: true) INVENTORY Feather
fe.protection.inventory.minecraft.fermented_spider_eye.* # (default: true) INVENTORY Fermented Spider Eye
fe.protection.inventory.minecraft.filled_map.* # (default: true) INVENTORY Map
fe.protection.inventory.minecraft.fire_charge.* # (default: true) INVENTORY Fire Charge
fe.protection.inventory.minecraft.firework_charge.* # (default: true) INVENTORY Firework Star
fe.protection.inventory.minecraft.fireworks.* # (default: true) INVENTORY Firework Rocket
fe.protection.inventory.minecraft.fish.* # (default: true) INVENTORY Raw Fish
fe.protection.inventory.minecraft.fishing_rod.* # (default: true) INVENTORY Fishing Rod
fe.protection.inventory.minecraft.flint.* # (default: true) INVENTORY Flint
fe.protection.inventory.minecraft.flint_and_steel.* # (default: true) INVENTORY Flint and Steel
fe.protection.inventory.minecraft.flower_pot.* # (default: true) INVENTORY Flower Pot
fe.protection.inventory.minecraft.furnace_minecart.* # (default: true) INVENTORY Minecart with Furnace
fe.protection.inventory.minecraft.ghast_tear.* # (default: true) INVENTORY Ghast Tear
fe.protection.inventory.minecraft.glass_bottle.* # (default: true) INVENTORY Glass Bottle
fe.protection.inventory.minecraft.glowstone_dust.* # (default: true) INVENTORY Glowstone Dust
fe.protection.inventory.minecraft.gold_ingot.* # (default: true) INVENTORY Gold Ingot
fe.protection.inventory.minecraft.gold_nugget.* # (default: true) INVENTORY Gold Nugget
fe.protection.inventory.minecraft.golden_apple.* # (default: true) INVENTORY Golden Apple
fe.protection.inventory.minecraft.golden_axe.* # (default: true) INVENTORY Golden Axe
fe.protection.inventory.minecraft.golden_boots.* # (default: true) INVENTORY Golden Boots
fe.protection.inventory.minecraft.golden_carrot.* # (default: true) INVENTORY Golden Carrot
fe.protection.inventory.minecraft.golden_chestplate.* # (default: true) INVENTORY Golden Chestplate
fe.protection.inventory.minecraft.golden_helmet.* # (default: true) INVENTORY Golden Helmet
fe.protection.inventory.minecraft.golden_hoe.* # (default: true) INVENTORY Golden Hoe
fe.protection.inventory.minecraft.golden_horse_armor.* # (default: true) INVENTORY Gold Horse Armor
fe.protection.inventory.minecraft.golden_leggings.* # (default: true) INVENTORY Golden Leggings
fe.protection.inventory.minecraft.golden_pickaxe.* # (default: true) INVENTORY Golden Pickaxe
fe.protection.inventory.minecraft.golden_shovel.* # (default: true) INVENTORY Golden Shovel
fe.protection.inventory.minecraft.golden_sword.* # (default: true) INVENTORY Golden Sword
fe.protection.inventory.minecraft.gunpowder.* # (default: true) INVENTORY Gunpowder
fe.protection.inventory.minecraft.hopper_minecart.* # (default: true) INVENTORY Minecart with Hopper
fe.protection.inventory.minecraft.iron_axe.* # (default: true) INVENTORY Iron Axe
fe.protection.inventory.minecraft.iron_boots.* # (default: true) INVENTORY Iron Boots
fe.protection.inventory.minecraft.iron_chestplate.* # (default: true) INVENTORY Iron Chestplate
fe.protection.inventory.minecraft.iron_door.* # (default: true) INVENTORY Iron Door
fe.protection.inventory.minecraft.iron_helmet.* # (default: true) INVENTORY Iron Helmet
fe.protection.inventory.minecraft.iron_hoe.* # (default: true) INVENTORY Iron Hoe
fe.protection.inventory.minecraft.iron_horse_armor.* # (default: true) INVENTORY Iron Horse Armor
fe.protection.inventory.minecraft.iron_ingot.* # (default: true) INVENTORY Iron Ingot
fe.protection.inventory.minecraft.iron_leggings.* # (default: true) INVENTORY Iron Leggings
fe.protection.inventory.minecraft.iron_pickaxe.* # (default: true) INVENTORY Iron Pickaxe
fe.protection.inventory.minecraft.iron_shovel.* # (default: true) INVENTORY Iron Shovel
fe.protection.inventory.minecraft.iron_sword.* # (default: true) INVENTORY Iron Sword
fe.protection.inventory.minecraft.item_frame.* # (default: true) INVENTORY Item Frame
fe.protection.inventory.minecraft.lava_bucket.* # (default: true) INVENTORY Lava Bucket
fe.protection.inventory.minecraft.lead.* # (default: true) INVENTORY Lead
fe.protection.inventory.minecraft.leather.* # (default: true) INVENTORY Leather
fe.protection.inventory.minecraft.leather_boots.* # (default: true) INVENTORY Leather Boots
fe.protection.inventory.minecraft.leather_chestplate.* # (default: true) INVENTORY Leather Tunic
fe.protection.inventory.minecraft.leather_helmet.* # (default: true) INVENTORY Leather Cap
fe.protection.inventory.minecraft.leather_leggings.* # (default: true) INVENTORY Leather Pants
fe.protection.inventory.minecraft.magma_cream.* # (default: true) INVENTORY Magma Cream
fe.protection.inventory.minecraft.map.* # (default: true) INVENTORY Empty Map
fe.protection.inventory.minecraft.melon.* # (default: true) INVENTORY Melon
fe.protection.inventory.minecraft.melon_seeds.* # (default: true) INVENTORY Melon Seeds
fe.protection.inventory.minecraft.milk_bucket.* # (default: true) INVENTORY Milk
fe.protection.inventory.minecraft.minecart.* # (default: true) INVENTORY Minecart
fe.protection.inventory.minecraft.mushroom_stew.* # (default: true) INVENTORY Mushroom Stew
fe.protection.inventory.minecraft.name_tag.* # (default: true) INVENTORY Name Tag
fe.protection.inventory.minecraft.nether_star.* # (default: true) INVENTORY Nether Star
fe.protection.inventory.minecraft.nether_wart.* # (default: true) INVENTORY Nether Wart
fe.protection.inventory.minecraft.netherbrick.* # (default: true) INVENTORY Nether Brick
fe.protection.inventory.minecraft.painting.* # (default: true) INVENTORY Painting
fe.protection.inventory.minecraft.paper.* # (default: true) INVENTORY Paper
fe.protection.inventory.minecraft.poisonous_potato.* # (default: true) INVENTORY Poisonous Potato
fe.protection.inventory.minecraft.porkchop.* # (default: true) INVENTORY Raw Porkchop
fe.protection.inventory.minecraft.potato.* # (default: true) INVENTORY Potato
fe.protection.inventory.minecraft.potion.* # (default: true) INVENTORY Water Bottle
fe.protection.inventory.minecraft.pumpkin_pie.* # (default: true) INVENTORY Pumpkin Pie
fe.protection.inventory.minecraft.pumpkin_seeds.* # (default: true) INVENTORY Pumpkin Seeds
fe.protection.inventory.minecraft.quartz.* # (default: true) INVENTORY Nether Quartz
fe.protection.inventory.minecraft.record_11.* # (default: true) INVENTORY Music Disc
fe.protection.inventory.minecraft.record_13.* # (default: true) INVENTORY Music Disc
