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@omares
Last active August 29, 2015 14:21
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csproj file for reactiveui unit tests
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectTypeGuids>{A3F8F2AB-B479-4A4A-A458-A89E7DC349F1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<ProjectGuid>{AE49A030-178E-485A-8683-3ACE79E091FE}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>RebuyApp.ReactiveTests</RootNamespace>
<MonoMacResourcePrefix>Resources</MonoMacResourcePrefix>
<AssemblyName>RebuyApp.ReactiveTests</AssemblyName>
<ReleaseVersion>1.1.1</ReleaseVersion>
<UseXamMacFullFramework>true</UseXamMacFullFramework>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<UseRefCounting>false</UseRefCounting>
<UseSGen>false</UseSGen>
<IncludeMonoRuntime>false</IncludeMonoRuntime>
<CreatePackage>false</CreatePackage>
<EnableCodeSigning>false</EnableCodeSigning>
<EnablePackageSigning>false</EnablePackageSigning>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>full</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<UseRefCounting>false</UseRefCounting>
<UseSGen>false</UseSGen>
<IncludeMonoRuntime>false</IncludeMonoRuntime>
<CreatePackage>false</CreatePackage>
<EnableCodeSigning>false</EnableCodeSigning>
<EnablePackageSigning>false</EnablePackageSigning>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="Xamarin.Mac" />
<Reference Include="System.Reactive.Interfaces">
<HintPath>..\packages\Rx-Interfaces.2.2.5\lib\net45\System.Reactive.Interfaces.dll</HintPath>
</Reference>
<Reference Include="System.Reactive.Core">
<HintPath>..\packages\Rx-Core.2.2.5\lib\net45\System.Reactive.Core.dll</HintPath>
</Reference>
<Reference Include="System.Reactive.Linq">
<HintPath>..\packages\Rx-Linq.2.2.5\lib\net45\System.Reactive.Linq.dll</HintPath>
</Reference>
<Reference Include="System.Reactive.PlatformServices">
<HintPath>..\packages\Rx-PlatformServices.2.2.5\lib\net45\System.Reactive.PlatformServices.dll</HintPath>
</Reference>
<Reference Include="Splat">
<HintPath>..\packages\Splat.1.6.2\lib\Xamarin.Mac10\Splat.dll</HintPath>
</Reference>
<Reference Include="System.Reactive.Windows.Threading">
<HintPath>..\packages\Rx-XAML.2.2.5\lib\net45\System.Reactive.Windows.Threading.dll</HintPath>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="ReactiveUI">
<HintPath>..\packages\reactiveui-core.6.5.0\lib\Xamarin.Mac10\ReactiveUI.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Reactive.Testing">
<HintPath>..\packages\Rx-Testing.2.2.5\lib\net45\Microsoft.Reactive.Testing.dll</HintPath>
</Reference>
<Reference Include="Microsoft.VisualStudio.QualityTools.UnitTestFramework" />
<Reference Include="ReactiveUI.Testing">
<HintPath>..\packages\reactiveui-testing.6.5.0\lib\net45\ReactiveUI.Testing.dll</HintPath>
</Reference>
<Reference Include="nunit.framework">
<HintPath>..\packages\NUnit.2.6.4\lib\nunit.framework.dll</HintPath>
</Reference>
<Reference Include="FluentAssertions.Core">
<HintPath>..\packages\FluentAssertions.3.3.0\lib\net45\FluentAssertions.Core.dll</HintPath>
</Reference>
<Reference Include="FluentAssertions">
<HintPath>..\packages\FluentAssertions.3.3.0\lib\net45\FluentAssertions.dll</HintPath>
</Reference>
<Reference Include="System.Xml" />
<Reference Include="System.Xml.Linq" />
<Reference Include="NSubstitute">
<HintPath>..\packages\NSubstitute.1.8.1.0\lib\net45\NSubstitute.dll</HintPath>
</Reference>
<Reference Include="Xamarin.Forms.Core">
<HintPath>..\packages\Xamarin.Forms.1.4.2.6359\lib\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10\Xamarin.Forms.Core.dll</HintPath>
</Reference>
<Reference Include="Xamarin.Forms.Xaml">
<HintPath>..\packages\Xamarin.Forms.1.4.2.6359\lib\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10\Xamarin.Forms.Xaml.dll</HintPath>
</Reference>
<Reference Include="Xamarin.Forms.Platform">
<HintPath>..\packages\Xamarin.Forms.1.4.2.6359\lib\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10\Xamarin.Forms.Platform.dll</HintPath>
</Reference>
<Reference Include="Ploeh.AutoFixture">
<HintPath>..\packages\AutoFixture.3.30.5\lib\net40\Ploeh.AutoFixture.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Folder Include="Resources\" />
</ItemGroup>
<ItemGroup>
<Compile Include="MyClass.cs" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Mac\Xamarin.Mac.CSharp.targets" />
<Import Project="..\packages\Xamarin.Forms.1.4.2.6359\build\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10\Xamarin.Forms.targets" Condition="Exists('..\packages\Xamarin.Forms.1.4.2.6359\build\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10\Xamarin.Forms.targets')" />
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\RebuyApp\RebuyApp.csproj">
<Project>{88E65792-FEFC-4D3C-B31C-251EAC877BE3}</Project>
<Name>RebuyApp</Name>
</ProjectReference>
<ProjectReference Include="..\RebuySdk\RebuySdk.csproj">
<Project>{29D49AB1-0AEA-491C-B288-563C1DDBCF89}</Project>
<Name>RebuySdk</Name>
</ProjectReference>
</ItemGroup>
</Project>
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