Forked from tgolsson/wasm-bindgen-macroquad.sh
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February 10, 2022 21:47
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Compatibility shim for combining macroquad with wasm-bindgen.
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#!/usr/bin/env bash | |
set -e | |
HELP_STRING=$(cat <<- END | |
usage: build_wasm.sh PROJECT_NAME [--release] | |
Build script for combining a Macroquad project with wasm-bindgen, | |
allowing integration with the greater wasm-ecosystem. | |
example: build_wasm.sh flappy-bird | |
This'll go through the following steps: | |
1. Build as target 'wasm32-unknown-unknown' | |
2. Create the directory 'wbindgen' if it doesn't already exist | |
3. Run wasm-bindgen with output into the wbindgen directory | |
4. Apply patches to the output js file (detailed here: https://github.com/not-fl3/macroquad/issues/212#issuecomment-835276147) | |
Required arguments: | |
PROJECT_NAME The name of the artifact/target/project | |
Arguments: | |
--release Build in release mode | |
Author: Tom Solberg <me@sbg.dev> | |
Version: 0.1 | |
END | |
) | |
die () { | |
echo >&2 "usage: build_wasm.sh PROJECT_NAME [--release]" | |
echo >&2 "Error: $@" | |
echo >&2 | |
exit 1 | |
} | |
# Storage | |
RELEASE=no | |
POSITIONAL=() | |
# Parse primary commands | |
while [[ $# -gt 0 ]] | |
do | |
key="$1" | |
case $key in | |
--release) | |
RELEASE=yes | |
shift | |
;; | |
-h|--help) | |
echo "$HELP_STRING" | |
exit 0 | |
;; | |
*) | |
POSITIONAL+=("$1") | |
shift | |
;; | |
esac | |
done | |
# Restore positionals | |
set -- "${POSITIONAL[@]}" | |
[ $# -ne 1 ] && die "too many arguments provided" | |
PROJECT_NAME=$1 | |
TARGET_DIR="target/wasm32-unknown-unknown" | |
EXTRA_ARGS="" | |
if [ "$RELEASE" == "yes" ]; then | |
EXTRA_ARGS=" --release" | |
TARGET_DIR="$TARGET_DIR/release" | |
else | |
TARGET_DIR="$TARGET_DIR/debug" | |
fi | |
HTML=$(cat <<- END | |
<html lang="en"> | |
<head> | |
<meta charset="utf-8"> | |
<title>${PROJECT_NAME}</title> | |
<style> | |
html, | |
body, | |
canvas { | |
margin: 0px; | |
padding: 0px; | |
width: 100%; | |
height: 100%; | |
overflow: hidden; | |
position: absolute; | |
z-index: 0; | |
} | |
</style> | |
</head> | |
<body> | |
<canvas id="glcanvas" tabindex='1'></canvas> | |
<!-- Minified and statically hosted version of https://github.com/not-fl3/macroquad/blob/master/js/mq_js_bundle.js --> | |
<script src="https://not-fl3.github.io/miniquad-samples/mq_js_bundle.js"></script> | |
<script type="module"> | |
import init, { set_wasm } from "./${PROJECT_NAME}.js"; | |
async function run() { | |
let wbg = await init(); | |
miniquad_add_plugin({ | |
register_plugin: (a) => (a.wbg = wbg), | |
on_init: () => set_wasm(wasm_exports), | |
version: "0.0.1", | |
name: "wbg", | |
}); | |
load("./${PROJECT_NAME}_bg.wasm"); | |
} | |
run(); | |
</script> | |
</body> | |
</html> | |
END | |
) | |
# Build | |
cargo build --target wasm32-unknown-unknown $EXTRA_ARGS | |
# Generate bindgen outputs | |
mkdir -p web | |
wasm-bindgen --target web --out-dir web/ $TARGET_DIR/$PROJECT_NAME.wasm | |
# Shim to tie the thing together | |
sed -i "s/import \* as __wbg_star0 from 'env';//" web/$PROJECT_NAME.js | |
sed -i "s/let wasm;/let wasm; export const set_wasm = (w) => wasm = w;/" web/$PROJECT_NAME.js | |
sed -i "s/imports\['env'\] = __wbg_star0;/return imports.wbg\;/" web/$PROJECT_NAME.js | |
echo "$HTML" > web/index.html |
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