fe.protection.inventory.minecraft.record_blocks.* # (default: true) INVENTORY Music Disc
fe.protection.inventory.minecraft.record_cat.* # (default: true) INVENTORY Music Disc
fe.protection.inventory.minecraft.record_chirp.* # (default: true) INVENTORY Music Disc
fe.protection.inventory.minecraft.record_far.* # (default: true) INVENTORY Music Disc
fe.protection.inventory.minecraft.record_mall.* # (default: true) INVENTORY Music Disc
fe.protection.inventory.minecraft.record_mellohi.* # (default: true) INVENTORY Music Disc
fe.protection.inventory.minecraft.record_stal.* # (default: true) INVENTORY Music Disc
fe.protection.inventory.minecraft.record_strad.* # (default: true) INVENTORY Music Disc
fe.protection.inventory.minecraft.record_wait.* # (default: true) INVENTORY Music Disc
fe.protection.inventory.minecraft.record_ward.* # (default: true) INVENTORY Music Disc
fe.protection.inventory.minecraft.redstone.* # (default: true) INVENTORY Redstone
fe.protection.inventory.minecraft.reeds.* # (default: true) INVENTORY Sugar Canes
fe.protection.inventory.minecraft.repeater.* # (default: true) INVENTORY Redstone Repeater
fe.protection.inventory.minecraft.rotten_flesh.* # (default: true) INVENTORY Rotten Flesh
fe.protection.inventory.minecraft.saddle.* # (default: true) INVENTORY Saddle
fe.protection.inventory.minecraft.shears.* # (default: true) INVENTORY Shears
fe.protection.inventory.minecraft.sign.* # (default: true) INVENTORY Sign
fe.protection.inventory.minecraft.skull.* # (default: true) INVENTORY Skeleton Skull
fe.protection.inventory.minecraft.slime_ball.* # (default: true) INVENTORY Slimeball
fe.protection.inventory.minecraft.snowball.* # (default: true) INVENTORY Snowball
fe.protection.inventory.minecraft.spawn_egg.* # (default: true) INVENTORY Spawn
fe.protection.inventory.minecraft.speckled_melon.* # (default: true) INVENTORY Glistering Melon
fe.protection.inventory.minecraft.spider_eye.* # (default: true) INVENTORY Spider Eye
fe.protection.inventory.minecraft.stick.* # (default: true) INVENTORY Stick
fe.protection.inventory.minecraft.stone_axe.* # (default: true) INVENTORY Stone Axe
fe.protection.inventory.minecraft.stone_hoe.* # (default: true) INVENTORY Stone Hoe
fe.protection.inventory.minecraft.stone_pickaxe.* # (default: true) INVENTORY Stone Pickaxe
fe.protection.inventory.minecraft.stone_shovel.* # (default: true) INVENTORY Stone Shovel
fe.protection.inventory.minecraft.stone_sword.* # (default: true) INVENTORY Stone Sword
fe.protection.inventory.minecraft.string.* # (default: true) INVENTORY String
fe.protection.inventory.minecraft.sugar.* # (default: true) INVENTORY Sugar
fe.protection.inventory.minecraft.tnt_minecart.* # (default: true) INVENTORY Minecart with TNT
fe.protection.inventory.minecraft.water_bucket.* # (default: true) INVENTORY Water Bucket
fe.protection.inventory.minecraft.wheat.* # (default: true) INVENTORY Wheat
fe.protection.inventory.minecraft.wheat_seeds.* # (default: true) INVENTORY Seeds
fe.protection.inventory.minecraft.wooden_axe.* # (default: true) INVENTORY Wooden Axe
fe.protection.inventory.minecraft.wooden_door.* # (default: true) INVENTORY Wooden Door
fe.protection.inventory.minecraft.wooden_hoe.* # (default: true) INVENTORY Wooden Hoe
fe.protection.inventory.minecraft.wooden_pickaxe.* # (default: true) INVENTORY Wooden Pickaxe
fe.protection.inventory.minecraft.wooden_shovel.* # (default: true) INVENTORY Wooden Shovel
fe.protection.inventory.minecraft.wooden_sword.* # (default: true) INVENTORY Wooden Sword
fe.protection.inventory.minecraft.writable_book.* # (default: true) INVENTORY Book and Quill
fe.protection.inventory.minecraft.written_book.* # (default: true) INVENTORY Written Book
fe.protection.inventorygroup # (default: default) Inventory group property - can be set to any identifier to separate inventories for certain regions
fe.protection.mobspawn* # (default: true) (global) Allow spawning of mobs
fe.protection.mobspawn.forced.* # (default: true) (global) Allow forced spawning of mobs (mob-spawners)
fe.protection.mobspawn.forced.Bat # (default: true)
fe.protection.mobspawn.forced.Blaze # (default: true)
fe.protection.mobspawn.forced.CaveSpider # (default: true)
fe.protection.mobspawn.forced.Chicken # (default: true)
fe.protection.mobspawn.forced.Cow # (default: true)
fe.protection.mobspawn.forced.Creeper # (default: true)
fe.protection.mobspawn.forced.EnderDragon # (default: true)
fe.protection.mobspawn.forced.Enderman # (default: true)
fe.protection.mobspawn.forced.EntityHorse # (default: true)
fe.protection.mobspawn.forced.Ghast # (default: true)
fe.protection.mobspawn.forced.Giant # (default: true)
fe.protection.mobspawn.forced.LavaSlime # (default: true)
fe.protection.mobspawn.forced.Mob # (default: true)
fe.protection.mobspawn.forced.Monster # (default: true)
fe.protection.mobspawn.forced.MushroomCow # (default: true)
fe.protection.mobspawn.forced.Ozelot # (default: true)
fe.protection.mobspawn.forced.Pig # (default: true)
fe.protection.mobspawn.forced.PigZombie # (default: true)
fe.protection.mobspawn.forced.Sheep # (default: true)
fe.protection.mobspawn.forced.Silverfish # (default: true)
fe.protection.mobspawn.forced.Skeleton # (default: true)
fe.protection.mobspawn.forced.Slime # (default: true)
fe.protection.mobspawn.forced.SnowMan # (default: true)
fe.protection.mobspawn.forced.Spider # (default: true)
fe.protection.mobspawn.forced.Squid # (default: true)
fe.protection.mobspawn.forced.Villager # (default: true)
fe.protection.mobspawn.forced.VillagerGolem # (default: true)
fe.protection.mobspawn.forced.Witch # (default: true)
fe.protection.mobspawn.forced.WitherBoss # (default: true)
fe.protection.mobspawn.forced.Wolf # (default: true)
fe.protection.mobspawn.forced.Zombie # (default: true)
fe.protection.mobspawn.forced.type.boss # (default: true)
fe.protection.mobspawn.forced.type.golem # (default: true)
fe.protection.mobspawn.forced.type.hostile # (default: true)
fe.protection.mobspawn.forced.type.passive # (default: true)
fe.protection.mobspawn.forced.type.tamable # (default: true)
fe.protection.mobspawn.forced.type.tamed # (default: true)
fe.protection.mobspawn.forced.type.unknown # (default: true)
fe.protection.mobspawn.forced.type.villager # (default: true)
fe.protection.mobspawn.natural.* # (default: true) (global) Allow natural spawning of mobs (random spawn)
fe.protection.mobspawn.natural.Bat # (default: true)
fe.protection.mobspawn.natural.Blaze # (default: true)
fe.protection.mobspawn.natural.CaveSpider # (default: true)
fe.protection.mobspawn.natural.Chicken # (default: true)
fe.protection.mobspawn.natural.Cow # (default: true)
fe.protection.mobspawn.natural.Creeper # (default: true)
fe.protection.mobspawn.natural.EnderDragon # (default: true)
fe.protection.mobspawn.natural.Enderman # (default: true)
fe.protection.mobspawn.natural.EntityHorse # (default: true)
fe.protection.mobspawn.natural.Ghast # (default: true)
fe.protection.mobspawn.natural.Giant # (default: true)
fe.protection.mobspawn.natural.LavaSlime # (default: true)
fe.protection.mobspawn.natural.Mob # (default: true)
fe.protection.mobspawn.natural.Monster # (default: true)
fe.protection.mobspawn.natural.MushroomCow # (default: true)
fe.protection.mobspawn.natural.Ozelot # (default: true)
fe.protection.mobspawn.natural.Pig # (default: true)
fe.protection.mobspawn.natural.PigZombie # (default: true)
fe.protection.mobspawn.natural.Sheep # (default: true)
fe.protection.mobspawn.natural.Silverfish # (default: true)
fe.protection.mobspawn.natural.Skeleton # (default: true)
fe.protection.mobspawn.natural.Slime # (default: true)
fe.protection.mobspawn.natural.SnowMan # (default: true)
fe.protection.mobspawn.natural.Spider # (default: true)
fe.protection.mobspawn.natural.Squid # (default: true)
fe.protection.mobspawn.natural.Villager # (default: true)
fe.protection.mobspawn.natural.VillagerGolem # (default: true)
fe.protection.mobspawn.natural.Witch # (default: true)
fe.protection.mobspawn.natural.WitherBoss # (default: true)
fe.protection.mobspawn.natural.Wolf # (default: true)
fe.protection.mobspawn.natural.Zombie # (default: true)
fe.protection.mobspawn.natural.type.boss # (default: true)
fe.protection.mobspawn.natural.type.golem # (default: true)
fe.protection.mobspawn.natural.type.hostile # (default: true)
fe.protection.mobspawn.natural.type.passive # (default: true)
fe.protection.mobspawn.natural.type.tamable # (default: true)
fe.protection.mobspawn.natural.type.tamed # (default: true)
fe.protection.mobspawn.natural.type.unknown # (default: true)
fe.protection.mobspawn.natural.type.villager # (default: true)
fe.protection.place.* # (default: true) Allow placing blocks
fe.protection.place.minecraft.acacia_stairs.* # (default: true) PLACE Acacia Wood Stairs
fe.protection.place.minecraft.activator_rail.* # (default: true) PLACE Activator Rail
fe.protection.place.minecraft.air.* # (default: true) PLACE tile.air.name
fe.protection.place.minecraft.anvil.* # (default: true) PLACE Anvil
fe.protection.place.minecraft.beacon.* # (default: true) PLACE Beacon
fe.protection.place.minecraft.bed.* # (default: true) PLACE Bed
fe.protection.place.minecraft.bedrock.* # (default: true) PLACE Bedrock
fe.protection.place.minecraft.birch_stairs.* # (default: true) PLACE Birch Wood Stairs
fe.protection.place.minecraft.bookshelf.* # (default: true) PLACE Bookshelf
fe.protection.place.minecraft.brewing_stand.* # (default: true) PLACE tile.brewingStand.name
fe.protection.place.minecraft.brick_block.* # (default: true) PLACE Bricks
fe.protection.place.minecraft.brick_stairs.* # (default: true) PLACE Brick Stairs
fe.protection.place.minecraft.brown_mushroom.* # (default: true) PLACE Mushroom
fe.protection.place.minecraft.brown_mushroom_block.* # (default: true) PLACE Mushroom
fe.protection.place.minecraft.cactus.* # (default: true) PLACE Cactus
fe.protection.place.minecraft.cake.* # (default: true) PLACE Cake
fe.protection.place.minecraft.carpet.* # (default: true) PLACE tile.woolCarpet.name
fe.protection.place.minecraft.carrots.* # (default: true) PLACE Carrots
fe.protection.place.minecraft.cauldron.* # (default: true) PLACE Cauldron
fe.protection.place.minecraft.chest.* # (default: true) PLACE Chest
fe.protection.place.minecraft.clay.* # (default: true) PLACE Clay
fe.protection.place.minecraft.coal_block.* # (default: true) PLACE Block of Coal
fe.protection.place.minecraft.coal_ore.* # (default: true) PLACE Coal Ore
fe.protection.place.minecraft.cobblestone.* # (default: true) PLACE Cobblestone
fe.protection.place.minecraft.cobblestone_wall.* # (default: true) PLACE tile.cobbleWall.name
fe.protection.place.minecraft.cocoa.* # (default: true) PLACE Cocoa
fe.protection.place.minecraft.command_block.* # (default: true) PLACE Command Block
fe.protection.place.minecraft.crafting_table.* # (default: true) PLACE Crafting Table
fe.protection.place.minecraft.dark_oak_stairs.* # (default: true) PLACE Dark Oak Wood Stairs
fe.protection.place.minecraft.daylight_detector.* # (default: true) PLACE Daylight Sensor
fe.protection.place.minecraft.deadbush.* # (default: true) PLACE Dead Bush
fe.protection.place.minecraft.detector_rail.* # (default: true) PLACE Detector Rail
fe.protection.place.minecraft.diamond_block.* # (default: true) PLACE Block of Diamond
fe.protection.place.minecraft.diamond_ore.* # (default: true) PLACE Diamond Ore
fe.protection.place.minecraft.dirt.* # (default: true) PLACE tile.dirt.name
fe.protection.place.minecraft.dispenser.* # (default: true) PLACE Dispenser
fe.protection.place.minecraft.double_plant.* # (default: true) PLACE tile.doublePlant.name
fe.protection.place.minecraft.double_stone_slab.* # (default: true) PLACE tile.stoneSlab.name
fe.protection.place.minecraft.double_wooden_slab.* # (default: true) PLACE tile.woodSlab.name
fe.protection.place.minecraft.dragon_egg.* # (default: true) PLACE Dragon Egg
fe.protection.place.minecraft.dropper.* # (default: true) PLACE Dropper
fe.protection.place.minecraft.emerald_block.* # (default: true) PLACE Block of Emerald
fe.protection.place.minecraft.emerald_ore.* # (default: true) PLACE Emerald Ore
fe.protection.place.minecraft.enchanting_table.* # (default: true) PLACE Enchantment Table
fe.protection.place.minecraft.end_portal.* # (default: true) PLACE tile.null.name
fe.protection.place.minecraft.end_portal_frame.* # (default: true) PLACE End Portal
fe.protection.place.minecraft.end_stone.* # (default: true) PLACE End Stone
fe.protection.place.minecraft.ender_chest.* # (default: true) PLACE Ender Chest
fe.protection.place.minecraft.farmland.* # (default: true) PLACE Farmland
fe.protection.place.minecraft.fence.* # (default: true) PLACE Fence
fe.protection.place.minecraft.fence_gate.* # (default: true) PLACE Fence Gate
fe.protection.place.minecraft.fire.* # (default: true) PLACE Fire
fe.protection.place.minecraft.flower_pot.* # (default: true) PLACE tile.flowerPot.name
fe.protection.place.minecraft.flowing_lava.* # (default: true) PLACE Lava
fe.protection.place.minecraft.flowing_water.* # (default: true) PLACE Water
fe.protection.place.minecraft.furnace.* # (default: true) PLACE Furnace
fe.protection.place.minecraft.glass.* # (default: true) PLACE Glass
fe.protection.place.minecraft.glass_pane.* # (default: true) PLACE Glass Pane
fe.protection.place.minecraft.glowstone.* # (default: true) PLACE Glowstone
fe.protection.place.minecraft.gold_block.* # (default: true) PLACE Block of Gold
fe.protection.place.minecraft.gold_ore.* # (default: true) PLACE Gold Ore
fe.protection.place.minecraft.golden_rail.* # (default: true) PLACE Powered Rail
fe.protection.place.minecraft.grass.* # (default: true) PLACE Grass Block
fe.protection.place.minecraft.gravel.* # (default: true) PLACE Gravel
fe.protection.place.minecraft.hardened_clay.* # (default: true) PLACE Hardened Clay
fe.protection.place.minecraft.hay_block.* # (default: true) PLACE Hay Bale
fe.protection.place.minecraft.heavy_weighted_pressure_plate.* # (default: true) PLACE Weighted Pressure Plate (Heavy)
fe.protection.place.minecraft.hopper.* # (default: true) PLACE Hopper
fe.protection.place.minecraft.ice.* # (default: true) PLACE Ice
fe.protection.place.minecraft.iron_bars.* # (default: true) PLACE Iron Bars
fe.protection.place.minecraft.iron_block.* # (default: true) PLACE Block of Iron
fe.protection.place.minecraft.iron_door.* # (default: true) PLACE Iron Door
fe.protection.place.minecraft.iron_ore.* # (default: true) PLACE Iron Ore
fe.protection.place.minecraft.jukebox.* # (default: true) PLACE Jukebox
fe.protection.place.minecraft.jungle_stairs.* # (default: true) PLACE Jungle Wood Stairs
fe.protection.place.minecraft.ladder.* # (default: true) PLACE Ladder
fe.protection.place.minecraft.lapis_block.* # (default: true) PLACE Lapis Lazuli Block
fe.protection.place.minecraft.lapis_ore.* # (default: true) PLACE Lapis Lazuli Ore
fe.protection.place.minecraft.lava.* # (default: true) PLACE Lava
fe.protection.place.minecraft.leaves.* # (default: true) PLACE Leaves
fe.protection.place.minecraft.leaves2.* # (default: true) PLACE Leaves
fe.protection.place.minecraft.lever.* # (default: true) PLACE Lever
fe.protection.place.minecraft.light_weighted_pressure_plate.* # (default: true) PLACE Weighted Pressure Plate (Light)
fe.protection.place.minecraft.lit_furnace.* # (default: true) PLACE Furnace
fe.protection.place.minecraft.lit_pumpkin.* # (default: true) PLACE Jack o'Lantern
fe.protection.place.minecraft.lit_redstone_lamp.* # (default: true) PLACE Redstone Lamp
fe.protection.place.minecraft.lit_redstone_ore.* # (default: true) PLACE Redstone Ore
fe.protection.place.minecraft.log.* # (default: true) PLACE Wood
fe.protection.place.minecraft.log2.* # (default: true) PLACE Wood
fe.protection.place.minecraft.melon_block.* # (default: true) PLACE Melon
fe.protection.place.minecraft.melon_stem.* # (default: true) PLACE tile.pumpkinStem.name
fe.protection.place.minecraft.mob_spawner.* # (default: true) PLACE Monster Spawner
fe.protection.place.minecraft.monster_egg.* # (default: true) PLACE tile.monsterStoneEgg.name
fe.protection.place.minecraft.mossy_cobblestone.* # (default: true) PLACE Moss Stone
fe.protection.place.minecraft.mycelium.* # (default: true) PLACE Mycelium
fe.protection.place.minecraft.nether_brick.* # (default: true) PLACE Nether Brick
fe.protection.place.minecraft.nether_brick_fence.* # (default: true) PLACE Nether Brick Fence
fe.protection.place.minecraft.nether_brick_stairs.* # (default: true) PLACE Nether Brick Stairs
fe.protection.place.minecraft.nether_wart.* # (default: true) PLACE Nether Wart
fe.protection.place.minecraft.netherrack.* # (default: true) PLACE Netherrack
fe.protection.place.minecraft.noteblock.* # (default: true) PLACE Note Block
fe.protection.place.minecraft.oak_stairs.* # (default: true) PLACE Oak Wood Stairs
fe.protection.place.minecraft.obsidian.* # (default: true) PLACE Obsidian
fe.protection.place.minecraft.packed_ice.* # (default: true) PLACE Packed Ice
fe.protection.place.minecraft.piston.* # (default: true) PLACE Piston
fe.protection.place.minecraft.piston_extension.* # (default: true) PLACE tile.null.name
fe.protection.place.minecraft.piston_head.* # (default: true) PLACE tile.null.name
fe.protection.place.minecraft.planks.* # (default: true) PLACE Wooden Planks
fe.protection.place.minecraft.portal.* # (default: true) PLACE Portal
fe.protection.place.minecraft.potatoes.* # (default: true) PLACE Potatoes
fe.protection.place.minecraft.powered_comparator.* # (default: true) PLACE tile.comparator.name
fe.protection.place.minecraft.powered_repeater.* # (default: true) PLACE tile.diode.name
fe.protection.place.minecraft.pumpkin.* # (default: true) PLACE Pumpkin
fe.protection.place.minecraft.pumpkin_stem.* # (default: true) PLACE tile.pumpkinStem.name
fe.protection.place.minecraft.quartz_block.* # (default: true) PLACE tile.quartzBlock.name
fe.protection.place.minecraft.quartz_ore.* # (default: true) PLACE Nether Quartz Ore
fe.protection.place.minecraft.quartz_stairs.* # (default: true) PLACE Quartz Stairs
fe.protection.place.minecraft.rail.* # (default: true) PLACE Rail
fe.protection.place.minecraft.red_flower.* # (default: true) PLACE tile.flower2.name
fe.protection.place.minecraft.red_mushroom.* # (default: true) PLACE Mushroom
fe.protection.place.minecraft.red_mushroom_block.* # (default: true) PLACE Mushroom
fe.protection.place.minecraft.redstone_block.* # (default: true) PLACE Block of Redstone
fe.protection.place.minecraft.redstone_lamp.* # (default: true) PLACE Redstone Lamp
fe.protection.place.minecraft.redstone_ore.* # (default: true) PLACE Redstone Ore
fe.protection.place.minecraft.redstone_torch.* # (default: true) PLACE Redstone Torch
fe.protection.place.minecraft.redstone_wire.* # (default: true) PLACE Redstone Dust
fe.protection.place.minecraft.reeds.* # (default: true) PLACE Sugar cane
fe.protection.place.minecraft.sand.* # (default: true) PLACE tile.sand.name
fe.protection.place.minecraft.sandstone.* # (default: true) PLACE Sandstone
fe.protection.place.minecraft.sandstone_stairs.* # (default: true) PLACE Sandstone Stairs
fe.protection.place.minecraft.sapling.* # (default: true) PLACE tile.sapling.name
fe.protection.place.minecraft.skull.* # (default: true) PLACE tile.skull.name
fe.protection.place.minecraft.snow.* # (default: true) PLACE Snow
fe.protection.place.minecraft.snow_layer.* # (default: true) PLACE Snow
fe.protection.place.minecraft.soul_sand.* # (default: true) PLACE Soul Sand
fe.protection.place.minecraft.sponge.* # (default: true) PLACE Sponge
fe.protection.place.minecraft.spruce_stairs.* # (default: true) PLACE Spruce Wood Stairs
fe.protection.place.minecraft.stained_glass.* # (default: true) PLACE Stained Glass
fe.protection.place.minecraft.stained_glass_pane.* # (default: true) PLACE Stained Glass Pane
fe.protection.place.minecraft.stained_hardened_clay.* # (default: true) PLACE tile.clayHardenedStained.name
fe.protection.place.minecraft.standing_sign.* # (default: true) PLACE Sign
fe.protection.place.minecraft.sticky_piston.* # (default: true) PLACE Sticky Piston
fe.protection.place.minecraft.stone.* # (default: true) PLACE Stone
fe.protection.place.minecraft.stone_brick_stairs.* # (default: true) PLACE Stone Brick Stairs
fe.protection.place.minecraft.stone_button.* # (default: true) PLACE Button
fe.protection.place.minecraft.stone_pressure_plate.* # (default: true) PLACE Pressure Plate
fe.protection.place.minecraft.stone_slab.* # (default: true) PLACE tile.stoneSlab.name
fe.protection.place.minecraft.stone_stairs.* # (default: true) PLACE Stone Stairs
fe.protection.place.minecraft.stonebrick.* # (default: true) PLACE Stone Bricks
fe.protection.place.minecraft.tallgrass.* # (default: true) PLACE Grass
fe.protection.place.minecraft.tnt.* # (default: true) PLACE TNT
fe.protection.place.minecraft.torch.* # (default: true) PLACE Torch
fe.protection.place.minecraft.trapdoor.* # (default: true) PLACE Trapdoor
fe.protection.place.minecraft.trapped_chest.* # (default: true) PLACE Trapped Chest
fe.protection.place.minecraft.tripwire.* # (default: true) PLACE Tripwire
fe.protection.place.minecraft.tripwire_hook.* # (default: true) PLACE Tripwire Hook
fe.protection.place.minecraft.unlit_redstone_torch.* # (default: true) PLACE Redstone Torch
fe.protection.place.minecraft.unpowered_comparator.* # (default: true) PLACE tile.comparator.name
fe.protection.place.minecraft.unpowered_repeater.* # (default: true) PLACE tile.diode.name
fe.protection.place.minecraft.vine.* # (default: true) PLACE Vines
fe.protection.place.minecraft.wall_sign.* # (default: true) PLACE Sign
fe.protection.place.minecraft.water.* # (default: true) PLACE Water
fe.protection.place.minecraft.waterlily.* # (default: true) PLACE Lily Pad
fe.protection.place.minecraft.web.* # (default: true) PLACE Cobweb
fe.protection.place.minecraft.wheat.* # (default: true) PLACE Crops
fe.protection.place.minecraft.wooden_button.* # (default: true) PLACE Button
fe.protection.place.minecraft.wooden_door.* # (default: true) PLACE Wooden Door
fe.protection.place.minecraft.wooden_pressure_plate.* # (default: true) PLACE Pressure Plate
fe.protection.place.minecraft.wooden_slab.* # (default: true) PLACE tile.woodSlab.name
fe.protection.place.minecraft.wool.* # (default: true) PLACE Wool
fe.protection.place.minecraft.yellow_flower.* # (default: true) PLACE tile.flower1.name
fe.protection.pvp # (default: true) If denied for at least one of two fighting players, PvP will be disabled
fe.protection.use.* # (default: true) Allow using items
fe.protection.use.minecraft.apple.* # (default: true) USE Apple
fe.protection.use.minecraft.arrow.* # (default: true) USE Arrow
fe.protection.use.minecraft.baked_potato.* # (default: true) USE Baked Potato
fe.protection.use.minecraft.bed.* # (default: true) USE Bed
fe.protection.use.minecraft.beef.* # (default: true) USE Raw Beef
fe.protection.use.minecraft.blaze_powder.* # (default: true) USE Blaze Powder
fe.protection.use.minecraft.blaze_rod.* # (default: true) USE Blaze Rod
fe.protection.use.minecraft.boat.* # (default: true) USE Boat
fe.protection.use.minecraft.bone.* # (default: true) USE Bone
fe.protection.use.minecraft.book.* # (default: true) USE Book
fe.protection.use.minecraft.bow.* # (default: true) USE Bow
fe.protection.use.minecraft.bowl.* # (default: true) USE Bowl
fe.protection.use.minecraft.bread.* # (default: true) USE Bread
fe.protection.use.minecraft.brewing_stand.* # (default: true) USE Brewing Stand
fe.protection.use.minecraft.brick.* # (default: true) USE Brick
fe.protection.use.minecraft.bucket.* # (default: true) USE Bucket
fe.protection.use.minecraft.cake.* # (default: true) USE Cake
fe.protection.use.minecraft.carrot.* # (default: true) USE Carrot
fe.protection.use.minecraft.carrot_on_a_stick.* # (default: true) USE Carrot on a Stick
fe.protection.use.minecraft.cauldron.* # (default: true) USE Cauldron
fe.protection.use.minecraft.chainmail_boots.* # (default: true) USE Chain Boots
fe.protection.use.minecraft.chainmail_chestplate.* # (default: true) USE Chain Chestplate
fe.protection.use.minecraft.chainmail_helmet.* # (default: true) USE Chain Helmet
fe.protection.use.minecraft.chainmail_leggings.* # (default: true) USE Chain Leggings
fe.protection.use.minecraft.chest_minecart.* # (default: true) USE Minecart with Chest
fe.protection.use.minecraft.chicken.* # (default: true) USE Raw Chicken
fe.protection.use.minecraft.clay_ball.* # (default: true) USE Clay
fe.protection.use.minecraft.clock.* # (default: true) USE Clock
fe.protection.use.minecraft.coal.* # (default: true) USE Coal
fe.protection.use.minecraft.command_block_minecart.* # (default: true) USE Minecart with Command Block
fe.protection.use.minecraft.comparator.* # (default: true) USE Redstone Comparator
fe.protection.use.minecraft.compass.* # (default: true) USE Compass
fe.protection.use.minecraft.cooked_beef.* # (default: true) USE Steak
fe.protection.use.minecraft.cooked_chicken.* # (default: true) USE Cooked Chicken
fe.protection.use.minecraft.cooked_fished.* # (default: true) USE Cooked Fish
fe.protection.use.minecraft.cooked_porkchop.* # (default: true) USE Cooked Porkchop
fe.protection.use.minecraft.cookie.* # (default: true) USE Cookie
fe.protection.use.minecraft.diamond.* # (default: true) USE Diamond
fe.protection.use.minecraft.diamond_axe.* # (default: true) USE Diamond Axe
fe.protection.use.minecraft.diamond_boots.* # (default: true) USE Diamond Boots
fe.protection.use.minecraft.diamond_chestplate.* # (default: true) USE Diamond Chestplate
fe.protection.use.minecraft.diamond_helmet.* # (default: true) USE Diamond Helmet
fe.protection.use.minecraft.diamond_hoe.* # (default: true) USE Diamond Hoe
fe.protection.use.minecraft.diamond_horse_armor.* # (default: true) USE Diamond Horse Armor
fe.protection.use.minecraft.diamond_leggings.* # (default: true) USE Diamond Leggings
fe.protection.use.minecraft.diamond_pickaxe.* # (default: true) USE Diamond Pickaxe
fe.protection.use.minecraft.diamond_shovel.* # (default: true) USE Diamond Shovel
fe.protection.use.minecraft.diamond_sword.* # (default: true) USE Diamond Sword
fe.protection.use.minecraft.dye.* # (default: true) USE Ink Sac
fe.protection.use.minecraft.egg.* # (default: true) USE Egg
fe.protection.use.minecraft.emerald.* # (default: true) USE Emerald
fe.protection.use.minecraft.enchanted_book.* # (default: true) USE Enchanted Book
fe.protection.use.minecraft.ender_eye.* # (default: true) USE Eye of Ender
fe.protection.use.minecraft.ender_pearl.* # (default: true) USE Ender Pearl
fe.protection.use.minecraft.experience_bottle.* # (default: true) USE Bottle o' Enchanting
fe.protection.use.minecraft.feather.* # (default: true) USE Feather
fe.protection.use.minecraft.fermented_spider_eye.* # (default: true) USE Fermented Spider Eye
fe.protection.use.minecraft.filled_map.* # (default: true) USE Map
fe.protection.use.minecraft.fire_charge.* # (default: true) USE Fire Charge
fe.protection.use.minecraft.firework_charge.* # (default: true) USE Firework Star
fe.protection.use.minecraft.fireworks.* # (default: true) USE Firework Rocket
fe.protection.use.minecraft.fish.* # (default: true) USE Raw Fish
fe.protection.use.minecraft.fishing_rod.* # (default: true) USE Fishing Rod
fe.protection.use.minecraft.flint.* # (default: true) USE Flint
fe.protection.use.minecraft.flint_and_steel.* # (default: true) USE Flint and Steel
fe.protection.use.minecraft.flower_pot.* # (default: true) USE Flower Pot
fe.protection.use.minecraft.furnace_minecart.* # (default: true) USE Minecart with Furnace
fe.protection.use.minecraft.ghast_tear.* # (default: true) USE Ghast Tear
fe.protection.use.minecraft.glass_bottle.* # (default: true) USE Glass Bottle
fe.protection.use.minecraft.glowstone_dust.* # (default: true) USE Glowstone Dust
fe.protection.use.minecraft.gold_ingot.* # (default: true) USE Gold Ingot
fe.protection.use.minecraft.gold_nugget.* # (default: true) USE Gold Nugget
fe.protection.use.minecraft.golden_apple.* # (default: true) USE Golden Apple
fe.protection.use.minecraft.golden_axe.* # (default: true) USE Golden Axe
fe.protection.use.minecraft.golden_boots.* # (default: true) USE Golden Boots
fe.protection.use.minecraft.golden_carrot.* # (default: true) USE Golden Carrot
fe.protection.use.minecraft.golden_chestplate.* # (default: true) USE Golden Chestplate
fe.protection.use.minecraft.golden_helmet.* # (default: true) USE Golden Helmet
fe.protection.use.minecraft.golden_hoe.* # (default: true) USE Golden Hoe
fe.protection.use.minecraft.golden_horse_armor.* # (default: true) USE Gold Horse Armor
fe.protection.use.minecraft.golden_leggings.* # (default: true) USE Golden Leggings
fe.protection.use.minecraft.golden_pickaxe.* # (default: true) USE Golden Pickaxe
fe.protection.use.minecraft.golden_shovel.* # (default: true) USE Golden Shovel
fe.protection.use.minecraft.golden_sword.* # (default: true) USE Golden Sword
fe.protection.use.minecraft.gunpowder.* # (default: true) USE Gunpowder
fe.protection.use.minecraft.hopper_minecart.* # (default: true) USE Minecart with Hopper
fe.protection.use.minecraft.iron_axe.* # (default: true) USE Iron Axe
fe.protection.use.minecraft.iron_boots.* # (default: true) USE Iron Boots
fe.protection.use.minecraft.iron_chestplate.* # (default: true) USE Iron Chestplate
fe.protection.use.minecraft.iron_door.* # (default: true) USE Iron Door
fe.protection.use.minecraft.iron_helmet.* # (default: true) USE Iron Helmet
fe.protection.use.minecraft.iron_hoe.* # (default: true) USE Iron Hoe
fe.protection.use.minecraft.iron_horse_armor.* # (default: true) USE Iron Horse Armor
fe.protection.use.minecraft.iron_ingot.* # (default: true) USE Iron Ingot
fe.protection.use.minecraft.iron_leggings.* # (default: true) USE Iron Leggings
fe.protection.use.minecraft.iron_pickaxe.* # (default: true) USE Iron Pickaxe
fe.protection.use.minecraft.iron_shovel.* # (default: true) USE Iron Shovel
fe.protection.use.minecraft.iron_sword.* # (default: true) USE Iron Sword
fe.protection.use.minecraft.item_frame.* # (default: true) USE Item Frame
fe.protection.use.minecraft.lava_bucket.* # (default: true) USE Lava Bucket
fe.protection.use.minecraft.lead.* # (default: true) USE Lead
fe.protection.use.minecraft.leather.* # (default: true) USE Leather
fe.protection.use.minecraft.leather_boots.* # (default: true) USE Leather Boots
fe.protection.use.minecraft.leather_chestplate.* # (default: true) USE Leather Tunic
fe.protection.use.minecraft.leather_helmet.* # (default: true) USE Leather Cap
fe.protection.use.minecraft.leather_leggings.* # (default: true) USE Leather Pants
fe.protection.use.minecraft.magma_cream.* # (default: true) USE Magma Cream
fe.protection.use.minecraft.map.* # (default: true) USE Empty Map
fe.protection.use.minecraft.melon.* # (default: true) USE Melon
fe.protection.use.minecraft.melon_seeds.* # (default: true) USE Melon Seeds
fe.protection.use.minecraft.milk_bucket.* # (default: true) USE Milk
fe.protection.use.minecraft.minecart.* # (default: true) USE Minecart
fe.protection.use.minecraft.mushroom_stew.* # (default: true) USE Mushroom Stew
fe.protection.use.minecraft.name_tag.* # (default: true) USE Name Tag
fe.protection.use.minecraft.nether_star.* # (default: true) USE Nether Star
fe.protection.use.minecraft.nether_wart.* # (default: true) USE Nether Wart
fe.protection.use.minecraft.netherbrick.* # (default: true) USE Nether Brick
fe.protection.use.minecraft.painting.* # (default: true) USE Painting
fe.protection.use.minecraft.paper.* # (default: true) USE Paper
fe.protection.use.minecraft.poisonous_potato.* # (default: true) USE Poisonous Potato
fe.protection.use.minecraft.porkchop.* # (default: true) USE Raw Porkchop
fe.protection.use.minecraft.potato.* # (default: true) USE Potato
fe.protection.use.minecraft.potion.* # (default: true) USE Water Bottle
fe.protection.use.minecraft.pumpkin_pie.* # (default: true) USE Pumpkin Pie
fe.protection.use.minecraft.pumpkin_seeds.* # (default: true) USE Pumpkin Seeds
fe.protection.use.minecraft.quartz.* # (default: true) USE Nether Quartz
fe.protection.use.minecraft.record_11.* # (default: true) USE Music Disc
fe.protection.use.minecraft.record_13.* # (default: true) USE Music Disc
fe.protection.use.minecraft.record_blocks.* # (default: true) USE Music Disc
fe.protection.use.minecraft.record_cat.* # (default: true) USE Music Disc
fe.protection.use.minecraft.record_chirp.* # (default: true) USE Music Disc
fe.protection.use.minecraft.record_far.* # (default: true) USE Music Disc
fe.protection.use.minecraft.record_mall.* # (default: true) USE Music Disc
fe.protection.use.minecraft.record_mellohi.* # (default: true) USE Music Disc
fe.protection.use.minecraft.record_stal.* # (default: true) USE Music Disc
fe.protection.use.minecraft.record_strad.* # (default: true) USE Music Disc
fe.protection.use.minecraft.record_wait.* # (default: true) USE Music Disc
fe.protection.use.minecraft.record_ward.* # (default: true) USE Music Disc
fe.protection.use.minecraft.redstone.* # (default: true) USE Redstone
fe.protection.use.minecraft.reeds.* # (default: true) USE Sugar Canes
fe.protection.use.minecraft.repeater.* # (default: true) USE Redstone Repeater
fe.protection.use.minecraft.rotten_flesh.* # (default: true) USE Rotten Flesh
fe.protection.use.minecraft.saddle.* # (default: true) USE Saddle
fe.protection.use.minecraft.shears.* # (default: true) USE Shears
fe.protection.use.minecraft.sign.* # (default: true) USE Sign
fe.protection.use.minecraft.skull.* # (default: true) USE Skeleton Skull
fe.protection.use.minecraft.slime_ball.* # (default: true) USE Slimeball
fe.protection.use.minecraft.snowball.* # (default: true) USE Snowball
fe.protection.use.minecraft.spawn_egg.* # (default: true) USE Spawn
fe.protection.use.minecraft.speckled_melon.* # (default: true) USE Glistering Melon
fe.protection.use.minecraft.spider_eye.* # (default: true) USE Spider Eye
fe.protection.use.minecraft.stick.* # (default: true) USE Stick
fe.protection.use.minecraft.stone_axe.* # (default: true) USE Stone Axe
fe.protection.use.minecraft.stone_hoe.* # (default: true) USE Stone Hoe
fe.protection.use.minecraft.stone_pickaxe.* # (default: true) USE Stone Pickaxe
fe.protection.use.minecraft.stone_shovel.* # (default: true) USE Stone Shovel
fe.protection.use.minecraft.stone_sword.* # (default: true) USE Stone Sword
fe.protection.use.minecraft.string.* # (default: true) USE String
fe.protection.use.minecraft.sugar.* # (default: true) USE Sugar
fe.protection.use.minecraft.tnt_minecart.* # (default: true) USE Minecart with TNT
fe.protection.use.minecraft.water_bucket.* # (default: true) USE Water Bucket
fe.protection.use.minecraft.wheat.* # (default: true) USE Wheat
fe.protection.use.minecraft.wheat_seeds.* # (default: true) USE Seeds
fe.protection.use.minecraft.wooden_axe.* # (default: true) USE Wooden Axe
fe.protection.use.minecraft.wooden_door.* # (default: true) USE Wooden Door
fe.protection.use.minecraft.wooden_hoe.* # (default: true) USE Wooden Hoe
fe.protection.use.minecraft.wooden_pickaxe.* # (default: true) USE Wooden Pickaxe
fe.protection.use.minecraft.wooden_shovel.* # (default: true) USE Wooden Shovel
fe.protection.use.minecraft.wooden_sword.* # (default: true) USE Wooden Sword
fe.protection.use.minecraft.writable_book.* # (default: true) USE Book and Quill
fe.protection.use.minecraft.written_book.* # (default: true) USE Written Book
fe.protection.zone # Worldborder permissions
fe.protection.zone.command # Execute this command if a player enters the area
fe.protection.zone.command.interval # (default: 0) Time interval in milliseconds for executing command. Zero = once only.
fe.protection.zone.damage # Apply this amount of damage to players, if they are in this area
fe.protection.zone.damage.interval # (default: 1000) Time interval in milliseconds for applying damage-effect. Zero = once only.
fe.protection.zone.knockback # (default: false) Deny players from entering this area
fe.protection.zone.potion # Apply potion effects to players who enter this area. Comma separated list of "ID:duration:amplifier" pairs. See http://www.minecraftwiki.net/wiki/Potion_effects#Parameters
fe.protection.zone.potion.interval # (default: 2000) Time interval in milliseconds for applying potion-effects. Zero = once only.
fe.questioner # (default: true)
fe.reimm.compat.cavemap # (default: true)
fe.reimm.compat.radarAnimal # (default: true)
fe.reimm.compat.radarMod # (default: true)
fe.reimm.compat.radarOther # (default: true)
fe.reimm.compat.radarPlayer # (default: true)
fe.reimm.compat.radarSlime # (default: true)
fe.remote # (OP only: true) Allows login to remote module
fe.remote.control # (OP only: true) Allows to start / stop remote server and control users (regen passkeys, kick, block)
fe.remote.permission.set # (OP only: true) Allows to change permissions through remote
fe.remote.push.chat # (default: true) Allows requesting chat push-messages
fe.remote.query.player # (OP only: true) Allows querying player data
fe.script.timedtask # (OP only: true)
fe.signs.colourize # (default: true)
fe.teleport.back # (default: true) Command: /back Teleport you to your last death or teleport location.
fe.teleport.back.ondeath # (default: true) Allow returning to the last death location with back-command
fe.teleport.back.ontp # (default: true) Allow returning to the last location before teleport with back-command
fe.teleport.bed # (default: true) Command: /bed [player] Teleport you or another player to the bed last used.
fe.teleport.bed.others # (OP only: true) Allow teleporting to other player's bed location
fe.teleport.cooldown # (OP only: 0) Allow bypassing teleport cooldown
fe.teleport.from # (default: true) Allow bypassing teleport cooldown
fe.teleport.home.other # (OP only: true) Allow setting other players home location
fe.teleport.home.set # (default: true) Command: null
fe.teleport.personalwarp # (default: true) Command: /pwarp goto [name] OR <add|remove> <name> Teleports you to a personal warp.
fe.teleport.portal # (OP only: true) Command: /portal delete|create|recreate|list [name] [x y z] [dim]
fe.teleport.spawn # (default: true) Command: /spawn <player> Teleport a player to their spawn point.
fe.teleport.spawn.others # (OP only: true) Allow setting other player's spawn
fe.teleport.to # (default: true) Allow bypassing teleport warmup
fe.teleport.top # (default: true) Command: /top <player> Teleport you or another player to the top of the world.
fe.teleport.top.others # (OP only: true)
fe.teleport.tp # (OP only: true) Command: /tp [player] <player|<x> <y> <z>> Teleport to a location.
fe.teleport.tpa # (default: true) Command: /tpa [player] <player|<x> <y> <z>|accept|decline> Request to teleport yourself or another player.
fe.teleport.tpa.sendrequest # (default: true) Allow sending teleport-to requests
fe.teleport.tpa.timeout # (default: 20) Amount of sec a user has to accept a TPA request
fe.teleport.tpahere # (default: true) Command: /tpahere [player] <player|<x> <y> <z>|accept|decline> Teleports you or a player to a player or x y z.
fe.teleport.tpahere.sendrequest # (default: true) Allow sending teleport-here requests
fe.teleport.tphere # (OP only: true) Command: /tphere <player> Teleport a player to where you are.
fe.teleport.tppos # (default: true) Command: /tppos <x y z> Teleport to a position.
fe.teleport.warmup # (OP only: 0) Allow bypassing teleport warmup
fe.teleport.warp # (OP only: true) Command: /warp [name] OR <set|del> <name> Teleports you to a warp point. You can also manipulate warps if you have permissions.
fe.teleport.warp.admin # (OP only: true)
fe.tickets.admin # (OP only: true)
fe.tickets.command # (default: true)
fe.tickets.new # (default: true)
fe.tickets.tp # (default: true)
fe.tickets.view # (default: true)
fe.worldborder.admin # (OP only: true)
fe.worldborder.filler # (OP only: true)
mc.achievement # (OP only: true)
mc.clear # (OP only: true)
mc.debug # (OP only: true)
mc.defaultgamemode # (OP only: true)
mc.difficulty # (OP only: true)
mc.effect # (OP only: true)
mc.gamerule # (OP only: true)
mc.give # (OP only: true)
mc.help # (default: true) Help command
mc.me # (default: true)
mc.playsound # (OP only: true)
mc.publish # (OP only: true)
mc.say # (OP only: true)
mc.scoreboard # (OP only: true)
mc.seed # (OP only: true)
mc.setblock # (OP only: true)
mc.setworldspawn # (OP only: true)
mc.spawnpoint # (OP only: true)
mc.spreadplayers # (OP only: true)
mc.summon # (OP only: true)
mc.tell # (default: true)
mc.tellraw # (OP only: true)
mc.testfor # (OP only: true)
mc.testforblock # (OP only: true)
mc.time # (OP only: true)
mc.toggledownfall # (OP only: true)
mc.xp # (OP only: true)
worldedit.analysis.count # (OP only: true)
worldedit.analysis.distr # (OP only: true)
worldedit.biome.info # (OP only: true)
worldedit.biome.list # (OP only: true)
worldedit.biome.set # (OP only: true)
worldedit.brush.options.mask # (OP only: true)
worldedit.brush.options.material # (OP only: true)
worldedit.brush.options.range # (OP only: true)
worldedit.brush.options.size # (OP only: true)
worldedit.butcher # (OP only: true)
worldedit.chunkinfo # (OP only: true)
worldedit.clipboard.clear # (OP only: true)
worldedit.clipboard.copy # (OP only: true)
worldedit.clipboard.cut # (OP only: true)
worldedit.clipboard.flip # (OP only: true)
worldedit.clipboard.load # (OP only: true)
worldedit.clipboard.paste # (OP only: true)
worldedit.clipboard.rotate # (OP only: true)
worldedit.clipboard.save # (OP only: true)
worldedit.delchunks # (OP only: true)
worldedit.drain # (OP only: true)
worldedit.extinguish # (OP only: true)
worldedit.fast # (OP only: true)
worldedit.fill # (OP only: true)
worldedit.fill.recursive # (OP only: true)
worldedit.fixlava # (OP only: true)
worldedit.fixwater # (OP only: true)
worldedit.generation.cylinder # (OP only: true)
worldedit.generation.forest # (OP only: true)
worldedit.generation.pumpkins # (OP only: true)
worldedit.generation.pyramid # (OP only: true)
worldedit.generation.shape # (OP only: true)
worldedit.generation.sphere # (OP only: true)
worldedit.global-mask # (OP only: true)
worldedit.green # (OP only: true)
worldedit.help # (OP only: true)
worldedit.history.clear # (OP only: true)
worldedit.history.redo # (OP only: true)
worldedit.history.undo # (OP only: true)
worldedit.limit # (OP only: true)
worldedit.listchunks # (OP only: true)
worldedit.navigation.ascend # (OP only: true)
worldedit.navigation.ceiling # (OP only: true)
worldedit.navigation.descend # (OP only: true)
worldedit.navigation.jumpto.command # (OP only: true)
worldedit.navigation.thru.command # (OP only: true)
worldedit.navigation.unstuck # (OP only: true)
worldedit.navigation.up # (OP only: true)
worldedit.regen # (OP only: true)
worldedit.region.center # (OP only: true)
worldedit.region.curve # (OP only: true)
worldedit.region.deform # (OP only: true)
worldedit.region.faces # (OP only: true)
worldedit.region.flora # (OP only: true)
worldedit.region.forest # (OP only: true)
worldedit.region.hollow # (OP only: true)
worldedit.region.line # (OP only: true)
worldedit.region.move # (OP only: true)
worldedit.region.naturalize # (OP only: true)
worldedit.region.overlay # (OP only: true)
worldedit.region.replace # (OP only: true)
worldedit.region.set # (OP only: true)
worldedit.region.smooth # (OP only: true)
worldedit.region.stack # (OP only: true)
worldedit.region.walls # (OP only: true)
worldedit.remove # (OP only: true)
worldedit.removeabove # (OP only: true)
worldedit.removebelow # (OP only: true)
worldedit.removenear # (OP only: true)
worldedit.replacenear # (OP only: true)
worldedit.scripting.execute # (OP only: true)
worldedit.selection.chunk # (OP only: true)
worldedit.selection.contract # (OP only: true)
worldedit.selection.expand # (OP only: true)
worldedit.selection.hpos # (OP only: true)
worldedit.selection.inset # (OP only: true)
worldedit.selection.outset # (OP only: true)
worldedit.selection.pos # (OP only: true)
worldedit.selection.shift # (OP only: true)
worldedit.selection.size # (OP only: true)
worldedit.snapshots.restore # (OP only: true)
worldedit.snow # (OP only: true)
worldedit.superpickaxe # (OP only: true)
worldedit.thaw # (OP only: true)
worldedit.tool.data-cycler # (OP only: true)
worldedit.tool.deltree # (OP only: true)
worldedit.tool.farwand # (OP only: true)
worldedit.tool.flood-fill # (OP only: true)
worldedit.tool.info # (OP only: true)
worldedit.tool.lrbuild # (OP only: true)
worldedit.tool.replacer # (OP only: true)
worldedit.tool.tree # (OP only: true)
worldedit.wand # (OP only: true)
worldedit.wand.toggle # (OP only: true)
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
You can’t perform that action at this time.